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Updated: 06/21/24 07:21 PM
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Compatibility:
Gold Road (10.0.0)
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
Necrom (9.0.0)
Updated:06/21/24 07:21 PM
Created:11/06/18 02:45 PM
Monthly downloads:2,227
Total downloads:92,206
Favorites:119
MD5:
10.0.0
Pollox's Daily Quest Tracker  Popular! (More than 5000 hits)
Version: 1.13.4
by: Pollox, g4m3r7ag, notnear
Update from notnear

-------------------------------------------

Get a quick and easy overview of all the daily quests you care about, across all your characters.

Tracks which daily quests you've completed today, and which ones you're still eligible for. Also gives you a timer to show when quests reset. Find out what today's pledges are. See which alts still need to do crafting. Or which Summerset World Boss quests you're still eligible to have shared. Or just to be a daily completionist.

Dependencies
Lib-AddonMenu 2.0

Includes support for the following daily quests:
  • Undaunted Pledges
  • Crafting
  • Daily Random Dungeon
  • Daily Random Battlegrounds
  • Mount Training
  • Shadowy Supplier
  • Mages Guild, Fighters Guild, and Undaunted Delve
  • Craglorn
  • Imperial City
  • Cyrodiil
  • Wrothgar
  • Thieves Guild
  • Dark Brotherhood
  • Vvardenfell
  • Clockwork City
  • Summerset
  • Murkmire
  • Southern Elsweyr
  • Northern Elsweyr
  • Western Skyrim
  • The Reach
  • Blackwood
  • The Deadlands
  • High Isle
  • Galen
  • Telvanni Peninsula
  • Infinite Archive
  • West Weald

To use, first set a keybinding to show/hide the window under the Controls menu. If you have multiple characters, I recommend Votan's Keybinder addon to set the keybinding once for all your characters.
You can also toggle the window by using the command /dqt in chat. Then in your addon settings, turn on the quests you want to track.

Note: not compatible with the addon "Daily Quest Tracker". Please disable or uninstall that before enabling this one. It can create a large file in your saved variables folder, which can crash your game.


Limitations and Known Issues
  • Might not work correctly on Mac. I don't have one to test on. If you see an incorrect "time until reset", quests sometimes might not be checked off correctly when completed.
  • "Too many anchors processed": This is a limitation of ESO. Try disabling any addons you don't need, and turn off off displaying any daily quests you don't care about.
  • It will only track quests you picked up after you installed the addon.
  • The addon currently does not distinguish between a quest you picked up, and one that someone shared with you.
  • You must exit battlegrounds before it will record it. Don't log off directly from the battlegrounds.
  • If you pick up a quest one day, but don't turn it in until the next day, the app will assume you are eligible to do your daily quest still. This is usually true, but in some cases you might get assigned the same daily quest that next day (e.g. same world boss), in which case the game actually won't give you a new daily quest.

Thanks
  • Arch-kain - French translation
  • Baertram - German translation
  • Siegtime - Japanese translation
  • zelenin - Russian translation, various translation work

If you'd like to contribute, the code is available on github under GPLv3.

-------------------------------------------
Update from g4m3r7ag

I have been posting updates to this addon in the comments of this addon, as well as the patch that DarkPhalanx had posted. Admins graciously added me as a TeamMember on this addon so I can post the updates here, so Minion will work again.

In addition to the zones that DarkPhalanx added with his patch, I have added The Deadlands and High Isle, as well as updated all of the quests to use the new API functions as opposed to LibMultiLingualName. There are still some functions that use it so it is still a new dependency.

