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Updated: 06/27/22 01:13 PM
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Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:06/27/22 01:13 PM
Created:05/27/19 11:54 AM
Monthly downloads:251
Total downloads:27,687
Favorites:59
MD5:
World Map Wayshrines Controller  Popular! (More than 5000 hits)
Version: 1.8
by: ErianKalil, TaxTalis
This addon allows you to control what to display on the Tamriel map.

You can:
  • Hide all the wayshrines
  • Show just the capital's wayshrines
  • Show or hide Dungeons or Trials
  • Show or hide owned or unowned Houses
  • Show or hide Wayshrines, Dungeons, Trials and Houses individually

Needed libraries
This addon is based on the addon NoThankYou by Ayantir, which is discontinued.
Needed libraries
Cumulative change log for version 1.8 by t.vicson
  • update API
  • added Blackwood and High Isle capitals
  • translation support for all strings(en, ru)

Cumulative change log for version 1.7
  • maintained by TaxTalis while ErianKalil is away
  • Updated for Markarth API
  • Added Markarth Wayshrine to capitals
  • Arenas, both solo and group, are now listed under Dungeons, Trials and Arenas instead of Wayshrines
  • Arenas in the overwrite dropdown are now prefixed with "Arena:"
  • Overwrites for Wayshrines, Dungeons, Trials and Arenas are now for Tamriel Map only and will not be hidden on Zone Maps when "hidden" was selected. Overwrite for houses remain untouched, showing/hiding them even on Zone Maps

Cumulative change log for version 1.6
  • maintained by TaxTalis while ErianKalil is away
  • Updated for Stonethorn API

Cumulative change log for version 1.5
  • maintained by TaxTalis while ErianKalil is away
  • Addes Solitude to capitals
  • Updated for Greymore API

Cumulative change log for version 1.4
  • maintained by TaxTalis while ErianKalil is away
  • wayshrines, dungeons, trials and houses can now be hidden or shown individually
  • maelstrom arena now behaves like a wayshrine
  • dragonstar arena now behaves like a dungeon

Cumulative change log for version 1.3
  • maintained by TaxTalis while ErianKalil is away
  • changed descriptions in menu to better match each other
  • fixed /wmwc slashcommand not working
  • trials and dungeons can now be hidden separately
  • completely removed LibStub
  • code refactoring

Cumulative change log for version 1.2
  • maintained by TaxTalis while ErianKalil is away
  • corrected spelling errors
  • added Murkmire: Lilmoth Wayshrine to capitals
  • added Southern Elsweyr: Senchal Wayshrine to capitals


Cumulative change log for version 1.1
  • Unowned houses are actually hidden in zone map when option is selected.

Cumulative change log for version 1.0
  • Initial version
Archived Files (9)
File Name
Version
Size
Uploader
Date
1.8
6kB
TaxTalis
06/27/22 07:12 AM
1.7
5kB
TaxTalis
11/27/20 02:10 PM
1.6
5kB
TaxTalis
08/11/20 11:13 AM
1.5
5kB
TaxTalis
05/25/20 02:26 AM
1.4
5kB
TaxTalis
03/06/20 01:51 PM
1.3
4kB
TaxTalis
02/29/20 10:01 AM
1.2
4kB
TaxTalis
02/29/20 04:10 AM
1.1
4kB
ErianKalil
06/09/19 04:58 AM
1.0
4kB
05/27/19 11:54 AM


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Unread 10/30/23, 05:15 PM  
ZoLatKam
 
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Forum posts: 3
File comments: 143
Uploads: 0
Re: Re: Necrom Support

Originally Posted by TaxTalis
Originally Posted by ZoLatKam
Any chance this mod will be updated for Necrom?
I am not actively developing addons or even playing ESO anymore, so no, I'm sorry, it won't receive any updates anymore unless someone takes over.
Sadness.
I wish you well on your gaming journey!

Originally Posted by TaxTalis
Unless it stopped working all together you can enable or disable new wayshrines from the dropdowns in the advances section even if they aren't included in the set lists for "capitals" and such.
Brilliant! That's exactly what I needed! Thank you!
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Unread 10/21/23, 05:29 AM  
TaxTalis
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Re: Necrom Support

Originally Posted by loki68
Does this allow you to show all undiscovered wayshrines also?
No, it only works on shrines already known. Please see Addons like "Destinations" for undiscovered POIs.

