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Updated: 11/11/18 07:19 PM
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Compatibility:
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Updated:11/11/18 07:19 PM
Created:09/06/14 08:28 AM
Monthly downloads:14,086
Total downloads:304,620
Favorites:445
MD5:
4.2
Wykkyd Toolbar  Popular! (More than 5000 hits)
Team: Calia1120 Demiknight Lakashi
Prior/inactive team members: Ravalox Wykkyd

Follow on Twitter for updates or Catch up on Discord

*****************************************************************************


Wykkyd Toolbar is an addon originally programmed as a piece of Wykkyd's Framework. It provides an informational bar with on-screen display of useful, configurable, "tools".

Currently included tools:
  • Alliance Points
  • Gold
  • Bag Space
  • Soul Gems
  • Horse Feed Timer
  • Research Timers
  • Time (real world)
  • Level
  • Experience (xp/cp)
  • Experience Bar
  • Werewolf / Vampire experience bar
  • Character Name, Class, Race (if you want that kind of thing)
  • ...and more
  • ...much more coming soon

Advanced Setting Controls (available in all Wykkyd Addons)
  • Save To Default - This feature saves a snapshot of your logged in character's CURRENT settings as a save set named SYSTEM DEFAULT.
  • Load System Default - This loads the current SYSTEM DEFAULT as your character's settings and effectively sets your character to MIMIC the SYSTEM DEFAULT. This behaves exactly like Mimic below, with the exception that the SYSTEM DEFAULT only ever changes when you manually save to it from any character, by clicking Save To Default.
  • Mimic... - This sets the current logged in character to adopt the settings of another character until this value is changed. This causes the logged in character's saved settings to reset every time you log in or Reload UI to be like the mimic'ed character. If you set George to mimic Bob, as you save settings on Bob while playing those settings will become George's settings too whenever you log into George. As you play George and change his settings manually, those changes become temporary unless you clear the Mimic box. This affords some fairly awesome opportunities for your play sessions.
  • Wykkyd's Preferences (where available) - This will Reload UI and set your active character to the basic settings that Wykkyd uses for that addon for his characters as his STARTING point, he customizes each character from there and you are encouraged to also do so.
  • Reset All - Resets all settings inside the Advanced Setting Controls section for that addon, for that character

Use of SYSTEM DEFAULT allows you to basically create system-wide default settings. I say "system" because these settings are not filtered by account name. So if three people share your computer, they all adopt the system defaults (if they selectively choose to do so). This is a "neat trick" for people with multiple accounts as it lets you share settings across all of them.

For example, if you log into your first character and set every Wykkyd addon up the way you want. Then in each you click "Save To Default", one by one. You've now established your "baseline", if you will. You can then log into each character you have (regardless of number of accounts), including that same first character, and inside each, in each addon, click "Load System Default". Now every single character will use the same settings. In fact, because you saved defaults from character 1 and then set character 1 to use those same defaults, even that character is inheriting the SYSTEM DEFAULT every single time it loads. This means if you're on character 7 and decide to change your default for all, all you have to do is tweak your settings and click "Save To Default" and every single character you set up this way gets those settings automatically.

WARNING: System Default, and Mimic, can be dangerous. As of this time this ALSO includes saved item sets, gear sets, quest header settings, tracked achievements... IE: it includes data saved by the addons too. THIS WILL BE CHANGING IN THE FUTURE to be more intuitive and robust. But I didn't want to delay this feature until that was 100% polished. After all, this is fairly useful as is.
V2.9.1.2
* Fixed Research Timer bug (~Lakashi)

V2.9.1.1
* Fixed Logic Error in hiding riding training when maxed (Thanks Aeslief!)

v.2.9.1.0
* Added Writ Vouchers to toolbar and options.
* Added Transmute Crystals to toolbar and options.
* Added setting to change all labels to white.
* Updated Frames Per Second “Moderate Threshold” to have a maximum value or 144.
* Fixed Horse Training toolbar. Will now force control off when completed.


