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Updated: 04/05/21 08:35 AM
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Flames of Ambition (6.3.5)
Updated:04/05/21 08:35 AM
Created:05/02/15 04:33 AM
Monthly downloads:83
Total downloads:23,056
Favorites:52
MD5:
Medic - UI Fixes  Popular! (More than 5000 hits)
Version: 2.1.0
by: sirinsidiator [More]
The continuation of sidCrashProtect is now called Medic and handles all kinds of UI bugs.
You need to install LibDebugLogger and LibAddonMenu in order to use this addon.

Medic currently fixes the following UI bugs:
  • Incorrect display of offline times in the guild roster and friend list.
All fixes can be switched off individually in the addon settings.

Previous bugs:
  • The antiquity minigame sometimes throws an error. Reported here Fixed in 6.3.5
  • Interacting with objects, e.g. to loot, rarely shows error dialog 'attempt to index nil value' due to an engine bug that passes an incorrect number of chatter options to the UI. Fixed in 6.3.5
  • The last selected inventory category is discarded whenever the menu is closed. Fixed in 6.3.5
  • Fixed bug in the compatibility function for the deprecated GetCraftingSkillLineIndices. Fixed in 4.3.8
  • Fixed three bugs in the color picker dialog. Esc key does not call the set callback, setting a grey value does not update the widget and the update callback is not getting unset when the dialog is closed. Removed for now, as it seems to produce errors
  • Potentially fixed the error in sharedfurnituremanager that some addon devs (and possibly other players) see occasionally. Fixed in a past game update
  • Fixed the Champion Bar going haywire when a quest is completed. Fixed in a past game update
  • Mail attachments sometimes get removed from the mail randomly when adding more items. Reported here. Fixed in 2.3.7
  • Mail attachments after an empty slot are not restored when closing and opening the mail menu again. Also reported here. Fixed in 2.3.7
  • Trying to link the resulting item at a crafting station throws an UI error. Reported here. Fixed in 2.3.7
  • The setting menu for health bars does not offer an option to show health bars only on injured friendly NPCs. Reported here. Fixed in 2.4.5
  • Provided options to disable the new player character icon and the secondary name display in the target frame. They hide both per default effectively restoring the state before the update. If you want to see one or the other you can find them in Medic's settings panel. In Update 12 the player icon has been removed from the keyboard UI, but it is still there in the gamepad UI, so I'll leave it in.
  • Fixed Low Health warning border getting stuck in some situations.

Bugfix Request Guidelines:
  • The issue affects more than one player and is reported to me by more than one player
  • The issue prevents normal operation, has no workaround, or is so annyoing that it is worth my attention
  • The issue is not something happening in the game world / 3d space (can't fix that with an addon)
  • The issue is not related to positions on the worldmap (can't fix that with an addon either)
  • The issue has been reported via /bug ingame at least one dlc ago
  • ZOS has not done anything or announced any fix for the bug in that time
version 2.1.0
- Updated for latest API
- Removed old fixes
- Added fix for incorrect offline time display in guild roster and friend list

version 2.0.0
- Updated internal structure
- Removed LibStub dependency
- Removed all old fixes (let me know if you think any of them are still needed)
- Added LibDebugLogger dependency
- Added fixes for random antiquity keybind and interaction errors (thanks votan)
- Added fix for inventory category filter reset

version 1.14
- Removed fix for GetCraftingSkillLineIndices error

version 1.13
- Updated for latest API
- Removed old fixes (see description)
- Added fix for GetCraftingSkillLineIndices error
- Removed embedded libraries (make sure to install LibStub and LibAddonMenu!)

version 1.12
- Updated for latest API
- Added fix for furniture manager error
- Added health warning border sometimes getting stuck
- Updated LAM2
- Updated localization of UI reload warning

version 1.10
- Updated for latest API
- Added options to disable the new player character icon and the secondary name display in the target frame to Medic's settings panel
- Added fix for Champion Bar going haywire when turning in a quest
- Fixed a tiny bug in the color picker fix
- Removed the NPC Health Bar Option fix as it has been resolved in the game
- Updated LAM2

version 1.9.2
- Added fixed for three bugs in the color picker dialog

version 1.9.1
- removed obsolete workarounds for bugs that have been fixed in version 2.3.7 of the game
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Uploader
Date
2.0.0
5kB
sirinsidiator
01/14/21 02:00 PM
1.14
4kB
sirinsidiator
03/18/19 01:40 PM
1.13
4kB
sirinsidiator
03/11/19 10:15 AM
1.12
44kB
sirinsidiator
08/15/16 09:18 AM
1.10
44kB
sirinsidiator
06/01/16 04:41 PM
1.9.2
22kB
sirinsidiator
03/25/16 08:57 AM
1.9.1
21kB
sirinsidiator
03/22/16 03:38 PM
1.9.0
23kB
sirinsidiator
03/14/16 04:32 PM


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Unread 04/05/21, 08:48 PM  
Ganza-ESO

Forum posts: 2
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This seems to restore the guild roster to its original state. You are a life saver sirinsidiator. Someone at Zenimax should see this work and maybe offer you a 6 figure salary.
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Unread 01/19/21, 11:48 AM  
sirinsidiator
 
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Originally Posted by jayman10000
I really appreciate this bug fixing addon. It's like an early patch before zos fixes them, often long after. Both the antiquity bug fix and the inventory category selection preservation is something I highly value. So thank you!

EDIT: Whoops, I see I already posted a thank you message three posts down... I forgot! I guess I just like to post appreciation messages when I really feel like it. sorry for posting so soon again!
Soon is relative. Your last comment was back in 2019...
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Unread 01/19/21, 11:37 AM  
jayman10000

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I really appreciate this bug fixing addon. It's like an early patch before zos fixes them, often long after. Both the antiquity bug fix and the inventory category selection preservation is something I highly value. So thank you!

EDIT: Whoops, I see I already posted a thank you message three posts down... I forgot! I guess I just like to post appreciation messages when I really feel like it. sorry for posting so soon again!
Last edited by jayman10000 : 01/19/21 at 11:39 AM.
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Unread 03/14/19, 05:45 AM  
sirinsidiator
 
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Re: What seperate libraries need to be installed

Originally Posted by Bogdan.Kobzar
I found LibStub, but I'm not sure about what LAM! is.
LAM is LibAddonMenu. I've updated the changelog and description with your suggestion.
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Unread 03/13/19, 06:48 PM  
Bogdan.Kobzar

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What seperate libraries need to be installed

Howdy and Thank You,
According to your change log notes...
version 1.13
- Updated for latest API
- Removed old fixes (see description)
- Added fix for GetCraftingSkillLineIndices error
- Removed embedded libraries (make sure to install LibStub and LAM!)

Would you be kind enough to add a link to those in the main page. I found LibStub, but I'm not sure about what LAM! is.

Ty in advance
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Unread 03/12/19, 07:07 AM  
jayman10000

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Thank you very much for putting your work into something like this. It really is a gread medkit to apply to other addons that rely on that deprecated compatibility function. Thank you thank you thank you!!!
Last edited by jayman10000 : 03/12/19 at 07:08 AM.
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Unread 03/11/19, 03:26 PM  
Gamer1986PAN
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thx siri for the fast fix.
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Unread 10/23/16, 04:16 PM  
QuadroTony
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Unread 10/23/16, 08:42 AM  
QuadroTony
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http://www.esoui.com/forums/showthre...8642#post28642
another bug for this addon
another one 99% will be ignored by ZOs or author of Medic
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Unread 09/20/16, 04:45 AM  
QuadroTony
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need Sell all junk dialog at crown store merchant
Last edited by QuadroTony : 09/20/16 at 04:46 AM.
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Unread 08/25/16, 08:28 AM  
manavortex
 
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QuadroTony, please write that add-on yourself.

By posting here you're keeping sirinsidiator from working on his add-ons, which is what he should do. (I'm not saying this because I'm waiting for any of his releases, not at all.)
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Unread 08/24/16, 11:06 AM  
QuadroTony
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ah, you want me to pay you for this fixes?

or just jellaous about my work lol?
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Unread 08/24/16, 07:24 AM  
sirinsidiator
 
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Originally Posted by QuadroTony
you serious? other players dont even know about this site
FACEPALM

another issue easily can be fixed but im sure you will denie it lol
and dont tell me its not fixable, because i know it is

the worm retreat dungeon - main quest chapter 3 i guess
you can teleport from there by /goto and other teleport addons

but if you want specific location, like immediatly teleport back to harborage
you cant
because for some reason you cant zoom out map from it to other location
I never said it has to be here on this site.

And about your issue, how does this affect playability? You can just walk out of the dungeon and be done with it. No problem there.
Most of the things that you suggested are only profiting yourself and your leveling business and I have no interest in that.
Learn coding and try fixing it yourself if it is bothering you, or hire some programmer to fix it. I write addons as a hobby and if I am not interested in something I won't do it. End of the discussion.
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Unread 08/24/16, 04:29 AM  
QuadroTony
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im sad Merlight, Circonian and Garkin retired
they are only one best developers and they did all requests and fixes very fast
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Unread 08/24/16, 04:10 AM  
Ayantir
 
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Originally Posted by QuadroTony
you serious? other players dont even know about this site
FACEPALM

another issue easily can be fixed but im sure you will denie it lol
and dont tell me its not fixable, because i know it is

the worm retreat dungeon - main quest chapter 3 i guess
you can teleport from there by /goto and other teleport addons

but if you want specific location, like immediatly teleport back to harborage
you cant
because for some reason you cant zoom out map from it to other location
Who care except you?..

Is you entire gamelife will be ruined ?..

Consider criticity of a bug.

Consider that ZOS is payed for this, and we're not.

We are addon makers. We create from our mind.

We do what we like. We don't like to fix the bugs of others developpers, especially when they know it and don't do anything.

We're not your slaves, we're volonteers.

If ZOS decide that a bug is too less important to be fixed, we can also make that decision.

If you are not happy with our decisions, do it yourself.
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