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Updated: 11/10/19 07:07 AM
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Dragonhold (5.2.5)
Updated:11/10/19 07:07 AM
Created:11/10/19 07:07 AM
Monthly downloads:219
Total downloads:219
Favorites:3
MD5:
5.2.5
Farm Manager
Version: 0.5.0.0
by: dirtdart, Blazedaze
The Farm Manager is an addon that will help you track your Farm. It displays a list of items you have farmed this session, the price of each stack of items and the total price of all items. It also shows the gold per minute that you are making.

To install, unzip the archive and move the FarmManager folder into your \Documents\Elder Scrolls Online\live\AddOns folder. Once there, you will need to load the game and activate the addon. Once activated, you will need to /reloadui to load the addon.

Before starting the first time, go into the addon settings and select which merchant software you are using by setting Use MM to either on or off. If this switch is on, the addon will use Master Merchant to get prices for each item. If it is off, it will use Arkadius' Trade Tools. If the selected addon is not present, it will use the game pricing.

The commands for this addon are:

/farm start - Starts tracking your farmed items
/farm stop - Stops tracking farmed items
/farm show - Shows the tracking window
/farm reset - Resets the list of farmed items and the tracking window
/farm hide - Hides the tracking window

There is also a button on the tracking window that can be used to transfer all farmed items for this session from your craft bag to your backpack.

Known issues:
If you click the Transfer to Backpack button twice in the same session, the addon is probably going to crash. I'm trying to decide how best to handle this.

Troubleshooting:
Q: It doesn't work!
A: You're going to have to be a little more specific than that.

Future improvements:
Add functionality that will transfer the items to your bank or guild bank. That's been posing some interesting issues, especially the guild bank.
Pause feature so that a Farm session can be paused and restarted without skewing your gold per minute count.
Player to player transfer. Not sure if this is possible, but I'm looking into it.
Anything else that you can think of that might be a good idea.
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Unread 11/22/19, 05:43 PM  
dirtdart
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Forum posts: 0
File comments: 5
Uploads: 1
Originally Posted by Lordhakai
Originally Posted by dirtdart
Originally Posted by Lordhakai
One thing that needs fixed is the repeated export from craftbag since many dont have enough inventory space for everything to be removed all at once. It would be awesome if would be awesome if you can resolve the abilty to deposit straight to guild bank.
The export from the craft bag is next on my agenda to get fixed. Unfortunately, I'm not sure when or if I can get the guild bank deposit working.

can you add the ability to keybind
Yes. Someone just sent me an example of how to do this, so I'm going to get it in there next fix.
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Unread 11/22/19, 05:42 PM  
dirtdart
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File comments: 5
Uploads: 1
Originally Posted by AlexFullmoon
Not sure if this is caused by Farm manager, or by pChat/some other plugin out of 200 installed.
Yes, I get it, I didn't enter argument, but that shouldn't cause errors.

Lua Code:
  1. user:/AddOns/FarmManager/FarmManager.lua:99: function expected instead of nil
  2. stack traceback:
  3. user:/AddOns/FarmManager/FarmManager.lua:99: in function 'fn'
  4. <Locals> arg = "" </Locals>
  5. EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:204: in function 'DoCommand'
  6. <Locals> text = "/farm", command = "/farm", arguments = "", fn = user:/AddOns/FarmManager/FarmManager.lua:97 </Locals>
  7. EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1814: in function 'SharedChatSystem:SubmitTextEntry'
  8. <Locals> self = [table:1]{ignoreTextEntryChangedEvent = F, shouldMinimizeAfterEntry = F, loaded = T, maxContainerHeight = 1080, isMinimized = F, currentChannel = 13, lastValidChannel = 3, minContainerWidth = 300, maxContainerWidth = 1920, numUnreadMails = 1, isAgentChatActive = F, minContainerHeight = 170, allowMultipleContainers = F, currentNumNotifications = 0, suppressSave = F}, text = "/farm", valid = F, prefix = 47 </Locals>
  9. EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2577: in function 'ZO_ChatTextEntry_Execute'
  10. <Locals> control = ud </Locals>
  11. ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
  12. <Locals> self = ud </Locals>
  13. (tail call): ?
  14. (tail call): ?
Sorry, this is my first addon. Didn't think about putting a default command in there at the time.
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Unread 11/22/19, 05:42 PM  
dirtdart
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File comments: 5
Uploads: 1
Originally Posted by Crunatus
It is better to use the LibPrice library, which automatically chooses the prices between MM, ATT and TTC.


I think it's better to do it as icons on the window, and keep only the showing command?
Yep, just got those same suggestions from someone else. Hopefully I'll have some time very soon to do some fixes to this.
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Unread 11/21/19, 01:02 PM  
Crunatus

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File comments: 10
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Before starting the first time, go into the addon settings and select which merchant software you are using
It is better to use the LibPrice library, which automatically chooses the prices between MM, ATT and TTC.

The commands for this addon are
I think it's better to do it as icons on the window, and keep only the showing command?
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Unread 11/19/19, 05:54 AM  
AlexFullmoon

Forum posts: 7
File comments: 17
Uploads: 0
Not sure if this is caused by Farm manager, or by pChat/some other plugin out of 200 installed.
Yes, I get it, I didn't enter argument, but that shouldn't cause errors.

Lua Code:
  1. user:/AddOns/FarmManager/FarmManager.lua:99: function expected instead of nil
  2. stack traceback:
  3. user:/AddOns/FarmManager/FarmManager.lua:99: in function 'fn'
  4. <Locals> arg = "" </Locals>
  5. EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:204: in function 'DoCommand'
  6. <Locals> text = "/farm", command = "/farm", arguments = "", fn = user:/AddOns/FarmManager/FarmManager.lua:97 </Locals>
  7. EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1814: in function 'SharedChatSystem:SubmitTextEntry'
  8. <Locals> self = [table:1]{ignoreTextEntryChangedEvent = F, shouldMinimizeAfterEntry = F, loaded = T, maxContainerHeight = 1080, isMinimized = F, currentChannel = 13, lastValidChannel = 3, minContainerWidth = 300, maxContainerWidth = 1920, numUnreadMails = 1, isAgentChatActive = F, minContainerHeight = 170, allowMultipleContainers = F, currentNumNotifications = 0, suppressSave = F}, text = "/farm", valid = F, prefix = 47 </Locals>
  9. EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2577: in function 'ZO_ChatTextEntry_Execute'
  10. <Locals> control = ud </Locals>
  11. ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
  12. <Locals> self = ud </Locals>
  13. (tail call): ?
  14. (tail call): ?
Last edited by AlexFullmoon : 11/19/19 at 06:03 AM.
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Unread 11/15/19, 02:58 PM  
Lordhakai

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File comments: 34
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Originally Posted by dirtdart
Originally Posted by Lordhakai
One thing that needs fixed is the repeated export from craftbag since many dont have enough inventory space for everything to be removed all at once. It would be awesome if would be awesome if you can resolve the abilty to deposit straight to guild bank.
The export from the craft bag is next on my agenda to get fixed. Unfortunately, I'm not sure when or if I can get the guild bank deposit working.

can you add the ability to keybind
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Unread 11/14/19, 07:12 AM  
dirtdart
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File comments: 5
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Originally Posted by Dolgubon
This looks great! I think I can discontinue my lazy farmer. Well, officially anyway.
High praise! Thank you very much!
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Unread 11/13/19, 08:06 AM  
Dolgubon
 
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This looks great! I think I can discontinue my lazy farmer. Well, officially anyway.
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Unread 11/13/19, 06:23 AM  
dirtdart
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Forum posts: 0
File comments: 5
Uploads: 1
Originally Posted by Lordhakai
One thing that needs fixed is the repeated export from craftbag since many dont have enough inventory space for everything to be removed all at once. It would be awesome if would be awesome if you can resolve the abilty to deposit straight to guild bank.
The export from the craft bag is next on my agenda to get fixed. Unfortunately, I'm not sure when or if I can get the guild bank deposit working.
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Unread 11/13/19, 12:01 AM  
Lordhakai

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File comments: 34
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One thing that needs fixed is the repeated export from craftbag since many dont have enough inventory space for everything to be removed all at once. It would be awesome if would be awesome if you can resolve the abilty to deposit straight to guild bank.
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