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Updated: 05/01/20 09:53 AM
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Compatibility:
Greymoor (6.0.5)
Harrowstorm (5.3.4)
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:05/01/20 09:53 AM
Created:04/14/19 08:14 AM
Monthly downloads:4,184
Total downloads:29,460
Favorites:77
MD5:
Categories:Bags, Bank, Inventory, Info, Plug-in Bars, TradeSkill Mods, ToolTip, Utility Mods
6.0.5
Unknown Tracker (Stylepages/Motifs/Recipes/Furnishings/Runeboxes)  Popular! (More than 5000 hits)
Version: v0.66
by: kadeer [More]
What It Does
  • Tracks which stylepages, motifs, recipes, furnishings, runeboxes are unknown across multiple accounts e.g. @MyMainAccount and @MySuperSecretAltAccount
  • Displays an inventory icon next to item and Displays a tooltip when you hover over it
  • Inventory, Bank/Guild Bank, Store Vendor (npc store) and Trading Houses (guild store) supported

Important Prerequisites:
  • Requires LibStub, LibAddonMenu-2.0 and LibAsync
  • It will run a background scan the first time its installed or a new version or a new API is released to build a list of every available stylepage/motif/recipe/etc, let it complete (if you accidentally reload or quit then you can click "Force Rescan" at the bottom of options to run it again)
  • Have to Restart game for the custom inventory icons to show (reloadui/relogin is not enough)
  • Have to login on every character with addon enabled to build database
  • Other Addons may be placing their icons in the same spot as this so you can go to the options of UnknownTracker and change the position and/or "misc advanced > Icon On Top Level = 10"

Default Colours
  • Green = can learn
  • Blue = have learnt (but some other characters havent)
  • Grey = have learnt (and all others characters have too)
  • These can be changed in "Misc Advanced"

Options
  • Inventory Icons
    • Motifs on/off etc
    • Basic Icon Positioning (Right/Left/Corner)
    • Icon Styles (UT/Tick/Circle/Star etc)
    • Colour Schemes (vibrant/pastel)
  • Characters
    • Learning = default, show icon and tooltip for this character
    • Not Learning = character not tracked (but will show icons/tooltips for items "Learning" characters need)
    • Learning on All Accounts = includes this character even if you are logged into an alt account
  • Misc Advanced
    • Display Only If Unknown
    • Sliders to position Icons
    • Sliders to resize Icons
    • Sliders to adjust Draw Level (Increase this if the UT icon appears under other icons)
    • Colour pickers for Unknown/Known By Some/Known

Feedback
  • Would appreciate hearing about any problems with ingame motifs/recipes/furnishings/style pages and runeboxes, thanks !
  • All other issues will take a backseat in priority until I've got a solid foundation !
01/05/2020 v0.66
- added "AwesomeGuildStore.callback.AFTER_INITIAL_SETUP"

21/03/2020 v0.65
- EVENT_MULTIPLE_RECIPES_LEARNED (number eventCode, number numRecipesUnlocked) - Added in 100028

15/02/2020 v0.64
- AutoCategory Addon @Shadowfen Support part 2

13/02/2020 v0.63
- character name change fix
- AutoCategory Addon @Shadowfen Support

23/11/2019 v0.62
- finally added Trading House (guild store) support

16/11/2019 v0.61
- unblacklisted refabricated/clockwork style which has existed ingame for a while but only enabled now

05/06/2019 v0.60 alpha
-fixed alpha transparency
-updated unknown motif msg to provide more detail

07/05/2019 v0.59 alpha
- now shows icon at vendors e.g. Chef, Master Mediator, Achievement Mediator
- also shows icon in Buy Back sections

04/05/2019 v0.58 alpha
- fixed nil NonContiguos error
- fixed upgrader

04/05/2019 v0.57 alpha
- alot more options (addon info/guide updated to reflect these)
- changed option submenu "Tooltips" to "Characters" with Learning/Not Learning/Learning on all Accounts
- sliders for positioning, resizing, drawlevel
- colour schemes, custom colours
- more icons styles
- fixed bugs with outlaw, bloodforge, dark brotherhood

02/05/2019 v0.56 alpha
- added options to change placement of inventory icons
- added options to change style of inventory icons (probably requires game restart)

27/04/2019 v0.55 alpha
- fixed bug with "Display Only If Unknown"

27/04/2019 v0.54 alpha
- some major changes less reliance on iffy strings
- indexed motifs by itemid instead of motifno
- initial testing successful even on other locales

23/04/2019 v0.53 alpha
- better stylepage/runebox detection (dont need translated matches now)
- "fixed" Force Scan (disabled it)

