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Scions of Ithelia (9.3.0)
Updated:03/18/24 03:25 PM
Created:12/19/16 05:55 PM
Monthly downloads:16,703
Total downloads:911,533
Favorites:514
MD5:
9.3.0
Dungeon Tracker  Popular! (More than 5000 hits)
Version: 1.46
by: Phinix [More]
Dungeon Tracker
(Formerly Dungeon Levels)


(Click your flag to translate the page. Addon includes in-game support for all listed languages.)

REQUIRED LIBRARIES: LibAddonMenu


This addon adds completion and achievement information to dungeon (group and public) and trial tooltips, and overhauls the activity finder. It allows you to see quickly from the tooltip whether you have completed the global achievement for a group dungeon, public dungeon or trial, as well as visually tracking hard mode, timed trial, and no death achievements. Information is shown separately for normal and veteran versions. Also, for dungeons with multiple versions (I and II) the tooltips now show both.

Addon Settings contain many options to enable and disable various features. There are options for modifying map tooltips as well as the group finder and customizing the display.


There are many options and information you can track:
  • NEW: Click button to automatically select all dungeons for which you have not yet done the skill point quest at the LFG queue (can choose normal or veteran).
  • NEW: Show per-character group dungeon skillpoint quest completion status! (Thanks to the authors of LibUespQuestData which I referenced for the quest ID's.)
  • NEW: Shows current character's skillpoint completion for public delve tooltips.
  • Show a list of global dungeon achievement completion status on the Group Finder selection list tooltips.
  • Show a list of global dungeon/achievement completion status on dungeon (group and/or public) or trial map pin tooltips.
  • Show current characters' group challenge skillpoint completion status on public dungeon map pin tooltips.
  • Show global completion status of the achievement to defeat all bosses on public dungeon map pin tooltips.
  • Show global progress towards the meta achievements to complete all group and public dungeons in each faction on all tooltips.
  • Show missing dungeon description text Zenimax created to the specific dungeon finder tooltips in a style-conscious way.

Known limitations:

You will need to actually discover a group or public dungeon or a trial in order to see extra information in the tooltip. Addons like Map Pins MAY allow you to see the tooltips without visiting (needs testing).




Gold donations are always welcome!
PC NA: @IllusoryID



Click here to view my other addons.
Hi all, I’m back and working on addons again. Times are tough and I am desperately in need of financial support at the moment dealing with disability due to a bleeding brain cavernoma and other expenses on less than $600 monthly fixed income. If anyone can help, or knows anyone that can help, or can possibly feature some of my work on their stream to help drive support my way, I would be immensely grateful. It will help me to continue to bring cool content and updates to you all!



Version 1.46:
- Added support for Scions of Ithelia: Bedlam Veil & Oathsworn Pit

Version 1.45:
- Added support for Sanity's Edge trial.

Version 1.44:
- Updated for Necrom.
- Added support for Gorne and The Underweave public dungeons.

Version 1.43:
- Updated for Scribes of Fate
- Added support for Bal Sunnar and Scrivener's Hall group dungeons.
- EDIT: Added Russian translation by 1.43 seggert (thanks!).
- EDIT: Updated in-game version number display to correct version.

Version 1.42:
- Added support for Spire of the Crimson Coin & Ghost Haven Bay public dungeons.
- Fixed saved variables of alternate accounts being deleted when logging in with another account.

Version 1.41:
- Updated for Firesong.
- Added support for Earthen Root Enclave & Graven Deep dungeons.
- Added support for Dreadsail Reef trial.
- New unique icons for above dungeons and trial.
- Added new option to LFG queue for specific dungeons to automatically select all you have not finished the skill point quest for (can select normal or veteran).

Version 1.40:
- Updated for High Isle.

Version 1.39:
- NEW: Added new option: "Highlight Current Character." This will show an asterisk (*) and color the name of your logged in character in the list for completed dungeon quests. Default color is cyan (same as the current character achievements).
- NEW: Added another new option "Current Character Color" to change the color of your current character's name in the completed dungeon quest list if you want to use something other than cyan when the above option is selected.[*]Changed it so the addon always shows as "Dungeon Tracker" in addon settings regardless of client language.[*]Changed some function formatting and did some minor code cleanup/maintenance.[*]EDIT: Removed some testing functions.

Version 1.38:
- NEW: Show per-character group dungeon skillpoint quest completion status (see video)!
- Added options to display dungeon quest completion for current character only or for all characters, with different display options.

