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Updated: 01/04/23 05:21 PM
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Compatibility:
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Greymoor (6.0.5)
Updated:01/04/23 05:21 PM
Created:12/16/21 10:20 PM
Monthly downloads:239
Total downloads:6,122
Favorites:13
MD5:
Categories:Miscellaneous, Graphic UI Mods, Info, Plug-in Bars, UI Media, Utility Mods
New Life Festival  Popular! (More than 5000 hits)
Version: 12
by: tim99 [More]
´
Dependencies:
  • LibAddonMenu-2.0 (which you very likely already have)

Addon-Description:
  • Should work in english, german, french and russian

  • Shows a small window with the festival quests:
    • red: not done today
    • green: done today
    • orange: active quest in your journal
    • grey: no data yet, first use
    • the icon in front of the quest appears, if you have completed that specific quest-achievment (is it kinda quest-hardmode? ^^)
      --> if you have not done it yet on this char, there will be a really ugly red circle

  • Clicking on a quest, ports you to a location next to it (nearest wayshrine or owned house).
    When you have 2 steps with different locations like stonefalls:
    --> leftclick ports you to davons watch (step 1 & 2),
    --> rightclick to ebonheart (step 3 & 4).
    This is hardcoded and independent of your quest step, so it always ports to the same locations.

  • You can set a hotkey for porting to "Snow Globe Home-outside" (which is basically on Bredas feed) if you own it.
    --> If you don't own it, you port to the inside of user-houses (@Karthrag_Inak on NA, thx for let me/us using it!!) which gives an additional loading screen when you exit, but I still prefer this on my none-globe-owning accounts, because you spawn basically right next to Breda (same as clicking on the house-icon)

  • Fast traveling at wayshrine. You have a option to auto select the destination, when an event quest is active AND tracked (selected one). You get ported to the next quest step location automatically as soon if you interract with a wayshrine. That is for free, so costs no gold.

  • Option to skip all quest-dialoges, even the ones from the on-location quest-step-NPC.
    As emergency fallback: if you start a conversation while pressing SHIFT, it does NOT skip for this dialoge. So for example if you don't wan't to skip at Grahtwood's quest (because you have to pay something) you can press SHIFT before starting the talk, so you can choose another option.

  • You have an option in the settings for Grahtwoods quest: you can choose between "pay", "kill" and "ask me each time".

  • If you would loose tickets, the auto-skipping of text stops and wait for user input (accept anyway or cancel to spent some tickets first. If you have also installed IsJustaEventTicketSaver, it lets him handle the funtionality so your setting in there won't get overwritten.

  • Option to permanent show your amount of tickets in the window (right side bottom)

  • Option to auto-accept follow-up quests from Breda

  • Option to mark the active and tracked quest in yellow

  • Option to destroy the white reward loot (eatable swords...), blue and purple writs, and for each golden runebox

  • The mead-mug icon in the top left corner "glows" if the XP-Buff ran out

  • Clicking on that icon uses the mead mug (no need to slot it to the quickslot wheel any more.)
    --> Addon try to use it automatically, but depends on some restrictions, it can fail (dead, mounted, pvp...)

  • Disables Galthonor, the guy from Reaper's March you normally interact with instead of the chests! As well as one drunken guy in Davon's Watch Cavern-o-fish.
    --> to all you NPCs: give me rewards or get out of my way!!!

  • ** NEW **
    When you have the fish quest and open your bank, it retrieves one of each of them to your inventory (if you have some in your bank)

  • Position, visibility and skip-settings are saved accountwide, visibility can be set via Hotkey or specific ui-scenes.


Slash-Commands (settings transfered to LibAddonMenu, got a bit out of hands):

Code:
/tnl
Prints an overview of all SlashCommands as well as all current setup settings, like a /? Help
(outdated meanwhile, all settings are now in the Addon Menu)

Code:
/tquests
Prints all you journals quests to chat (i used this to figure out the eventquest-names)

Special thx to:
12
-seperated ui name from addonmenu name for different translations

11
-FR translation redone (XXXspartiateXXX)

10
-added option to auto-delete festival writs

09
-added MLS objects and messages

08
-added 2 missing hoodi-runeboxes
-option for chat messages when deleting golden ones

07
-changed auridons wayshrine
-new option to auto-delete runeboxes
-new option to close and despawn banker after retrieving the fish
-correction for hide/show in hud/hudui

06
-new settings for grahtwoods quest (pay, kill or ask each time)

05
-bugfix for returning from eastmarch
-leave chat after porting (thx votan :D !!!)

