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Updated: 10/19/19 08:26 AM
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Compatibility:
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Updated:10/19/19 08:26 AM
Created:09/18/16 07:28 AM
Monthly downloads:6,671
Total downloads:75,813
Favorites:168
MD5:
5.2.5
Votan's Advanced Settings  Popular! (More than 5000 hits)
Version: 1.1.7
by: votan [More]
Description
Allows to change additional client configuration settings (UserSettings.txt) not handled by build-in UI.



Remarks
If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.
version 1.1.7:
- Update to API 100029 "Dragonhold".

version 1.1.6:
- Update to "Scalebreaker".
- Russian translation by @ivann339.

version 1.1.5:
- Update to API 100027 "Elsweyr".

version 1.1.4:
- Update to API 100026 "Wrathstone".

version 1.1.3:
- API bump 100025 "Murkmire".
- "Horizon Based Ambient Occlusion" is part of built-in settings.

version 1.1.2:
- Update LibHarvensAddonSettings rev 7.2. Fixed color picker settings.

version 1.1.1:
- Update to API 100024 "Wolfhunter".
- New library load structure.

version 1.1.0:
- API bump 100023 "Summerset".
- Fix error for unknown screenshot format: Fall back to PNG.
- Added BMP to screenshot formats.
- New option: Horizon Based Ambient Occlusion.

version 1.0.8:
- API bump for "Dragon Bones".

version 1.0.7:
- API bump for Clockwork City.

version 1.0.6:
- API bump for Horns of the Reach.

version 1.0.5: Small corrections in french translation. Thanks again to @lexo1000.

version 1.0.4: Localization. Thanks to @lexo1000 for french translation.

version 1.0.3:
- ESO 2.7 'Homestead' ready.

version 1.0.2:
- Fix false rounding in Frame Limiter slider.

version 1.0.1:
- Disable Player Stand-Ins slider, if Stand-Ins are disabled.
- Added "Max Anisotropy = Off" and do a range check.

version 1.0.0:
initial
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Uploader
Date
1.1.6
17kB
votan
07/17/19 11:17 AM
1.1.5
16kB
votan
05/18/19 08:07 AM
1.1.4
23kB
votan
02/23/19 10:15 AM
1.1.3
23kB
votan
10/20/18 11:04 AM
1.1.2
22kB
votan
08/13/18 02:11 PM
1.1.1
22kB
votan
08/13/18 11:18 AM
1.1.0
15kB
votan
05/21/18 02:54 AM
1.0.8
14kB
votan
02/03/18 01:01 PM
1.0.7
14kB
votan
10/24/17 12:16 PM
1.0.6
14kB
votan
08/03/17 11:25 AM
1.0.5
15kB
votan
04/27/17 11:53 AM
1.0.4
15kB
votan
04/25/17 11:16 AM
1.0.3
11kB
votan
02/02/17 12:29 PM
1.0.2
11kB
votan
10/07/16 03:07 PM
1.0.1
11kB
votan
10/03/16 09:59 AM
1.0.0
11kB
votan
09/18/16 07:28 AM


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Unread 05/01/19, 05:18 AM  
Marazota

Forum posts: 145
File comments: 1126
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Originally Posted by votan
Originally Posted by Marazota
PTS error
Yes. You have to disable "Votan's Addon List" on PTS for now.
i just found i havent Votans Addon's List at all
will install it now
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Unread 04/22/19, 08:08 AM  
votan
 
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Originally Posted by Marazota
PTS error
Yes. You have to disable "Votan's Addon List" on PTS for now.
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Unread 04/22/19, 07:24 AM  
Marazota

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PTS error
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Unread 04/22/19, 05:24 AM  
MarkusFox

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So I tried this on PTS and I ended up getting a UI Error when I tried to load the Addons menu in-game (but not the addons settings).

Code:
user:/AddOns/has2lam/libs/LibVotansAddonList/Main.lua:112: attempt to index a nil value
stack traceback:
user:/AddOns/has2lam/libs/LibVotansAddonList/Main.lua:112: in function 'sortByLib'
|caaaaaa<Locals> a = tbl, b = tbl </Locals>|r
[C]: in function 'table.sort'
user:/AddOns/has2lam/libs/LibVotansAddonList/Main.lua:119: in function 'ZO_AddOnManager:SortScrollList'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Libraries/ZO_SortFilterList/ZO_SortFilterList.lua:137: in function 'ZO_SortFilterList:RefreshData'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/PregameAndIngame/ZO_AddOnManager/ZO_AddOnManager.lua:493: in function 'ZO_AddOnManager:OnShow'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/PregameAndIngame/ZO_AddOnManager/ZO_AddOnManager.lua:22: in function '(anonymous)'
[C]: in function 'SetHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:122: in function 'ZO_AnimatedSceneFragment:Show'
|caaaaaa<Locals> self = tbl, currentScene = tbl, animation = ud </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:162: in function 'ZO_SceneFragment:ShouldBeShown'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
|caaaaaa<Locals> self = tbl, oldState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:137: in function 'ZO_Scene:AddTemporaryFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl, state = "shown" </Locals>|r
EsoUI/Ingame/GameMenu_Ingame/GameMenu_Ingame.lua:39: in function 'ShowAddons'
EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
|caaaaaa<Locals> control = ud, data = tbl, selected = true, reselectingDuringRebuild = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:705: in function 'ZO_TreeNode:OnSelected'
|caaaaaa<Locals> self = tbl, reselectingDuringRebuild = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:411: in function 'ZO_Tree:SelectNode'
|caaaaaa<Locals> self = tbl, treeNode = tbl, reselectingDuringRebuild = false, bringParentIntoView = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:888: in function 'ZO_TreeEntry_OnMouseUp'
|caaaaaa<Locals> self = ud, upInside = true, NOT_REBUILDING = false, DONT_BRING_PARENT_INTO_VIEW = false </Locals>|r
ZO_CollectionsBook_TopLevelCategoriesScrollChildZO_TreeStatusLabelSubCategory1_MouseUp:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = true, ctrl = false, alt = false, shift = false, command = false </Locals>|r
LibStub and has2lam were installed as standalones next to VotansAdvancedSettings. I suspect the reason for this error is because the vanilla Addons list was overhauled to separately list libraries and addons in in their own categories.
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Unread 09/14/18, 12:27 PM  
Dr4Wm4N
 