Version 1.37:
- Completely rebuilt from near scratch for the global achievement update.
- Show both version 1 & 2 on the dungeon tooltips that have them (no more shift click).
- Improved delve tooltips to indicate they are still character-specific (shows current character status).
- Changed saved variables to index by in-game POI/node for easier updates, and cleaned out old variables.
- Support for the two new dungeons added with Ascending Tide.
- No longer requires LibPhinixFunctions.
- Lots of other changes (check updated screenshots).

Version 1.36:
- Updated for Deadlands.
- Fixed duplicate completion info on public delve tooltips.

Version 1.35:
- Added support for Arenas: (Maelstrom, Dragonstar, Blackrose Prison, Vateshran Hollows). Thanks azzazzellice for helping collect the achievement ID's!
- Fixed an omission preventing the intended zone/theme icon from displaying on dungeon tooltips.

Version 1.34:
- Added support for the Rockgrove trial.

Version 1.33:
- Fixed dungeon finder achievement tooltips reversed for Red Petal Bastion and Dread Cellar for normal mode. Achievement database was correct so saved variables tracking these achievements are correct, only the tooltips were reversed.

Version 1.32:
- Updated API for Waking Flame update.
- Added support for The Dread Cellar and Red Petal Bastion.

Version 1.31:
- Updated API and version number to correct values.
- Minor code maintenance.

Version 1.30:
- Updated for Blackwood.
- Added Silent Halls and Zenithar's Abbey support.

Version 1.29:
- Minor code cleanup and maintenance.

Version 1.28:
- Added support for Black Drake Villa & The Cauldron.
- Updated API for Flames of Ambition.
- Some minor maintenance to make updating new additions easier.

Version 1.27:
- Added support for Castle Thorn & Stone Garden.
- Updated API for Stonethorn.

Version 1.26:
- Added support for Labyrinthian and Nchuthnkarst public delves.
- Fixed DLC public delves not showing tooltip data due to game zone IDs changing with Greymoor.

Version 1.25:
- Updated API for Greymoor
- Added support for new Kyne's Aegis trial.

Version 1.24:
- Updated API for Harrowstorm.
- Added support for Icereach & Unhallowed Grave and fixed DLC zone delves not working.
- Removed dependency on LibStub.
- Minor fixes and code maintenance.

Version 1.23:
- Updated API for Dragonhold.
- Fixed Sunhold delve not displaying info after zone index change.
- Added Sunspire trial, and Lair of Maarselok & Moongrave Fane dungeon support.
- Minor code cleanup.

Version 1.22:
- Migrated global functions to LibPhinixFunctions for speed and streamlining of code. Please manually install the LibPhinixFunctions library.
- Minor code maintenance.

Version 1.21:
- Minor maintenance.

Version 1.20:
- Updated for Wrathstone: Added support for both new dungeons.
- Removed included Libstub/LibAddonMenu to avoid possible version conflicts in the future.

Version 1.19:
- Updated LibStub, minor maintenance.

Version 1.18:
- Fixed non-English clients displaying ZOS feminine/masculine tags.

Version 1.17:
- Fixed missing delve tooltips from last update.
- Fixed some expansion/DLC delves not showing due to zone indexes changing again from the addition of the new zone added with Murkmire.
- Fixed Murkmire change to game client breaking the function to hold shift to view the tooltip for the II version of dungeons that have two versions.

NOTE: Due to the way ZOS changed the game client map pins this update you will no longer be able to push shift to change tooltips in realtime. To see the version II tooltip for dungeons with two versions, YOU MUST BE HOLDING SHIFT WHEN YOU MOUSE OVER THE PIN.

Version 1.16:
- Fixed the blank 'crosshairs' map tooltip bug, for good this time!
- Cleaned up a few details, mainly formatting of the language translation files.

Version 1.15:
- Fixed public dungeon tooltip data not showing for Wrothgar delves due to zone ID change.
- Fixed some local variables that were left in the global scope.
- Minor code and language translation cleanup.

Version 1.14:
- Fixed public dungeon tooltip data not showing for Morrowind delves due to zone ID change.
- Fixed database rebuild error causing several dungeons to not display completion info correctly for alt version of the dungeon (Fungal Grotto II, etc.).
- Added option to sort tooltip completion name list alphabetically or by login screen character order.
- Added option to select whether tooltips display only completions, only incomplete, or both (default).
- Added time trial, no death, and hard mode icons next to addon setting options to clarify which icons represent which achievement.
- Completely rebuilt addon settings layout (and much of the addon), and added many comments to functions and variables. General code cleanup.
- Added Spanish and Japanese Google language translations and updated others with the latest text strings.
- Addon will now clean out deleted characters automatically on login.
- Switched to Megaserver-specific and unique ID-based saved variables to allow logging in to different regions with the same account and to make the addon name change proof.

