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Updated: 11/06/14 11:22 PM
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Updated:11/06/14 11:22 PM
Created:02/14/14 10:26 PM
Monthly downloads:95
Total downloads:49,952
Favorites:59
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ZAM Stats  Popular! (More than 5000 hits)
Version: 1.1.5
by: Seerah [More]


Notice: I have retired from ESO. If you wish to take over this addon, please send a PM to Cairenn.

ZAM_Stats is a framework for a module-based data display system. The ZAM_Stats core addon comes with three modules by default. Additional modules may be created and downloaded/installed separately.

The included modules are:
ZAM_Stats_Clock - a clock display
ZAM_Stats_FPS - a framerate display
ZAM_Stats_Bags - a bag slot display

Modules are fully movable about the screen when unlocked, and their elements may be configured (such as font and color).

**Currently, per-module options have not been implemented. To disable a default module, simple delete/move/rename the module's Lua file.


API for Creating Modules:

-- Creating your module --
Lua Code:
  1. control, label = ZAM_Stats:CreateModule(key)
  2.     -- key = string; a unique identifier/name of your module
  3.     -- control = reference to your module's frame
  4.     -- label = reference to your module's text

-- Knowing when your module is ready --
Lua Code:
  1. CALLBACK_MANAGER:RegisterCallback(event, method)
  2.     -- event = string; the event fired by ZAM_Stats - it is called "ZAM_Stats_Modules_Ready"
  3.     -- method = function; the function to call when the event fires

-- Setting the text --
Lua Code:
  1. ZAM_Stats:SetModuleText(label, prefix, suffix)
  2.     -- label = reference to the module's label
  3.     -- prefix = string; the value/data to display in the module
  4.     -- suffix = string; any descriptor text after the data (ex. "MB")

-- Letting the options panel force a refresh of the text --
Lua Code:
  1. CALLBACK_MANAGER:RegisterCallback(event, method)
  2.     -- event = string; the event fired by ZAM_Stats - it is called "ZAM_Stats_Force_Refresh"
  3.     -- method = function; the function to call when the event fires (should be your ZAM_Stats:SetModuleText function call)

You modules may be their own standalone addons.
v. 1.1.5
- updated libraries
- updated APIVersion number to 100010

v. 1.1.4
- updated API version to 100009

v. 1.1.3
- updated APIVersion number
- updated libraries

v. 1.1.2
- updated LibAddonMenu-2.0.lua
- updated LibStub.lua
- updated LibMediaProvider-1.0.lua
- updated API Version number


v. 1.1.1
- updated LibAddonMenu-2.0

v. 1.1
- updated to use LibAddonMenu-2.0

v. 1.0.7
- updated APIVersion number to 100004

v. 1.0.6
- fixed error with clock module in languages that use 24-hr format

v. 1.0.5
- updated APIVersion number to 100003

v. 1.0.4
- updated LibMediaProvider-1.0 to fix bug that occurred when upgrading from version 1.0.2 or lower

v. 1.0.3
- added support for the new LibMediaProvider-1.0 library
- modules now layer behind other UI elements
- updated LibAddonMenu-1.0

v. 1.0.2
- updated LibAddonMenu-1.0 to fix color picker error

v. 1.0.1
- updated LibAddonMenu-1.0
Optional Files (2)
File Name
Version
Size
Author
Date
Type
1.0.6
1024B
11/06/14 11:23 PM
Addon
1.0.7
1kB
11/06/14 11:23 PM
Addon


Archived Files (13)
File Name
Version
Size
Uploader
Date
1.1.4
50kB
Seerah
09/27/14 08:39 PM
1.1.3
50kB
Seerah
08/24/14 10:17 PM
1.1.2
50kB
Seerah
07/13/14 09:33 PM
1.1.1
49kB
Seerah
06/13/14 11:32 PM
1.1
48kB
Seerah
06/10/14 10:27 PM
1.0.7
14kB
Seerah
05/24/14 04:32 PM
1.0.6
13kB
Seerah
04/16/14 09:57 PM
1.0.5
13kB
Seerah
03/23/14 08:06 PM
1.0.4
13kB
Seerah
03/15/14 01:34 PM
1.0.3
13kB
Seerah
03/14/14 07:34 PM
1.0.2
10kB
Dolby
02/28/14 11:16 PM
1.0.1
10kB
Seerah
02/21/14 12:48 PM
1.0
10kB
Seerah
02/14/14 10:26 PM


Post A Reply Comment Options
Unread 11/07/14, 02:50 PM  
Seerah
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Originally Posted by Morwo
may you add in future time the new latency output to it?
Anyone may create a plug-in for it, no need to wait on me.
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Unread 11/07/14, 03:04 AM  
Morwo
 
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may you add in future time the new latency output to it?
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Unread 06/11/14, 05:58 AM  
Saftsuse
 