22/04/2019 v0.52 alpha
- fixed EN translation xD

22/04/2019 v0.51 alpha
- added very basic FR and DE translations

21/04/2019 v0.43 alpha
- order hour and hollowjack achievements were not being detected (no achiev and different motif texture)

21/04/2019 v0.42 alpha
-fixed problem in _data.lua

21/04/2019 v0.41 alpha
-changed some variable names
- MasterList > UTMasterList and DataDump > UTDataDump
- local i > local RICH_LION_ITERATOR
-added a missing local
- local for "GetAchievementInfo" returns
-added option to display only if known

20/04/2019 v0.4 alpha
-added "Inventory Icon" options to filter what to display
-added "Tooltips" option to disable entire account tracking

19/04/2019 v0.3 alpha
-fixed incorrectly named function in Menu
-added LibAsync
-added automatic rescan on fresh install/new api/new addonversion
-tested on PTS for elseweyr patch

17/04/2019 v0.2 alpha
-fixed incorrectly named callback for EVENT_RECIPE_LEARNED

14/04/2019 v0.1 alpha
-first release
Archived Files (20)
File Name
Version
Size
Uploader
Date
v0.65
18kB
kadeer
02/21/20 05:56 AM
v0.64
18kB
kadeer
02/15/20 02:49 AM
v0.63
18kB
kadeer
02/13/20 05:34 AM
v0.62
18kB
kadeer
11/23/19 05:31 AM
v0.61
17kB
kadeer
11/15/19 11:16 PM
v0.60
17kB
kadeer
06/05/19 10:00 AM
v0.59 alpha
17kB
kadeer
05/07/19 12:31 AM
v0.58 alpha
17kB
kadeer
05/04/19 09:57 AM
v0.57 alpha
17kB
kadeer
05/04/19 04:49 AM
v0.56 alpha
47kB
kadeer
05/02/19 06:04 AM
v0.55 alpha
42kB
kadeer
04/27/19 09:28 AM
v0.54 alpha
14kB
kadeer
04/26/19 11:55 PM
v0.53 alpha
20kB
kadeer
04/23/19 06:55 AM
v0.52 alpha
20kB
kadeer
04/22/19 07:37 AM
v0.51 alpha
20kB
kadeer
04/21/19 07:45 PM
v0.43 alpha
11kB
kadeer
04/21/19 12:43 PM
v0.4 alpha
11kB
kadeer
04/20/19 08:42 AM
v0.3 alpha
11kB
kadeer
04/19/19 12:17 PM
v0.2 alpha
53kB
kadeer
04/17/19 03:02 PM
v0.1 alpha
53kB
04/14/19 08:14 AM


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Unread 05/06/20, 09:08 AM  
kadeer
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Forum posts: 2
File comments: 50
Uploads: 3
Re: Fix for AGS

Originally Posted by cbankston
Thanks for the quick fix. It certainly makes shopping more efficient.
no problem, not sure why AGS is removing/etc other addons tooltips since i dont really use it, the basic guild store menus are more than good enough for all i need
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Unread 05/01/20, 01:26 PM  
cbankston

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Fix for AGS

Thanks for the quick fix. It certainly makes shopping more efficient.
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Unread 05/01/20, 08:40 AM  
kadeer
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Re: Re: Re: Motif Shopping in Guild Store

Originally Posted by cbankston
Originally Posted by kadeer
Originally Posted by cbankston
I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
Hello, i will try to look into this when i have time

Check out the "Misc Advanced" section of addon options, there you can adjust the position, resize icons and change the draw level (higher number means it will display on top of other icons)
The issue is not the icons, which display normally. It is with the window that appears to the left of an inventory window to display the details of an item when the cursor is over it or it is selected in the inventory list. When I am viewing my inventory that window includes the UT list showing which characters need or already have the item. When I am shopping in a guild store, that window may be visible very briefly, but it then is obscured by the MM display. I found nothing in the UT settings that would affect that window.
ahh do you mean when you "hover" over a motif, a window pops up and underneath it is all the names of characters and if its known/unknown/etc ?



