v1.91
* Updated API version for game patch 8.2.0
v1.90
* Updated API version for game patch 8.1.5
v1.89
* Updated API version for game patch 8.0.0
v1.88
* Fixed bug affecting rule creation with specialised item type filter
* Updated API version for game/pts version 7.3.5
v1.87
* Fixed bug in matching item names in rules
* Updated API version for game patch 7.2.5
v1.86
* Updated API version for game patch 7.1.5, fixed removed API constants
v1.85
* New filters:
-- Actor type (Player or Companion)
-- Is recipe known (or not)
* Updated API version for game patch 7.0.5 Blackwood and added new item trait and collectible types from the new release
v1.84
* Made additional item types available for rules
-- Crown Item
-- Crown Repair
-- Dye Stamp
-- Master Writ
-- Recall Stone
-- Tabard
v1.83
* Updated API version for game patch 6.3.5
v1.82
* Updated API version for game patch 6.2.5
v1.81
* Updated API version for game patch 6.1.5
* Overhauled chat messages made by this addon
* Removed leftover usage of a LibStub function
* Small bug fixes
v1.80
* Added possibility to customize the order rules are evaluated
-> This required some changes to the way rules are handled from now on
--- Newly added keep rules are inserted at position 1 of the list
--- Newly added junk or destroy rules are added at the bottom of the list
--- Previously created rules and their order should be preserved on updating to this version of the addon
---> Check your rules after updating!
* Added filter for specialized type for item types that have those
* Reorganized settings page layout
v1.79
* Updated API version for game patch 6.0.5
v1.78
* Updated API version for game patch 5.3.4
* Added new item type "Group repair" (or however its called ingame, I'm open for better names)
v1.77
* Updated API version for game patch 5.2.5
* Removed local LibAddonMenu files from the addon and changed it to depend on a external instance of the lib
* Compressed the space taken by some controls in the settings menu
* Added a new Config field "Max. junk sales" where it is possible to configure the maximum amount of items simultaneously sold by the auto junk sell function. If you occasionally get kicked back to the login screen on selling junk you can try lowering this number
v1.76:
* Fixed bug that could display rules twice in the settings menu
v1.75:
* Updated API version for game patch 5.1.5
v1.74:
* Updated API version for game patch 5.0.5
* Updated LAM to 2.0r29
* Added new Itemtype "Currency Container"
v1.73:
* Updated API version for game patch 4.3
v1.72:
* Updated API version for game patch 4.2
v1.71:
* Updated API version for game patch 4.1
v1.70:
* Reworked structure of saved character settings (now based on unique character id instead of the characters displayed name)
* Added a seperate account wide settings profile which can be switched on/off for each character seperately. On first time switching it on after installing/upgrading it will import the current characters settings.
v1.63:
* Fixed displaying of wrong message when one of the "Do Save/Destroy/Junk" settings is disabled
* If a item fits a save, destroy or junk rule which is disabled, addon will now check if one of the other rules apply instead
* Reduced maximum number of items sold at once by the auto junk sale to 89 in hope to avoid triggering zos' action spam protection
v1.62:
* Updated API version for game patch 4.0
* Updated LAM to 2.0r26
v1.61:
* Updated API version for game patch 3.3
v1.60:
* new Filters:
Filter Weapons by Weapon type (Sword, Axe,...)
Filter Armor by Armor Type (Light, Medium, Heavy, Clothing/No Armor)
* Removed a useless lone "0 items sold for 0g" message
* A little more realigning of rule creation controls
v1.52:
* Reworked item level filter to include CP levels
* Realigned the controls in the create rule section to save some vertical space
* Updated LAM to 2.0r25
v1.51:
* Updated API version for game patch 3.2
v1.50:
* New Filters:
Filter equipable items (weapons and armor) by their slot (Head, chest, one handed, ...)
Filter items by them having a set bonus or not
* Stolen junk is now sold sorted by price instead of quality at a fence
* Updated, sorted and corrected item types for rules. Tell me if a item type that you need / were using is missing
* Dollar signs for item prices changed to small g (gold)
v1.40:
* Added option to automatically sell junk when visiting a merchant (non stolen junk) or fence (stolen junk)
* Added option to filter for stolen or not stolen items
* Added option to add crafted items to rules
* You can now open the settings panel by typing /jb into the chat
* Corrected some trait and item quality names
* Item qualityies except Normal now colored in their respective colors in the rules display
* Grouped the on/off settings a bit
v1.31:
* Provisional fix for the rules display in the settings panel disappearing
v1.3:
* Updated for HotR / API 100020
* Changed Settings Pannel from LAM-1.0 to LAM-2.0r24
* Items crafted by a player are currently ignored (will not be junked or deleted)
* Many small fixes and improvements
- Disabled junk Trial run (never worked for me, may be fixed and reenabled in the future)
- Disabled Filter by crafting type (never found a use for this filter, tell me if you want it back)
v1.21:
* Update to new API version
* Removed a couple of item types that were obsolete
v1.2:
* Updated API version
* Changed the way rules are stored (thanks
[email protected])
* Rulesets can individually be turned on or off
* Laid the foundation for autobanking framework
v1.12: Added minimum level and price options
v1.11: Fixed a bug in item trait comparison. Thanks alisu!
v1.1:
* Several bug fixes
* Added rules to save and unjunk items
* Added rules to destroy items
v1.02: Added 'No Traits' option as per requests
v1.01: Made reporting in chat box to appear the same style as the rules in settings box.