Version 2.8.7:
Added formatting to the gold cost display
Version 2.8.6:
Added a new button that ports to various houses that have complete grandmaster crafting stations
Version 2.8.5:
API Bump
Requires newest version of LLC! Please note that it is not backwards compatible with the game - so please wait until after the Update 40 maintenance to update. This update is REQUIRED to use the new consolidated crafting stations!
Fixed a bug with favorites where attempting to load a queue with the current level would result in an error if the items did not have any enchantments
Fixed the auto craft and mimic stone checkbox alignments so they no longer overlap the title
Changed feedback gold buttons. Inflation is crazy!
Version 2.8.4:
API Bump
Updated LAM
Version 2.8.3:
API Bump
Sorry, that's all for this one this time
Version 2.8.2:
Enlarged the clickable portion of the toggle button
Version 2.8.1:
API Bump
Added Chinese (ZH) translation
Fixed a bug where loading favourite with the currently selected level with an enchantment would add an enchantment at the saved level instead of the currently selected level
Version 2.8.0:
JP translation update
Version 2.7.9:
API Bump
Version 2.7.8:
API Bump
Fixed a bug where attempting to load a saved queue which had items without enchantments, with a craft multiplier, would load but not craft the multiple items
Fixed a bug where loading with the currently selected level was not actually crafting the items at that level
Above includes fixing the mouse over item link so it shows the correct level
Version 2.7.7:
Fixed a lua error when mousing over the non scrollable dropdowns
Version 2.7.6:
Fixed the lua error on login, as well as a bug (that could not be seen due to the first error) that prevented selecting dropdowns.
Added the option to load a saved queue favourite with the currently selected level.
Version 2.7.5:
API Bump
Version 2.7.4:
API Bump
Version 2.7.3:
API bump
Note that it won't have the new sets quite yet
Version 2.7.2:
Used correct API Version
Version 2.7.1:
API Bump
Version 2.7.0:
API Bump
Added reset a patterns button
Added the ability to switch between pricing sources
Fixed some bugs in the ATT price integration
Added a window for showing update notes
Version 2.6.92:
Actually fixed the MM price interaction
Items which are non CP will no longer have the level as 'cannot craft'
Fixed the toggle button not showing up on login in some instances
Version 2.6.91:
Fixed the MM price interaction
Version 2.6.9:
API Bump
Added a tooltip to tell the user what pricing addon is being used
Added the ability to pull pricing info from Arkadius Trade Tools
Version 2.6.7:
Fixed a bug where old favourites from before the recent changes could not be loaded
Version 2.6.6:
API Bump
Added a button to show/hide the favourites window. As a result, the option in the settings menu to show/hide it has been removed.
Added the option to save the queue as a favourites. The previous behaviour of saving the selections is still available
Increased the minimum height of the window, so that when resizing the queue always has a backdrop
Also, as a result of the related LLC update:
Indeko glyphs can now be selected as an option
Fixed a bug where smithing items would never craft more than 6 at a time
Fixed a bug where some CP items were said to require the wrong materials
Attempting to craft jewelry from newer sets will now work properly
Version 2.6.5:
Fixed a bug where after some sustained use the dropdowns would start acting up, as the internal info was not being properly cleared
Associated LLC update fixed a bug where when the level did not correspond to an actual enchantment, no enchant would be applied to the item tooltip preview
Fixed a bug where item tooltip previews were using the weapon enchants
Version 2.6.4:
Added a keybind to add items in the mail to the queue
Version 2.6.3:
Fixed non outputting Requirements to Chat button
version 2.6.2:
Fixed a bug where you would be unable to mail a request
Fixed a bug where the auto crafting choice would not be set properly upon login/reloadui
Version 2.6.1:
Fix some bugs with removing items from the queue
Version 2.6.0:
API Bump
Added minimum version LLC dependency. You will need to update. Updating will allow proper functionality with new version of Set Crafter, as well as add Greymoor sets. Will also stop errors when mousing over dropdowns.
Now uses the instant multicrafting! If you queue an item with a multiplier, instead of creating x separate items in the queue, it'll create one row with a #x indicator, and all items (gear and enchantments) will be created in one craft action! Note that improving still requires it to be one at a time, and applying enchantments will take some time as well.