I condensed the Upper/Lower Craglorn quests into a Group PvE type under just "Craglorn"

I condensed the Murkmire/Elsweyr Prologue quests into a Prologue quest type under their respective zones

This allowed increased vertical spacing between the individual quests to allow for longer quest names

A 20-hour timer was also added for the Shadowy Supplier Dark Brotherhood passive.
Fix for pledge names not showing up for some players still unknown
  • Version 1.13.4 - notnear
    • Fix missing West Weald quests not showing on the menu (sorry admins)
  • Version 1.13.3 - notnear
    • Added missing West Weald quests
    • Fixed leaking "quests" global
  • Version 1.13.2 - notnear
    • Fixed scaling issue
  • Version 1.13.1 - notnear
    • Temporary fix for the U42 issue so that smaller scale is at least a bit more usable, beware it is still cutting some things out
  • U42 Known issue: if using a scale smaller than 1 the last quests are getting cropped, temporary fix is using scale 1
  • Version 1.13.0 - notnear
    • Added West Weald quests
    • API bump to U42
  • Version 1.12.1 - notnear
    • Fixed colorize error
    • Fixed disabled texture too similar to unchecked
    • Fix timer section not updating immediately
      - "Other Timers" now updates immediately when completing a quest with the window open
  • Version 1.12.0 - notnear
    • Added scale setting
    • Added color setting
    • Updated "Other timers" to use checkbox
    • Code optimizations
  • Version 1.11.1 - notnear
    • Fixed Galen world boss and delve quests being switched
    • Attempt to fix pledges not displaying names on some clients (need feedback because I can't replicate the issue)
  • Version 1.11.0 - notnear
    • Added Oathsworn Pit and Bedlam Veil pledges
    • API bump to U41
  • Version 1.10.4 - notnear
    • Removed LibMultilingualName dependency
    • Fixed support for Japanese client (thanks to naok)
    • Fixed some strings for all supported languages
    • Code optimizations
  • Version 1.10.3 - notnear
    • Updated DE strings (thanks to Schakarus)
  • Version 1.10.2 - notnear
    • Fixed pledges not showing up on EU
  • Version 1.10.1 - notnear
    • Reset times are now automatically configured to the current server
    • Saved variables are now organized by server, you can delete the old file (PolloxsDailyQuestTracker.lua) at "%USERPROFILE%\Documents\Elder Scrolls Online\live\SavedVariables" before updating
    • Removed redundant strings and fixed some
    • Fixed quest names so they do not break across two lines
  • Version 1.10.0 - notnear
    • Added Endless Archive quest
    • Added the multiple IDs for Necrom Bastion Nymic now that the names are different, need confirmation if its working properly
    • API bump to U40
  • Version 1.9.3 - notnear
    • Fixed error "DailyQuestTracker.lua:169: attempt to index a nil value" if the window is open when completing a quest
  • Version 1.9.2 - notnear
    • Added Cyrodiil bounty quest for Arcanists
  • Version 1.9.1 - notnear
    • Fixed 18th character's timers being slightly cut
    • Fixed characters 19 and 20 being blank
  • Version 1.9.0 - notnear
    • Added Necrom daily quests
    • Added Bal Sunnar and Scrivener's Hall pledges
    • Updated for 20 character limit
    • Updated timers for new reset time (10AM UTC)
    • Minor fixes
    • API bump to U38

Changelog from g4m3r7ag updates

1.8.27
Added Galen Quests
Added new slash command to toggle display, both "/dqt" and "/dailyquest" will now toggle the display
Bumped API to 101036

1.8.26
Lost Depths Pledge Order

1.8.25
Fixed Dragon Hunt quests

1.8.24
Moved Cyrodiil quests to bottom of list to match https://en.uesp.net/wiki/Online:Repeatable_Quests since Whitestrake event has ended.

1.8.23
Fixed Spanish language files

1.8.22
Added Cyrodiil Quests
Moved Cyrodiil and IC Quests near the top for event
Bumped API

1.8.21
Added High Isle

Condensed Upper/Lower Craglorn into just Craglorn with a Group PvE Quest Type
Moved Cyrodilic Collections in to Prologue Quest Type under Murkmire
Moved Northern Elsweyr Defense Force in to Prologue Quest Type under Northern Elsweyr

These changes allowed reverting the vertical spacing between the quest sections/types, so the only large vertical spacing for long quest names is contained in the quest type drop downs.

1.8.20
Reverted the horizontal dimension changes that were cutting off more than 16 characters
Increased the vertical dimensions in the layout to allow long names to wrap to a second line without overlapping the checkboxes
Updated the Pledges for Ascending Tide.

