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Scions of Ithelia (9.3.0)
Updated:03/30/24 02:10 PM
Created:12/14/16 01:54 AM
Monthly downloads:2,722
Total downloads:255,930
Favorites:101
MD5:
9.3.0
Miat's PVP Alerts  Popular! (More than 5000 hits)
Version: 3.9.9
by: dorrino, Anthonysc
The ESOUI Administrators have kindly allowed me to step in to maintain this valuable addon! You can once again expect to see updates and improvements to PvpAlerts! The new 3.9 release contains significant changes, please read the changelog carefully!


This add-on requires the separate installation of these libraries:
  • LibAddonMenu-2.0
  • LibChatMessage
  • LibGPS
  • LibMapPing
This addon provides a plethora of useful features to display various pvp-related information in a convenient way.

When the addon starts you will see all addon windows unlocked and movable on your screen. You can drag them individually until satisfied with their position. Then you go to the addon options (or use /pvpmenu command) and lock them is place. The addon is ready.



Key features:


1. Counter of players you encounter. Provides the numbers of players that attacked/buffed/healed you or get attack/buffed/healed by you or those you mouseovered within the last 10 seconds cetegorized by factions. You can mouseover the colored number and as long as it's not zero you will get a list of all affected players of the corresponding faction. Alternatively you can use the keybinds to show/hide the lists for each faction separately.

2. Kill Feed. As long as somebody you attacked/healed before dies nearby it provides a line of text on the screen with the name of the player who died and the ability that killed him. The feed is also saved into a separate chat tab for later examination. This now operates as an enhanced version of the ZOS KillFeed with additional information about players that have been previously encountered.

The feed distinguishes between your killing blows and all other kills.

Since 3.22 the kills in the feed has amounts of AP you gained from each particular kill and how much AP did you get from offensive/defensive ticks.

3. KOS/COOL system. This feature allows you to add a person to KOS list and to get notified if this person attacked you or you mouseovered him on any character of his account.

Additionally the KOS list shows friends who are nearby.

As a separate feature KOS window shows people on your your COOL list. People added to this list (through context menu, keybind) are treated as friends throughout the addon. Think about a second friend list for cool people who didn't make it into you real friend list.

KOS window has 4 distinct modes. In 'All' mode both friends and KOS targets are shown. In "Allies" mode only friends/COOLs and KOS targets of the same faction as the player are shown. In "Enemies" mode the list will only have KOS targets who are not from the same faction as the player. And lastly in "Setup" mode you will see a scrollable list of all the players you added to the KOS list.

The modes are switched by dragging a slider below the list.

You can add players to the KOS list using any of the following ways (NOTE: the player has to be the your database before you can add him to KOS list. See below.):

- right click his name in zone/guild/group/whisper chat or attackers frame/Kill Feed(window and chat tab) and choose "Add to KOS" option from the context menu.

- use console command /who and right-click names there (see below)
- use a special keybind. You will need to mouseover the player and press the keybind.

To remove a player from KOS list you right-click his name in chats/stealthed list/kill feed or KOS list itself and choose "Remove from KOS" option from the context menu.

Version 3.9.7 (U41) adds a new slash command /pvpnote that saves per-account notes about players in the KOS/COOL lists and displays them alongside the character name in the KOS/COOL UI frame. Currently a player must be on your KOS/COOL/Friends list for a note to display.

Player Notes are managed through the right click menu UI (Version 3.9.9) on player/account names or as follows:
Add a note:
  • /pvpnote add @name Whatever note you want to display
Remove a note:
  • /pvpnote delete @name
Print a specific player's note to the chatbox:
  • /pvpnote show @name
Print all notes to the chatbox:
  • /pvpnote list
Delete all saved notes:
  • /pvpnote clear


4. Players database search. While playing the game with this addon on, it will remember all players you encounter. This feature allows you to search throughout your database of players.

- "Who is this?" item in the context menu will output the list of all other known characters of that person.

- /who charname - slash command will try to find the char name provided and output other chars on that account.

- /who @accountname - slash command to lookup account name

The /who commands will strip the provided names from speceial characters and decapitalize them. So in most cases you should be able to look up a fancy name with a simpler version of it.

Additionally, /who charname looks up loose matches for the input name. Example /who heals will return 'Heals-for-life' or 'healsnot' in addition to 'Heals'.

All account and charracter names returned by /who are fully interactable with mouse buttons.