Originally Posted by ZoLatKam
Any chance this mod will be updated for Necrom?
I am not actively developing addons or even playing ESO anymore, so no, I'm sorry, it won't receive any updates anymore unless someone takes over.
Unless it stopped working all together you can enable or disable new wayshrines from the dropdowns in the advances section even if they aren't included in the set lists for "capitals" and such.
Last edited by TaxTalis : 10/21/23 at 05:30 AM.
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Unread 10/20/23, 04:21 PM  
ZoLatKam
 
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Forum posts: 3
File comments: 143
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Necrom Support

Any chance this mod will be updated for Necrom?
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Unread 08/15/23, 04:46 PM  
loki68

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wayshrine location

Does this allow you to show all undiscovered wayshrines also?
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Unread 01/15/23, 06:02 PM  
TaelluricInterlude
 
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Thank you for making this addon! I can actually open the map to Galen now!
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Unread 07/02/22, 06:31 PM  
Nelegalu

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All good now.

Originally Posted by TaxTalis
Shouldn't be anymore, I did a reupload, is it still?

Originally Posted by Nelegalu
Definitely a handy addon.

Version 1.8 is packed wrong - loose files without a folder.
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Unread 07/01/22, 09:51 AM  
TaxTalis
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File comments: 190
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Shouldn't be anymore, I did a reupload, is it still?

Originally Posted by Nelegalu
Definitely a handy addon.

Version 1.8 is packed wrong - loose files without a folder.
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Unread 07/01/22, 08:58 AM  
Nelegalu

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Definitely a handy addon.

Version 1.8 is packed wrong - loose files without a folder.
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Unread 06/28/22, 01:38 AM  
TaxTalis
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File comments: 190
Uploads: 2
Re: GJ

Originally Posted by K1nor
Very cool addon, thanks! There is not enough preset for displaying shrines next to guild merchants on the world map, but you can add them yourself if you wish.
Correct, you can display/hide any wayshrine you'd like individually in the settings!
I for instance always hide Riften and add the one outside town as it is closer to the merchants
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Unread 06/27/22, 11:02 PM  
K1nor
 
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GJ

Very cool addon, thanks! There is not enough preset for displaying shrines next to guild merchants on the world map, but you can add them yourself if you wish.
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Unread 06/27/22, 01:13 PM  
TaxTalis
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File comments: 190
Uploads: 2
Originally Posted by VIctorey84
You forgot to pack the addon inside its own folder. Now it's unzipping the various files in the base addons directory with minion.
ah crap, sorry, fixed it.
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Unread 06/27/22, 01:08 PM  
VIctorey84

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You forgot to pack the addon inside its own folder. Now it's unzipping the various files in the base addons directory with minion.
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Unread 06/25/22, 12:29 PM  
M0R
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Forum posts: 4
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To anyone looking to add High Isle's capital

You can add
Code:
[513] = true, -- High Isle: Gonfalon Square Wayshrine
to the end of line 129/130 if you want to update the list of capital wayshrines to include high isle.
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Unread 08/30/21, 01:26 PM  
TaxTalis
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Originally Posted by denzil
Originally Posted by Kwoung
Thanks! Added this at line 129 and brought it up to date:

[458] = true, -- Blackwood: Leyawiin
How do you get the value you need to add to the list?
I'm asking for future reference

I guess like this?

Originally Posted by TaxTalis
Originally Posted by Kwoung
Anyone know where to find the wayshrine ID, like this?
[374] = true, -- Lilmoth Wayshrine

I am looking to add Leyawiin if possible to the capitols list.
Put any override switch in place for only this very wayshrine in the addon’s menu, close the game, then check saved variable for the ID in the override section.
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Unread 08/29/21, 10:24 PM  
denzil

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Originally Posted by Kwoung
Thanks! Added this at line 129 and brought it up to date:

[458] = true, -- Blackwood: Leyawiin
How do you get the value you need to add to the list?
I'm asking for future reference
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