Sorry for the inconvenience, but you will have to log into each character to rebuild the database.


Version 1.13:
- Added support for new Wolfhunter dungeons and Summerset trial.
- Added ability to delete single characters to the Character Option section.
- Fixed errors with empty/crosshair tooltips.


Version 1.12:
- Updated libs and API bump for Dragon Bones DLC.
- Added support for the new Dragon Bones dungeons.

Version 1.11:
- Fixed some errors inadvertently created while moving functions around last update.

Version 1.10:
- Minor code maintenance and cleanup.

Version 1.09:
- Fixed an indexing bug created after adding new HotR dungeons to the database that was causing the label to show 'I' or 'II' for all tooltip data regardless if it was for version I or II of a dungeon with multiple versions.
- Changed the way group dungeon map pin tooltips display information for dungeons with more than one version: Instead of stacking both the I and II information and causing the tooltip to cover or even extend past the entire screen, looking cluttered and terrible, you can now press (and hold) shift to switch between version I and version II information when viewing map pin tooltips for those dungeons.

Version 1.08:
- Updated French translation (thanks lexo1000).
- Minor format changes.

Version 1.07:
- Added support for the new Asylum Sanctorium trial.
- Fixed Wrothgar public dungeon tooltips not showing completion info.
- Updated libs.
- API bump for Clockwork City.

Version 1.06:
- API bump.
- Updated libs.
- Fixed errors when hovering over battle ground finder.

Version 1.05:
- Added ability to show completion of Hard Mode, Timed, and No Death achievements.
- Added Morrowind delves and trial.
- Added Horns of the Reach dungeons.
- API bump for Horns of the Reach
- Libraries updates.
- Code and setting menu cleanup.

Version 1.04:
- Added new option to show the game's dungeon description text over the normally blank decoration image on the LFG specific dungeon tooltips.
- Cleaned up localization a bit.

Version 1.03:
- Updated for Morrowind: Fix for dungeon index changes in LFG finder causing errors.

Version 1.02a:
- Just a small update to add localization to POI names for non-English clients.

Version 1.02:
- Added the level a dungeon unlocks to the LFG tooltips. Helpful when you have it unlocked but want to tell if a group member is high enough level for it.
- Colorized optional faction achievement text.

Version 1.01:
- Added support for the Group Finder: New option to show achievement status of tracked characters next to the dungeon tooltips in the Specific Dungeon list.
- Reorganized settings panel to be more intuitive.
- Fixed a problem with non-English language text returned from the game showing special formatting characters where it shouldn't be.
Archived Files (1)
File Name
Version
Size
Uploader
Date
1.45
61kB
Phinix
01/05/24 09:59 AM


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Unread 03/23/22, 08:32 PM  
Phinix
 
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New feature: Dungeon quest completion!



Version 1.42
  • Updated for Firesong.
  • Added support for Earthen Root Enclave & Graven Deep dungeons.
  • Added support for Dreadsail Reef trial.
  • New unique icons for above dungeons and trial.
  • Added support for Spire of the Crimson Coin & Ghost Haven Bay public dungeons.
  • Fixed saved variables of alternate accounts being deleted when logging in with another account.
  • NEW: Added new option to LFG queue for specific dungeons to automatically select all you have not finished the skill point quest for (can select normal or veteran).

Version 1.39+
  • NEW: Added new option: "Highlight Current Character." This will show an asterisk (*) and color the name of your logged in character in the list for completed dungeon quests. Default color is cyan (same as the current character achievements).
  • NEW: Added another new option "Current Character Color" to change the color of your current character's name in the completed dungeon quest list if you want to use something other than cyan when the above option is selected.
  • NEW: Show per-character group dungeon skillpoint quest completion status (see video)!
  • Completely rebuilt from near scratch for the global achievement update.
  • Added options to display dungeon quest completion for current character only or for all characters, with different display options.
  • Show both version 1 & 2 on the dungeon tooltips that have them (no more shift click).
  • Improved delve tooltips to indicate they are still character-specific (shows current character status).
  • Changed saved variables to index by in-game POI/node for easier updates, and cleaned out old variables.
  • Changed it so the addon always shows as "Dungeon Tracker" in addon settings regardless of client language.
  • Support for the two new dungeons added with Ascending Tide.
  • No longer requires LibPhinixFunctions.
  • Lots of other changes (check updated screenshots).

PLEASE NOTE: I am still coping with the sudden death of my 28 year old brother and may be less active for a while.

~Phinix
(1-27-24)
Last edited by Phinix : 01/27/24 at 07:48 AM.
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Unread 12/20/16, 06:07 AM  
odinriko

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Would it be possible to add the information to the dungeon finder? So it'd be easy to queue for ones you haven't completed.
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Unread 12/20/16, 06:48 AM  
Phinix
 
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That's a good idea! Since I already have all the data it shouldn't be too difficult. I will look into it.

Originally Posted by odinriko
Would it be possible to add the information to the dungeon finder? So it'd be easy to queue for ones you haven't completed.
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Unread 12/20/16, 11:17 AM  
Phinix
 
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Completed Group Finder integration. I think it came out rather well:



Also fixed a problem with non-English language text returned from the game showing special formatting characters where it shouldn't, and reorganized the settings panel to be more intuitive.
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Unread 12/20/16, 12:06 PM  
Mitsarugi
 
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Funny how i was thinking about making this just yesterday
Thanks!
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Unread 12/20/16, 12:45 PM  
Phinix
 
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Originally Posted by Mitsarugi
Funny how i was thinking about making this just yesterday
Thanks!
Must have our metaverse radios tuned to a similar station.

This was a fun project to work on. Getting the names alphabetized and colorized while still center-wrapping them within the tooltip was a cool trick, and @odinriko 's suggestion to extend the functionality to the Dungeon Finder was the cake under the icing.
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Unread 12/20/16, 02:22 PM  
odinriko

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So awesome thank you.
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Unread 12/20/16, 06:12 PM  
Elmseeker
 
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Well done. Quite useful.
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Unread 12/21/16, 06:44 AM  
Phinix
 
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Originally Posted by Elmseeker
Well done. Quite useful.
Thanks, glad to hear it! Should be adding better translations for French, German, and Italian soon, as well as Russian, and Japanese once I find someone for that.
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Unread 12/29/16, 07:10 PM  
Phinix
 
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Version 1.02

Added the level a dungeon unlocks to the LFG tooltips. Helpful when you have it unlocked but want to tell if a group member is high enough level for it.

Also colorized the optional faction achievement text.
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Unread 12/30/16, 11:28 AM  
Sunja66

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At last someone did it. I just have 5 Chars but already found it annoying to log over all of them to get an idea which one need vet, hardmode, speed run and no death run completion for the current pledges.
Last edited by Sunja66 : 12/30/16 at 11:29 AM.
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Unread 12/30/16, 11:57 AM  
Phinix
 
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Originally Posted by Sunja66
At last someone did it. I just have 5 Chars but already found it annoying to log over all of them to get an idea which one need vet, hardmode, speed run and no death run completion for the current pledges.
I am adding an option to include speed run and no death achievement info in the next release. Just have to find a way to present that info without making the information cover the whole screen when tracking a lot of characters.

Right now it will show regular completion for all content and vet content as well as faction achievement.

Glad to hear it was helpful already.
Last edited by Phinix : 12/30/16 at 12:07 PM.
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Unread 02/27/17, 12:04 PM  
ZhooL

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please fix for (at least) german clients

In DungeonTracker.lua around line 211:

local function ModifyDungeonTooltip(pin)
[..]
local poiName, _, _, _ = GetPOIInfo(zoneIndex, poiIndex)
[..]

please add:
poiName = LocalizeString('<<1>>', poiName)

to get rid of those "^N,in" control sequences in "non-dungeon" POI tooltips like town names.

Thanks
ZhooL
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Unread 05/22/17, 05:13 PM  
choekstr
 
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After Morrowind update when using group & activity finder (aka dungeon finder) this error pops:
Code:
user:/AddOns/DungeonTracker/DungeonTracker.lua:469: attempt to index a nil value
stack traceback:
    user:/AddOns/DungeonTracker/DungeonTracker.lua:469: in function 'ToggleActivityTooltip'
    user:/AddOns/DungeonTracker/DungeonTracker.lua:535: in function 'ShowActivityTooltip'
    EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:402: in function 'ZO_ActivityFinderTemplateNavigationEntryKeyboard_OnMouseEnter'
    ZO_BattlegroundFinder_KeyboardListSectionScrollChildZO_ActivityFinderTemplateNavigationEntry_Keyboard1_MouseEnter:3: in function '(main chunk)'
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Unread 06/02/17, 11:02 AM  
samyjwv

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Fix

Hi Phinix,

I make quick and dirty fix on tooltip of Group Finder.