5. List of recent attackers. When you attack somebody or anybody attacks you their names will appear in that list. The icons are:

- red reticle - they attacked you, but you never attacked them
- crossswords - you attacked them
- skull - they died
- white flag - they released

6. Players spec detection. The addon will try to detect specs of players you interact with in Cyrodiil. The result of the detection is indicated by the color of their class icon in the addon.

Meaning of the colors:

- gray color - no spec have been detected yet.
- green color - stamina spec
- blue color - magicka spec
- red color - hybrid/weird spec

7. Nearby forward camp and pvp buffs frame.

If you're in the range of a friendly forward camp you will have a camp icon light up in the frame. The colors of the icon denote the distance to the closest forward camp in range.
- 'Green' - you're within 0-65% of the camp radius;
- 'Yellow' - you're within 66-89% of the camp radius;
- 'Red' - you're within 90-100% of the camp radius;

So if the icon goes red - you're almost out of the camp's range.

Additionally there're sound notifications when you get in range of a friendly forward camp and when you get out of its range.

Position of the frame can be changed from the options.

The frame also contains icons for 3 pvp specific buffs:

- Continuous Attack (center);
- Ayleid Health Bonus (left);
- Blessing of War (right);

Each of the buff icons has 3 states:

- grayed out - the buff is absent;
- white - the buff is on;
- yellow/green - the buff will expire soon;
- red - the buff almost expired.

8. Capture frame for nearby objectives. When near a pvp objective (keep, outpost, resource, ic district) you will see a frame with the information about this objective status along with % of capture of its flags.

There're 2 modes of operation of the Capture frame:

1. 'Neighboring capture frame' option is OFF. You will only see the status information for the objective you're in range of.

2. 'Neighboring capture frame' option is ON (default mode). You will see information about other objective related to the one you're in range of. For the keeps you will see all their resources status. For the resources the keep and other resources, for the ic districts - you will see the status of all districts at once. The objective you're in range of will have a backdrop around it.

9. Target Name Frame. You will have a draggable frame with the name of the player you're targeting. The name will have alliance rank/class/spec/kos/friend/cool/group/attackers icons added to it.

You can change the frame's scale, transparency, text alignment and fadeout delay from the addon options.

10. Death screen additions. If you die to a player in pvp you will have 2 additional options in your death screen:

- 'Respawn at Forward camp' - if you're in range of a friendly forward camp this option with appear on your screen. Note, you will still have this option even if you're on camp respawn cooldown. The default keybind is 'Q' or use quickslot.

- 'Respawn at KEEPNAME' - the addon finds the nearest keep of your faction that you can respawn at and puts its name into this option. The default keybind is 'Y' or Stack All items key.

11. Integration to vanilla target frame. If you use vanilla target frame, the name of the player there will have the icon with his spec color to the left of his name and friend/cool/kos etc icon to the right of his name.

12. Sound notifications. Different sounds were implemented to play when:

- you make a killing blow on an enemy player
- you make a killing blow on an enemy player from your KOS list
- AP tick obtained
- a friend apprears nearby
- an enemy KOS appears nearby
- in the range of a friendly camp
- obtained Continuos Attack buff

13. 3D icons for objectives and map pings!

All pvp objectives (resources, keeeps, towns, ic districts) as well as various locations on the map (Ayleid wells, delves, camps, crossswords, elder scrolls) now have 3d icons in the gameworld on top of them. Each battleground has 3d icons for its objectives and team bases.

Added icons for Alessia Bridge and Chalman and Ash Gates. The icons have the color of the faction that currently has Alessia, Chalman or Ash keeps respectively.

The icon shows faction owning the objective, its under attack status, number of sieges status and its capture status.

You can mouseover the icons to see the name of the objective, your distance from it and exact number of sieges near it.

Map pings (player waypoint, rally point, players' pings) will also have 3d icons in the gameworld at their location.

As a side feature, if you're in a group and place player waypoint on the map the addon automatically places your ping at the same position (the ping will disappear in a few seconds). Pings have unique colors depending on group index of the player setting the ping. Additionally there's a keybind that allows setting waypoints/rally by mouseovering a 3dicon.

While at your faction gates you will see a special icons. If you mouseover it a frame with current campaign information (campaign name, current score, emperor status and your position in the campaign) will appear.

All 3d icons can be seen through by the terrain, just like ZOS quest\group markers.

As beta features there are group members 3d icons and compass directions 3d letters.


Important information:


1. Most player-related features of the addon will NOT work until you build a database of players. To do so you will need to mouseover (look at) everybody you see in Cyrodiil. The more players you 'remember' this way the more accurate the numbers and kill feed will be.

