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Updated: 09/28/19 06:59 AM
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Compatibility:
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:09/28/19 06:59 AM
Created:12/11/18 04:19 PM
Monthly downloads:2,075
Total downloads:42,719
Favorites:94
MD5:
Bandits Gear Manager  Popular! (More than 5000 hits)
Version: 2.19
by: Hoft [More]
Gear and ability manager with full drag and drop support.



— EN
- Lightweight.
- Have no active functions in idle.
- Trusty. You will not find yourself in the battle with the wrong skills on your swap panel.
- Full drag and drop support. You can use the mouse to set skills from the skills window, from the ability bar, clothes from the inventory or the character’s window, you can move, rearrange and copy everything in the manager’s window. There are also context menus for complex copying/cleaning of slots.
- Intuitive mouse control with all kinds of highlights and control of user actions. When placing an item or skill will automatically highlight the appropriate slots. The manager will not allow to put two identical skills on the panel, to put the jewelry on the belt slot or inserting ability into the slot of the ultimate. For all items and skills there are in-game tooltips.
- Items that are equipped or not available for equipment are marked with altered slot frames.
- Deep interface customisation.
- Interactive headers with automatically generated names based on exposed item sets.
- Disguise/tabard, collectible costume equipping
- On-screen messages
- Additional ability bar
- Single use slot
- Option to mark gear items in inventory

- Option to change players inventory

- Outfit and collectible selector


Hints:

Additional slots. Add-on can be used both for a complete disguise by a button without calling the interface, and also to dress objects or individual skills simply by clicking on them. So you can, for example, do not fill all the slots and keep there only individual items/skills so as not to rummage through the inventory/skills panel:


Additional skill panel (disabled by default). It is possible to place skill variations on it and set them just by clicking the mouse and not divert a separate panel of the entire set. You can assign a button for it. When you press the button, the skills from the additional panel of the active set (that you wore the last time) will be placed on current ability bar:


Equipping different sets. When equipping a set with only a part of the slots filled, only those that are indicated will be dressed. So you can quickly change only one set/part of skills:


Second panel. If your swap button is blinking, this means that the Gear Manager is waiting for you to swap the panel to change skills in the second panel:


Different sets combination. You can combine different sets or replace parts of items simply by copying one incomplete set into another:


Sinle use slot. When you press the button, the specified skill will be placed on the current panel in the specified slot. Immediately after its activation, the skill that was previously there will be returned to the panel:


Unequipping. Right click on blank slot to set it to unequip.


— RU
Описание на русском

Developers info:
Callback: BUI_Gear_Swap fires when gear manager waits for panel swap
Callback: BUI_Gear_Equipped returns equipped gear number


See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Map Pins
Bandits Loot Manager
Bandits Alchemy Helper
Bandits User Interface

2.19
- Controls compatibility changes

2.18
- Gear copy function fix

2.17
- API update
- Added gear instances
- Added ability to set custom names for each gear

2.15
- Single use slot now can work as switcher
- Infinite swap animation fix

2.14
- Outfit selector fixes

2.13
- Major update (beta)
- Added outfit and collectible selector

1.12
- API update
- Gear slots are raised to 20
- Placing backup off hand weapon/shield fix
- Gear manager now checks placed weapon for compatibility with nearby weapon

1.11
- Missing gear item fix

1.10
- Single use slot improvement
- Interface now closes on ESC, combat, etc.

1.9
- Weapon reequipment, Single use slot and Interface minor fixes

1.8
- Interface premade
- Interface auto replacement

1.7
- Player inventory graphical improvement
- "Single use slot" function improvement

1.6
Additional panel hotkey now works as switcher between additional and active gear panels.
Minor fixes and improvements.

