Quantcast
Download
(59 Kb)
Download
Updated: 01/26/19 08:18 AM
Pictures
File Info
Compatibility:
Wrathstone (4.3)
Updated:01/26/19 08:18 AM
Created:01/19/16 09:10 PM
Monthly downloads:269
Total downloads:13,693
Favorites:66
MD5:
Categories:Miscellaneous, Bags, Bank, Inventory, Chat Mods, Map, Coords, Compasses, Mail
Slightly Improved™ Gameplay  Popular! (More than 5000 hits)
Version: 1.3.1
by: haggen [More]
Last update: 1.3.1 (Jan 26 2019)

• Added compatibility with API 100025.
• Updated LibAddonMenu dependency.
• Removed gear style from item tooltip since it's now built-in.

~~~

The Slightly Improved™ Gameplay bundles a collection of small fixes and improvements in many areas of the game.

★ Add new options to the player's context menu - right-click on a player's name:
  a) Send Mail to open the Send Mail screen with the recipient field already filled;
  b) Copy in Chat which writes that player's name in chat for you.
★ Show periodic warnings - like the one for damaged gear - when:
  a) You have trash items in your inventory that should be sold to a vendor; and
  b) You have stolen items that should be fenced or laundered.
★ Allows you o change the default selected option for new mail: Send Money or C.O.D.
★ Rearranges the equipment slots in the inventory screen.
★ Hides Wayshrines when zooming out to the world map.
★ Displays your local time with either slash commands /clock or /time.
★ Makes the emotes list interactive: you can click on them to watch them play.
★ Adds a new Delete Old Mail option in Mail Inbox screen with a threshold configurable in settings.
★ Allows you to disable slash command suggestions box in chat.

You can toggle on/off each feature individually in the add-on settings menu.

~~~

Slightly Improved™ add-ons:

Slightly Improved™ Attribute Bars
Slightly Improved™ Experience Bar
Slightly Improved™ Dialogues
Slightly Improved™ Gameplay
Slightly Improved™ Buff Tracking

~~~

Slightly Improved™ add-ons were originally created by L8Knight who kindly allowed me to continue his legacy. None of this would be possible without the help and support of the ESOUI community, and the inspiration from players like you. Thank you.
1.3.1 (Jan 26 2019)

• Added compatibility with API 100025.
• Updated LibAddonMenu dependency.
• Removed gear style from item tooltip since it's now built-in.

1.3.0 (Jul 6 2017)

• Added compatibility with API 100019.
• Added new keybind to Delete Old Mail in Mail Inbox. In the add-on settings panel you can set the threshold of how many days mail has to have to be considered old mail.
• Added a new option to enable/disable slash command suggestions box in chat.
• Removed setting to remember Trade House Search Filters since it's now built into the game.
• Fixed a bug that caused the label of Send Mail Mode to appear blank in the settings panel.
• Increased Fence and Trash warning timers from 10 to 15 minutes.
• Updated LibAddonMenu to version 2.0r23.

1.2.2 (Aug 27 2016)

• Added compatibility with API 100016.
• Updated LibAddonMenu to version 2.0r22.
• Changed license to The MIT License.

1.2.1 (Jun 4 2016)

• Make emote list interactive on PC: you can click on the emotes to watch them play.
• Fixed a bug that prevented some settings to take effect.
• Fixed an issue introduced by API update that prevented No Worldmap Wayshrines to work.
• Added compatibility with API 100015.

1.2.0 (Apr 24 2016)

• Display the style in which an equipment was made in its tooltip.
• Persist search filters across Guild Stores. No change if you're using a Guild Store replacement.
• Increased time between warnings for trash and fence items.

1.1.2 (Mar 23 2016)

• Prevent warnings from going off while in a dungeon.
• Added compatibility with API 100014.

1.1.1 (Feb 18 2016)

• Fixed settings not being saved properly.

1.1.0 (Feb 15 2016)

• Now you can cherry pick the features you want from the add-on settings menu.
• Merged Compact Paper Doll.
• Merged No WorldMap Wayshrine. (Thank you Biki!)
• Trash and Fence warnings will no longer go off while in PvP areas.
• Sounds of both Trash and Fence warning were changed to something less alarming.
• The clock on the performance meters was removed. You can now check the time via slash commands /clock or /time.