You will NOT be able to add anybody to KOS list until you have them in the database.

You can enable an option in the addon's settings to show the number of characters and accounts stored in your database(if this option is on the addon will output the number of stored players to your chat each 2 min).

2. The addon will NOT work AT ALL outside of Cyrodiil/Imperial City/Sewers/Cyrodiil delves/battlegrounds. None of the windows will show up. The addon will NOT build the database of players outside of PVP as well.

Note: This new release contains an inactive function that will be used in future releases to help clean up old characters and users from the increasingly massive player databases. In this release of the addon it will begin logging "last encountered" datestamps for characters, but will take no further cleanup actions, in a future release the cleanup function will be enabled and will purge character that have not been encountered in over some predetermined period of time (current planning for two years).

Note 2: Mentions of the incoming projectiles notification feature that has been intentionally disabled by ZOS have been removed from this features list.



Thanks and shoutouts:

Huge thanks for beta testing and being awesome to Enzo, Mizaru, Killabees, Ahchoo and Reddington James!

Additionally:

- @MichaelOfHouseBolton for powerleveling my ep bank mule to 10 to get into ep starting cyro zones!

- CaptainBlagbird for sieged keeps textures! Check the source addon here - SiegedKeeps

- Shinni for Lib3D as a source of inspiration

3.9.9 - PlayerNotes UI and Bugfixes

PlayerNotes UI Implementation
  • Added a UI front end for managing player notes accessible from the right click menu on character/player names! Huge thanks to Alianym for allowing me to use some essential code from their Custom Item Notes addon!
  • /pvpnote remove command changed to /pvpnote delete
  • Fixed Alignment Issues with Capture Frame
  • Fixed Alignment Issues with PVP_Counter Frame
  • Fixed a longstanding UI error when switching people from COOL to KOS lists


3.9.8 - Small Bugfix

Fixed an issue that was preventing PVP Notes from appearing if you were grouped with the player
Fixed an alignment issue with the New Attacker Count frame
Removed some unused code from the UI XML file


3.9.7 - Scions of Ithelia API Version Update

Version 3.9.7 (U41) adds a new slash command /pvpnote that saves per-account notes about players in the KOS/COOL lists and displays them alongside the character name in the KOS/COOL UI frame.

Player Notes are managed as follows:
Add a note:
  • /pvpnote add @name Whatever note you want to display
Remove a note:
  • /pvpnote delete @name
Print a specific player's note to the chatbox:
  • /pvpnote show @name
Print all notes to the chatbox:
  • /pvpnote list
Delete all saved notes:
  • /pvpnote clear


3.9.6 -

Points of Interest that are able to be claimed by guilds (Keeps, Outposts, Resources, Towns) will now show Guild Claim information in the 3D Marker pins tooltips.
Dev note: figured this would be a useful addition since killing guards now notifies the owning guild

3.9.5 -

Another attempted fix for the UI error that can arise when a player is missing from the player database.
Removed mention of (non functional) incoming attack alerts from the addon Description

3.9 -

This version implements several fixes, changes, and new features.

Fixes:

- The UI Errors have been patched to the latest API changes.
- Arcanist Support has been added to the KOS System and various other sections of the addon
- Text for the 3D Floating Swords reflecting specific inter-faction fights has been corrected to display the correct factions
- A small edge case UI error in the KOS system has been fixed

New Features:

- This release adds two new settings: "User Display Name Type Preference" and "Kill Feed Name Type Preference".
These provide several options "Character", "Account", and "Character@Account", this will be used for all the UI frames where PvpAlerts displays the name of a player. Previously these were all hard-coded to use the character name, so this should provide some more flexibility, and enable you to set PvpAlerts to be consistent with the rest of your UI. By default this will be set to "Character" for "User Display Name Type Preference" and "Link" for "Kill Feed Name Type Preference" (which inherits the value for "User Display Name Type Preference") to preserve consistency with the previous UI behavior.

- The new counts for kills at crossed swords markers on the map have been added to the 3D Floating Crossed-Swords markers
- Tide King's Gaze has been added to the important incoming abilities table (should alert when you're being tracked by the eye)
- The "Who is this?" right click option on player names and "/who" command have been enabled outside of PVP Zones (note that this does not enable logging of players encountered outside of PVP, you'll only be able to check if a player is someone you've previously encountered in a PVP zone).
- The KillFeed has been reworked, transitioned to the new ZOS EVENT_PVP_KILL_FEED_DEATH API, and will now incorporate the additional information from this API function.
- The Player Database will now store alliance ranks for characters and use this in UI functions, including populating them to the nameplates the addon creates for various UI elements.
- The Miat's ReticleOver player name display and Kill Feed, will now display a color coded (by faction) imperial diamond next to the name of whoever is the active campaign emperor.