1.8.19
Bumped version to 1.8.19 and API to 101033 (Ascending Tide PTS).
Added Timer for Shadowy Supplier.
Increased vertical spacing in UI so Quests/Checkboxes are not directly on top of each other.
Removed display names in favor of quest titles.
Increased indentation to first character column to account for long quest titles, some of the translations are especially long.
Replaced all manually defined and LibMultilingualName calls for quest titles in favor of new API call, GetQuestName(id), this will make translations work easier and more consistent.
Where possible, replaced manually defined names for sections/quest types with ZO strings and various API calls. This will make translations work easier, but has an unfortunate side effect. Some of the API calls add a ^ followed by a random character or two at the end of the name as far as I can tell in the fr and de languages. Not sure why, if anyone has some input on that I would appreciate it. This will likely also cause some sections that were previously enabled to become disabled because of the change in title, once re-enabled in settings they should remain that way.
Added the missing sections to ru/fr/de to make them consistent with en.lua.
Changed the default behavior for sections to show to be true rather than false. This doesn't seem to default to true on the renamed sections mentioned above, but I tested by removing my saved vars file and they then all defaulted to shown. I'm hoping new sections/quests added going forward will also default to shown. If I find that is not the case I'll increase the savedvars version in a later release, which will unfortunately reset everyone's settings.
I verified en/ru/fr/de do not have any overlapping quest titles/checkboxes, you may need to adjust your window size.

1.8.18
Updates to RU files for crafting dailies

1.8.17
Updated Crafting Writs to use API instead of LibMultilingualName

1.8.16
Bumped Version to 1.8.16
Bumped API to 101032
Added Deadlands daily quests
Updated Undaunted Pledges
Renamed "Resistance" to "Wayward Guardian" under The Reach
Removed two blank checkboxes under Undaunted Delve quests

Versions from Dark Phalanx's patch

1.8.15. - Fixed multi language issues.

1.8.14. - Fixed Blackwood dalies (thanks Yachoor!)

1.8.13. - Added Blackwood dailies

1.8.12. - Added Craglorn dailies
- Fixed keybinding setting
- Updated APIVersion

1.8.11. - Added The Reach dailies and new Pledges. (Thanks M-Ree for your contribution).

1.8.10. - Updated APIVersion and removed old libstub reference.

1.8.9. - Updated APIVersion and removed old libstub reference.

1.8.8. - Added multi-language support for crafting writs.

1.8.7. - Added Imperial City dailies.

1.8.6. - Added missing translations for the new pledges.

1.8.5. - Added missing pledges.

1.8.4. - Rearranged the newly added quests according to this resource: https://en.uesp.net/wiki/Online:Repeatable_Quests

1.8.3. - Added multi-language support which requires LibMultilingualName.

1.8.2. - Added English translations for RU, DE, ES, JP, FR, so they won't appear blank in the interface (translation will come later).

Original Changelog Below

v1.8
  • updated pledges for scalebreaker dungeons

v1.7
  • added Elsweyr quests

v1.6
  • api bump for Elsweyr
  • updated for 18 characters
  • fixed shroud hearth quest

v1.5
  • fixed pledges not showing dungeon name

v1.4
  • Added Elsweyr Prologue quests (beta: needs testing)

v1.3
  • Added Wrathstone dungeons with schedule from http://benevolentbowd.ca/
  • API bump for Wrathstone

v1.2
  • show "-" instead of time remaining for mount training if mount training is maxed out
v1.1
  • improved Japanese translation (by Siegtime)
v1.0
  • Added dungeon, battlegrounds, and mount timers
  • Highlight current character
  • improved German translation (by Baertram)
v0.6
  • Undaunted pledges, including what today's pledges are (English only for now)
  • french translation
v0.5
  • added toggle to show quests where there are multiple quests that can be shared for a given quest type
  • added slash command /dqt to toggle display
  • Russian translation (by zelenin)
  • partial French and German translations
  • gui fixes and improvements
    • ensure the window is always wide enough to hold all the columns
    • fixed quest status not updated when window is open when turning in quest
    • fixed quests appearing in a different order each time you reloaded
v0.4
  • added daily crafting quests
v0.3
  • added options to filter by character and section
v0.2
  • overhauled user interface: shows all your characters in a scrollable, movable window
  • added undaunted daily delve
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.8.15
98kB
06/07/21 09:56 AM
Patch


