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Updated: 02/21/21 09:29 PM
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Compatibility:
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:02/21/21 09:29 PM
Created:01/15/17 09:18 PM
Monthly downloads:104
Total downloads:15,994
Favorites:51
MD5:
StopIt!  Popular! (More than 5000 hits)
Version: 0.56
by: Bazgrim [More]
This is a simple addon that does a few things.

1. Your character will no longer spin around when opening certain menus (listed below)
2. You may now move while in those menus, instead of the game forcing them closed.
3. You may now browse menu's while harvesting. (i.e. Open the map while fishing. Thanks @Garkin)
4. Mounting no longer closes your current UI screen

I'VE HAD TO REMOVE THE STATS, COLLECTION, AND OUTFIT STYLE BOOKS DUE TO THEM WORKING INCORRECTLY.

GUI Elements Affected
Inventory
Skills
Journal
Guild
GuildBrowser
FriendsLIst
Campaign
Mail
Notifications
Escape Menu
Help Menu
Map
Champion Perks
Cadwell's Almanac
AntiquityJournal

ANY THIRD PARTY ADDON USING A FRAGMENT_GROUP
(i.e. Itemization Browser)
FAQ

There's a menu that still spins me around and exits when I move
Comment, I'll try to add/fix it.

There's a menu that I don't want this addon to effect...
Go into StopIt!.lua and remove the menu in TARGETED_SCENES table
It's fairly obvious which scenes are the menus you want.


Why don't you add the crown store?
Crown store allows you to preview cosmetics and such on your character. I didn't want to zoom away from character preview.

Why not use a for loop to eliminate all instances of FRAME_PLAYER_FRAGMENT?
I tried this, it messes up a lot of things outside of menus quest wise and store wise. Example: The crate menu for the store no longer works. Along with a few quests. I felt it was easier to just isolate the most frequently used menu's. Also if ZOS adds more menus that use the fragment as a crucial part of the menu, like the crown crate menu, the addon doesn't break that functionality and people using the addon don't have to wait on me to add an exception for that menu.

Does this support gamepad?
1. I have no way of testing gamepad.
2. I'm pretty sure it would break everything.

I'm an addon author that certain functionalities of my addon rely on FRAME_PLAYER_FRAGMENT, how do I make sure StopIt! doesn't clash with my addon?
Manually add FRAME_PLAYER_FRAGMENT to your scene instead of using a group of fragments. StopIt! doesn't remove FRAME_PLAYER_FRAGMENT from every instance, only group fragments and specific UI menus.
v0.56
Fixed an issues with collections camera

v0.54
I rewrote most of the addon.

- Menus are now stored in a table and then iterated through.

- FRAGMENT_GROUP table is now iterated through to remove FRAME_PLAYER_FRAGMENT, this should prevent the addon from breaking when FRAGMENT_GROUP is changed

- AntiquityJournal has been added to the list of menus to stop spinning
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Uploader
Date
0.56
1kB
Bazgrim
05/29/20 05:39 PM
0.55
1kB
Bazgrim
05/27/20 10:06 PM
0.55
1kB
Bazgrim
05/27/20 09:40 PM
0.54
1kB
Bazgrim
05/27/20 05:42 PM
0.53
2kB
Bazgrim
04/06/20 09:14 PM
0.52
2kB
Bazgrim
08/10/19 11:29 PM
0.52
2kB
Bazgrim
05/11/19 03:29 AM
0.51
2kB
Dolby
01/25/17 08:45 PM
0.5
2kB
Bazgrim
01/24/17 07:51 PM
0.4
1kB
Bazgrim
01/23/17 04:36 PM
0.3
1kB
Bazgrim
01/21/17 11:23 PM
0.2
981B
Bazgrim
01/17/17 04:11 PM
0.1
846B
Bazgrim
01/15/17 09:18 PM


Post A Reply Comment Options
Unread 01/15/17, 10:35 PM  
Zinival
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Forum posts: 4
File comments: 53
Uploads: 4
What a great idea! I used No Spin for a long time, and then I was using the "no spin" option from No, thank you!, but neither one of these allowed you move while the menus were open.

It's something I hadn't realized I missed being able to do, since I can do it in some other games I play. Sometimes you just want to look in your inventory while you're walking somewhere, you know?

Anyway, thank you very much. I love this.
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Unread 01/17/17, 09:58 AM  
fiskin1

Forum posts: 0
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Cool addon. Gonna try it today. Thanks for making this. Its kind of annoying that ur toon does that when i want to access certain things on the UI.
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Unread 01/17/17, 04:16 PM  
Bazgrim
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Forum posts: 4
File comments: 23
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Thanks for the kind words.