1.0.1 (Jan 23 2016)

NEW Set as C.O.D. the default new mail mode.
• Increased the wait time for trash and fence warnings.
• Fixed a bug that caused the trash warning warn for stolen items too.
• Fixed a bug that prevented the Send Mail option to work when the new mail panel was already open.

1.0.0 (Jan 20 2016)

• Public release.
Optional Files (0)


Archived Files (9)
File Name
Version
Size
Uploader
Date
1.3.0
57kB
haggen
07/06/17 05:54 PM
1.2.2
52kB
haggen
08/28/16 02:18 PM
1.2.1
52kB
haggen
06/04/16 01:11 PM
1.2.0
46kB
haggen
04/24/16 05:49 PM
1.1.2
43kB
haggen
03/23/16 05:16 PM
1.1.1
45kB
haggen
02/18/16 06:48 PM
1.1.0
45kB
haggen
02/15/16 05:40 PM
1.0.1
7kB
haggen
01/23/16 04:14 PM
1.0.0
6kB
haggen
01/19/16 09:10 PM


Post A Reply Comment Options
Unread 01/23/16, 06:01 PM  
BornDownUnder
AddOn Author - Click to view AddOns

Forum posts: 59
File comments: 201
Uploads: 1
I think great idea with a lot of potential for this addon, essentially you are starting an unofficial patch for ESO

The one real issue is trying not to make other addons redundant or just going to 'wing it' and over-ride as the addons may have included it as part of an addon which doesn't focus on patching?

Re-reading above, my enthusiasm for an unofficial patch is a little too high
Last edited by BornDownUnder : 01/23/16 at 06:02 PM.
Report comment to moderator  
Reply With Quote
Unread 01/23/16, 07:08 PM  
haggen
 
haggen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 137
File comments: 104
Uploads: 10
Originally Posted by BornDownUnder
I think great idea with a lot of potential for this addon, essentially you are starting an unofficial patch for ESO

The one real issue is trying not to make other addons redundant or just going to 'wing it' and over-ride as the addons may have included it as part of an addon which doesn't focus on patching?

Re-reading above, my enthusiasm for an unofficial patch is a little too high
Although I acknowledge the perils of an "unofficial patch", that's kind of the whole point for the Slightly Improved™ add-ons I've been working on.

I think ESO is a lovely game, but still young and because of that most of the effort is going towards the vital parts of the engine and content which unfortunately leaves interface polishing and design to the very bottom of the list.

Since I'm a bit obsessed with design in general (not only how things look, but how they work and how you perceive its function) these flaws in the game are very annoying to me, so I set out to fix whatever bothers me and figured why not sprinkle some sugar coating and release add-ons.

Now about overlapping with other add-ons it's kind of inevitable, even because I take a different approach when making them where I only include things I think the game could actually have one day and also make an extra effort to make it look like it's stock. So you probably won't ever see me working on a full custom UI or things of the sort.

But I'll make sure to allow players to enable/disable features individually so if something actually breaks another that can be fixed with ease.
Last edited by haggen : 01/25/16 at 07:24 PM.
Report comment to moderator  
Reply With Quote
Unread 02/15/16, 02:48 AM  
babylon

Forum posts: 7
File comments: 364
Uploads: 0
Can you give us a way to disable some of the options? I'd like to not be reminded of needing to sell certain items all the time, and can see no way to disable this reminder.
Report comment to moderator  
Reply With Quote
Unread 02/15/16, 12:49 PM  
haggen
 
haggen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 137
File comments: 104
Uploads: 10
Originally Posted by babylon
Can you give us a way to disable some of the options? I'd like to not be reminded of needing to sell certain items all the time, and can see no way to disable this reminder.
Coming probably later today in the 1.1.0 patch! Sorry to keep you waiting.
Report comment to moderator  
Reply With Quote
Unread 02/16/16, 12:54 AM  
babylon

Forum posts: 7
File comments: 364
Uploads: 0
Awesome! Thank you
Report comment to moderator  
Reply With Quote
Unread 02/18/16, 11:20 AM  
babylon

Forum posts: 7
File comments: 364
Uploads: 0
The settings don't stick, if you relog or exit game, or reload UI.

They revert back to default all the time.