Archived Files (27)
File Name
Version
Size
Uploader
Date
1.13.3
62kB
notnear
06/21/24 06:42 PM
1.13.2
62kB
notnear
06/09/24 06:30 PM
1.13.1
61kB
notnear
06/04/24 03:16 PM
1.13.0
61kB
notnear
06/03/24 11:50 AM
1.12.1
61kB
notnear
05/08/24 09:54 PM
1.12.0
61kB
notnear
05/07/24 02:31 AM
1.11.1
61kB
notnear
04/04/24 08:17 AM
1.11.0
61kB
notnear
03/13/24 10:04 AM
1.10.4
61kB
notnear
03/09/24 12:51 AM
1.10.3
72kB
notnear
12/02/23 10:46 PM
1.10.2
73kB
notnear
12/02/23 09:41 PM
1.10.1
73kB
notnear
11/04/23 01:34 AM
1.10.0
134kB
notnear
10/31/23 11:46 PM
1.9.3
130kB
notnear
07/11/23 09:03 AM
1.9.2
130kB
notnear
07/06/23 09:55 PM
1.9.1
130kB
notnear
07/06/23 12:05 PM
1.9.0
130kB
notnear
06/27/23 12:18 PM
1.8.27
134kB
g4m3r7ag
12/30/22 01:30 AM
1.8.26
132kB
g4m3r7ag
09/14/22 12:58 AM
1.8.25
132kB
g4m3r7ag
09/02/22 10:10 PM
1.8.24
132kB
g4m3r7ag
08/09/22 10:44 PM
1.8.23
132kB
g4m3r7ag
07/31/22 10:21 PM
1.8.22
116kB
g4m3r7ag
07/29/22 02:04 PM
1.8.21
113kB
g4m3r7ag
07/20/22 05:37 PM
1.8
85kB
Pollox
08/22/19 07:51 PM
1.7
85kB
Pollox
06/15/19 11:22 AM
1.6
85kB
Pollox
05/30/19 03:00 PM


Post A Reply Comment Options
Unread 06/11/24, 06:32 PM  
Firwood

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Re: Re: Re: Re: Re: Re: Tested

Yes. Mine also prints those into chat when I run the script.

Originally Posted by DakJaniels
Originally Posted by notnear
Originally Posted by Firwood

Not sure if you got a response yet. This was for 06/10/24 login. Empty Pledges.

Originally Posted by notnear
Originally Posted by Wallaby
did anyone ever find a fix for this?
I tried all the updates but end up back at 1.10.3 as it works.

Thank you.
Since I didn't get any more feedback I thought maybe it was fixed, have you tried the most recent version?

If the issue is still there you can try the following:
  1. Install MerTorchbug
  2. Select only "Undaunted Pledge" on the sections to be shown
  3. Open chat and send this command:
    Code:
    /tbug DQTWindowScrollFrameScrollChildDQTQuestType1Name
    This should open a window with the title "DQTWindowScrollFrameScrollChildDQTQuestType1Name" with information on the first pledge (today at Label properties, text should be "Spindleclutch I"). If possible then send me screenshots of this whole window.
Uhh that's very strange, does the following output 3 lines with "Pledge: Spindleclutch I" and 1 line with "Spindleclutch I" to chat?
Code:
/script d(GetQuestName(5260))
 d(GetString(DQT_UNDAUNTED_PLEDGES_MAJ_AL_RAGATH_S_PLEDGES_07))
 local pledgeName = GetString(DQT.Pledges.majPledgeOrder.pledgeNames[9])
 d(pledgeName)
 d(DQT.Utils:stripPrefixes(pledgeName, { GetString(DQT_PLEDGE_PREFIX) }))
It's so annoying that I can't test this myself
It does show,




Also, your quests table is global, should localize it so you don't pollute the _G environment,

Lua Code:
  1. pledges.lua
  2. +      133 quests
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Unread 06/11/24, 12:35 PM  
notnear
 
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Forum posts: 6
File comments: 74
Uploads: 11
Re: Re: Re: Re: Re: Re: Re: Re: Tested

Originally Posted by DakJaniels
Originally Posted by notnear
Originally Posted by Firwood

Not sure if you got a response yet. This was for 06/10/24 login. Empty Pledges.