I've added the following features in v0.2

- No longer interrupted while fishing/harvesting/etc. when opening menu's. (Thanks @Garkin !)
- No longer interrupted when viewing champion perks
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Unread 01/21/17, 10:07 AM  
Naloch

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File comments: 6
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Odd that my post was deleted but "There's a menu that still spins me around and exits when I move
Comment, I'll try to add/fix it." and so I commented cadwellsAlmanac. It is an actual scene that does spin me around, I've tested this. I also noticed the champion perks was still spinning me for some reason...
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Unread 01/21/17, 11:11 PM  
Bazgrim
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Forum posts: 4
File comments: 23
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Originally Posted by Naloch
Odd that my post was deleted but "There's a menu that still spins me around and exits when I move
Comment, I'll try to add/fix it." and so I commented cadwellsAlmanac. It is an actual scene that does spin me around, I've tested this. I also noticed the champion perks was still spinning me for some reason...
Interesting... I have will have to take a look at this.

Are you playing on a gamepad?

Edit: Forgot to add a line on champion perks.
I think I fixed cadwellsAlmanac, but have no way of testing it as I wrote this addon the same day I started playing. I'm only level 15.
Update coming soon to fix that.

Edit 2: Update uploaded and posted.
Please try it now.
Last edited by Bazgrim : 01/21/17 at 11:29 PM.
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Unread 01/21/17, 11:25 PM  
Bazgrim
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Forum posts: 4
File comments: 23
Uploads: 3
Hey all,

v0.3 is out with the following changes and bug fixes.

- Champion Perks screen should now be fixed. (forgot to add a line, woops!)
- [NEEDS TESTING] Cadwell's Almanac should no longer spin you around (right round like a record baby)
- Mounting no longer exits your current UI screen.
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Unread 01/22/17, 01:48 AM  
Ayantir
 
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Forum posts: 1019
File comments: 1531
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Hello,

this is great, but.. if I say Nothankyou addon, why not just a pm or a contribution to this one?.. you're basically doing same thing as this one..
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Unread 01/22/17, 02:04 AM  
Bazgrim
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Forum posts: 4
File comments: 23
Uploads: 3
Originally Posted by Ayantir
Hello,

this is great, but.. if I say Nothankyou addon, why not just a pm or a contribution to this one?.. you're basically doing same thing as this one..
"Why not use a for loop to eliminate all instances of FRAME_PLAYER_FRAGMENT?
I tried this, it messes up a lot of things outside of menus quest wise and store wise. Example: The crate menu for the store no longer works. Along with a few quests. I felt it was easier to just isolate the most frequently used menu's. Also if ZOS adds more menus that use the fragment as a crucial part of the menu, like the crown crate menu, the addon doesn't break that functionality and people using the addon don't have to wait on me to add an exception for that menu."

In addition to other changes I plan on incorporating...
Last edited by Bazgrim : 01/22/17 at 02:16 AM.
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Unread 01/23/17, 07:17 AM  
Naloch

Forum posts: 0
File comments: 6
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Nope not on a gamepad.
The champion perks works now but cadwells almanac still spins
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Unread 01/23/17, 04:37 PM  
Bazgrim
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Forum posts: 4
File comments: 23
Uploads: 3
Originally Posted by Naloch
Nope not on a gamepad.
The champion perks works now but cadwells almanac still spins
Might help if I used the right function. Haha.

I'm pretty sure the latest update SHOULD work.
Go ahead and test it.
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Unread 01/24/17, 10:27 AM  
Mr Pooh

Forum posts: 0
File comments: 17
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Add compatibility with Item Browser mod please.
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Unread 01/24/17, 10:46 AM  
Bazgrim
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Forum posts: 4
File comments: 23
Uploads: 3
Originally Posted by Mr Pooh
Add compatibility with Item Browser mod please.
I'll take a look at it.
This week is a pretty busy week class wise, so I might not get to it until next week.
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Unread 01/24/17, 11:04 AM  
Mr Pooh

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Originally Posted by Bazgrim
Originally Posted by Mr Pooh
Add compatibility with Item Browser mod please.
I'll take a look at it.
This week is a pretty busy week class wise, so I might not get to it until next week.
np//thank u.
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Unread 01/24/17, 04:54 PM  
Naloch

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cadwells almanac works now thanks for the addon
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Unread 01/24/17, 05:27 PM  
Bazgrim
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Forum posts: 4
File comments: 23
Uploads: 3
Originally Posted by Naloch
cadwells almanac works now thanks for the addon
Thanks for testing!
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