Report comment to moderator  
Reply With Quote
Unread 02/18/16, 12:34 PM  
haggen
 
haggen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 137
File comments: 104
Uploads: 10
Originally Posted by babylon
The settings don't stick, if you relog or exit game, or reload UI.

They revert back to default all the time.
Hm.. Thanks for reporting this, I'll look into it.
Report comment to moderator  
Reply With Quote
Unread 02/18/16, 03:13 PM  
babylon

Forum posts: 7
File comments: 364
Uploads: 0
Originally Posted by haggen
Originally Posted by babylon
The settings don't stick, if you relog or exit game, or reload UI.

They revert back to default all the time.
Hm.. Thanks for reporting this, I'll look into it.
Awesome, thanks
Report comment to moderator  
Reply With Quote
Unread 02/19/16, 02:17 AM  
Jizargo
AddOn Author - Click to view AddOns

Forum posts: 33
File comments: 59
Uploads: 2
In your pictures, are you using the SweetFX Preset Ultra Real Lighting and Colors? It looks kind of dark for night to be vanilla game.
Report comment to moderator  
Reply With Quote
Unread 02/19/16, 05:02 AM  
haggen
 
haggen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 137
File comments: 104
Uploads: 10
Originally Posted by Jizargo
In your pictures, are you using the SweetFX Preset Ultra Real Lighting and Colors? It looks kind of dark for night to be vanilla game.
Really? It's vanilla, I've maxed the video settings but I'm not using anything else.
Report comment to moderator  
Reply With Quote
Unread 02/19/16, 11:10 AM  
babylon

Forum posts: 7
File comments: 364
Uploads: 0
Saving settings works perfectly now, cheers!
Report comment to moderator  
Reply With Quote
Unread 02/19/16, 06:56 PM  
haggen
 
haggen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 137
File comments: 104
Uploads: 10
Originally Posted by babylon
Saving settings works perfectly now, cheers!
Glad to hear it! Thanks again for the feedback.
Report comment to moderator  
Reply With Quote
Unread 06/24/16, 07:35 AM  
GizmoDuck

Forum posts: 4
File comments: 178
Uploads: 0
Can you just merge all your "Slightly Improved" addons into this one?
Report comment to moderator  
Reply With Quote
Unread 06/24/16, 10:19 AM  
haggen
 
haggen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 137
File comments: 104
Uploads: 10
Originally Posted by GizmoDuck
Can you just merge all your "Slightly Improved" addons into this one?
Hi, thanks for the feedback. Merging would take some effort and would add a lot of complexity to the code. Also AFAIK people usually use only some of my add-ons, so if they were merged they would have to load a bunch of code just for 20% of its utility. That would lead to more bugs and a code base that's hard to handle. But in any case I'm always considering rearrange how these add-ons' features are categorized and I probably will merge and/or split somethings in the future. There could be a bundle packaging all of these add-ons but it too leads to more work than benefit since I'd have to update the bundle each time I update any of the add-ons and with Minion this work is done for you automatically.
Report comment to moderator  
Reply With Quote
Unread 10/20/16, 02:33 PM  
ettavolt

Forum posts: 10
File comments: 3
Uploads: 0
Item Style tooltip shows style from previous item hovered. That's how it can be fixed (note, that SafeAddString is always called):
Lua Code:
  1. LibHookTooltip:RegisterPreHook("SlightlyImprovedGameplay", function(tooltip, link)
  2.         local styleText = ""
  3.         if savedVars.improveItemTooltip then
  4.             local itemType = GetItemLinkItemType(link)
  5.             local isArmor = (itemType == ITEMTYPE_ARMOR)
  6.             local isWeapon = (itemType == ITEMTYPE_WEAPON)
  7.             if (isArmor or isWeapon) then
  8.                 local equipType = GetItemLinkEquipType(link)
  9.                 if (equipType ~= EQUIP_TYPE_INVALID) then
  10.                     local styleId = GetItemLinkItemStyle(link)
  11.                     if styleId and (styleId ~= ITEMSTYLE_NONE) then
  12.                         styleText = GetString("SI_ITEMSTYLE", styleId).." "
  13.                     end
  14.                 end
  15.             end
  16.         end
  17.         SafeAddString(SI_ITEM_FORMAT_STR_BROAD_TYPE, styleText..defaultStrings["SI_ITEM_FORMAT_STR_BROAD_TYPE"], 1)
  18.     end)
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: