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Updated: 05/31/18 02:37 AM
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Updated:05/31/18 02:37 AM
Created:02/25/17 01:24 PM
Monthly downloads:234
Total downloads:204,294
Favorites:246
MD5:
Categories:Homestead, Discontinued & Outdated
ItemPreview (discontinued)  Popular! (More than 5000 hits)
Version: 1.14b
by: Shinni [More]
This addon allows you to preview items such as armor, weapons, furniture and furniture recipes.
Simply click on the item to preview it.
The addon works anywhere in the UI. You can preview items from the trading window, the inventory, the mail window, the guild trader etc.
You can also preview furniture and recipes when right clicking on an item link (eg in the chat) and selecting "Preview".
# 1.14
- fixed the armor option in the addon settings
(a) removed a forgotten debug output
(b) fixed preview on click from the addon settings

# 1.13
- compatible with the Summerset update
- added settings to enable/disable the preview on certain scenes

# 1.12
- fixed a bug where the /previewarmor toggle would not work outside the inventory screen.

# 1.11
- compatible with dragon bones update
- weapons can now be previewed

# 1.10
- added some debug output to help with the failed preview issues

# 1.9
- added the CustomMenu library, which I accidentally removed in the last update

# 1.8
- added clockwork items to the preview
- added quaternary keybind (default T) to end preview
- added armor preview

# 1.7
- compatible with the CC update

# 1.6
- added new furniture from the HotR update

# 1.5
- fixed a bug which prevented the /previewonclick toggle to be saved
- fixed preview at the bank

# 1.4
- fixed a bug where the addon would try to preview non-furniture items

# 1.3
- compatible with the Morrowind update
- added option to disable left click for previewing
- it's possible to preview via right click -> preview
- thanks to the API update guild and NPC stores work more reliably now for rare furniture

# 1.2
- the preview is now started by clicking on the item
- preview works for recipes and furniture
- preview works in the trading window, the inventory, the mail window, the guild trader, NPC merchants, personal and guild bank

# 1.1
- Added preview for recipes

# 1.0
- Release
Archived Files (17)
File Name
Version
Size
Uploader
Date
1.14a
149kB
Shinni
05/31/18 02:33 AM
1.14
149kB
Shinni
05/31/18 02:30 AM
1.13
149kB
Shinni
05/27/18 07:04 AM
1.12
96kB
Shinni
02/16/18 04:56 PM
1.11
96kB
Shinni
02/12/18 05:06 PM
1.10
94kB
Shinni
12/23/17 02:06 PM
1.9
94kB
Shinni
12/11/17 01:18 PM
1.8
89kB
Shinni
12/10/17 08:07 AM
1.7a
87kB
Shinni
10/21/17 08:56 AM
1.7
5kB
Shinni
10/21/17 08:09 AM
1.6
87kB
Shinni
08/14/17 03:10 PM
1.5
87kB
Shinni
07/23/17 07:04 AM
1.4
82kB
Shinni
05/22/17 01:24 PM
1.3
82kB
Shinni
05/22/17 01:11 PM
1.2
64kB
Shinni
02/26/17 11:53 AM
1.1
58kB
Shinni
02/25/17 04:59 PM
1.0
58kB
02/25/17 01:24 PM


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Unread 04/13/17, 05:47 AM  
gimpanzee

Forum posts: 0
File comments: 26
Uploads: 0
Preview from bag not working

Recipes in my character bag don't show previews, it zoom like it going to show, but the furniture preview scene does come up, it just stays zoomed in on my characters legs. I get no error messages.

I also agree with the comments regarding left mouse click behavior, an optional setting would be awesome.