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Unhappy Horizon Based Ambient Occlusion not working anymore

I don't think it's a bug in this addon, but the Horizon Based Ambient Occlusion option setting seems to not work anymore.

Can someone here confirm, that one of the recent game's updates have unfortunately broken this great function? It's always in usersettings.txt, but it does absolutely nothing now.

It's sad, because this hidden HBAO setting was way better than the default AO option...
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Unread 05/22/18, 07:49 PM  
crafty35a
 
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Originally Posted by Striderlongshanks
restarted minion 3 or 4 times, no go
Try uninstalling and re-installing the add-on (don't delete settings)
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Unread 05/21/18, 06:45 AM  
Striderlongshanks

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restarted minion 3 or 4 times, no go
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Unread 05/21/18, 06:40 AM  
crafty35a
 
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Originally Posted by Striderlongshanks
Using Minion update to version 1.1.0 from version 1.0.8 will not complete. Just hangs with full bar showing "updating".
I've had this happen with other add-ons in the past. Seems pretty random, probably just a Minion quirk. I think just re-starting Minion has always resolved the issue for me.
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Unread 05/21/18, 04:21 AM  
Striderlongshanks

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Using Minion update to version 1.1.0 from version 1.0.8 will not complete. Just hangs with full bar showing "updating".
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Unread 04/24/18, 10:53 PM  
votan
 
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Re: Re: Re: LUA Error

Originally Posted by SkoomaDrinker
SET ScreenshotFormat.2 "BMP"
http://www.esoui.com/downloads/info6...creenshot.html
Originally Posted by votan
Originally Posted by SkoomaDrinker
While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
What is in your UserSettings.txt for "ScreenshotFormat.2"?
Aha, thanks. I will add BMP. In the meantime you could change it to PNG.
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Unread 04/24/18, 01:23 PM  
SkoomaDrinker

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Re: Re: LUA Error

SET ScreenshotFormat.2 "BMP"
http://www.esoui.com/downloads/info6...creenshot.html
Originally Posted by votan
Originally Posted by SkoomaDrinker
While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
What is in your UserSettings.txt for "ScreenshotFormat.2"?
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Unread 04/24/18, 11:23 AM  
votan
 
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Forum posts: 496
File comments: 1230
Uploads: 32
Re: LUA Error

Originally Posted by SkoomaDrinker
While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
What is in your UserSettings.txt for "ScreenshotFormat.2"?
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Unread 04/24/18, 11:00 AM  
SkoomaDrinker

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LUA Error

While open settings in game -
Code:
user:/AddOns/VotansAdvancedSettings/Main.lua:297: attempt to index a nil value
stack traceback:
  user:/AddOns/VotansAdvancedSettings/Main.lua:297: in function 'getFunction'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:134: in function 'updateControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:224: in function 'createControlFunctions'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:461: in function 'AddonSettingsControl:CreateControl'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:724: in function 'AddonSettings:CreateControls'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:879: in function 'callback'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:626: in function 'AddonSettings:Select'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:859: in function 'LibHarvensAddonSettings:SelectFirstAddon'
  user:/AddOns/VotansAdvancedSettings/libs/LHAS/LibHarvensAddonSettings.lua:845: in function 'OptionsWindowFragmentStateChangeRefresh'
  EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown'
  EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:107: in function 'ZO_Scene:AddFragment'
  EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:136: in function 'ZO_Scene:AddTemporaryFragment'
  EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:83: in function 'ZO_SceneManager_Base:AddFragment'
  EsoUI/PregameAndIngame/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:45: in function 'callback'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:658: in function 'ZO_TreeNode:OnSelected'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:370: in function 'ZO_Tree:SelectNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:85: in function 'ZO_Tree:SelectFirstChild'
  EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:33: in function 'TreeHeaderSetup_Child'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:811: in function 'ZO_TreeNode:RefreshControl'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:614: in function 'ZO_TreeNode:SetOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:290: in function 'ZO_Tree:SetNodeOpen'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:284: in function 'ZO_Tree:ToggleNode'
  EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:826: in function 'ZO_TreeHeader_OnMouseUp'
  (tail call): ?
  ZO_GameMenu_InGameNavigationContainerScrollChildZO_GameMenu_ChildlessHeader1_MouseUp:3: in function '(main chunk)'
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Unread 02/20/18, 05:45 AM  
lexo1000
 
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Hi Votan ! I wonder if GPU Smoothing Frames option does the same as "Maximum Pre-Rendered Frames" in nVidia control panel ? Thanks
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Unread 02/07/18, 05:07 PM  
GizmoDuck

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Ah didn't know it went that far in game. Unless you added it there, in which, I didn't know you could mod that part of the game menu. Either way, sweet.
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