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Murkmire (4.2)
Updated:11/07/18 04:22 AM
Created:12/19/16 05:55 PM
Monthly downloads:6,261
Total downloads:99,810
Favorites:153
MD5:
4.2
Dungeon Tracker  Popular! (More than 5000 hits)
Version: 1.19
by: Phinix [More]
Dungeon Tracker
(Formerly Dungeon Levels)




UPDATE: The new gifting system is a great way to keep addon authors interested: Please check the Donate tab!


This addon adds completion and achievement information to dungeon (group and public) and trial tooltips, and overhauls the activity finder. It allows you to see quickly from the tooltip which characters have completed a group dungeon, public dungeon or trial, as well as which have completed the hard mode, timed trial, and no death achievements. Information is shown separately for normal and veteran versions. Also, for dungeons with multiple versions (I and II) you can press (and hold) the shift key to switch between showing data for either version.

Addon Settings contain many options to enable and disable various features, customize colors, etc. Also, you can enable or disable tracking for each character. When a character is tracked their achievement progress is automatically logged and you will see their completion status in the list of names on the tooltips. *

NEW: Configure display format for the list of tracked characters.
NEW: Added option to delete individual characters from the database from the Character Option section.
NEW: Added option to show completion of Hard Mode, Timed, and No Death achievements.
NEW: Added missing dungeon description text Zenimax created to the specific dungeon finder tooltips in a style-conscious way.

There are many options and information you can track:
  • Show a list of characters' dungeon/achievement completion status on the Group Finder selection list tooltips.
  • Show a list of characters' dungeon/achievement completion status on dungeon (group and/or public) or trial map pin tooltips.
  • Show a list of characters' group challenge skillpoint completion status on public dungeon map pin tooltips.
  • Show a list of characters' completion of the achievement to defeat all bosses on public dungeon map pin tooltips.
  • Show current character progress towards the meta achievements to complete all group and public dungeons in each faction on all tooltips.
  • Assign a separate color for the names of characters that have and have not completed tracked achievements.

* Name lists are automatically alphabetized, centered, and wrapped within the tooltip bounds.

Known limitations:

You will need to actually discover a group or public dungeon or a trial in order to see extra information in the tooltip. Addons like Destinations that show map markers for places you haven't found are not yet supported, and may or may not be possible.


Please read the donate tab!




Click here to view my other addons, or view my Skyrim mods here.
Version 1.19:
- Updated LibStub, minor maintenance.

Version 1.18:
- Fixed non-English clients displaying ZOS feminine/masculine tags.

Version 1.17:
- Fixed missing delve tooltips from last update.
- Fixed some expansion/DLC delves not showing due to zone indexes changing again from the addition of the new zone added with Murkmire.
- Fixed Murkmire change to game client breaking the function to hold shift to view the tooltip for the II version of dungeons that have two versions.

NOTE: Due to the way ZOS changed the game client map pins this update you will no longer be able to push shift to change tooltips in realtime. To see the version II tooltip for dungeons with two versions, YOU MUST BE HOLDING SHIFT WHEN YOU MOUSE OVER THE PIN.

Version 1.16:
- Fixed the blank 'crosshairs' map tooltip bug, for good this time!
- Cleaned up a few details, mainly formatting of the language translation files.

Version 1.15:
- Fixed public dungeon tooltip data not showing for Wrothgar delves due to zone ID change.
- Fixed some local variables that were left in the global scope.
- Minor code and language translation cleanup.

Version 1.14:
- Fixed public dungeon tooltip data not showing for Morrowind delves due to zone ID change.
- Fixed database rebuild error causing several dungeons to not display completion info correctly for alt version of the dungeon (Fungal Grotto II, etc.).
- Added option to sort tooltip completion name list alphabetically or by login screen character order.
- Added option to select whether tooltips display only completions, only incomplete, or both (default).
- Added time trial, no death, and hard mode icons next to addon setting options to clarify which icons represent which achievement.
- Completely rebuilt addon settings layout (and much of the addon), and added many comments to functions and variables. General code cleanup.
- Added Spanish and Japanese Google language translations and updated others with the latest text strings.
- Addon will now clean out deleted characters automatically on login.
- Switched to Megaserver-specific and unique ID-based saved variables to allow logging in to different regions with the same account and to make the addon name change proof.

Sorry for the inconvenience, but you will have to log into each character to rebuild the database.


Version 1.13:
- Added support for new Wolfhunter dungeons and Summerset trial.
- Added ability to delete single characters to the Character Option section.
- Fixed errors with empty/crosshair tooltips.


Version 1.12:
- Updated libs and API bump for Dragon Bones DLC.
- Added support for the new Dragon Bones dungeons.

Version 1.11:
- Fixed some errors inadvertently created while moving functions around last update.

Version 1.10:
- Minor code maintenance and cleanup.

Version 1.09:
- Fixed an indexing bug created after adding new HotR dungeons to the database that was causing the label to show 'I' or 'II' for all tooltip data regardless if it was for version I or II of a dungeon with multiple versions.
- Changed the way group dungeon map pin tooltips display information for dungeons with more than one version: Instead of stacking both the I and II information and causing the tooltip to cover or even extend past the entire screen, looking cluttered and terrible, you can now press (and hold) shift to switch between version I and version II information when viewing map pin tooltips for those dungeons.

Version 1.08:
- Updated French translation (thanks lexo1000).
- Minor format changes.

Version 1.07:
- Added support for the new Asylum Sanctorium trial.
- Fixed Wrothgar public dungeon tooltips not showing completion info.
- Updated libs.
- API bump for Clockwork City.

Version 1.06:
- API bump.
- Updated libs.
- Fixed errors when hovering over battle ground finder.

Version 1.05:
- Added ability to show completion of Hard Mode, Timed, and No Death achievements.
- Added Morrowind delves and trial.
- Added Horns of the Reach dungeons.
- API bump for Horns of the Reach
- Libraries updates.
- Code and setting menu cleanup.

Version 1.04:
- Added new option to show the game's dungeon description text over the normally blank decoration image on the LFG specific dungeon tooltips.
- Cleaned up localization a bit.

Version 1.03:
- Updated for Morrowind: Fix for dungeon index changes in LFG finder causing errors.

Version 1.02a:
- Just a small update to add localization to POI names for non-English clients.

Version 1.02:
- Added the level a dungeon unlocks to the LFG tooltips. Helpful when you have it unlocked but want to tell if a group member is high enough level for it.
- Colorized optional faction achievement text.

Version 1.01:
- Added support for the Group Finder: New option to show achievement status of tracked characters next to the dungeon tooltips in the Specific Dungeon list.
- Reorganized settings panel to be more intuitive.
- Fixed a problem with non-English language text returned from the game showing special formatting characters where it shouldn't be.
Post A Reply Comment Options
Unread 12/20/16, 06:07 AM  
odinriko

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Would it be possible to add the information to the dungeon finder? So it'd be easy to queue for ones you haven't completed.
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Unread 12/20/16, 06:48 AM  
Phinix
 
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That's a good idea! Since I already have all the data it shouldn't be too difficult. I will look into it.

Originally Posted by odinriko
Would it be possible to add the information to the dungeon finder? So it'd be easy to queue for ones you haven't completed.
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Unread 12/20/16, 11:17 AM  
Phinix
 
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Completed Group Finder integration. I think it came out rather well:



Also fixed a problem with non-English language text returned from the game showing special formatting characters where it shouldn't, and reorganized the settings panel to be more intuitive.
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Unread 12/20/16, 12:06 PM  
Mitsarugi
 
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Funny how i was thinking about making this just yesterday
Thanks!
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Unread 12/20/16, 12:45 PM  
Phinix
 
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Originally Posted by Mitsarugi
Funny how i was thinking about making this just yesterday
Thanks!
Must have our metaverse radios tuned to a similar station.

This was a fun project to work on. Getting the names alphabetized and colorized while still center-wrapping them within the tooltip was a cool trick, and @odinriko 's suggestion to extend the functionality to the Dungeon Finder was the cake under the icing.
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Unread 12/20/16, 02:22 PM  
odinriko

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So awesome thank you.
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Unread 12/20/16, 06:12 PM  
Elmseeker
 
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Well done. Quite useful.
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Unread 12/21/16, 06:44 AM  
Phinix
 
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Originally Posted by Elmseeker
Well done. Quite useful.
Thanks, glad to hear it! Should be adding better translations for French, German, and Italian soon, as well as Russian, and Japanese once I find someone for that.
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Unread 12/29/16, 07:10 PM  
Phinix
 
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Version 1.02

Added the level a dungeon unlocks to the LFG tooltips. Helpful when you have it unlocked but want to tell if a group member is high enough level for it.

Also colorized the optional faction achievement text.
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Unread 12/30/16, 11:28 AM  
Sunja66

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At last someone did it. I just have 5 Chars but already found it annoying to log over all of them to get an idea which one need vet, hardmode, speed run and no death run completion for the current pledges.
Last edited by Sunja66 : 12/30/16 at 11:29 AM.
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Unread 12/30/16, 11:57 AM  
Phinix
 
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Originally Posted by Sunja66
At last someone did it. I just have 5 Chars but already found it annoying to log over all of them to get an idea which one need vet, hardmode, speed run and no death run completion for the current pledges.
I am adding an option to include speed run and no death achievement info in the next release. Just have to find a way to present that info without making the information cover the whole screen when tracking a lot of characters.

Right now it will show regular completion for all content and vet content as well as faction achievement.

Glad to hear it was helpful already.
Last edited by Phinix : 12/30/16 at 12:07 PM.
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Unread 02/27/17, 12:04 PM  
ZhooL

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please fix for (at least) german clients

In DungeonTracker.lua around line 211:

local function ModifyDungeonTooltip(pin)
[..]
local poiName, _, _, _ = GetPOIInfo(zoneIndex, poiIndex)
[..]

please add:
poiName = LocalizeString('<<1>>', poiName)

to get rid of those "^N,in" control sequences in "non-dungeon" POI tooltips like town names.

Thanks
ZhooL
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Unread 05/22/17, 05:13 PM  
choekstr
 
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After Morrowind update when using group & activity finder (aka dungeon finder) this error pops:
Code:
user:/AddOns/DungeonTracker/DungeonTracker.lua:469: attempt to index a nil value
stack traceback:
    user:/AddOns/DungeonTracker/DungeonTracker.lua:469: in function 'ToggleActivityTooltip'
    user:/AddOns/DungeonTracker/DungeonTracker.lua:535: in function 'ShowActivityTooltip'
    EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:402: in function 'ZO_ActivityFinderTemplateNavigationEntryKeyboard_OnMouseEnter'
    ZO_BattlegroundFinder_KeyboardListSectionScrollChildZO_ActivityFinderTemplateNavigationEntry_Keyboard1_MouseEnter:3: in function '(main chunk)'
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Unread 06/02/17, 11:02 AM  
samyjwv

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Fix

Hi Phinix,

I make quick and dirty fix on tooltip of Group Finder.

I don't know why but "control.node.data.lfgIndex" don't exists anymore so i use the dungeon id.

Code:
Filename: DungeonTracker.lua
448: local lfgIndex = data.id
--------------------------------------
Filename: /bin/AchievementDB.lua

DTAddon.FinderNormalIndex = {
[2]		=	{svI = 16},		-- Fungal Grotto I
[18]	=	{svI = 17},		-- Fungal Grotto II
[3]		=	{svI = 21},		-- Spindleclutch I
[316]	=	{svI = 22},		-- Spindleclutch II
[4]		=	{svI = 2},		-- Banished Cells I
[300]	=	{svI = 3},		-- Banished Cells II
[5]		=	{svI = 11},		-- Darkshade Caverns I
[308]	=	{svI = 12},		-- Darkshade Caverns II
[7]		=	{svI = 14},		-- Elden Hollow I
[303]	=	{svI = 15},		-- Elden Hollow II
[6]		=	{svI = 26},		-- Wayrest Sewers I
[22]	=	{svI = 27},		-- Wayrest Sewers II
[8]		=	{svI = 1},		-- Arx Corinium
[10]	=	{svI = 6},		-- City of Ash I
[322]	=	{svI = 7},		-- City of Ash II
[9]		=	{svI = 9},		-- Crypt of Hearts I
[317]	=	{svI = 10},		-- Crypt of Hearts II
[11]	=	{svI = 13},		-- Direfrost Keep
[13]	=	{svI = 23},		-- Tempest Island
[12]	=	{svI = 25},		-- Volenfell
[15]	=	{svI = 4},		-- Blackheart Haven
[14]	=	{svI = 5},		-- Blessed Crucible
[16]	=	{svI = 20},		-- Selene's Web
[17]	=	{svI = 24},		-- Vaults of Madness
[295]	=	{svI = 8},		-- Cradle of Shadows
[289]	=	{svI = 18},		-- Imperial City Prison
[293]	=	{svI = 19},		-- Ruins of Mazzatun
[288]	=	{svI = 28},		-- White-Gold Tower
}

DTAddon.FinderVeteranIndex = {
[299]	=	{svI = 16},		-- Veteran Fungal Grotto I
[312]	=	{svI = 17},		-- Veteran Fungal Grotto II
[315]	=	{svI = 21},		-- Veteran Spindleclutch I
[19]	=	{svI = 22},		-- Veteran Spindleclutch II
[20]	=	{svI = 2},		-- Veteran Banished Cells I
[301]	=	{svI = 3},		-- Veteran Banished Cells II
[309]	=	{svI = 11},		-- Veteran Darkshade Caverns I
[21]	=	{svI = 12},		-- Veteran Darkshade Caverns II
[23]	=	{svI = 14},		-- Veteran Elden Hollow I
[302]	=	{svI = 15},		-- Veteran Elden Hollow II
[306]	=	{svI = 26},		-- Veteran Wayrest Sewers I
[307]	=	{svI = 27},		-- Veteran Wayrest Sewers II
[305]	=	{svI = 1},		-- Veteran Arx Corinium
[310]	=	{svI = 6},		-- Veteran City of Ash I
[267]	=	{svI = 7},		-- Veteran City of Ash II
[261]	=	{svI = 9},		-- Veteran Crypt of Hearts I
[318]	=	{svI = 10},		-- Veteran Crypt of Hearts II
[319]	=	{svI = 13},		-- Veteran Direfrost Keep
[311]	=	{svI = 23},		-- Veteran Tempest Island
[304]	=	{svI = 25},		-- Veteran Volenfell
[321]	=	{svI = 4},		-- Veteran Blackheart Haven
[320]	=	{svI = 5},		-- Veteran Blessed Crucible
[313]	=	{svI = 20},		-- Veteran Selene's Web
[314]	=	{svI = 24},		-- Veteran Vaults of Madness
[296]	=	{svI = 8},		-- Veteran Cradle of Shadows
[268]	=	{svI = 18},		-- Veteran Imperial City Prison
[294]	=	{svI = 19},		-- Veteran Ruins of Mazzatun
[287]	=	{svI = 28},		-- Veteran White-Gold Tower
}
U can merge the arrays if u want.

Thanks
Sammy
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Unread 06/03/17, 01:20 AM  
xXReefer_MadnessXx

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UI Error

ever since morrowind install i mouse over dungeons in the dungeon finder and get a UI error

this is what it says

Code:
user:/AddOns/DungeonTracker/DungeonTracker.lua:456: attempt to index a nil value
stack traceback:
	user:/AddOns/DungeonTracker/DungeonTracker.lua:456: in function 'ToggleActivityTooltip'
	user:/AddOns/DungeonTracker/DungeonTracker.lua:535: in function 'ShowActivityTooltip'
	EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:402: in function 'ZO_ActivityFinderTemplateNavigationEntryKeyboard_OnMouseEnter'
	ZO_DungeonFinder_KeyboardListSectionScrollChildZO_ActivityFinderTemplateNavigationEntry_Keyboard1_MouseEnter:3: in function '(main chunk)'


tthanks ur fix worked
Last edited by xXReefer_MadnessXx : 06/05/17 at 08:03 PM.
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