1.5
Added collectible tooltip
Added option to mark ger items in inventory

1.4
Added collectible costume slot
Added additional ability bar
Added "single use slot"

1.3
Fonts fix
Added option to show on-screen message

1.2
Fixes
Added option to change slot size
Added option to improve Players Inventory window
Added option to unequip all items

1.1
Couple of fixes
Added title for each gear
Archived Files (18)
File Name
Version
Size
Uploader
Date
2.18
24kB
Hoft
08/21/19 01:12 AM
2.17
24kB
Hoft
08/08/19 03:20 AM
2.15
22kB
Hoft
07/16/19 11:34 AM
2.14
22kB
Hoft
06/14/19 07:20 AM
2.13
22kB
Hoft
06/12/19 11:07 AM
1.12
20kB
Hoft
06/06/19 10:41 PM
1.11
19kB
Hoft
03/19/19 11:51 AM
1.10
19kB
Hoft
02/10/19 08:36 AM
1.9
19kB
Hoft
02/06/19 11:01 PM
1.8
19kB
Hoft
01/19/19 04:46 AM
1.7
19kB
Hoft
12/29/18 11:59 PM
1.6
17kB
Hoft
12/24/18 07:42 PM
1.5
17kB
Hoft
12/15/18 04:58 AM
1.4
16kB
Hoft
12/14/18 08:22 AM
1.3
15kB
Hoft
12/13/18 02:41 AM
1.2
15kB
Hoft
12/12/18 01:01 PM
1.1
13kB
Hoft
12/12/18 05:02 AM
1.0.1
13kB
Hoft
12/11/18 05:50 PM


Post A Reply Comment Options
Unread 09/03/19, 11:47 AM  
OldenBroken

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File comments: 2
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Thumbs up Re: Re: No idea how to run this

Originally Posted by BringerOfOmens
Originally Posted by OldenBroken
Ok, I am lost... how do I run this ? Nothing shows on screen, there is nothing saying to type /xxx to run it... so lost.
I have the toggle to show/hide the interface keybound. Go under controls and keybind it there as a quick way, I dont recall at the moment if there is another way.
Thank you so much... I would never have guessed that an addon would be hidden by default. I truly appreciate your reply.
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Unread 09/03/19, 06:53 AM  
BringerOfOmens

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File comments: 70
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Re: No idea how to run this

Originally Posted by OldenBroken
Ok, I am lost... how do I run this ? Nothing shows on screen, there is nothing saying to type /xxx to run it... so lost.
I have the toggle to show/hide the interface keybound. Go under controls and keybind it there as a quick way, I dont recall at the moment if there is another way.
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Unread 09/03/19, 06:08 AM  
OldenBroken

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No idea how to run this

Ok, I am lost... how do I run this ? Nothing shows on screen, there is nothing saying to type /xxx to run it... so lost.
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Unread 08/29/19, 12:44 AM  
Hoft
 
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Forum posts: 16
File comments: 822
Uploads: 11
Originally Posted by Drakhyr
Can you provide a public function to be able to tell if an inventory item is part of a saved build? The idea behind it is to put the corresponding items into a (UI) category and collapse it.
I'll take a note.
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Unread 08/28/19, 05:00 AM  
Drakhyr
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Hey, thanks for your adons, awesome job!
I have a feature request: Can you provide a public function to be able to tell if an inventory item is part of a saved build? The idea behind it is to put the corresponding items into a (UI) category and collapse it. Right now they only have an additional icon in the inventory and are not nicely grouped together. I use the addon Auto Category to categorize stuff, and the author already has implementations for Alphagear etc.
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Unread 08/21/19, 12:23 PM  
BringerOfOmens

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Originally Posted by Hoft
Originally Posted by BringerOfOmens
settings for upequipping are being reset automatically
Was fixed in version: 2.18
updated...seems to be working now. Thanks!
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Unread 08/21/19, 11:03 AM  
Hoft
 
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Forum posts: 16
File comments: 822
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Originally Posted by BringerOfOmens
settings for upequipping are being reset automatically
Was fixed in version: 2.18
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Unread 08/21/19, 10:09 AM  
BringerOfOmens

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Originally Posted by Hoft
Originally Posted by Phuein
With the gear manager open, when I switch between K and I (skills and inventory) and back again, it moves the manager window around. If I try to move it manually, it doesn't remember the positioning.