- The API version been updated to the U40 API.

3.8 -

Added "Tug bar" (default off) to better demonstrate the ratio of faction players nearby.

Added recording and displaying of mundus stones of other players throughout the addon.

Added my easter eggs back.

2021-03-08 (v3.77)

- Bump API version (Flames of Ambition).

- Fix missing keybind for rezing at keep.

2021-01-04 (v3.76)

- Fix display of 3D objectives.

2021-01-02 (v3.75)

- Use LibChatMessage.

- Fix some minor 3D issues.

- Show number of new accounts / players found.

- Get rid of YA imperial city artifact.

2020-11-15 (v3.74)

- Under new management (Valandil)

- Update to Markarth.

- Fix lua error when scroll is taken.

- Fix various small bugs.

- Get rid of Imperial City gates in Cyrodiil.
Archived Files (101)
File Name
Version
Size
Uploader
Date
3.9.8
2MB
Anthonysc
03/18/24 06:13 PM
3.9.7
2MB
Anthonysc
03/11/24 09:38 PM
3.9.6
2MB
Anthonysc
03/02/24 01:58 AM
3.9.5
2MB
Anthonysc
02/29/24 11:14 PM
3.9.4
2MB
Anthonysc
02/28/24 08:47 PM
3.9.3
2MB
Anthonysc
02/26/24 08:35 PM
3.9.2
2MB
Anthonysc
02/26/24 06:50 PM
3.9.1
2MB
Anthonysc
02/25/24 02:35 AM
3.9
2MB
Anthonysc
02/21/24 07:44 PM
3.9
2MB
Anthonysc
02/21/24 02:29 PM
3.8
3MB
dorrino
08/24/21 06:55 PM
3.77
275kB
marlonbrando
03/08/21 08:32 PM
3.76
275kB
marlonbrando
01/04/21 06:47 PM
3.75
275kB
marlonbrando
01/02/21 03:09 PM
3.74
274kB
marlonbrando
11/15/20 11:49 PM
3.73
329kB
marlonbrando
05/21/19 08:14 PM
3.72
329kB
dorrino
02/25/19 09:01 PM
3.71
329kB
dorrino
02/25/19 05:28 PM
3.7
329kB
dorrino
02/15/19 06:03 PM
3.68
433kB
dorrino
10/24/18 08:10 PM
3.67
433kB
dorrino
10/23/18 10:56 AM
3.66
433kB
dorrino
08/15/18 07:56 PM
3.65
433kB
dorrino
08/14/18 12:44 PM
3.64
376kB
dorrino
05/25/18 03:28 PM
3.61
373kB
dorrino
05/23/18 08:20 PM
3.58
373kB
dorrino
05/04/18 10:42 PM
3.56
373kB
dorrino
05/04/18 03:05 PM
3.55
373kB
dorrino
05/03/18 08:48 PM
3.54
372kB
dorrino
05/02/18 08:41 PM
3.53
372kB
dorrino
05/02/18 02:50 PM
3.52
372kB
dorrino
05/02/18 11:20 AM
3.51
358kB
dorrino
04/30/18 07:56 PM
3.50
358kB
dorrino
04/30/18 09:50 AM
3.49
358kB
dorrino
04/29/18 07:52 PM
3.47
358kB
dorrino
04/29/18 06:50 PM
3.46
358kB
dorrino
04/29/18 09:38 AM
3.45
358kB
dorrino
04/28/18 11:00 PM
3.44
358kB
dorrino
04/28/18 10:57 PM
3.43
358kB
dorrino
04/28/18 07:30 PM
3.42
358kB
dorrino
04/26/18 10:37 PM
3.41
358kB
dorrino
04/26/18 12:20 PM
3.40
358kB
dorrino
04/09/18 10:05 PM
3.39
357kB
dorrino
04/02/18 09:52 PM
3.38
358kB
dorrino
03/30/18 10:31 AM
3.37
358kB
dorrino
03/25/18 03:17 PM
3.36
358kB
dorrino
03/25/18 12:15 AM
3.35
335kB
dorrino
03/23/18 04:55 PM
3.34
335kB
dorrino
03/20/18 12:20 AM
3.33
336kB
dorrino
02/22/18 04:06 PM
3.32
336kB
dorrino
02/12/18 11:04 AM
3.31
336kB
dorrino
12/25/17 08:07 PM
3.30
336kB
dorrino
12/25/17 04:35 PM
3.29
334kB
dorrino
10/23/17 10:41 PM