v2.9.0.0
* API updated for Mirkmire (100025)
* LibWykkydFactory4 updated to 4.4.0.0
* Research timer (and settings) added for jewelry crafting.
* Werewolf/Vampire experience code changed to account for GetNumSkillLines returning all skills, not just known skills.


v2.8.1.0 - Calia
* API updated for Horns Of The Reach (100020)
* Updated LAM to 2.0 r24
* changed code in toolbar.lua for better compass reliability (thanks to @Gandalf)
* Updated zone.lua for better zone detection (thanks to @Gandalf)

2.8.0.0 ~ Calia
* Updated to API 19 (Morrowind)

2.7.0.0 ~ Calia
* Updated to API 18
* Updated LAM to 2.0 R23
*Implemented a request to show text when XP Needed chosen on CP/XP. Also added this to % Needed.
* Removed the text for Veteran points from settings menu, now says XP/Champion Points.
* Changed default for bag display to Used/Total instead of Used %.

2.6.1.2
* API updated to 17

2.6.1.1
* API updated to 16
Changed spacer graphic

2.6.0.1
* API fixed, Veteran rank functions replaced with CP functions. This feature will be expanded and adjusted shortly. The current incarnation is an interim fix.

2.6.0.0
* API version updated .. incorrectly (i might add). I used a WIP version of toolbar in error when updating the addon.
Those responsible have been sacked. -- Señior Llama

2.5.4.1
* Updated to API version 14 (1.9)

2.5.4.0
* A wee modification to the latency tool code. Aye it twas but an tweak of the ranges available for each level and a minor bugger found in the code related to perfect latency (though prolly none of us would have noticed; nudge, nudge, wink, wink!)

2.5.3.2
* Updated to Support ESO v2.2.4

2.5.3.1
* Corrected Vampire/Werewolf XP

2.5.2.0 (released in v2.5.3.1)
* Corrected hide horse timer behaviour
* Updated Horse Timer description verbiage for Training vs Feeding
* Removed Wykkyd's transition code from API 1.5 to 1.65 to cover horse Feeding/Training changes

2.5.1.2
* increased VR limit in XP bar from 14 o 16

2.5.1.1
* Corrected dependency for stand alone
* Disabled "Hide maxed out horse timer" option - will still show 60/60/60 when maxed.
Will correct hide timer option in a future release.

2.5.0.2
* Support for ESOTU 2.1 (API 1.7)
* Additional compass fixes
* Timer grouping option (move horse timer to the right with the research timers)
* optional Indications when horse training has been maxed out

2.4.0.0
This update (2.4.0.0) contains:

* A long awaited bug fix for the Compass Bump feature
* The inclusion of Garkin's code for automatic change to Champion Points from XP when you hit VR14
* Updated supporting documentation to reflect the transition from Wykkyd to Ravalox and Balkoth under the name of Exodus Code Group.