Originally Posted by notnear
Originally Posted by Wallaby
did anyone ever find a fix for this?
I tried all the updates but end up back at 1.10.3 as it works.

Thank you.
Since I didn't get any more feedback I thought maybe it was fixed, have you tried the most recent version?

If the issue is still there you can try the following:
  1. Install MerTorchbug
  2. Select only "Undaunted Pledge" on the sections to be shown
  3. Open chat and send this command:
    Code:
    /tbug DQTWindowScrollFrameScrollChildDQTQuestType1Name
    This should open a window with the title "DQTWindowScrollFrameScrollChildDQTQuestType1Name" with information on the first pledge (today at Label properties, text should be "Spindleclutch I"). If possible then send me screenshots of this whole window.
Uhh that's very strange, does the following output 3 lines with "Pledge: Spindleclutch I" and 1 line with "Spindleclutch I" to chat?
Code:
/script d(GetQuestName(5260))
 d(GetString(DQT_UNDAUNTED_PLEDGES_MAJ_AL_RAGATH_S_PLEDGES_07))
 local pledgeName = GetString(DQT.Pledges.majPledgeOrder.pledgeNames[9])
 d(pledgeName)
 d(DQT.Utils:stripPrefixes(pledgeName, { GetString(DQT_PLEDGE_PREFIX) }))
It's so annoying that I can't test this myself
It does show,




Also, your quests table is global, should localize it so you don't pollute the _G environment,

Lua Code:
  1. pledges.lua
  2. +      133 quests
I honestly have no idea why its acting up only for some people then... Only thing we didn't roll back on these tests is LibMultilingualName, but that was only used for Japanese.

About the quests table, I had fixed that global previously on 1.10.4 but set it back when trying to get this issue fixed, will localize it again on the next update.
Last edited by notnear : 06/11/24 at 12:35 PM.
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Unread 06/11/24, 10:42 AM  
DakJaniels
AddOn Author - Click to view AddOns

Forum posts: 37
File comments: 152
Uploads: 6
Re: Re: Re: Re: Re: Re: Re: Tested

Originally Posted by notnear
Originally Posted by Firwood

Not sure if you got a response yet. This was for 06/10/24 login. Empty Pledges.

Originally Posted by notnear
Originally Posted by Wallaby
did anyone ever find a fix for this?
I tried all the updates but end up back at 1.10.3 as it works.

Thank you.
Since I didn't get any more feedback I thought maybe it was fixed, have you tried the most recent version?

If the issue is still there you can try the following:
  1. Install MerTorchbug
  2. Select only "Undaunted Pledge" on the sections to be shown
  3. Open chat and send this command:
    Code:
    /tbug DQTWindowScrollFrameScrollChildDQTQuestType1Name
    This should open a window with the title "DQTWindowScrollFrameScrollChildDQTQuestType1Name" with information on the first pledge (today at Label properties, text should be "Spindleclutch I"). If possible then send me screenshots of this whole window.
Uhh that's very strange, does the following output 3 lines with "Pledge: Spindleclutch I" and 1 line with "Spindleclutch I" to chat?
Code:
/script d(GetQuestName(5260))
 d(GetString(DQT_UNDAUNTED_PLEDGES_MAJ_AL_RAGATH_S_PLEDGES_07))
 local pledgeName = GetString(DQT.Pledges.majPledgeOrder.pledgeNames[9])
 d(pledgeName)
 d(DQT.Utils:stripPrefixes(pledgeName, { GetString(DQT_PLEDGE_PREFIX) }))
It's so annoying that I can't test this myself
It does show,




Also, your quests table is global, should localize it so you don't pollute the _G environment,

Lua Code:
  1. pledges.lua
  2. +      133 quests
Report comment to moderator  
Reply With Quote
Unread 06/11/24, 10:16 AM  
notnear
 
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Forum posts: 6
File comments: 74
Uploads: 11
Re: Re: Re: Re: Re: Re: Tested

Originally Posted by Firwood

Not sure if you got a response yet. This was for 06/10/24 login. Empty Pledges.