Can you make it remember the positioning for each situation?
Useless by my opinion.
Originally Posted by Phuein
Also, when I switched between setups the Disguise wouldn't get removed.
Add-on info:
Unequipping. Right click on blank slot to set it to unequip.
I have noticed since the last update which introduced instances the settings for upequipping are being reset automatically. For example, I have set 1 which has a set of gear equipped. I right click the disguise and it turns red. (As an aside, I am not able to continue right clicking to cycle through the settings on the disguise). I click the button to equip the gear set and immediately the disguise is returned to the grey, equip state instead of the red, do not equip/remove state I just put it in.

You can also see this same behavior when you set up a gear in instance 1, change to instance 2 and back to instance 1.
Last edited by BringerOfOmens : 08/21/19 at 10:20 AM.
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Unread 08/21/19, 01:18 AM  
Hoft
 
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Forum posts: 16
File comments: 822
Uploads: 11
Originally Posted by Phuein
With the gear manager open, when I switch between K and I (skills and inventory) and back again, it moves the manager window around. If I try to move it manually, it doesn't remember the positioning.

Can you make it remember the positioning for each situation?
Useless by my opinion.
Originally Posted by Phuein
Also, when I switched between setups the Disguise wouldn't get removed.
Add-on info:
Unequipping. Right click on blank slot to set it to unequip.
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Unread 08/20/19, 09:11 PM  
Phuein
 
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Forum posts: 96
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Uploads: 11
Awesome work. Just switched from DressingRoom because it wouldnt split poisons correctly and seemed more neglected. One issue though...

With the gear manager open, when I switch between K and I (skills and inventory) and back again, it moves the manager window around. If I try to move it manually, it doesn't remember the positioning.

Can you make it remember the positioning for each situation?

EDIT: Also, when I switched between setups the Disguise wouldn't get removed.
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Last edited by Phuein : 08/20/19 at 10:50 PM.
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Unread 08/12/19, 07:29 AM  
Darkwave76

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Re: Re: Re: Re: Withdraw from bank

Originally Posted by Darkwave76
Pity because I like the easy of use of this addon especially skill wise, but gearwise for me naming gear sets and this capability to put and retrieve stuff from bank, will make me switch toward others.

Thanks for adding capability to put names..
Last request that will make me happy: "drop/withdraw equip directly from bank such as in AlphaGear".
Than this will be the definitive Gear/Ability Manager for me
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Unread 07/29/19, 05:26 AM  
phwaap

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Re: Re: Re: Withdraw from bank

Originally Posted by Darkwave76
Pity because I like the easy of use of this addon especially skill wise, but gearwise for me naming gear sets and this capability to put and retrieve stuff from bank, will make me switch toward others.
I agree, particularly on the banking interaction. I tried to keep addon functionality within the Bandits family. But equipping and depositing entire sets from the bank is just too convenient for many alts running through dailies or whatever. Farming gear so they can all have their own sets isn't a good option. That just moves the time waste of gear/skill swapping somewhere else.
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Unread 07/28/19, 12:21 PM  
BringerOfOmens

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Appearance options update

The new appearance options all seem to be working like a champ with the latest update. Fabulous work. Thanks for all your efforts on the addons. It definitely improves the experience of playing this game.
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Unread 07/28/19, 09:36 AM  
Darkwave76

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Re: Re: Withdraw from bank

Originally Posted by Hoft
Originally Posted by Darkwave76
I suggest to add as feature the capability to withdraw items of a set directly from the bank.
Useless for all who ready to take a time to equip their alts.

I still believe it is useful, new sets always come.
Even more you can spare a lot of space destroying useless stuff that you've twice with same traits..
Lastly I've all my char geared, but sometime you wanna try new way of play especially in pvp.
My NB has at least 5 different set combo for pvp (and 4 for pve)..
Alts only 1 for pve and 1 for pvp.. so you'll never end to equip some chars.

Pity because I like the easy of use of this addon especially skill wise, but gearwise for me naming gear sets and this capability to put and retrieve stuff from bank, will make me switch toward others.
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Unread 07/27/19, 06:32 AM  
Hoft
 
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Forum posts: 16
File comments: 822
Uploads: 11
Re: Withdraw from bank

Originally Posted by Darkwave76
I suggest to add as feature the capability to withdraw items of a set directly from the bank.
Useless for all who ready to take a time to equip their alts.
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