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Updated: 06/12/22 12:52 AM
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Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Greymoor (6.0.5)
Updated:06/12/22 12:52 AM
Created:06/09/20 08:00 PM
Monthly downloads:95
Total downloads:7,786
Favorites:9
MD5:
Categories:Bags, Bank, Inventory, Chat Mods, Data Mods, ToolTip, Utility Mods, ESO Tools & Utilities
Name Language Ninja - Translation assistant  Popular! (More than 5000 hits)
Version: 1.1.13
by: Shinntarou [More]
This add-on outputs names and descriptions of items and skills in other languages to your tooltip.
Also can replace some LinkInChat.(in latest version, LinkInChat of Item only.)

DependsOn:

DependsOn(Optional):

Wishlist, Known issues
  • another window, NPC message, dialogs.
  • collection
  • achievement
  • Potion, Poison(items having own level)
  • Skill(action bar), and another Tooltips
  • Quest
1.1.13
Spanish

1.1.12
bugfix: in some langCode, description failure.

1.1.11
Integration for Item Set Browser
@see https://www.esoui.com/downloads/info1480-ItemSetBrowser.html

1.1.10
Armory Cp and skill
Divider for CP and Skill

1.1.9
delete messages "Not Found...", in skill description

1.1.8
add translations: Champion skill
init message improvement

1.1.7
delete messages "Not Found..."

1.1.6
Set Bonus Description: FR, DE, RU

1.1.5
Set Bonus Description: Add alert mark when suspicious description are detected.
Link In Chat Shorten: Omit some prefix.(Recipe, style, etc)

1.1.4
color picker for each language

1.1.3
bugfix almost done.
I decided to write a diary starting today.
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Uploader
Date
1.1.12
16kB
Shinntarou
11/21/21 02:58 AM
1.1.11
16kB
Shinntarou
11/16/21 09:15 AM
1.1.10
15kB
Shinntarou
11/03/21 02:55 AM
1.1.9
15kB
Shinntarou
11/01/21 11:14 AM
1.1.8
16kB
Shinntarou
10/28/21 07:41 AM
1.1.7
16kB
Shinntarou
10/15/21 03:02 PM
1.1.6
16kB
Shinntarou
09/18/21 02:58 AM
1.1.5
16kB
Shinntarou
09/17/21 07:10 AM
1.1.4
15kB
Shinntarou
09/11/21 12:38 PM
1.1.3
13kB
Shinntarou
09/10/21 09:00 PM
1.1.2
12kB
Shinntarou
09/09/21 12:34 PM
1.1.1
10kB
Shinntarou
09/08/21 07:16 PM
1.1.0
8kB
Shinntarou
09/07/21 02:37 PM
1.1.0
7kB
Shinntarou
08/27/21 11:39 AM
1.0.4
20kB
Shinntarou
07/13/20 12:11 AM
1.0.3
6kB
Shinntarou
06/11/20 02:15 PM
1.0.2
4kB
Shinntarou
06/10/20 01:48 AM
1.0.1
4kB
Shinntarou
06/09/20 08:00 PM


Post A Reply Comment Options
Unread 06/10/20, 03:37 AM  
Baertram
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ESOUI Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 4964
File comments: 6033
Uploads: 78
Thanks but please make the non-english names strip the gender specific stuff (like ^m for masculin or ^f feminin or ^np neutral plural) etc. by using this (can also apply on the EN stuff if you do not want to make a difference here):

Lua Code:
  1. local itemNameClean = ZO_CachedStrFormat("<<C:1>>", itemName)

itemName will be the name containing the gender stuff, and itemNameClean will be the name transfered to the correct itemName (singular, plural, masculin, feminin, neutral) without the extra ^... suffix.

C means capitalized first character, c would be non-capitalized.

See this wiki entry: https://wiki.esoui.com/How_to_format_strings_with_zo_strformat and ZO_CachedStrFormat
Last edited by Baertram : 06/10/20 at 03:40 AM.
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Unread 06/10/20, 04:19 AM  
Shinntarou
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Forum posts: 0
File comments: 40
Uploads: 3
Originally Posted by Baertram
Thanks but please make the non-english names strip the gender specific stuff (like ^m for masculin or ^f feminin or ^np neutral plural) etc. by using this (can also apply on the EN stuff if you do not want to make a difference here):

Lua Code:
  1. local itemNameClean = ZO_CachedStrFormat("<<C:1>>", itemName)

itemName will be the name containing the gender stuff, and itemNameClean will be the name transfered to the correct itemName (singular, plural, masculin, feminin, neutral) without the extra ^... suffix.

C means capitalized first character, c would be non-capitalized.

See this wiki entry: https://wiki.esoui.com/How_to_format_strings_with_zo_strformat and ZO_CachedStrFormat

All of the mystery has been solved!
I was coding yesterday with thinking "What' mean those m..p...chars...? should i replace them to blank?"
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Unread 06/10/20, 08:48 AM  
Baertram
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Forum posts: 4964
File comments: 6033
Uploads: 78
It's just a way ZOs introduced to add the gender to the names etc. as French, German and other languages do not only use 1 arcticle e.g. but gender dependend there are 2 or 3, and also the singular and plurals differ as well. It's not always only an "s" at the end.

Originally Posted by Shinntarou
Originally Posted by Baertram
Thanks but please make the non-english names strip the gender specific stuff (like ^m for masculin or ^f feminin or ^np neutral plural) etc. by using this (can also apply on the EN stuff if you do not want to make a difference here):

Lua Code:
  1. local itemNameClean = ZO_CachedStrFormat("<<C:1>>", itemName)

itemName will be the name containing the gender stuff, and itemNameClean will be the name transfered to the correct itemName (singular, plural, masculin, feminin, neutral) without the extra ^... suffix.

