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Compatibility: | Scribes of Fate (8.3.5) |
Updated: | 03/18/23 12:37 PM |
Created: | 11/19/18 11:55 AM |
Monthly downloads: | 361 |
Total downloads: | 8,037 |
Favorites: | 11 |
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Hi all, I’m back and working on addons again. Times are tough and I am desperately in need of financial support at the moment dealing with disability due to a bleeding brain cavernoma and other expenses on less than $600 monthly fixed income. If anyone can help, or knows anyone that can help, or can possibly feature some of my work on their stream to help drive support my way, I would be immensely grateful. It will help me to continue to bring cool content and updates to you all! ~Phinix |
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@ExoY - Just some preliminary testing shows this does seem to work again. The issue that I was having ~6 months ago must have been separate from the current problem, and ZOS perhaps fixed that. I will swap back to that method most likely in the next version if it holds up as it was always a better option than the somewhat slow weapon toggle and force-sheathing outfit swap.
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A while back I was often having the "surfing on weapons" bug and this toggle helmet thing fixed it. I have the function beeing executed after each loading screen and havent had any visual bugs since. Didnt know that you already used it in the past so I thought i bring it up ![]() |
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@ExoY - Thanks, I will have to double-check. When I initially rebuilt this after ZOS fixed the issue it was originally intended for, I want to say there were problems. Maybe this isn't the same invisible weapon bug as was happening with offhand/shield back then. The current issue effects specifically outfit modified dual wield or 1h/shield weapons, so it may be an entirely different issue and the toggle help fix may indeed work again.
I used that method back when the main bug was the fighter's guild and other visual effects getting stuck floating in midair, and it did fix that. It is actually what this addon used, once upon a time.
Last edited by Phinix : 04/13/22 at 05:33 PM.
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Isnt that the same bug that can be fixed by toggling the "hide helmet" setting?
If so, this approach would allow you do execute the fix even during combat and without sheathing your weapons. Here is a code for it, that I am using in a private addon of mine. Feel free to use it, if it also accomplishes the goal of your addon. Otherwise just ignore my comment: Lua Code:
Last edited by ExoY : 04/13/22 at 05:18 PM.
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CLARIFICATION: There is a game bug which occurs when you use the outfit system to modify weapon appearance. If you change zones and your off-bar weapon is modified and either dual wield or sword and shield, swapping to that bar will cause either the offhand shield or both weapons to become invisible. You can avoid this by always changing zones with your dual wield/shield bar active, however this is not an option if you have such weapons on both bars.
This addon lets you set a keybind which will fix the problem if/when it occurs, instead of having to manually unequip/re-equip weapons or outfits.
Last edited by Phinix : 04/12/22 at 05:33 PM.
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HELP REQUESTED! Creating, maintaining, and providing patch-day compatibility with in-game troubleshooting and prompt feedback for so many projects really is a full time job. The support I receive from the community is what keeps me going, and it is the only form of compensation I receive. Not only will your contribution enable more feature additions and personalized support for my existing projects, but it will sponsor new exciting content in the future, which will remain now and forever free for all to enjoy! There are several ways you can contribute, either directly through Paypal or Ko-Fi, by subscribing to my Patreon, or through the GoFundMe page I set up for my dad. All contributions are deeply appreciated and sorely needed. Thanks from our family to yours, and I hope something I made helps enhance your enjoyment of the Elder Scrolls Online. ![]() |
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