Great addon, works for guildstore, links, and bank. Brilliant to see what you're getting before you use it
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Unread 04/21/17, 05:53 PM  
static_recharge
AddOn Author - Click to view AddOns

Forum posts: 35
File comments: 153
Uploads: 6
Feature Request: Toggle the left click

I would really like the option to turn off the single left click to preview option. I find it too intrusive and very annoying when trying to put items in a mail or bank or trade even. For me just having the right click option to preview would be perfect. Otherwise I love the addon and thank you for putting it out!
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Unread 04/24/17, 04:07 PM  
771Zuel

Forum posts: 2
File comments: 29
Uploads: 0
Workaround if you're using the "No, Thank You!" addon

I stumbled up on this by accident so I thought I'd share it. I love this add-on but it hardly worked because I also use the "No, Thank You!" add-on. One day I mailed a painting to someone and couldn't even preview it to see what it looked like, so when I clicked on it while the mail window was up - it showed the preview! I use this trick all the time now. Whenever preview doesn't work, just bring up the mail and preview it from there. Hope this helps.
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Unread 05/22/17, 01:49 PM  
lexo1000
 
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Forum posts: 9
File comments: 98
Uploads: 1
Hi! Your mod looks awesome but doesn't work for me (I play with french version)
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Unread 05/27/17, 09:42 AM  
Sirce
 
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Forum posts: 0
File comments: 18
Uploads: 0
Addon error - possible conflict

I love this mod! It was working perfectly before Morrowind but I think it's conflicting with something now. Does anyone else get this error? And if so, what did you do to fix it?


Code:
EsoUI/IngameShared/ItemPreview/ItemPreview_Shared.lua:78: Attempt to access a private function 'PreviewMarketProduct' from insecure code. The callstack became untrusted 4 stack frame(s) from the top.
stack traceback:
	EsoUI/IngameShared/ItemPreview/ItemPreview_Shared.lua:78: in function 'ZO_ItemPreviewType_MarketProduct:Apply'
	EsoUI/IngameShared/ItemPreview/ItemPreview_Shared.lua:358: in function 'ZO_ItemPreview_Shared:Apply'
	EsoUI/IngameShared/ItemPreview/Keyboard/ItemPreview_Keyboard.lua:97: in function 'ZO_ItemPreview_Keyboard:Apply'
	EsoUI/IngameShared/ItemPreview/ItemPreview_Shared.lua:253: in function 'ZO_ItemPreview_Shared:OnUpdate'
	(tail call): ?
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Unread 05/27/17, 10:01 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
What other addons do you use?

edit to clarify: this error happens if the hud screen (the default screen when no menus are open) is started for the first time by an addon. Usually the hud is started the first time by the default UI after a loading screen is finished, but it seems in your case some addon triggers the hud screen first.
Last edited by Shinni : 05/27/17 at 10:17 AM.
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Unread 05/29/17, 09:33 AM  
Sirce
 
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Forum posts: 0
File comments: 18
Uploads: 0
CookeryWiz conflict

Thank you for your help! I found the culprit. I selectively disabled and reenabled addons until I got the error again. It works fine until I load CookeryWiz.
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Unread 06/19/17, 03:50 PM  
Gamer1986PAN
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Forum posts: 87
File comments: 651
Uploads: 2
Re: CookeryWiz conflict

Can confirm this. I posted the bug to CookeryWiz comments section. Thanks for finding the culprit for me

Originally Posted by Sirce
Thank you for your help! I found the culprit. I selectively disabled and reenabled addons until I got the error again. It works fine until I load CookeryWiz.

#edit: Sirce do you have installed Writ Grabber by Kendaron as well? I just found out the bug is related to Writ Grabber, but because of Writ Grabber needs CookeryWiz to run it gets deactivated with CookeryWiz.
So feel free to deactivate WritGrabber until the next Patch comes for it, CookeryWiz is not the problem... We already figured out the problem, its done with commenting out one line "self:EnableSceneIntegration(true)" change to "--self:EnableSceneIntegration(true)"
Last edited by Gamer1986PAN : 06/21/17 at 12:25 PM.
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Unread 07/14/17, 06:46 PM  
Lisabet

Forum posts: 0
File comments: 22
Uploads: 0
I love that the command /previewonclick was added; but it doesn't stay active. Is there any way we can get that to happen? Or just need to keep typing it whenever you login or reloadui?