Added an option to hide the favourites window
Favourites window will now resize along with the main set crafter window
Selecting a saved favourite will now properly select the correct armour weight
When sending a request, Jewelry items will no longer have N/A as the style, and that will instead be blank
Added a request to chat button, which will allow you to easily put your crafting request into chat. Once you've done so, the other user can also right click the links to add it to the queue!
Version 2.5.0:
API Bump
Fixed a bug with mailing requirements to other players
Added a tooltip to the dropdowns!
- When you mouse over an option, it will show an item tooltip with that option applied
Version 2.4.0:
MAJOR FEATURE: Added a button to the mail that allows you to add item links in the mail to the queue!
Added an option to item link context menus that adds the item link to the queue
Code revamp for sending mails
Changed the Send Request in Mail button so that it isn't hidden, as well as fixed various bugs it had.
Changed weights to use the existing ZOS constants ARMORTYPE_HEAVY
Fixed a bug where the style would be hidden for non jewelry items, if a jewelry item had previously been in the queue
- Includes code based on a portion of Enchanted Quality
Version 2.3.4:
Fixed a bug where items with enchantments had their craft costs duplicated
Fixed a bug where items wouldn't update improvement costs when created, not at final quality, and non white
Fixed a bug where white items would not show the new in progress tooltip and texture when the equipment had been created
Version 2.3.3:
Fixed an issue where favourites were selecting the opposite CP value from what they were supposed to
Related LLC update which removes some extra debug statements is also being released
Version 2.3.2:
Fixed a bug where the 'Craft' button was not showing at Enchanting stations when non automatic crafting is not being used
Fixed some bugs in how required materials were calculated, specifically concerning items in progress with enchanting or non white items
When items are in progress, there is now a different texture for the x button to remove it from the queue. It also adds a tooltip that notifies the user that it is in progress, and some items have already been created.
Version 2.3.1:
Fixed minor bug where clicking a queue item would put the item link in your chat
Version 2.3.0:
Added item links!!
- If you mouse over an item in the queue, it will show you the link that will be created
- If you click an item in the queue, it will add that item link to the chat input
Favourites window is now longer
Will now be unable to type non numbers in the multiplier and lvl boxes
Related LibLazyCrafting release fixes the issue with New Moon Acolyte jewelry (and is required for item links)
Version 2.2.1:
Fixed a bug where favourites was not properly saving the champion point toggle
Version 2.2.0:
Favourites works now! You can add favourites using the + button on the new favourites window.
- A default name will be given. Click the edit icon to change it
- Click the text to load the set
- Note that if you did not have any gear buttons selected when you saved the favourite, they will not be changed
- However, if you did have some selected, then it will be matched
- Click the X button to remove the favourite
Fixed the issue where the delete request from queue button was difficult to select
Version 2.1.4:
API Bump
- Note that the API bump is all that has been changed
Version 2.1.3:
API Bump
LLC Minimum version check
Fixed an issue where attempting to add a lvl 45 glyph to a piece of equipment would cause an error
Relevant LLC fix: Fixed an issue where, if creating two or more glyph gear combo items, it would make n-1 extra glyphs
Note: The above fix should fix the double glyph issue many people were having
Version 2.1.2:
Fixed default selections not being properly selected
Version 2.1.1:
The No Enchantment option will now be automatically selected if no enchantment options have ever been selected.
Version 2.1.0:
Enchanting has been added! Note that the new version of LibLazyCrafting must be installed as well!
- You can select an enchantment separately for Armour, Weapons or Jewelry
- You can select a distinct quality level for the enchantment
- Once you have added it to the queue, you will need to visit both the relevant crafting station, and an enchanting station. When both items are crafted, the glyph will be automatically applied to the new piece of gear. Crashing or logging out partway through will likely cause issues. This might be fixed in a future version.