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Originally Posted by AkeGamer
Suggestion: have a new "Stat" label for Ultimate power which has options to:
a) show the raw power number: NNN
b) show the % accumulated: %%%
c) show both separated by a forward slash "/": NNN/%%%

This came from the Azurah add-on discussion forum.
There are addons that already does that, search for Ultimate, and you get some options.
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Unread 05/21/14, 08:51 PM  
AkeGamer

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Suggestion: have a new "Stat" label for Ultimate power which has options to:
a) show the raw power number: NNN
b) show the % accumulated: %%%
c) show both separated by a forward slash "/": NNN/%%%

This came from the Azurah add-on discussion forum.
Last edited by AkeGamer : 05/21/14 at 08:51 PM.
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Unread 05/20/14, 03:55 PM  
Morwo
 
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hi there,
i like this addon. quite awesome
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Unread 05/15/14, 02:37 PM  
MercierX

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Might not be the place to ask, but as I want to use it with this addon I'll shoot here (if not point me in the direction you think I should head).

I want the colors of the modules to match the default tan looking color of the UI. Anyone know a color code that matches fairly well? Or perhaps a color picker thing as a new feature?
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Unread 04/01/14, 03:51 PM  
Seerah
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Originally Posted by Percles
The clock module has no support for 24h time format. So, on client with 24h time format, there is a ui error on clock module.
Bug reports at my portal, please.
http://www.esoui.com/portal.php?uid=7&a=listbugs
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Unread 04/01/14, 03:26 PM  
Percles

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The clock module has no support for 24h time format. So, on client with 24h time format, there is a ui error on clock module.
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Unread 03/26/14, 01:02 PM  
Seerah
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Re: Just a few things

Originally Posted by Dahoopsta
I've installed successfully and even played in the last BETA with addons installed via Minion, there however are a few things that don't seem to work correctly:

1) When I attempt to sign-in via Minion I keep getting an error, but I can login to the website just fine.

2) The Auto-update doesn't seem to work on it's own, but only when I go to the OPTIONS page and uncheck/recheck the "Automatic updates" box - then the process works immediately, unfortunately over-time it doesn't update until I toggle the checkbox again.

Build - d374a00ba2b0f591fefa5691e5151774293cb352

Any suggestions?
No. Please post this in the correct location, the Minion forum: http://www.esoui.com/forums/forumdisplay.php?f=183
Last edited by Seerah : 03/26/14 at 01:03 PM.
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Unread 03/26/14, 09:25 AM  
Dahoopsta

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Just a few things

I've installed successfully and even played in the last BETA with addons installed via Minion, there however are a few things that don't seem to work correctly:

1) When I attempt to sign-in via Minion I keep getting an error, but I can login to the website just fine.

2) The Auto-update doesn't seem to work on it's own, but only when I go to the OPTIONS page and uncheck/recheck the "Automatic updates" box - then the process works immediately, unfortunately over-time it doesn't update until I toggle the checkbox again.

Build - d374a00ba2b0f591fefa5691e5151774293cb352

Any suggestions?
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Unread 03/15/14, 01:38 PM  
Seerah
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Originally Posted by imagine82
I installed it via the Minion manager - didn't work. Tried installing by manually adding them to the correct map - didn't work.
Am I missing something? :/
It seems like you are missing something. I just used Minion to install ZAM_Stats and it installed perfectly. Are you certain you have the path set correctly to your AddOn folder? Is Minion installing other addons for you?
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Unread 03/15/14, 01:37 PM  
Seerah
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Originally Posted by jak3z
Updated to the last version (1.0.3) and can't get it to work.

1.0.2 is working fine
My apologies. There was a bug in my LibMediaProvider that prevented the lib from using the default font when the font requested is not found. (With the new library, we don't need to use one of the pre-defined font objects from the default UI, but it was the name of one of these that was set in your saved variables.)

Should be all better now!
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Unread 03/15/14, 02:36 AM  
imagine82

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Originally Posted by Seerah
Originally Posted by imagine82
How do I turn this addon on in-game? Can't see it anywhere :/
You don't have to turn it on. So long as it is installed correctly, it will display. The modules should be unlocked and at the center of your screen, waiting for you to move them wherever you want them.
I installed it via the Minion manager - didn't work. Tried installing by manually adding them to the correct map - didn't work.
Am I missing something? :/
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Unread 03/15/14, 01:33 AM  
jak3z

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Updated to the last version (1.0.3) and can't get it to work.



1.0.2 is working fine
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Unread 03/14/14, 10:27 PM  
Seerah
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Originally Posted by imagine82
How do I turn this addon on in-game? Can't see it anywhere :/
You don't have to turn it on. So long as it is installed correctly, it will display. The modules should be unlocked and at the center of your screen, waiting for you to move them wherever you want them.
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