Right click preview is absolutely awesome, and exactly what I'd been looking for.
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Unread 07/15/17, 05:30 AM  
manavortex
 
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Forum posts: 138
File comments: 511
Uploads: 46
Hey there,

I noticed that some items don't preview properly, I fixed that:

Lua Code:
  1. function FurPreview:CanPreviewItem(inventorySlot, itemLink)
  2.    
  3.     local slotType
  4.     if inventorySlot then
  5.         itemLink, slotType = FurPreview:GetInventorySlotItemData(inventorySlot)
  6.     end
  7.     if PREVIEW:CanPreviewItemLink(itemLink) then return true end
  8.     if slotType == SLOT_TYPE_ITEM or slotType == SLOT_TYPE_BANK_ITEM or slotType == SLOT_TYPE_GUILD_BANK_ITEM then
  9.         return IsItemPlaceableFurniture(ZO_Inventory_GetBagAndIndex(inventorySlot))
  10.     elseif slotType == SLOT_TYPE_TRADING_HOUSE_ITEM_RESULT then
  11.         return IsItemLinkPlaceableFurniture(itemLink)
  12.     elseif slotType == SLOT_TYPE_STORE_BUY then
  13.         return IsItemLinkPlaceableFurniture(itemLink) or IsItemLinkPlaceableFurniture(GetItemLinkRecipeResultItemLink(itemLink))
  14.     end
  15. end

Thanks for maintaining this!
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Unread 07/17/17, 09:55 AM  
frickinmuck

Forum posts: 0
File comments: 16
Uploads: 0
Thanks so much for the preview toggle - you're the best!!
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Unread 07/26/17, 03:08 AM  
Lisabet

Forum posts: 0
File comments: 22
Uploads: 0
- fixed a bug which prevented the /previewonclick toggle to be saved


Thank you so very much; I didn't realize it was a bug
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Unread 07/26/17, 03:17 AM  
syzgod

Forum posts: 46
File comments: 239
Uploads: 0
Is that normal after preview something I can't preview another furniture? I have to close the inventory and reopen. Then I can preview again.
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Unread 07/26/17, 10:02 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Originally Posted by syzgod
Is that normal after preview something I can't preview another furniture? I have to close the inventory and reopen. Then I can preview again.
No, that's not normal. What exactly do you mean by not being able to preview another furniture?
* The mouse doesn't become a looking glass and the right click menu doesn't list a preview option?
* The mouse does become a looking glass, but when you try to preview the item, it isn't displayed? If so, what is displayed instead? An empty room or your character or the previously previewed item?
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Unread 07/26/17, 11:11 AM  
syzgod

Forum posts: 46
File comments: 239
Uploads: 0
Originally Posted by Shinni
Originally Posted by syzgod
Is that normal after preview something I can't preview another furniture? I have to close the inventory and reopen. Then I can preview again.
No, that's not normal. What exactly do you mean by not being able to preview another furniture?
* The mouse doesn't become a looking glass and the right click menu doesn't list a preview option?
* The mouse does become a looking glass, but when you try to preview the item, it isn't displayed? If so, what is displayed instead? An empty room or your character or the previously previewed item?
None. I can see the looking glass, I have option to preview but it just does nothing. It only happens after I've already previewed something. So the 1st preview is always successful. At the next try nothing happens. So I can never preview more than one without closing the inventory.

But it's not every time. Sometimes I can preview normally.

UPDATE: Ok. Found out how it happens. I click on the pattern to preview, click on it again to go back the inventory then if I click on any pattern again it does nothing. Playing the sound like it's previewing but shows nothing.
Last edited by syzgod : 07/26/17 at 11:59 AM.
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