04
-option to take event-fish from your bank

03
-bugfixes and removed date limit

02
-added french translation (XXXspartiateXXX)

1.0.14
-beauty-error (Schönheitsfehler) ^^

1.0.13
-added message for auto porting and option to switch this message off,
-added option to switch off junk messages

1.0.12
-added automatic porting on wayshrines and option to switch it off

1.0.11
-added option to show amount of tickets on ui

1.0.10
-added option for Reaper'sMarch House, disabled some annoying NPC

1.0.09
-bugfix for Pedros quest

1.0.08
-added option to delete event-junk, pedros quest is now also clickable for fasttravel

1.0.07
-event writs added for skipping, wayshrine icon to port to breda

1.0.06
-added some additional options

1.0.05
-bugfix for saving-tickets

1.0.04
-complete rework
Archived Files (24)
File Name
Version
Size
Uploader
Date
11
40kB
tim99
01/02/23 03:03 PM
10
40kB
tim99
01/02/23 01:35 PM
9
40kB
tim99
12/30/22 04:42 AM
8
39kB
tim99
12/26/22 10:43 AM
7
39kB
tim99
12/23/22 07:23 PM
6
37kB
tim99
12/16/22 12:46 PM
5
37kB
tim99
12/15/22 05:09 PM
4
37kB
tim99
12/10/22 11:26 AM
3
35kB
tim99
12/06/22 10:40 AM
2
35kB
tim99
11/25/22 02:02 PM
1.14
37kB
tim99
01/03/22 03:18 PM
1.13
37kB
tim99
01/03/22 09:13 AM
1.12
36kB
tim99
01/02/22 01:48 PM
1.11
33kB
tim99
01/01/22 06:09 PM
1.10
32kB
tim99
01/01/22 02:58 PM
1.9
33kB
tim99
01/01/22 09:07 AM
1.8
33kB
tim99
12/31/21 05:31 PM
1.7
29kB
tim99
12/29/21 10:36 AM
1.6
75kB
tim99
12/28/21 04:34 AM
1.5
73kB
tim99
12/25/21 03:57 PM
1.4
72kB
tim99
12/25/21 11:47 AM
1.3
8kB
tim99
12/18/21 06:28 AM
1.1
7kB
tim99
12/17/21 11:00 PM
1.0
4kB
12/16/21 10:20 PM


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Unread 11/26/22, 05:47 PM  
tim99
 
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Forum posts: 21
File comments: 133
Uploads: 12
STICKY POST:
-----------------------------

This addon relies heavily on language parts. Since i only play in one language, i hardly notice any language-dependent errors. So if you find any (even obvious) bugs, don't hesitate to let me know
-----------------------------

Looking for proper EN translation and also for RU translation.
Files can be found in "NewLifeFestival\lang\en.lua" and "NewLifeFestival\lang\ru.lua"


.
Last edited by tim99 : 01/04/23 at 06:00 PM.
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Unread 12/25/22, 05:26 PM  
tim99
 
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Forum posts: 21
File comments: 133
Uploads: 12
Originally Posted by shadowcep
Thanks for adding options to delete Golden Junk items.

I notice Colovian Filigreed Hood
Warning: Spoiler
is missing from delete Golden Junk list. There may be other items missing too.

oh you are correct. totally missing this one. will add it with the next update, thx.


i also think about adding the blue and purple writs. not sure yet
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Unread 12/25/22, 09:51 AM  
shadowcep
 
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File comments: 104
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Thanks for adding options to delete Golden Junk items.

I notice Colovian Filigreed Hood
Warning: Spoiler
is missing from delete Golden Junk list. There may be other items missing too.
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Unread 12/23/22, 11:15 PM  
ZoLatKam
 
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Forum posts: 3
File comments: 116
Uploads: 0
Re: Re: Window Display Options inverted

Originally Posted by tim99
Originally Posted by ZoLatKam
Lemme start by thanking you for creating this mod! It is PHENOMENAL!

I’ve found what MIGHT be an unintended error in the functionality of 2 of the options (or the wording is confusing to only me and everything is fine, lol)

In the most recent version, the function of the two options for controlling how the mod window is displayed, “only game-mode” and “only cursor-mode”, are inverted:

- With “game-mode” selected, the window only shows up when the cursor is freed.

- With “cursor-mode” selected, the window only shows up when the cursor is hidden.

Once again, thanks for making this mod!!!

Have a great day!

thx
you were right, it was twisted around. I will correct it in the next version.
Just beeing amazed that someone is really using it. It's just a leftover from before "keybind" was implemented. Already thought about removing it, and just set keybind as default without option. But i guess i leave it now, if you really prefer one of these "hud" or "hudui".
I really do prefer the "only shown in cursor-mode" option! Mainly because I'm running out of keys to use for keybinds! lol

Thx so much for updating it!
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Unread 12/23/22, 07:09 PM  
tim99
 
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Forum posts: 21
File comments: 133
Uploads: 12
Re: Window Display Options inverted

Originally Posted by ZoLatKam
Lemme start by thanking you for creating this mod! It is PHENOMENAL!