3.28
334kB
dorrino
10/23/17 10:37 AM
3.27
334kB
dorrino
09/28/17 01:34 PM
3.26
328kB
dorrino
09/25/17 08:00 PM
3.25
329kB
dorrino
08/29/17 12:04 AM
3.24
329kB
dorrino
08/28/17 02:33 PM
3.23
285kB
dorrino
08/28/17 12:22 AM
3.22
254kB
dorrino
08/27/17 08:12 PM
3.21
254kB
dorrino
08/27/17 06:48 PM
3.2
254kB
dorrino
08/27/17 06:20 PM
3.15
253kB
dorrino
08/25/17 04:56 PM
3.14
253kB
dorrino
08/14/17 06:59 PM
3.13
253kB
dorrino
08/06/17 01:39 AM
3.12
252kB
dorrino
08/02/17 08:42 PM
3.11
252kB
dorrino
07/03/17 11:01 PM
3.1
252kB
dorrino
07/03/17 12:32 PM
3.06
246kB
dorrino
05/27/17 01:52 AM
3.05
246kB
dorrino
05/25/17 07:30 PM
3.04
246kB
dorrino
05/25/17 12:41 AM
3.03
246kB
dorrino
05/23/17 02:21 PM
3.02
246kB
dorrino
05/23/17 02:11 AM
3.01
246kB
dorrino
05/22/17 09:57 PM
3.0
246kB
dorrino
05/22/17 07:14 PM
2.392
208kB
dorrino
04/12/17 01:57 AM
2.391
208kB
dorrino
04/11/17 10:00 PM
2.39
209kB
dorrino
04/10/17 07:18 PM
2.38
208kB
dorrino
04/09/17 05:56 PM
2.37
230kB
dorrino
04/09/17 05:12 PM
2.36
230kB
dorrino
04/09/17 01:21 AM
2.35
229kB
dorrino
04/08/17 06:45 PM
2.34
229kB
dorrino
04/08/17 02:48 PM
2.33
228kB
dorrino
04/08/17 01:53 AM
2.32
230kB
dorrino
04/07/17 06:49 PM
2.31
229kB
dorrino
04/07/17 04:48 PM
2.30
229kB
dorrino
04/07/17 03:56 PM
2.24
97kB
dorrino
03/21/17 06:12 PM
2.23
96kB
dorrino
03/19/17 01:40 AM
2.22
97kB
dorrino
03/17/17 02:20 AM
2.20
97kB
dorrino
03/16/17 11:09 PM
2.13
85kB
dorrino
03/12/17 01:20 AM
2.12
84kB
dorrino
03/11/17 11:39 AM
2.08
80kB
dorrino
03/09/17 01:08 PM
2.07
79kB
dorrino
03/08/17 03:30 PM
2.06
78kB
dorrino
03/08/17 12:56 AM
2.05
78kB
dorrino
03/07/17 06:04 PM
1.10(final)
69kB
dorrino
01/17/17 04:17 PM
1.09
63kB
dorrino
12/17/16 11:52 PM
1.08
63kB
dorrino
12/14/16 08:55 PM
1.07
63kB
dorrino
12/14/16 01:54 AM


Post A Reply Comment Options
Unread 03/12/24, 02:56 PM  
Anthonysc
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Forum posts: 10
File comments: 104
Uploads: 1
Originally Posted by Kamsalol
Please add the option to write custom commentaries on players so that they show up when you meet them.
The latest version has a primitive version of this grafted on to the KOS/COOL system. Check it out and let me know what you think! At some point I'll like to design an actual GUI for this but my understanding of the xml system for it is much too limited still.
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Unread 03/03/24, 04:56 PM  
Anthonysc
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Forum posts: 10
File comments: 104
Uploads: 1
Originally Posted by Kamsalol
Please add the option to write custom commentaries on players so that they show up when you meet them.
Something like this could probably be added to the kos/cool frame, it would only be able to display notes for players that you had added to your KOS/COOL list though.