Version 2.0.15:
Bows will now be crafted again
Removed the mimic stone icon from jewelry items in the queue
Version 2.0.14:
Fixed the armour weight toggle button Lua error on click
Version 2.0.13:
Added a second Ring button, for easier crafting
Fixed an error that would appear when adding an item with no set
Sets are again listed alphabetically
Version 2.0.12:
API Bump
The colour of the labels in the crafting queue now represents the quality, instead of whether it is slated to be created by a mimic stone
- Instead, items to be made by mimic stones will now have a mimic stone icon
- Both the quality and that it will be made by a mimic stone will still be in the tooltip
- This change was made so that in the future, if it is added, there will be room for enchantments in the crafting queue.
Fixed minor bug where the subjects of the mailed requirements were mis-numbered
Increased window size in preparation for adding the ability to also choose an enchantment, a lot of other preliminary work for that, including in the backend.
Fixed a bug where, if you had auto craft turned off, crafted an item, then went to another station, the addon would craft all other items too
Added Elsweyr sets
Version 2.0.11.1:
Added fix for the crafting bug introduced by ZOS in the Monday Patch
Version 2.0.11:
Changelog to come later when I have the time.
Version 2.0.10:
Fixed a typo causing lua errors
Version 2.0.9:
API Bump
Added API checking code
Fixed a bug where an error would be thrown if very few items requirements were tried to be sent in Mail
Now properly checks TTC prices if MM is not installed
Added a refresh button to the materials list
Version 2.0.8:
Fixed a bug where items would not be improved when auto craft was not selected.
Version 2.0.7:
Fixed a bug where you would be unable to send mails of material requirements.
Version 2.0.6:
Fixed a bug where Jewelry would use two green improvement mats instead of one. This only affected green quality.
Version 2.0.5:
API Bump
Library updates
Some more mail update stuff
Added TTC prices. Will only be used if there is no MM price
There is a hole between the Mail requirements and the userID editbox. This is intentional. The mail request button will be there, it's just hidden for now as the functionality does not wor
Removed the feedback.xml and feedback.lua files and ported over to the LibFeedback format
Version 2.0.4:
Fixed a bug where Healthy and Robust traits were switched
Version 2.0.3:
Added a total cost counter
Fixed a bug where items from saved variables would not be crafted after a reloadui
Version 2.0.2:
Toggle text in English in settings menu will be clearer
Typing a name in the UserID box will no longer cause errors
The UserID box will show the auto complete box
Attempting to send mats in a mail will no longer cause errors
Version 2.0.1.1:
The Multiplier box will now save its text, and won't put that text into the level box.
Version 2.0.1:
Fixed a bug where many armour items would not be crafted properly
The craft button now starts as hidden correctly
The multiplier now has a minimum of 1, and if you do a decimal number it will use the floor of it.
Version 2.0.0: Major Update!
Support for Jewelry Crafting!
Added an Auto Craft toggle button. Defaults to ON. If ON the addon will behave in the same way it previously did. If OFF, the addon will not automatically craft items when you interact with a station. Instead, a button will appear which will have the addon begin to craft when pressed. If you exit the station, the addon will stop crafting and will not continue crafting until you reenter.
Added a Mimic Stone toggle. Defaults to OFF. If ON, any items added to the queue will use a Crown Stone. WARNING: If you turn the toggle off, they will still continue to use a Crown Stone! If an item requires a Crown Stone, the text in the queue will be yellow, and mousing over it will bring up a tooltip notifying you that it will use a Mimic Stone.
These toggle buttons can be found in the top left of the window.
The Set Crafter window is now resizeable!! There may be some minor graphical bugs associated with this new feature. A ton of stuff was reanchored and changed to accommodate this new feature. (You owe me Mana!)
The window will remember its last size.
The toggle button will now remember where you last put it.
Removed Universal from the style list.
Rewrote the Pattern buttons and the AddToQueue functions to make them more streamlined.
Added a Multicraft feature! If you type a number in the multipler box, it will add that many copies of the item to the queue when you click Add To Queue!
Pattern Buttons have been moved around, and are now more centered
Fixed a bug where some dropdowns were not interactable in the spaces over other dropdowns
Numbers in mat requirements over 1k are now shortened
Dropdown sizes changed according to the length of text within them
Feedback window changed to match Writ Crafter feedback window. It also now fully shows up on the EU server. Gold sent on EU will be passed along to other addon authors.
A large amount of French and German translations have been added. Most strings, if not all of them, should be translated. If you come across any which are not, let me know.
