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Updated: 07/25/20 02:37 PM
Patch for:
AUI - Advanced UI.
Compatibility:
Greymoor (6.0.5)
Updated:07/25/20 02:37 PM
Created:05/31/20 04:22 PM
Monthly downloads:185
Total downloads:51,254
Favorites:13
MD5:
AUI - Advanced UI - Greymoor Patch (Outdated)  Popular! (More than 5000 hits)
Version: 3.15
by: DeadCode [More]
All Credits goes to Baertram and FelipeS11. Only uploading for convenience.

This is the addon up-to-date from the original AUI repo, for those who have not uninstalled this addon and re-installed the newest one.
[2020-07-25 04:36 PM]
Updated this patch to the latest AUI repo, as to update everyone's addon to the latest version.


[2020-05-31 06:22 PM]
Updated API version
Archived Files (2)
File Name
Version
Size
Uploader
Date
2.85
1MB
DeadCode
05/31/20 05:12 PM
2.84
1MB
05/31/20 04:22 PM


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Unread 07/25/20, 02:32 PM  
DeadCode
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Forum posts: 1
File comments: 8
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The original author updated AUI and as such this library has been updated to the latest version, provided by the original mod author.
Last edited by DeadCode : 07/25/20 at 02:38 PM.
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Unread 07/03/20, 02:10 PM  
nimmira81

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Health bars appearance?

Hi everyone,

I've just updated all my add-ons (incl. AUI) via Minion and since then the health bars of targets (players and NPCs) look different, much bigger, though I can't change the height (it's locked) and I really miss the "old look" .
Is there a way to change the look back to the old one?

Thanks a lot in advance,

Nimmira

--> solved: the update changed my templates (AUI Unit Frames). Didn't realize that. Changed templates, all back to "normal"
Last edited by nimmira81 : 07/03/20 at 03:17 PM.
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Unread 06/22/20, 06:08 AM  
Baertram
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If this patch still includes and uses LibAddonMenu-2.0 with LibStub:
Remove embedded libraries or update them PROPERLY:

https://www.esoui.com/forums/showthr...hlight=LibStub

Known since Summerset but never changed in many addons
Please update the adddon, especially the libraries (strip embedded old ones and include them updated with their own txt files, or just leave them alone and let users install them seperately only once like an addon), and update the usage of the libs in your addons without LibStub, using the global variables of the libraries (check their description/changelog for the names of the variables and the needed >= AddOnVersion of the libraries, e.g. 31 now for LibAddonMenu-2.0).
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Unread 06/07/20, 10:36 PM  
spuddy

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Re: Re: Mini-map has one more thing wrong

Originally Posted by DeadCode
Originally Posted by Carande
The fix worked for the broken map, but now the mini-map is missing the antiquities dig sight. Love AUI and will continue to use other modules, but until mini-map is fixed, will be using Votan's instead. Hope it can be fixed so I can keep everything in one add-on. Thanks so much!
I shall see if I can add it today or tomorrow!
Same issue for me - antiquities dig sites do not show on mini-map.
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Unread 06/06/20, 12:26 PM  
SIDMAY

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Then can I make one more request?
Please make it compatible with Russian. Because the names in Russian do not appear under the map if you enable them. Everything works in other languages.

P.S. Strange, I have a problem with the dragon only on the AUI map, on the standard map or any other display works normally.
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Unread 06/05/20, 10:02 PM  
jimmulvaney

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I would also like to thank you very very.... VERY much for providing a patch.
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Unread 06/05/20, 10:01 PM  
jimmulvaney

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Re: Not work icon the dragon

Originally Posted by SIDMAY
Hi. If you have a chance, can you fix the dragon icon? And then when the dragon is in battle, its icon turns into incomprehensible stripes.

Thank you for taking up this addon.
IF I am not mistaken that is an issue with either Destinations Addon or Harvest Map Addon. It has been that way for a while and even happens on your main map, not just the mini map.
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Unread 06/04/20, 10:13 AM  
vampy81

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thank you so much kind sir!
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Unread 06/03/20, 08:00 AM  
SIDMAY

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Not work icon the dragon

Hi. If you have a chance, can you fix the dragon icon? And then when the dragon is in battle, its icon turns into incomprehensible stripes.

Thank you for taking up this addon.
Last edited by SIDMAY : 06/03/20 at 08:01 AM.
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Unread 06/02/20, 02:13 PM  
Growlf1

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Works fine.

Thank you very much.
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Unread 06/02/20, 09:28 AM  
nimmira81

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Big thanks!

Thank you guys for fixing this beautiful add on, honestly - become so used to it, can't thank you enough!
Keep on rockin'!
Nimmíra
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Unread 06/01/20, 02:35 PM  
DeadCode
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Forum posts: 1
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Originally Posted by enslavex
It hides the arrow from zygor guides.
And by the way. thank you very much.

Oh, now suddendly i teleported somewhere and it shows again :X hmmm
Send pic if and when you can
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Unread 06/01/20, 02:14 AM  
enslavex

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It hides the arrow from zygor guides.
And by the way. thank you very much.

Oh, now suddendly i teleported somewhere and it shows again :X hmmm
Last edited by enslavex : 06/01/20 at 02:20 AM.
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Unread 05/31/20, 05:14 PM  
DeadCode
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Forum posts: 1
File comments: 8
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Re: Mini-map has one more thing wrong

Originally Posted by Carande
The fix worked for the broken map, but now the mini-map is missing the antiquities dig sight. Love AUI and will continue to use other modules, but until mini-map is fixed, will be using Votan's instead. Hope it can be fixed so I can keep everything in one add-on. Thanks so much!
I shall see if I can add it today or tomorrow!
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Unread 05/31/20, 05:13 PM  
Carande

Forum posts: 4
File comments: 14
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Thumbs up Mini-map has one more thing wrong

The fix worked for the broken map, but now the mini-map is missing the antiquities dig sight. Love AUI and will continue to use other modules, but until mini-map is fixed, will be using Votan's instead. Hope it can be fixed so I can keep everything in one add-on. Thanks so much!
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