I don't know why but "control.node.data.lfgIndex" don't exists anymore so i use the dungeon id.

Code:
Filename: DungeonTracker.lua
448: local lfgIndex = data.id
--------------------------------------
Filename: /bin/AchievementDB.lua

DTAddon.FinderNormalIndex = {
[2]		=	{svI = 16},		-- Fungal Grotto I
[18]	=	{svI = 17},		-- Fungal Grotto II
[3]		=	{svI = 21},		-- Spindleclutch I
[316]	=	{svI = 22},		-- Spindleclutch II
[4]		=	{svI = 2},		-- Banished Cells I
[300]	=	{svI = 3},		-- Banished Cells II
[5]		=	{svI = 11},		-- Darkshade Caverns I
[308]	=	{svI = 12},		-- Darkshade Caverns II
[7]		=	{svI = 14},		-- Elden Hollow I
[303]	=	{svI = 15},		-- Elden Hollow II
[6]		=	{svI = 26},		-- Wayrest Sewers I
[22]	=	{svI = 27},		-- Wayrest Sewers II
[8]		=	{svI = 1},		-- Arx Corinium
[10]	=	{svI = 6},		-- City of Ash I
[322]	=	{svI = 7},		-- City of Ash II
[9]		=	{svI = 9},		-- Crypt of Hearts I
[317]	=	{svI = 10},		-- Crypt of Hearts II
[11]	=	{svI = 13},		-- Direfrost Keep
[13]	=	{svI = 23},		-- Tempest Island
[12]	=	{svI = 25},		-- Volenfell
[15]	=	{svI = 4},		-- Blackheart Haven
[14]	=	{svI = 5},		-- Blessed Crucible
[16]	=	{svI = 20},		-- Selene's Web
[17]	=	{svI = 24},		-- Vaults of Madness
[295]	=	{svI = 8},		-- Cradle of Shadows
[289]	=	{svI = 18},		-- Imperial City Prison
[293]	=	{svI = 19},		-- Ruins of Mazzatun
[288]	=	{svI = 28},		-- White-Gold Tower
}

DTAddon.FinderVeteranIndex = {
[299]	=	{svI = 16},		-- Veteran Fungal Grotto I
[312]	=	{svI = 17},		-- Veteran Fungal Grotto II
[315]	=	{svI = 21},		-- Veteran Spindleclutch I
[19]	=	{svI = 22},		-- Veteran Spindleclutch II
[20]	=	{svI = 2},		-- Veteran Banished Cells I
[301]	=	{svI = 3},		-- Veteran Banished Cells II
[309]	=	{svI = 11},		-- Veteran Darkshade Caverns I
[21]	=	{svI = 12},		-- Veteran Darkshade Caverns II
[23]	=	{svI = 14},		-- Veteran Elden Hollow I
[302]	=	{svI = 15},		-- Veteran Elden Hollow II
[306]	=	{svI = 26},		-- Veteran Wayrest Sewers I
[307]	=	{svI = 27},		-- Veteran Wayrest Sewers II
[305]	=	{svI = 1},		-- Veteran Arx Corinium
[310]	=	{svI = 6},		-- Veteran City of Ash I
[267]	=	{svI = 7},		-- Veteran City of Ash II
[261]	=	{svI = 9},		-- Veteran Crypt of Hearts I
[318]	=	{svI = 10},		-- Veteran Crypt of Hearts II
[319]	=	{svI = 13},		-- Veteran Direfrost Keep
[311]	=	{svI = 23},		-- Veteran Tempest Island
[304]	=	{svI = 25},		-- Veteran Volenfell
[321]	=	{svI = 4},		-- Veteran Blackheart Haven
[320]	=	{svI = 5},		-- Veteran Blessed Crucible
[313]	=	{svI = 20},		-- Veteran Selene's Web
[314]	=	{svI = 24},		-- Veteran Vaults of Madness
[296]	=	{svI = 8},		-- Veteran Cradle of Shadows
[268]	=	{svI = 18},		-- Veteran Imperial City Prison
[294]	=	{svI = 19},		-- Veteran Ruins of Mazzatun
[287]	=	{svI = 28},		-- Veteran White-Gold Tower
}
U can merge the arrays if u want.

Thanks
Sammy
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