Fixed a minor bug in the toggles.lua file, where toggles starting in the OFF setting would have the wrong MouseOver texture
The divider between the input and Material Requirements is now a bar
Oh, and API Bump
Version 1.1.12:
Redid how the addon compiles Material Requirements. This will fix a bug which occurred when adding non white quality items to the queue.
Added divider.lua and 100023 to the .txt file.
Version 1.1.11:
Added a toggle button for the UI. You can go into the settigns menu to have the button show up all the time, but it will always show up when you are at a crafting station.
Removed an empty table in the language files.
Some more German translations
Missing strings in the language files will no longer cause a lua error
Version 1.1.10:
Settings have been wiped. In return, there is now a simple saved variables profiling. By default, all settings are account wide, however you can choose any number of characters to have a character specific saved variable profile. Some settings are always account wide.
Some backend work for Jewelry support was done
Added an option to not close the UI when you exit a crafting window
(Second upload): Added placeholder strings for non English languages in the settings menu
Version 1.1.9:
The materials list will now have a red background when you do not have enough mats, rather than a tooltip. Instead, there will now be a tooltip showing the item.
Version 1.1.8:
Fixed a bug where shields were requiring a weapon trait to be selected - they were still being crafted with the correct armour trait though.
Version 1.1.7:
API Bump.
Added the ability to mail crafting requirements to players.
Version 1.1.6:
Added output to show the current total of mats, as well as red highlighting if the user does not have enough. Also shows a tooltip when hovering over it with the mouse.
Added a to-Chat option.
Changed the size of the material scroll list slightly to accommodate new buttons, and set mouseEnabled=false.
Modified the getItemLinkFromItemId to remove the text added onto the end. (A bug, in a sense, because it is not expected)
Removed some unneeded comments.
Removed the debugFunctions call - with the saved choices it is not really required anymore.
Version 1.1.5:
Added a valid level prompt, which will notify you if an invalid level is selected.
LLC update - should increase accuracy as well as backwards compatibility.
Version 1.1.4:
Added saving of the last selected options. Does not save the patterns, only attributes. Toggleable in the settings menu.
Version 1.1.3:
Fixed a bug where the materials for medium armour would say they needed light armour materials.
Fixed a bug where adding multiple items at one time to the set crafter while at a station would cause one item to be crafted twice and another not crafted at all.
Addon will now remove the initial crafting mats from the mat list as the white normal item is created, leaving behind the improvement mats.
Quality colours now use the vanilla game colours.
Version 1.1.2:
non CP items will again be crafted.
Version 1.1.1:
Fixed a bug where creating multiple items with green or higher quality would cause some white items to be made too many times.
Fixed a bug where the wrong improvement mat requirements would be given.
Fixed a bug where sometimes the wrong ability would be checked when determining the improvement skill level.
Fixed multiple lua errors.
Version 1.1.0:
Added a Materials Total! Now you can see how much mats it will cost to make items in the queue.
Added an error message if you do not have any pieces selected.
Moved all virtual templates to their own file - there's quite a few now.
Version 1.0.24:
Fixed a bug where clothing items were using incorrect trait knowledge.
Version 1.0.23:
Possibly fixed the double crafting issue.
Added the images back in.
Version 1.0.22:
Updated LLC version numbers.
Added a potential fix to the rare double crafting bug.
Version 1.0.21:
Fixed a bug where adding a new item would cause all other items with the same attribute to also say they cannot be crafted or vice versa. (For example, if you know how to make well fitted pauldrons, but not well fitted chests, and the chests is added second, the addon would state you cannot make both)
Made the order of the queue as displayed consistent
Added per-item style knowledge
Added a new debug feature - when in debug mode, the addon will show the references of items
Version 1.0.20:
Fixed the trait knowledge checking. Trait knowledge should be correctly highlighted both for single traits and sets.
Fixed a bug where the addon would ask you to select an armour trait when only creating weapons.
Version 1.0.19:
Uploaded the wrong file.
Version 1.0.18:
API Bump. I forgot.
