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Updated: 05/13/14 01:45 PM
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Compatibility:
Live (1.0)
Updated:05/13/14 01:45 PM
Created:04/13/14 05:30 PM
Monthly downloads:86
Total downloads:24,098
Favorites:51
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Categories:RolePlay, Info, Plug-in Bars, Beta-version AddOns, Discontinued & Outdated
TamrielTime  Popular! (More than 5000 hits)
Version: 0.9.9.3
by: NWDD [More]

TamrielTime

Tamriel Time SHOWS GAME WORLD TIME AND DATE, NOT REAL LIFE.



Important
Status: Addon outdated, development on halt.


ToDo (By Priority):
  • Add Moon Phases (Need exact time before taking on this task)

Usage:
/tt
[TamrielTime] Help(v98):
/tta <menu|chat|off> (Sets Autohide: menu,chat or off)
/ttcolor <color> (FF00FF - changes ui color)
/ttfmt <format> ($W$D$ord,$M($dM)/$Y|$h:$m:$s|$h12$f12)
/ttrefresh <seconds> (after next update, clock updated <seconds>)
/tthour <hour> (sets clock hour)
/ttalarm ?h:m (? means repeat, hour/mins optional)
/ttalarms (lists alarms)

Date and Time Format Extended Documentation
To set a custom format:
/ttfmt <format_string>
where:
Lua Code:
  1. $W = {"Morndas", .. , "Sundas"} --Day of week
  2. $M = {"Morning Star" , .. , "Evening Star"} --Month
  3. $D, $dM, $Y = {1 , .. , 28-31}, {1, .. , 12}, {580, ..} --Day, month, year
  4. $ord = { "st" , "nd" , "rd" , "th" } --Day Ordinal suffix corresponding
  5. $h12, $h = {00, .. , 23} --Hour (12h and 24h format)
  6. $f12 = {"AM","PM"}
  7. $m, $s = {0, .., 60} --Minutes and Seconds
  8. $n = "\n" --Line Break



Alarm Extended Documentation
To set an Alarm:
/ttalarm [?][h]:[m]
To reset alarms:
/ttalarm
To list alarms:
/ttalarms


Special Thanks
  • LibAddonMenu (really awesome project)
  • fontStyles from ZAM Stats
  • LibMediaProvider (just picked the font names, since seems to be an overkill for this project)
  • Dracrono@Dracrono (EU Server) - For helping in finding zenimax online troll statement.
  • Equinox, for sending me a lot of moon screenshots
  • Taere, for covering some nights/day when I wasn't online
  • Dio - By chance I found his post mentionning an async function he found
  • Everyone who is giving feedback.
  • A passing stranger for Sunrise and Sunclock
  • Wikimedia, for the moonphase images, licensed under CC



Help!
If you want to help, just send feedback, things that are much appreciated:
  • Feature Requests
  • Bug reports(please, include version number you're using /tt )
  • Information about time (, examples: )
    • 14/04/14 - 8:33 AM GMT+1+DST(1) - Almost Exact Noon
    • 04/15/14 - 11:50 UTC - Almost Exact Noon

Contact Me!
If you want to contact me just comment, send me a private message, or mail ingame to Gindar@NWDD (EU Server).


0.9.9.2
* Alarm Sounds
* Time setter in panel

0.9.9
* Font, style and size selectors

0.9.8.3
* Updated Time per day, should be way more precise.

0.9.8.2
* Fixed small bug with hour selector at settings

0.9.8.1
* Forgot to actually apply 582
* Fixed a small sync bug with alpha

0.9.8
* Recoded whole autohide thing, menu hide should be a bit less efficient.
* Added chat autohide.
* Changed a bit settings, and commands.
* Uploaded new screenshot.
* Fix: ESO Started at 582
* Fix: Colors going berserk

0.9.7
* Improved time cycle, added easy /ttfix.
* Optional autohide when menu is closed (/ttautohide)
* Save positions
* /ttdefault -> Resets everything to default values
* Settings menu(libaddonmenu)
* Added autoresize
* Added 24h% for a possible future sundial
* Started library breakout (please, do not use library until it works fine)

0.9.6
* Now async
* Removed xml dependencies
* Added ordinal, newline to format
* Added custom color /ttcolor
* Fixed ttfix didn't update after update
* Current deviation 2 hours/day aprox.

0.9.5
* Much more CPU-friendly
* Adjusted time to noon (8:37 real local time), lets see how much deviates per day.

0.9.4
* In-game Time Improved

0.9.3
* Fixed White Square Top Left
* Added support for 12-hour format $h12 $f12

0.9.2
* Added Alarms
* Added Fixable Time
* Added Log Messages

0.9.1
* Added Format Support
* Time and Date Working
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Uploader
Date
0.9.9.2
8kB
NWDD
04/19/14 08:10 AM


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Unread 04/13/14, 05:49 PM  
BL!NK

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This is a great idea!
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Unread 04/13/14, 06:09 PM  
DrGerm
 
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Thumbs up Was wondering something like this

Thanks!
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Unread 04/13/14, 07:35 PM  
Qwynn
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Creates a large grouping of white pixels in the top left corner of the screen when active.

Also, possible to get a 12-hour format?
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Unread 04/13/14, 08:34 PM  
NWDD
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Originally Posted by Qwynn
Creates a large grouping of white pixels in the top left corner of the screen when active.

Also, possible to get a 12-hour format?
I don't even know how I didn't see the white square xD
12-hour Format should work now $h12 (hour in 12h format), $f12 (AM/PM).
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Unread 04/13/14, 09:10 PM  
Qwynn
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Originally Posted by NWDD
Originally Posted by Qwynn
Creates a large grouping of white pixels in the top left corner of the screen when active.