Edit: I have a working back-end implementation of this (allowing you to set a note that would appear in the KOS/COOL frame next to a player's name), but no front end interface to set them yet.
Last edited by Anthonysc : 03/04/24 at 12:47 AM.
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Unread 03/03/24, 07:30 AM  
Kamsalol

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Please add the option to write custom commentaries on players so that they show up when you meet them.
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Unread 02/29/24, 04:10 PM  
Anthonysc
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Forum posts: 10
File comments: 104
Uploads: 1
Alerting for the Tide King's Gaze is no different than alerting for any other debuff that is on characters. That is how the game reports it and there is nothing being done there that any other debuff tracking addon can't do. Meteor is different though, it is not a standard debuff as far as I can tell. I won't go forward with any adjustments there.

Originally Posted by Baertram
Please DON'T!

We had API nerft because of these tries to circumvent and provide advantages for players by addons and THIS IS NOTHING ADDONs SHOULD OR MUST DO!
If ppl paly PvP they should not use such addons, or have any way to use them. They need to learn to block and see the skills themselves like all other do the same way.

Please stop working on such features or you risk that ZOs will again make our API functions miss information that is needed for proper non PVP addons and QOL features!
You also risk the next ****storm of players that do not like your ideas, beside the possible API nerfs. We had that all with the original addon code here years ago and I personally do not want to happen that again.


Thank you for stopping your efforts on such trackers for the mass, you risk API nerfs again, and we (all addon devs) do not want this to happen again!
Thank you for respecting this




Originally Posted by Anthonysc
Originally Posted by Baertram
I've read the "maybe...due to limit testing" part but:

If those
"Channeled attacks notifications" and "Notifications for key projectiles" are not working properly with ZOs API anymore (and I hope they aren't!!!):
Maybe they should be removed from the description then.
But for the most part yes, that is dead code but I'm working on repurposing some of it - for example, The "The Tide King's Gaze" (eyeball) ult that actively tracks a specific player appears to put a specific debuff on you when its you that it's tracking that I can notify about using those functions.
I'd also like to get it to alert properly about incoming meteors since the game puts a visual indicator under your feet when its happening but that can be very difficult to see in actual fights. (I haven't figured out how to get the information about this effect though)
Notifications like that can use the existing UI code that the old broken key projectiles code used but without devolving into the definitely cheating aspect that the old and rightfully broken function had. I absolutely should update the addon description though.
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Unread 02/29/24, 01:45 PM  
Baertram
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Please DON'T!

We had API nerft because of these tries to circumvent and provide advantages for players by addons and THIS IS NOTHING ADDONs SHOULD OR MUST DO!
If ppl paly PvP they should not use such addons, or have any way to use them. They need to learn to block and see the skills themselves like all other do the same way.

Please stop working on such features or you risk that ZOs will again make our API functions miss information that is needed for proper non PVP addons and QOL features!
You also risk the next ****storm of players that do not like your ideas, beside the possible API nerfs. We had that all with the original addon code here years ago and I personally do not want to happen that again.


Thank you for stopping your efforts on such trackers for the mass, you risk API nerfs again, and we (all addon devs) do not want this to happen again!
Thank you for respecting this




Originally Posted by Anthonysc
Originally Posted by Baertram
I've read the "maybe...due to limit testing" part but:

If those
"Channeled attacks notifications" and "Notifications for key projectiles" are not working properly with ZOs API anymore (and I hope they aren't!!!):
Maybe they should be removed from the description then.
But for the most part yes, that is dead code but I'm working on repurposing some of it - for example, The "The Tide King's Gaze" (eyeball) ult that actively tracks a specific player appears to put a specific debuff on you when its you that it's tracking that I can notify about using those functions.
I'd also like to get it to alert properly about incoming meteors since the game puts a visual indicator under your feet when its happening but that can be very difficult to see in actual fights. (I haven't figured out how to get the information about this effect though)
Notifications like that can use the existing UI code that the old broken key projectiles code used but without devolving into the definitely cheating aspect that the old and rightfully broken function had. I absolutely should update the addon description though.
Last edited by Baertram : 02/29/24 at 01:49 PM.
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Unread 02/29/24, 01:12 PM  
Anthonysc
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Originally Posted by Baertram
I've read the "maybe...due to limit testing" part but:

If those
"Channeled attacks notifications" and "Notifications for key projectiles" are not working properly with ZOs API anymore (and I hope they aren't!!!):
Maybe they should be removed from the description then.
But for the most part yes, that is dead code but I'm working on repurposing some of it - for example, The "The Tide King's Gaze" (eyeball) ult that actively tracks a specific player appears to put a specific debuff on you when its you that it's tracking that I can notify about using those functions.
I'd also like to get it to alert properly about incoming meteors since the game puts a visual indicator under your feet when its happening but that can be very difficult to see in actual fights. (I haven't figured out how to get the information about this effect though)
Notifications like that can use the existing UI code that the old broken key projectiles code used but without devolving into the definitely cheating aspect that the old and rightfully broken function had. I absolutely should update the addon description though.
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Unread 02/29/24, 05:08 AM  
Baertram
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I've read the "maybe...due to limit testing" part but:

If those
"Channeled attacks notifications" and "Notifications for key projectiles" are not working properly with ZOs API anymore (and I hope they aren't!!!):
Maybe they should be removed from the description then.
Last edited by Baertram : 02/29/24 at 05:09 AM.
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Unread 02/26/24, 06:55 PM  
Anthonysc
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I found a missing local declaration that could've caused the first two errors you encountered. Please update to 3.9.3 once it's approved and see if that resolves the issue. As for the 3rd one this appears to be a conflict bettween something PvpAlerts is doing and something the addon "NoThankYou" is doing, I think NoThankYou might be trying to suppress one of PvpAlert's dialogues in a way that ZOS doesn't allow. Might ask ask the NoThankYou dev about this?

Originally Posted by HowellQagan
Heya.

Got these with the latest version (and a bunch more of mostly the same thing I didn't bother to copy):

Warning: Spoiler
Last edited by Anthonysc : 02/26/24 at 09:12 PM.
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Unread 02/26/24, 03:35 PM  
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Heya.

Got these with the latest version (and a bunch more of mostly the same thing I didn't bother to copy):

Warning: Spoiler
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Unread 02/25/24, 12:39 AM  
Anthonysc
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Originally Posted by NeuroticPixels
What is this? How do I remove it? I can't even move it. It's in the center of my screen.



Also, getting this error:
Code:
Checking type on argument text failed in LabelControlGetStringWidthLua
stack traceback:
[C]: in function 'GetStringWidth'
user:/AddOns/PvpAlerts/PvpAlerts.lua:2056: in function 'PVP:OnDraw'
|caaaaaa<Locals> self = [table:1]{startR = 628401, mainFrameLabelDimensionY = 38, endKos = 628401, afterMarker = 628402, afterKeepsProc3d = 628402, endCamp = 628401, attackSoundDelay = 0, beforeMarker = 628401, Timer = 628398, mainFrameLabelDimensionX = 240, killFeedDelay = 0, reportTimer = 0, m4 = 628402, noInitControls = F, endCounter = 628401, endN = 628401, endC = 628401, endD = 628401, deathScreenFixPending = F, killFeedRatioDelay = 0, kosSoundDelay = 0, friendSoundDelay = 0, piercingDelay = F, bgScoreBoardFirstRunDone = F, version = 1.01, playerName = "Klepto Katarina^Fx", afterPoiProc3d = 628402, afterPoi3d = 628401, currentCameraDistance = "10.00000000", afterKeeps3d = 628401, afterInit3d = 628401, addonEnabled = T, cc = 5, textVersion = "3.9", name = "PvpAlerts", delayedInitControls = F, allianceOfPlayer = 2}, isHeavyAttack = F, sourceUnitId = "unlock", abilityIcon = "esoui/art/icons/ability_nightb...", sourceName = "Attacker's Name", isImportant = F, isPiercingMark = F, isDebuff = F, hitValue = 2500, playerAlliance = "BBBBBB", nameFromDB = "Attacker's Name", classIcon = "|cBBBBBB|t45:45:esoui/art/icon...", nameColor = "EEEE00", enemyName = F, importantMode = F, userDisplayNameType = "user", heavyAttackSpacer = " ", abilityIconSize = 50, nameWidth = 0, classIconSize = 45 </Locals>|r
user:/AddOns/PvpAlerts/PvpAlerts_Init_Controls.lua:110: in function 'PVP:InitControls'
|caaaaaa<Locals> self = [table:1] </Locals>|r
user:/AddOns/PvpAlerts/PvpAlerts_Init_Controls.lua:18: in function 'func'
/EsoUI/Libraries/Globals/globalapi.lua:261: in function '(anonymous)'
This is the "Tug Bar". Try reinstalling the addon from minion as this should be fixed in the released version. You may have inadvertently installed the update before I corrected the folder name in the upload. If you're still getting this error after reinstalling please let me know and in the meantime you can disable the Tug bar in settings.
(set it to "off")
Last edited by Anthonysc : 02/25/24 at 12:43 AM.
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Unread 02/24/24, 10:53 PM  
NeuroticPixels
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What is this? How do I remove it? I can't even move it. It's in the center of my screen.