Originally Posted by notnear
Originally Posted by Wallaby
did anyone ever find a fix for this?
I tried all the updates but end up back at 1.10.3 as it works.

Thank you.
Since I didn't get any more feedback I thought maybe it was fixed, have you tried the most recent version?

If the issue is still there you can try the following:
  1. Install MerTorchbug
  2. Select only "Undaunted Pledge" on the sections to be shown
  3. Open chat and send this command:
    Code:
    /tbug DQTWindowScrollFrameScrollChildDQTQuestType1Name
    This should open a window with the title "DQTWindowScrollFrameScrollChildDQTQuestType1Name" with information on the first pledge (today at Label properties, text should be "Spindleclutch I"). If possible then send me screenshots of this whole window.
Uhh that's very strange, does the following output 3 lines with "Pledge: Spindleclutch I" and 1 line with "Spindleclutch I" to chat?
Code:
/script d(GetQuestName(5260))
 d(GetString(DQT_UNDAUNTED_PLEDGES_MAJ_AL_RAGATH_S_PLEDGES_07))
 local pledgeName = GetString(DQT.Pledges.majPledgeOrder.pledgeNames[9])
 d(pledgeName)
 d(DQT.Utils:stripPrefixes(pledgeName, { GetString(DQT_PLEDGE_PREFIX) }))
It's so annoying that I can't test this myself
Last edited by notnear : 06/11/24 at 10:17 AM.
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Unread 06/10/24, 07:30 PM  
Firwood

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Re: Re: Re: Tested



Not sure if you got a response yet. This was for 06/10/24 login. Empty Pledges.

Originally Posted by notnear
Originally Posted by Wallaby
did anyone ever find a fix for this?
I tried all the updates but end up back at 1.10.3 as it works.

Thank you.
Since I didn't get any more feedback I thought maybe it was fixed, have you tried the most recent version?

If the issue is still there you can try the following:
  1. Install MerTorchbug
  2. Select only "Undaunted Pledge" on the sections to be shown
  3. Open chat and send this command:
    Code:
    /tbug DQTWindowScrollFrameScrollChildDQTQuestType1Name
    This should open a window with the title "DQTWindowScrollFrameScrollChildDQTQuestType1Name" with information on the first pledge (today at Label properties, text should be "Spindleclutch I"). If possible then send me screenshots of this whole window.
Report comment to moderator  
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Unread 06/10/24, 11:19 AM  
notnear
 
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AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 74
Uploads: 11
Re: Re: Re: Re: Tested

Originally Posted by Wallaby
did anyone ever find a fix for this?
I tried all the updates but end up back at 1.10.3 as it works.

Thank you.
Since I didn't get any more feedback I thought maybe it was fixed, have you tried the most recent version?

If the issue is still there you can try the following:
  1. Install MerTorchbug
  2. Select only "Undaunted Pledge" on the sections to be shown
  3. Open chat and send this command:
    Code:
    /tbug DQTWindowScrollFrameScrollChildDQTQuestType1Name
    This should open a window with the title "DQTWindowScrollFrameScrollChildDQTQuestType1Name" with information on the first pledge (today at Label properties, text should be "Spindleclutch I"). If possible then send me screenshots of this whole window.
Report comment to moderator  
Reply With Quote
Unread 06/10/24, 07:24 AM  
Wallaby

Forum posts: 1
File comments: 35
Uploads: 0
Re: Re: Re: Tested

did anyone ever find a fix for this?
I tried all the updates but end up back at 1.10.3 as it works.

Thank you.

Originally Posted by notnear
Originally Posted by Wait What
Hi:

I made the change you suggested and it moved the rows of boxes down so all are now visible as they used to be. So that worked great...however, the names of the daily dungeons are blank still.

https://imgur.com/a/VgNykUx

Thank you looking into this. Hopefully we're getting close
Ok so this means the control is there but it's not being able to get the strings for whatever reason..

Originally Posted by Wallaby
same here I tried all the steps, adding the line fixed the display but not the text.

I tried another step I rolled back too 1.10.3
this required reinstalling LibMultilingualName too run it.
and this works just fine, no missing text on Undaunted quests section.
I hope this helps, in some way.