I’ve found what MIGHT be an unintended error in the functionality of 2 of the options (or the wording is confusing to only me and everything is fine, lol)

In the most recent version, the function of the two options for controlling how the mod window is displayed, “only game-mode” and “only cursor-mode”, are inverted:

- With “game-mode” selected, the window only shows up when the cursor is freed.

- With “cursor-mode” selected, the window only shows up when the cursor is hidden.

Once again, thanks for making this mod!!!

Have a great day!

thx
you were right, it was twisted around. I will correct it in the next version.
Just beeing amazed that someone is really using it. It's just a leftover from before "keybind" was implemented. Already thought about removing it, and just set keybind as default without option. But i guess i leave it now, if you really prefer one of these "hud" or "hudui".
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Unread 12/22/22, 02:10 PM  
ZoLatKam
 
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Forum posts: 3
File comments: 116
Uploads: 0
Window Display Options inverted

Lemme start by thanking you for creating this mod! It is PHENOMENAL!

I’ve found what MIGHT be an unintended error in the functionality of 2 of the options (or the wording is confusing to only me and everything is fine, lol)

In the most recent version, the function of the two options for controlling how the mod window is displayed, “only game-mode” and “only cursor-mode”, are inverted:

- With “game-mode” selected, the window only shows up when the cursor is freed.

- With “cursor-mode” selected, the window only shows up when the cursor is hidden.

Once again, thanks for making this mod!!!

Have a great day!
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Unread 12/16/22, 04:35 PM  
karthrag inak

Forum posts: 0
File comments: 62
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Originally Posted by tim99
Originally Posted by karthrag inak
Khajiit would like to make a request - any way to not automagically pay for the Orphans?
got it ^^

in Version 6 you have a new option in the settings for "kill", "donate" or "ask me each time" ^^


.
Hooray! thanks!
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Unread 12/16/22, 12:50 PM  
tim99
 
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Forum posts: 21
File comments: 133
Uploads: 12
Originally Posted by ChrisK
Amazing add-on! Makes New Life so much faster... thank you!!!

thx




Originally Posted by ChrisK
Suggestion - it could be useful to auto-hide the window when all quests are finished (green) for the day - or roll it up to just the top-row icons (ie. ports and mug).

good idea, i will have a look.
however, you can already set a keybind to hide the window. But doing it automatically would pretty much fit very well to this addon.
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Unread 12/16/22, 12:36 PM  
ChrisK

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Suggestion - it could be useful to auto-hide the window when all quests are finished (green) for the day - or roll it up to just the top-row icons (ie. ports and mug).
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Unread 12/16/22, 10:44 AM  
ChrisK

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Amazing add-on! Makes New Life so much faster... thank you!!!
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Unread 12/16/22, 12:45 AM  
tim99
 
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Forum posts: 21
File comments: 133
Uploads: 12
Originally Posted by karthrag inak
Khajiit would like to make a request - any way to not automagically pay for the Orphans?
got it ^^

in Version 6 you have a new option in the settings for "kill", "donate" or "ask me each time" ^^


.
Last edited by tim99 : 12/16/22 at 12:15 PM.
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Unread 12/15/22, 05:24 PM  
karthrag inak

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Khajiit would like to make a request - any way to not automagically pay for the Orphans?
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Unread 12/06/22, 04:51 PM  
karthrag inak

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Khajiit is famous!
Great addon, long overdue. Can't wait to use it for the event.
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Unread 12/06/22, 10:46 AM  
tim99
 
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Forum posts: 21
File comments: 133
Uploads: 12
Re: Sojourn spends 347 gold

Originally Posted by DohNotAgain
I noticed for Sojourn quest in Grahtwood skip always causes you to spend 347 gold.
You can either kill mobs or pay the gold to complete the quest.
Both are only needed for the achievement.

I have to turn off skip for Sojourn to avoid needlessly paying the gold.
It would be awesome if paying was an option --defaulted to not pay.

I had a think about this and implemented a small workaround for this.
As emergency fallback: if you start a conversation while pressing SHIFT, it does NOT skip for this dialoge. So for example if you don't wan't to skip at Grathwood's quest (because you have to pay something) you can press SHIFT before starting the talk, so you can choose another option.

So at least you don't have to change the settings every time on this quest. I can have a deeper look once the event started. It's hard to find a solution before. Or maybe thats already fine, then i call it a day
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Unread 11/25/22, 08:31 PM  
eso Joe

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Very nice

Will absolutely be taking full advantage of this during new life this year!
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