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Compatibility: | Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) Firesong (8.2.5) Lost Depths (8.1.5) High Isle (8.0.0) |
Updated: | 12/31/23 03:03 PM |
Created: | 05/17/19 08:39 AM |
Monthly downloads: | 640 |
Total downloads: | 116,786 |
Favorites: | 121 |
MD5: | |
Categories: | Raid Mods, Group, Guild & Friends |
File Name |
Version |
Size |
Uploader |
Date |
1.60 |
417kB |
Kukee2018 |
06/22/23 06:46 AM |
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1.59 |
417kB |
Kukee2018 |
06/20/23 01:07 PM |
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1.58 |
393kB |
Kukee2018 |
08/23/22 01:08 PM |
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1.57 |
393kB |
Kukee2018 |
06/05/22 02:23 PM |
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Fayjolyn |
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Kukee2018 |
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02/22/24, 09:37 AM | |
Forum posts: 0
File comments: 13
Uploads: 0
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Error by klicking
SOLVED: i installed the Adoon LibStub - it was not under dependencies, but that solved the problem
When i click the "Settings" Button (gear symbol) i get the following error: user:/AddOns/Xynode/Xynode.lua:269: Cannot find a library instance of "LibAddonMenu-2.0". stack traceback: user:/AddOns/RaidNotifier/libs/LibStub/LibStub.lua:29: in function 'LibStub:GetLibrary' user:/AddOns/Xynode/Xynode.lua:269: in function 'ShowSettings' XynodePanelButtonSettings_Clicked:3: in function '(main chunk) LibAddonMenu ist installed, i need it for a bunch of other Addons. Any ideas ? Thanks
Last edited by alienmz : 02/22/24 at 10:09 AM.
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alienmz |
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07/28/23, 02:00 PM | |
Forum posts: 0
File comments: 24
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I would like to make a suggestion/help to improve the addon.
I know nothing about the Zenimax API, but would be awesome to see that content translated to my native language. I could help you translate all the text to Brazilian Portuguese if you are interested. |
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CooLow |
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06/23/23, 12:36 AM | ||
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Re: cant get the guide window back
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Kukee2018 |
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06/22/23, 11:58 AM | |
Forum posts: 0
File comments: 17
Uploads: 0
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hol up mates, let me read that 500 word article first
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kalitva |
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06/21/23, 06:43 AM | ||
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Re: Moveable Frame?
Thanks! |
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Kukee2018 |
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06/21/23, 03:38 AM | ||||||
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Kukee2018 |
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06/20/23, 01:10 PM | ||
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Re: cant get the guide window back
All the guides are for Vet, and there is details about the hardmodes in the guides already |
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Kukee2018 |
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06/16/23, 07:14 AM | |
Forum posts: 0
File comments: 4
Uploads: 0
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cant get the guide window back
so i clicked the arrow on the right of the guide window and now it wont expand again, ever. making the mod pointless. Include a settings reset option in case the mod bugs out. Make the guide window moveable. Add hardmode and veteran guides/options.
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Derisat |
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01/15/23, 05:47 AM | |||||
Forum posts: 0
File comments: 30
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Aran5000 |
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09/28/22, 09:33 PM | ||||
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File comments: 13
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That said, would it be possible to add an additional option to always hide the panel (not just outside of dungeons), so I can keep a clean UI and toggle on the panel as needed. It would just take patching 2 files to add such an option: Xynode.lua Code:
--- /Xynode/Xynode.lua +++ /XynodeModified/Xynode.lua @@ -27,6 +27,7 @@ Xynode.defaults = { hideControls = false, + alwaysHideControls = false, bgAlpha = 75, fgAlpha = 100, offsetWinX = 0, @@ -134,7 +135,7 @@ local offsetPanelY = Xynode.savedVars.offsetPanelY - XynodePanel:SetHidden(Xynode.savedVars.hideControls) + XynodePanel:SetHidden(Xynode.savedVars.hideControls or Xynode.savedVars.alwaysHideControls) XynodePanel:ClearAnchors() XynodePanel:SetAnchor(TOPLEFT,GuiRoot,TOPLEFT,offsetPanelX,offsetPanelY) @@ -186,7 +187,7 @@ end end if(Xynode.Dungeon ~= nil) then - XynodePanel:SetHidden(false) + XynodePanel:SetHidden(false or Xynode.savedVars.alwaysHideControls) XynodePanelButtonFullGuide:SetMouseEnabled(true) XynodePanelButtonFullGuide:SetEnabled(true) XynodePanelYouTubeFull:SetMouseEnabled(true) @@ -212,7 +213,7 @@ Xynode.Dungeon = nil Xynode.GuideSoundPlayed = false - XynodePanel:SetHidden(Xynode.savedVars.hideControls) + XynodePanel:SetHidden(Xynode.savedVars.hideControls or Xynode.savedVars.alwaysHideControls) end Xynode.CheckBoss() Code:
--- /Xynode/XynodeMenu.lua +++ /XynodeModified/XynodeMenu.lua @@ -93,6 +93,17 @@ }, { + type = "checkbox", + name = "Hide controls always", + getFunc = function() return Xynode.savedVars.alwaysHideControls end, + setFunc = function(value) + Xynode.savedVars.alwaysHideControls = value + Xynode.setUp() + end, + default = false, + + }, + { type = "slider", name = "Background Opacity", min = 0, |
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bregol |
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07/03/22, 11:52 AM | |
Forum posts: 0
File comments: 4
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Moveable Frame?
I was wondering if the frame is moveable. The second I move it to the side it disappears forever and when it is open its smack-dab in the middle. I'd love to have the window up during a trail/dungeon on the side.
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hellhound_omega |
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06/29/22, 09:22 PM | |||
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bregol |
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06/07/22, 04:40 PM | ||
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Kukee2018 |
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