Version 1.0.17:
Removed some d() outputs
Updated LLC
Version 1.0.16:
Fixed a bug where the saved vars version would be in the range of a few gigabytes. Unfortunately, I'm not sure if this update will fix it completely, and you may need to manually delete the saved variables (Documents/Elder Scrolls Online/live/saved variables/DolgubonsLazySetCrafter, or through minion)
Version 1.0.15:
Fixed a Lua error inadvertently introduced with the last version
Version 1.0.14:
Fixed a bug where running Writ Worthy at the same time would prevent crafting the Clockwork City sets
Updated LibLazyCrafting
Version 1.0.13:
Updated the addon to include the Clockwork City Craftable sets
Version 1.0.12:
Minor changes to LibLazyCrafting. See the library page for more info
Added comments to the manifest file, giving a quick overview of the function of each file
Version 1.0.11:
Fixed a rare LUA error that could appear when used in conjunction with Writ Worthy
Version 1.0.10:
Removed some debug messages
Version 1.0.9:
API Bump
Fixed the Lua error on login.
Version 1.0.8:
Attributes of an item that prevent crafting will be coloured red. Let me know if there's any issues with this
Crafting Queue label no longer moves if you add items to it... I don't know about you, but this was bugging me
For other addons hooking into it: The queue structure was changed
Version 1.0.7:
Fixed some minor errors in LibLazyCrafting
Addon will now craft immediately if you add an item at a station. This change was not listed originally
Added Russian Localization
Version 1.0.6:
The window will now remember where it last was
Added a settings menu
Added an option in the settings menu to stop the window opening automatically at crafting stations
Version 1.0.5:
Removed a d() left in
Version 1.0.4:
Added a feedback button
Added a counter for the queue, so you know how many items are in it
The Bandits stole Primal Kyogre and Groudon so that it could be in the list. They have been punished. (Primal style was added back in, and Bandit style was removed)
Version 1.0.3:
Fixed a bug that prevented the addon from making non set items.
Version 1.0.2:
Removed an extraneous d()
Updated the German localization slightly
Removed some versions of the slash command to open it, to reduce clutter
Version 1.0.1:
Fixed a bug where shields were using Weapon traits instead of Armour traits. This resulted in the addon not crafting, unless No Trait was selected, as well as the addon requiring you to select a weapon trait.
Version 1:
Made the Style and Set dropdowns scrollable
Added an error message when the user does not select all attributes. You can neglect to select a weapon trait if no weapons are requested, and the same for armour.
Added buttons to clear the queue, as well as reset all choices to the default
Added German and French localizations
Styles should now always be correctly coloured
Epic colour changed
Some styles and Set names have acquired shorter versions, mainly for English. If you have an issue with any on German or French, let me know, with a short version and I will likely add it in.
Added a Keybind
Combobox options are now added using zo_strformat, so you will no longer see ^M or something similar on other languages
--- Beta Versions ---
Version 0.1.8:
Sets are now sorted Alphabetically
Styles that you do not know are greyed out in the queue. You can still select it for an item, though it won't be crafted. If you change to a toon that does know it, it will no longer be greyed out, and vice verse.
Items in the queue will now no longer run into each other. Some sets and styles have received shortened names.
Added colours to Quality
Changed the layout a little bit again. The queue is also now part of the main window, instead of being a seperate window.
Removed Styles that are not in the game from the dropdown box (Dropup? Does it count as a dropdown box if it fills the whole screen?)
Version 0.1.7:
Wooden Weapons should now craft properly.
Version 0.1.6:
Added Morrowind Sets
API Bump
Window will no longer show up at Enchanting, Provisioning and Alchemy Stations
Version 0.1.5:
Order of the combobox options is overall improved
Styles will now be greyed out if they are not known - let me know if it's greyed out enough or if it needs to be clearer
Changed the layout veeeery slightly
Added a CP label that shows up when CP is selected
Version 0.1.4:
Items in queue will now be saved
Version 0.1.3:
Moved the Level Input
Made the window slightly smaller
The window will now always open when you go to a crafting station, rather than closing if it was already open
Added Outlaw style
German, French, and JP style names should be correct now
Version 0.1.2:
Fixed a bug where the adodn would craft items one level higher
Version 0.1.1:
Added images in
Minor text change