Also, possible to get a 12-hour format?
I don't even know how I didn't see the white square xD
12-hour Format should work now $h12 (hour in 12h format), $f12 (AM/PM).
:3 Thank you!
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Unread 04/13/14, 09:27 PM  
fox
 
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Question Game time vs RL time

Is this based on the 'non-real" in game time... or based on out time here in the real life? I mean I have seen several days pass game time in a single real day real time...
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Unread 04/13/14, 09:50 PM  
NWDD
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Re: Game time vs RL time

Originally Posted by fox
Is this based on the 'non-real" in game time... or based on out time here in the real life? I mean I have seen several days pass game time in a single real day real time...
"Non-real" in game time (hence the name: Tamriel Time)
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Unread 04/13/14, 09:55 PM  
fox
 
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Re: Re: Game time vs RL time

Originally Posted by NWDD
Originally Posted by fox
Is this based on the 'non-real" in game time... or based on out time here in the real life? I mean I have seen several days pass game time in a single real day real time...
"Non-real" in game time (hence the name: Tamriel Time)
I came across one called 'game time' that wasn't... annoying I know.... in THAT case... I'm getting it
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Unread 04/13/14, 11:19 PM  
JadeKnightblazer

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Just in case anyone wants a quite normal looking clock

Day hour,min,sec(12 hour) am/pm

Place this following code in your chat ingame.

/ttfmt $W $h12:$m:$s $f12


There you go, a normal clock.

Delete the :$s part if you want to leave out the seconds.


Suggestion Time: Is there any possiblity to create a more visual style clock, like Minecrafts Sundial or Don't straves clock? I am a player that mostly cares when its about to get dark or light type thing, rather then numbers on my screen.

http://hydra-media.cursecdn.com/minecraft.gamepedia.com/9/93/Watch.png?version=5ea9ef6c0fb40c84a39b2e899d466635
Last edited by JadeKnightblazer : 04/13/14 at 11:38 PM.
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Unread 04/13/14, 11:48 PM  
SkOODaT
 
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aweosme work but mine says its the 21 of first seed it should be 14th of Rain's Hand
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Unread 04/14/14, 12:02 AM  
Qwynn
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Another report: The 12-hour AM/PM designation appears backwards.

It's high-noon right now, but the clock says it's 12:00 AM (midnight) rather than 12:00 PM (noon)!
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Unread 04/14/14, 12:47 AM  
NWDD
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Originally Posted by SkOODaT
aweosme work but mine says its the 21 of first seed it should be 14th of Rain's Hand
Does not show real time in tamriel format.
Date is game date, meaning that each real-life day has 5 days.

Originally Posted by Qwynn
Another report: The 12-hour AM/PM designation appears backwards.

It's high-noon right now, but the clock says it's 12:00 AM (midnight) rather than 12:00 PM (noon)!
The problem wasn't AM/PM but time itself, I calculated 6h cycle(4.5h day, 1.5 night), but official statement states that it is less than 5h, special thanks to Dracrono for the find (he sent me the info).

That being said, It is very probable that the next 2 (real life) days date may change (a few days) because of day-cycle and of the reference point so that everything seems fine.

Also, ww/bloodfiends seem to spawn in weekly chains, so matching them to actual [ESO time] weeks might be the way to match with actual server weeks.

Originally Posted by JadeKnightblazer
Suggestion Time: Is there any possiblity to create a more visual style clock, like Minecrafts Sundial or Don't straves clock? I am a player that mostly cares when its about to get dark or light type thing, rather then numbers on my screen.

http://hydra-media.cursecdn.com/mine...9b2e899d466635
I plan on releasing TamrielTime as library once everything works fine, so that is easy to build a sundial, a calendar on top of it (or add TamrielTime to existing UIs) after everything works fine (read: after exact seconds per day and reference time are found)
Last edited by NWDD : 04/14/14 at 03:26 AM.
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Unread 04/14/14, 08:14 AM  
umarmung

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This addon has great potential, thank you.

Is there some convenient variable or setting where players can reset the time of reference?

For example, if a player is convinced that at that specific time in-game is noon (or dawn in the case of this unchanging game world cycle), how can we reset the clock and give the time at that point, please?

This feature would also help a lot until someone uses a sundial timelapse or the API to discover the exact length of the day-night cycle.
Last edited by umarmung : 04/14/14 at 08:14 AM.
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Unread 04/14/14, 08:52 AM  
NWDD
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Originally Posted by umarmung
This addon has great potential, thank you.

Is there some convenient variable or setting where players can reset the time of reference?

For example, if a player is convinced that at that specific time in-game is noon (or dawn in the case of this unchanging game world cycle), how can we reset the clock and give the time at that point, please?

This feature would also help a lot until someone uses a sundial timelapse or the API to discover the exact length of the day-night cycle.
/ttfix <number_of_hours>
examples:

/ttfix 5
(moves clock 5 hours forward, i'ts accepting floating numbers "-4.8")

Also keep in mind that current offset doesn't change when updating, because offset itself it's a patch.
Therefore is necessary to run
/ttfix
To update default ttfix.
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Unread 04/14/14, 09:32 AM  
DrGerm
 
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Offering the way I just formatted it:

/ttfmt $W, $D day of $M, year $Y in the 2nd Era [$h12:$m:$s $f12]

Comes out as two lines:

Sundas, 20 day of First Seed, year 580 in the
2nd Era [12:02:45 PM]

Couple things:

1. Would like a way to make the day ($D) an ordinal (I think that's the right term? i.e. 20th or 3rd or 21st.

2. Also would like a way to define where the line breaks, or make it all on one line or something?

Thanks! VERY cool addon!

BTW, as I type this, says it's noon but it's clearly nighttime still. But I know you're on it getting things calibrated
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