Change-Log will be maintained at WykkydGaming.com in the blog section, under the Change Log category.
Archived Files (48)
File Name
Version
Size
Uploader
Date
2.9.1.0
123kB
calia1120
11/09/18 08:40 PM
2.9.0.0
131kB
calia1120
11/07/18 07:00 AM
2.8.2.0
140kB
calia1120
09/10/17 08:05 PM
2.8.1.0
129kB
calia1120
09/10/17 07:48 PM
2.8.0.0
127kB
calia1120
06/14/17 09:51 PM
2.7.0.0
111kB
Ravalox Darkshire
02/04/17 11:56 PM
2.6.1.2
103kB
Ravalox Darkshire
10/13/16 05:41 AM
2.6.1.1
103kB
Ravalox Darkshire
08/02/16 01:46 AM
2.6.0.1
111kB
Ravalox Darkshire
06/04/16 12:39 AM
2.6.0.1
104kB
Ravalox Darkshire
05/31/16 04:35 AM
2.5.4.1
104kB
Ravalox Darkshire
03/07/16 11:37 PM
2.5.4.0
104kB
Ravalox Darkshire
03/03/16 07:35 PM
2.5.3.2
103kB
Ravalox Darkshire
11/02/15 09:52 AM
2.5.3.1
103kB
Ravalox Darkshire
09/21/15 04:29 AM
2.5.1.3
103kB
Ravalox Darkshire
09/05/15 02:56 AM
2.5.1.2
103kB
Ravalox Darkshire
08/31/15 10:20 PM
2.5.1.1
102kB
Ravalox Darkshire
08/31/15 09:39 PM
2.5.0.2
100kB
Ravalox Darkshire
08/31/15 07:45 AM
2.4.0.0
90kB
Ravalox Darkshire
06/05/15 12:55 AM
2.3.3.1
90kB
Wykkyd
03/04/15 06:36 AM
2.2b (live+pts)
129kB
Wykkyd
01/31/15 11:38 AM
2.2 (live+pts)
129kB
Wykkyd
01/30/15 11:45 PM
2.0.0.1
89kB
Wykkyd
11/04/14 06:55 AM
2.0
89kB
Wykkyd
11/03/14 07:44 AM
1.9.27.1
89kB
Wykkyd
09/27/14 12:29 PM
1.9.24.1
88kB
Wykkyd
09/24/14 07:59 PM
1.9.23.1
88kB
Wykkyd
09/23/14 05:55 PM
1.9.18.1
84kB
Wykkyd
09/18/14 07:33 PM
1.9.17.1
83kB
Wykkyd
09/17/14 04:12 PM
1.9.16.2
83kB
Wykkyd
09/16/14 07:20 PM
1.9.16.1
82kB
Wykkyd
09/15/14 03:15 PM
1.9.15.1
82kB
Wykkyd
09/14/14 02:33 PM
1.9.13.2
82kB
Wykkyd
09/13/14 07:27 AM
1.9.13.1
82kB
Wykkyd
09/12/14 07:30 PM
1.9.12.3
82kB
Wykkyd
09/12/14 06:10 PM
1.9.12.2
82kB
Wykkyd
09/12/14 05:29 AM
1.9.12.1
82kB
Wykkyd
09/12/14 03:43 AM
1.9.11.1
81kB
Wykkyd
09/11/14 03:08 PM
1.9.7.1
80kB
Wykkyd
09/07/14 10:30 AM
1.9.6.10
77kB
Wykkyd
09/06/14 05:05 PM
1.9.6.9
77kB
Wykkyd
09/06/14 04:40 PM
1.9.6.8
77kB
Wykkyd
09/06/14 03:25 PM
1.9.6.7
77kB
Wykkyd
09/06/14 02:34 PM
1.9.6.6
77kB
Wykkyd
09/06/14 01:31 PM
1.9.6.4
77kB
Wykkyd
09/06/14 11:25 AM
1.9.6.3
77kB
Wykkyd
09/06/14 11:04 AM
1.9.6.2
77kB
Wykkyd
09/06/14 10:16 AM
1.9.6.1
77kB
Wykkyd
09/06/14 08:28 AM


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Unread 12/07/18, 10:12 PM  
Sp00sty

Forum posts: 57
File comments: 140
Uploads: 0
Feature Request for list if not already there please

Can this be added to the most current request list if it isn't already?

Originally Posted by Sp00sty
Calia,

If you do ever get time to tweak as you are preparing your next update, can you please consider adding Days to the Adaptive setting for the Research Timers.

The current only uses maximum of hours and after the first few traits on items, days is really going to be everything from then on.

I "think" I can see how the code works in that section to make just a personal change for myself but I'm not a coder at all.

Code:
	elseif timerStyles == _addon.G.BAR_STR_ADAPTIVE then
		if     hn > 0 then result = hh .. ":" .. mm
		elseif mn > 0 then result = mm .. ":" .. ss
		end
Thank You
Basically just making it dd .. "." .. hh .. ":" .. mm .. "." .. ss
Last edited by Sp00sty : 12/07/18 at 10:14 PM.
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Unread 11/29/18, 03:14 PM  
Lakashi

Forum posts: 4
File comments: 59
Uploads: 0
On it!