I see it now, the popup/tooltips disappear when using UT with AGS, i will investigate

Update: seems AGS does something that effects tooltips ? just had to check and wait for AGS to finish.... all is good now i hope, new version should be up soon
Last edited by kadeer : 05/01/20 at 09:57 AM.
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Unread 04/29/20, 07:31 AM  
cbankston

Forum posts: 2
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Re: Re: Motif Shopping in Guild Store

Originally Posted by kadeer
Originally Posted by cbankston
I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
Hello, i will try to look into this when i have time

Check out the "Misc Advanced" section of addon options, there you can adjust the position, resize icons and change the draw level (higher number means it will display on top of other icons)
The issue is not the icons, which display normally. It is with the window that appears to the left of an inventory window to display the details of an item when the cursor is over it or it is selected in the inventory list. When I am viewing my inventory that window includes the UT list showing which characters need or already have the item. When I am shopping in a guild store, that window may be visible very briefly, but it then is obscured by the MM display. I found nothing in the UT settings that would affect that window.
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Unread 04/29/20, 07:02 AM  
kadeer
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Forum posts: 2
File comments: 50
Uploads: 3
Re: Motif Shopping in Guild Store

Originally Posted by cbankston
I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
Hello, i will try to look into this when i have time

Check out the "Misc Advanced" section of addon options, there you can adjust the position, resize icons and change the draw level (higher number means it will display on top of other icons)
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Unread 04/29/20, 06:56 AM  
kadeer
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Forum posts: 2
File comments: 50
Uploads: 3
Originally Posted by Baertram
@kadeer
Do there exist any API funcitons in your addon which I can use (preferebly with bagId & slotIndex or itemLink) within FCOItemSaver to check for known/unknwon motifs/style pages on current/a specified charId or charName, to add protection marker icons on these items?

I sometimes try to read style pages on a char where I do not want it to be read e.g. and thus search for an addon which provides the info so I can automatically mark the style pages.
check out "Autocategory by @shadowfen", it has integration

In UnknownTracker.lua
  • "UT:GetCharacterList"
  • "UT:IsValidAndWhoKnowsIt(itemLink)"

In UnknownTracker_Utility.lua
  • there are some handy short functions

I marked/commented the functions @shadowfen needed (there are only 2 and at the top of each file)
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Unread 04/27/20, 07:42 AM  
cbankston

Forum posts: 2
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Motif Shopping in Guild Store

I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
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Unread 04/14/20, 11:05 AM  
Baertram
 
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@kadeer
Do there exist any API funcitons in your addon which I can use (preferebly with bagId & slotIndex or itemLink) within FCOItemSaver to check for known/unknwon motifs/style pages on current/a specified charId or charName, to add protection marker icons on these items?

I sometimes try to read style pages on a char where I do not want it to be read e.g. and thus search for an addon which provides the info so I can automatically mark the style pages.
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Unread 04/08/20, 02:04 PM  
kadeer
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Forum posts: 2
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Re: Nice Work

Originally Posted by mlucero582
This is my new favorite addon since Craft Store stopped marking recipes for me. Thanks!
yw
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Unread 04/08/20, 02:03 PM  
kadeer
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Forum posts: 2
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Uploads: 3
Re: Opening Interface

Originally Posted by cbankston
How do I open the interface? The addon is in my addons list but doesn't appear in the Controls menu for setting a hotkey.
There is no interface for this addon...., it displays icons next to motifs/recipies/runeboxes/stylepages/etc in the "Inventory/Guild/NPC Merchant" view (check screenshots next to the addon description on this website)
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Unread 04/07/20, 01:58 PM  
Baertram
 
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Re: Opening Interface

Guess there is no keybind for this addon then?

All addon settings can be found at "ESC" -> "Settings" -> "AddOns" -> "<Addon name>" (this settings menu is provided by LibAddonMenu-2.0)

Originally Posted by cbankston
How do I open the interface? The addon is in my addons list but doesn't appear in the
Controls menu for setting a hotkey.
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Unread 04/06/20, 10:01 AM  
mlucero582

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Nice Work

This is my new favorite addon since Craft Store stopped marking recipes for me. Thanks!
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Unread 04/04/20, 04:05 PM  
cbankston

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Opening Interface

How do I open the interface? The addon is in my addons list but doesn't appear in the Controls menu for setting a hotkey.
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Unread 03/08/20, 01:43 PM  
jurinbay

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Re: A way to see all recipes in the game

Originally Posted by NotAYithian
Im sorry, Im not particularly tech savvy so this might be a dumb question. Could find a ReadMe file with instructions, or clear instructions on the AddOn page.

Is there a way to see a list of all recipes/designs/etc in the game and scroll though which ones I know and which ones I dont?

I do have the addon working properly and its works with recipes in my inventory, guild bank, etc. But I cant find this feature if it exists.

Thank you!
Love This! really hope you can implement this someday!
This addon has helped me sort true stuff must faster! Thanks!
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Unread 02/14/20, 08:46 AM  
Keldor
 
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Nice addon, thanks!
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