C means capitalized first character, c would be non-capitalized.

See this wiki entry: https://wiki.esoui.com/How_to_format_strings_with_zo_strformat and ZO_CachedStrFormat

All of the mystery has been solved!
I was coding yesterday with thinking "What' mean those m..p...chars...? should i replace them to blank?"
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Unread 06/10/20, 11:03 PM  
Shinntarou
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 40
Uploads: 3
Originally Posted by Baertram
It's just a way ZOs introduced to add the gender to the names etc. as French, German and other languages do not only use 1 arcticle e.g. but gender dependend there are 2 or 3, and also the singular and plurals differ as well. It's not always only an "s" at the end.

Originally Posted by Shinntarou
Originally Posted by Baertram
Thanks but please make the non-english names strip the gender specific stuff (like ^m for masculin or ^f feminin or ^np neutral plural) etc. by using this (can also apply on the EN stuff if you do not want to make a difference here):

Lua Code:
  1. local itemNameClean = ZO_CachedStrFormat("<<C:1>>", itemName)

itemName will be the name containing the gender stuff, and itemNameClean will be the name transfered to the correct itemName (singular, plural, masculin, feminin, neutral) without the extra ^... suffix.

C means capitalized first character, c would be non-capitalized.

See this wiki entry: https://wiki.esoui.com/How_to_format_strings_with_zo_strformat and ZO_CachedStrFormat

All of the mystery has been solved!
I was coding yesterday with thinking "What' mean those m..p...chars...? should i replace them to blank?"
Thank you for simplifying my own problems.
It's difficult for me to understand other languages specification...

I'll try to check via machine translation? I can't think of anything else...
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Unread 02/06/21, 01:36 PM  
luisz

Forum posts: 0
File comments: 20
Uploads: 0
Hello!
It doesn't work for me with the gamepad
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Unread 09/07/21, 01:10 PM  
Neverlands
 
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Feature Request

Hello, I would like to ask for the possibility of an option to change the color of the text in different languages.
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Unread 09/07/21, 06:45 PM  
Shinntarou
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Re: Feature Request

Originally Posted by Neverlands
Hello, I would like to ask for the possibility of an option to change the color of the text in different languages.
Thank you for using my niche marketing addon.

I'm interesting in your proposal and I think I can so far.
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Unread 09/11/21, 03:15 PM  
Shinntarou
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Re: Feature Request

Originally Posted by Neverlands
Hello, I would like to ask for the possibility of an option to change the color of the text in different languages.
done at v1.1.4.
please use it.
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Unread 09/12/21, 02:08 AM  
Neverlands
 
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Re: Re: Feature Request

Originally Posted by Shinntarou
Originally Posted by Neverlands
Hello, I would like to ask for the possibility of an option to change the color of the text in different languages.
done at v1.1.4.
please use it.
Thank you
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Unread 09/12/21, 02:21 AM  
Neverlands
 
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Set names

Hello,
I have another question: Would it be possible to add a space between the item and the set name?


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Unread 09/12/21, 08:58 AM  
Shinntarou
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Forum posts: 0
File comments: 40
Uploads: 3
Re: Set names

Originally Posted by Neverlands
Hello,
I have another question: Would it be possible to add a space between the item and the set name?


It's easy, but I'll decide carefully whether is good until next release.
Shorter is better. I'm having that concept so far.
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Unread 10/28/21, 11:19 AM  
Neverlands
 
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CP

Hello,


thanks for the champion skill translation!
With the German client I see new characters:


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Unread 10/28/21, 07:18 PM  
Shinntarou
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Re: CP

Originally Posted by Neverlands
Hello,


thanks for the champion skill translation!
With the German client I see new characters:


Thank you for continually using and inspiring me.

I intend it as a divider.
(Q ... why text? A ... It's a programmatic issue.)

ESO Tooltip interface of Skil and CP Skill doesn't have "Add Divider" method despite that of Item have "Add Divider" method.
So I have add these doubtful text to Skill and CP.
If you deactivate "Don't Show Divider" option, the divider text are shown.

I want to listen to your opinion.
is it good function for you?
Last edited by Shinntarou : 10/28/21 at 07:19 PM.
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Unread 10/29/21, 12:03 AM  
Neverlands
 
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Re: Re: CP

Originally Posted by Shinntarou
Originally Posted by Neverlands
Hello,


thanks for the champion skill translation!
With the German client I see new characters:


Thank you for continually using and inspiring me.

I intend it as a divider.
(Q ... why text? A ... It's a programmatic issue.)

ESO Tooltip interface of Skil and CP Skill doesn't have "Add Divider" method despite that of Item have "Add Divider" method.
So I have add these doubtful text to Skill and CP.
If you deactivate "Don't Show Divider" option, the divider text are shown.

I want to listen to your opinion.
is it good function for you?
Hello Shinntarou,
thanks for the reply.
Maybe you could add a divider like in the screenshot below?
The text divider could be a little confusing. I haven't realized the option to disable it so I am fine with it

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Unread 11/02/21, 10:07 PM  
Shinntarou
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Forum posts: 0
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Re: Re: Re: CP

It'll be resolved at next version.
I checked ESOUI and found ZO_Tooltip_AddDivider method.
Thank you for your many contributions.
Last edited by Shinntarou : 11/02/21 at 10:08 PM.
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