Originally Posted by Marazota
i need addon that shows amount of event tickets too
this tool bar can do that?
if not - Feature Requested
Feature request heard =) I'll add as soon as I can.
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Unread 11/29/18, 01:45 PM  
Marazota

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i need addon that shows amount of event tickets too
this tool bar can do that?
if not - Feature Requested
Last edited by Marazota : 11/29/18 at 01:46 PM.
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Unread 11/24/18, 04:22 AM  
Onigar
 
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ty Lakashi

It is nice to see you are streamlining the options this is such a great addon.

btw if you did not know the save to default and load (on another char) from default is not working.

Maybe its now time to just have an account wide option.

my method in Currency Manager
Code:
local function getSettings()
	if charSettings.byAccount.accountWide then
		return charSettings.byAccount
	else
		return charSettings.byChar
	end
end


local function Initialize()
	--	Connect with Account Wide saved Variables
	--  ZO_SavedVars:NewAccountWide(savedVariableTable, version, namespace, defaults, profile, displayName) 
	charSettings.byAccount = ZO_SavedVars:NewAccountWide("CurrencyManagerSettings", 3, nil, defaultCharacterVariables)

	--	Connect with Character Based saved Variables
	--  ZO_SavedVars:NewCharacterNameSettings(savedVariableTable, version, namespace, defaults, profile)
	--  ZO_SavedVars:NewCharacterIdSettings(savedVariableTable, version, namespace, defaults, profile)
	--  Note: 
	--  NewCharacterNameSettings saves readable char name in the addon saved var file
	--  NewCharacterIdSettings saves a numeric id instead of the char name in the addon saved var file
	charSettings.byChar = ZO_SavedVars:NewCharacterNameSettings("CurrencyManagerSettings", 3, nil, defaultCharacterVariables)
	
        -- Use Character or Account Wide Settings
	characterVar = getSettings()
thanks a lot for supporting this addon.
__________________
Addons:
Currency Manager: http://www.esoui.com/downloads/info1998
Bag Manager: http://www.esoui.com/downloads/info2091
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Unread 11/22/18, 05:18 PM  
Lakashi

Forum posts: 4
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Re: Permission granted

Originally Posted by SilverWF
Feel free to use any of my ideas.

DL link in the sign. This version works fine atm.

Happy coding.
Appreciate it! If I use anything I will credit you.
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Unread 11/22/18, 04:38 PM  
SilverWF
 
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Exclamation Permission granted

Feel free to use any of my ideas.

DL link in the sign. This version works fine atm.

Happy coding.
__________________
ESO PC EU: @SilverWF
Addons: Advanced Autoloot Renewed, BeggingTheGear, Wykkyd Toolbar Updated
Last edited by SilverWF : 11/22/18 at 04:43 PM.
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Unread 11/22/18, 03:36 PM  
Lakashi

Forum posts: 4
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Originally Posted by Onigar
This following code shows the changed condition, the old [9] was moved up to be after [5] and then I renumbered so [9] became [6] and the following ones so they were again sequential
Yeah, my internal version has this, thanks for posting the fix information though. New version should be soon.

Originally Posted by Chivana
Version 4.1.3 had Writ vouchers, Transmutation stones and already Jewelry timer.
Screenshot with options: https://postimg.cc/wRc070dz
I am changing the options a LOT. I have tried grouping things up so there isn't an endless list of options. Here are a couple of screenshots of what the official version 3.0 should look like:



Last edited by Lakashi : 11/22/18 at 03:36 PM.
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Unread 11/20/18, 12:31 PM  
Onigar
 
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My earlier post was not so useful and can be ignored i guess.

I understood the issue was with changing the "Dew'i's Research Slots" dropdown setting which always triggered a reloadui. The dropdown overlayed the next setting which did include a reloadui.