Also, getting this error:
Code:
Checking type on argument text failed in LabelControlGetStringWidthLua
stack traceback:
[C]: in function 'GetStringWidth'
user:/AddOns/PvpAlerts/PvpAlerts.lua:2056: in function 'PVP:OnDraw'
|caaaaaa<Locals> self = [table:1]{startR = 628401, mainFrameLabelDimensionY = 38, endKos = 628401, afterMarker = 628402, afterKeepsProc3d = 628402, endCamp = 628401, attackSoundDelay = 0, beforeMarker = 628401, Timer = 628398, mainFrameLabelDimensionX = 240, killFeedDelay = 0, reportTimer = 0, m4 = 628402, noInitControls = F, endCounter = 628401, endN = 628401, endC = 628401, endD = 628401, deathScreenFixPending = F, killFeedRatioDelay = 0, kosSoundDelay = 0, friendSoundDelay = 0, piercingDelay = F, bgScoreBoardFirstRunDone = F, version = 1.01, playerName = "Klepto Katarina^Fx", afterPoiProc3d = 628402, afterPoi3d = 628401, currentCameraDistance = "10.00000000", afterKeeps3d = 628401, afterInit3d = 628401, addonEnabled = T, cc = 5, textVersion = "3.9", name = "PvpAlerts", delayedInitControls = F, allianceOfPlayer = 2}, isHeavyAttack = F, sourceUnitId = "unlock", abilityIcon = "esoui/art/icons/ability_nightb...", sourceName = "Attacker's Name", isImportant = F, isPiercingMark = F, isDebuff = F, hitValue = 2500, playerAlliance = "BBBBBB", nameFromDB = "Attacker's Name", classIcon = "|cBBBBBB|t45:45:esoui/art/icon...", nameColor = "EEEE00", enemyName = F, importantMode = F, userDisplayNameType = "user", heavyAttackSpacer = " ", abilityIconSize = 50, nameWidth = 0, classIconSize = 45 </Locals>|r
user:/AddOns/PvpAlerts/PvpAlerts_Init_Controls.lua:110: in function 'PVP:InitControls'
|caaaaaa<Locals> self = [table:1] </Locals>|r
user:/AddOns/PvpAlerts/PvpAlerts_Init_Controls.lua:18: in function 'func'
/EsoUI/Libraries/Globals/globalapi.lua:261: in function '(anonymous)'
Last edited by NeuroticPixels : 02/24/24 at 10:53 PM.
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Unread 02/21/24, 08:22 PM  
Anthonysc
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Originally Posted by Frozen_Eagle
Originally Posted by Anthonysc
The 3.9 update here is the same as the U40-V3 release from the GitHub repository.
Thanks to the admins for allowing me to get a proper release out here!
If you encounter any issues with the minion version please pose here with as much detail as possible!
You need to remove the "_Patch-U40-V3" from the folder name in the live/AddOns folder to get it to work.
This should be fixed now, you may need to reinstall if you previously attempted to install the updated version
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Unread 02/21/24, 07:46 PM  
Anthonysc
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Originally Posted by Frozen_Eagle
Originally Posted by Anthonysc
The 3.9 update here is the same as the U40-V3 release from the GitHub repository.
Thanks to the admins for allowing me to get a proper release out here!
If you encounter any issues with the minion version please pose here with as much detail as possible!
You need to remove the "_Patch-U40-V3" from the folder name in the live/AddOns folder to get it to work.
Ugh, thanks! Looks like that carried over from the release versioning on GitHub. There's a reupload in the pipeline that should fix that
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Unread 02/21/24, 07:04 PM  
Frozen_Eagle

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Originally Posted by Anthonysc
The 3.9 update here is the same as the U40-V3 release from the GitHub repository.
Thanks to the admins for allowing me to get a proper release out here!
If you encounter any issues with the minion version please pose here with as much detail as possible!
You need to remove the "_Patch-U40-V3" from the folder name in the live/AddOns folder to get it to work.
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Unread 02/21/24, 04:10 PM  
Anthonysc
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The 3.9 update here is the same as the U40-V3 release from the GitHub repository.
Thanks to the admins for allowing me to get a proper release out here!
If you encounter any issues with the minion version please pose here with as much detail as possible!
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