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Compatibility: | Blackwood (7.0.5) Flames of Ambition (6.3.5) Markarth (6.2.5) Stonethorn (6.1.5) |
Updated: | 06/20/21 12:29 PM |
Created: | 10/02/20 11:04 AM |
Monthly downloads: | 142 |
Total downloads: | 5,002 |
Favorites: | 6 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.0.0 |
12kB |
10/02/20 11:04 AM |
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bulton-fr |
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Hey again! I was thinking a new feature:
An option, when turned on, you would see a warning on the tracker, that you don't have Plentiful Harvest champion perk slotted currently. |
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daimon |
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Re: Pulling from Bank
I added it to the todo list But I don't know when I will can add it to the addon |
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bulton-fr |
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Forum posts: 0
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Pulling from Bank
Is there a way to get it so it shows how many of each you have in your bank? So instead of having to fill my inventory with them to decide what order to go in, I can just turn the addon on, see how many in each zone and pull from bank as I go?
This is really awesome, appreciate all the hard work you've put into it! |
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infernowolf24 |
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Re: Indicate when spot is reset?
I'm sorry, I forgot to answer you
But currently, unfortunately, I don't have time to do it |
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bulton-fr |
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Hide when empty?
Do I have a setting to not show the window when I have no surveys or treasure maps?
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FlopsyPrince |
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Indicate when spot is reset?
Any way to add a tone in the app or other indicator when the zone is reset after being cleared? It is not always clear how far to go to reset the area.
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FlopsyPrince |
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Not need to be sorry for my health issues, it's not new and have health problems don't bother me, I'm ok with that now (thanks to disabled activists on social networks). I just need to continue to learn to live with (rather than forcing and pretending there is nothing) and to know better my "new" (but not so new) limits. I understand no one did a harvest counter before, it was not so easy to do ![]() I am thinking about extract it from the addon and create a lib with this system, maybe it may interest others addon's authors... Anyway, I'm really glad this update was liked ![]() Thanks for the suggestion list, if I'm bored this summer, I will know what to do ![]() But I have other addons to update before (like work on my worldEvent lib to manage Harrowstorms, or fix issues in WritStylePrice), and also some addon I want to do a day. But yes, I will add your suggestions to the list, if I have the time, or if someone wants to do it (the github is public). About customise the UI, I have not forgotten the suggestion do many months ago, I have created the "issue" on the github, it will be done a day. About other suggestions, yes I can add an option to only see the current zone and another to hide the harvest's counter when the spot is done. For the zone detail, I want to add it, but not condition it on the presence or not of the whole list, so I need to think about it, but yes, it's something I want to add a day. Thanks about the issue alert on Western Skyrim, I've seen that on eso's discords (esofr and guilds). However I have forgotten it when I tested last time, but I was lucky, I not get the issue ![]() |
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bulton-fr |
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About to have an EP/AD/DC/DLC sort option, it's complicated because the game not give me so much info from survey or treasure map. I extract the zone name from the item name and sometimes it's not the real zone name, like "Alik'r" instead of "Alik'r desert" or "Orsinium" instead of "Wrothgar". So because of that, know the "category" of the map is not easy (not impossible, but not easy). Maybe a day, but for the moment, I prefer not to do that. However, if someone wants to create the list (and also maybe keep it updated), for all language, or directly do the feature, I can add it to the project. To hide the addon windows, currently you can manually hide it with the keybinds or with command (/surveyzonelist or /szl). But yes I can add an option to hide automatically when the list is empty. |
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bulton-fr |
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Hi Bulton
I hope you're feeling better, sorry to hear that you've had some health issues. About the update, the error message is gone. Awesome update in all, for years I have asked if someone knew how to make a counter when you're harvesting nodes in survey location and you finally did it! And with an announcement options too! A Big thank you! Now.. I have a few improvement suggestions that you could add if you feel like it. These are pretty much all cosmetic stuff. -Toggle option to see the full list or just the current zone (and maybe even a zone details). -Transparency options: so my wish is to have background transparent. Or you could have background transparency And master transparency (for text) sliders so people could choose. -Text options (size, color, maybe font) -on top 6/6 is good info but could it fade out after like 5 seconds ? Or actually the whole cell could fade out when you're finished with the spot Anyways, these are just suggestions. Thanks for making this, it is great as it is already ![]() Edit: Oh and DONT go to collect surveys in Western Skyrim atm.. https://forums.elderscrollsonline.co...et-one-pay-two
Last edited by daimon : 06/21/21 at 10:27 AM.
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daimon |
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hi is it possible to add EP/AD/DC/DLC sort option? and hide addon window if no survey in inventoey?
Last edited by eu.ca : 06/21/21 at 05:52 AM.
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eu.ca |
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Hi all,
Sorry for the delay to get out the new release, like I said before, my health, and last weeks I was not access to my pc (home move) to publish it. @remosito You can now have a ding like you want ![]() @Ratinira The issue should be fixed now, zone name detection has been rewrited @daimon thanks for report the issue, can you check if the issue is always here with the new release please ? |
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bulton-fr |
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Code:
user:/AddOns/SurveyZoneList/GUIItem.lua:39: attempt to index a nil value stack traceback: user:/AddOns/SurveyZoneList/GUIItem.lua:39: in function 'SurveyZoneList.GUIItem:initUI' |caaaaaa<Locals> self = [table:1]{used = F}, WindowManager = ud, uiName = "SurveyZoneListUIItem1", uiLabelName = "SurveyZoneListUIItem1_Label" </Locals>|r user:/AddOns/SurveyZoneList/GUIItem.lua:26: in function 'SurveyZoneList.GUIItem:new' |caaaaaa<Locals> self = [table:2]{uiIdx = 1}, guiItem = [table:1] </Locals>|r user:/AddOns/SurveyZoneList/GUI.lua:242: in function 'SurveyZoneList.GUI:refreshAll' |caaaaaa<Locals> self = [table:3]{}, idx = 1, listIdx = 1, zoneInfo = [table:4]{name = "Alik'r", nameEscaped = "alik'r", nbSurvey = 3, nbUnique = 1}, zoneName = "Alik'r" </Locals>|r user:/AddOns/SurveyZoneList/Events.lua:62: in function 'SurveyZoneList.Events.onMoveItem' |caaaaaa<Locals> eventCode = 131226, bagId = 1, slotIdx = 0, bNewItem = T, itemSoundCategory = 17, inventoryUpdateReason = 0, qt = 1, itemLink = "|H0:item:57806:4:1:0:0:0:0:0:0...", itemZoneName = "Alik'r" </Locals>|r |
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daimon |
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I had detected (and managed these cases) some strange spaces for DE and RU in some surveys name when I was testing in all languages. I have reread the code of the current release, I think these "spaces" can generate the issue you have, some missing maps for RU and DE only. So, I think it will be fixed in the next release ![]() |
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bulton-fr |
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English ![]() Russian ![]() French ![]() German ![]() Ok, German wins ![]() Thank you fro trying to help ![]() |
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Ratinira |
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