I have adjusted the order in my version to move the "Group all toolbar timers" setting above the dropdowns and now I have no problem with this.

images follow,



This following code shows the changed condition, the old [9] was moved up to be after [5] and then I renumbered so [9] became [6] and the following ones so they were again sequential,

__________________
Addons:
Currency Manager: http://www.esoui.com/downloads/info1998
Bag Manager: http://www.esoui.com/downloads/info2091
Last edited by Onigar : 11/20/18 at 01:11 PM.
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Unread 11/17/18, 07:50 PM  
Frackou
 
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Re: Re: Re: Re: Version 4.1.3

Originally Posted by calia1120
Originally Posted by Frackou
Originally Posted by calia1120
Originally Posted by Chivana
Version 4.1.3 had Writ vouchers, Transmutation stones and already Jewelry timer.
Screenshot with options: https://postimg.cc/wRc070dz
That makes sense now, as that appears to be a variation by someone else.
Yes and sadly your update replaced it

i have to redownload it (sadly link dead), you should work together there are some intersting things in his one too.
It wasn't replaced, that version was pulled due to copyright violations; I'm talking with Drakanwulf about that stuff though.
good new, and when i was saying replaced (i wanted to say overwritten^^) since it was using same folder as yours but i understand ©
Last edited by Frackou : 11/17/18 at 07:51 PM.
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Unread 11/15/18, 07:44 PM  
Onigar
 
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Originally Posted by crafty35a
Originally Posted by SlippyCheeze
I think you want the "next free slot" mode rather than "all free slots" mode for the timer.
I actually do have "Time to next free slot" selected. But that literally shows the time until the next free slot, even if you already have one currently free.

On a related note: when I try to change the Dewi's Research Slots to anything but "off," the UI immediately reloads, but the setting remains off. [Edit: I just checked the SavedVariables file and the setting IS changed, but the UI ingame still shows "off," and it doesn't appear in my toolbar]
Just a thought but maybe a change to the display color could be used to signify there is a free slot available for research. This would leave the underlying logic unchanged you would just need a conditional test at the point of preparation for display.
Edit: this new color would then override the existing colors used as it signifies one or more free slots.
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Addons:
Currency Manager: http://www.esoui.com/downloads/info1998
Bag Manager: http://www.esoui.com/downloads/info2091
Last edited by Onigar : 11/15/18 at 08:05 PM.
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Unread 11/14/18, 11:18 PM  
SlippyCheeze
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Originally Posted by crafty35a
Originally Posted by SlippyCheeze
I think you want the "next free slot" mode rather than "all free slots" mode for the timer.
I actually do have "Time to next free slot" selected. But that literally shows the time until the next free slot, even if you already have one currently free.

On a related note: when I try to change the Dewi's Research Slots to anything but "off," the UI immediately reloads, but the setting remains off. [Edit: I just checked the SavedVariables file and the setting IS changed, but the UI ingame still shows "off," and it doesn't appear in my toolbar]
Ah. Sorry. The later is a known bug, BTW, since I reported it earlier. Should be fixed in the next update.
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Unread 11/14/18, 08:10 AM  
crafty35a
 
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Originally Posted by SlippyCheeze
I think you want the "next free slot" mode rather than "all free slots" mode for the timer.
I actually do have "Time to next free slot" selected. But that literally shows the time until the next free slot, even if you already have one currently free.

On a related note: when I try to change the Dewi's Research Slots to anything but "off," the UI immediately reloads, but the setting remains off. [Edit: I just checked the SavedVariables file and the setting IS changed, but the UI ingame still shows "off," and it doesn't appear in my toolbar]
Last edited by crafty35a : 11/14/18 at 08:17 AM.
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Unread 11/14/18, 07:43 AM  
SlippyCheeze
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Wishlist: it'd be nice if the vampire XP bar vanished automatically when the skill line was fully capped.
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Unread 11/14/18, 07:43 AM  
SlippyCheeze
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Originally Posted by crafty35a
Is it intended that when you have finished researching an item, the timer just shows the time remaining for the next item that is still being researched? The timer doesn't seem very useful to me if you can't tell at a glance that you have finished researching an item. I would expect that if you have an open research slot the timer would show "00:00:00" or even just "Complete," until you start researching another item.
I think you want the "next free slot" mode rather than "all free slots" mode for the timer.
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Unread 11/14/18, 07:19 AM  
crafty35a
 
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Is it intended that when you have finished researching an item, the timer just shows the time remaining for the next item that is still being researched? The timer doesn't seem very useful to me if you can't tell at a glance that you have finished researching an item. I would expect that if you have an open research slot the timer would show "00:00:00" or even just "Complete," until you start researching another item.
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