Than you for troubleshooting when I have been working
Wallaby
It does help narrow it down a bit more, thanks
I'm guessing then that the problem is also occurring on 1.10.4, these are some possible fixes (please test the pledges.lua one alone first):

pledges.lua:
  • Search for "function Pledge:initPledge(name, pledgeOrder)" (line 125)
  • Remove "local" (line 127): local quests = {}
  • like this: quests = {}


Utils.lua:
  • Search for "function Utils:stripPrefixes(string, prefixes)" (line 67)
  • Change this (line 70): return zo_strformat("<<C:1>>", (string:sub(#prefix + 1, #string)))
  • to this: return string:sub(#prefix + 1, #string)

These don't make any sense, but the issue happening only for some doesn't either so..

DailyQuestTracker.lua:
  • At "function Main:isDailyQuestTypeComplete(characterId, questType)" (line 131)
  • Remove "local" (line 134): local questStatus = questStatuses[quest:getName()]
  • like this: questStatus = questStatuses[quest:getName()]
  • At "function Main:isDailyQuestComplete(characterId, quest)" (line 154)
  • Remove "local" (line 157): local questStatus = questStatuses[quest:getName()]
  • like this: questStatus = questStatuses[quest:getName()]
  • At "function Main:createHeader()" (line 335)
  • remove "local columnHeaderControl" and "local columnHeaderHeight" (not just "local" for these)
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Unread 06/05/24, 02:17 AM  
Wendiga

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Could it be possible to have the ability to change the order in which character names are displayed? to match the order of the login screen or to be able to customize it?
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Unread 05/10/24, 09:02 PM  
Deserrick

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Originally Posted by notnear
Since everything just resets on global daily reset for some time now I updated the timers for a more concise look with the rest of the quests, tho if more people prefer the former look or have a suggestion for a different icon for the disabled box I can change it. (it needs to be a texture, but maybe I can just have a blank space, would need to check that)
I've just used the new version, and I retract my request. Now that the custom colors are working, I am using green, red, and black, and everything looks very clear and orderly now; also the boxes allow for more downscaling before running into each other.

It looks great!
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Unread 05/08/24, 12:49 PM  
notnear
 
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Originally Posted by Beardy_Bird
hi, I'm also getting this error:
Code:
bad argument #2 to 'string.sub' (integer expected, got nil)
stack traceback:
[C]: in function 'string.sub'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:170: in function 'extractFileName'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:178: in function 'Main.colorize'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:338: in function 'Main.TreeTimerSetup'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:893: in function 'ZO_TreeNode:RefreshControl'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:653: in function 'ZO_TreeNode:RefreshVisible'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:656: in function 'ZO_TreeNode:RefreshVisible'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:656: in function 'ZO_TreeNode:RefreshVisible'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:261: in function 'ZO_Tree:RefreshVisible'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:189: in function 'Main:refresh'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:195: in function 'Main:onShow'
DQTWindow_Show:3: in function '(main chunk)'
[C]: in function 'ToggleHidden'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:220: in function 'Main.toggleDisplay'
:1: in function '(main chunk)'
Thank you! I already have some solutions I will test in a few hours if I'm able to login. It seems the issue doesn't happen every time the addon loads (reload ui fixes it), so a temporary fix is to disable the custom colors or do a reloadui.

My region is having issues with communications due to floods, if I cant login I'll try to upload the attempt to fix with mobile data, sorry for any inconvenience the error could be causing.
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Unread 05/08/24, 12:15 PM  
Beardy_Bird

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hi, I'm also getting this error:
Code:
bad argument #2 to 'string.sub' (integer expected, got nil)
stack traceback:
[C]: in function 'string.sub'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:170: in function 'extractFileName'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:178: in function 'Main.colorize'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:338: in function 'Main.TreeTimerSetup'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:893: in function 'ZO_TreeNode:RefreshControl'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:653: in function 'ZO_TreeNode:RefreshVisible'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:656: in function 'ZO_TreeNode:RefreshVisible'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:656: in function 'ZO_TreeNode:RefreshVisible'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:261: in function 'ZO_Tree:RefreshVisible'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:189: in function 'Main:refresh'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:195: in function 'Main:onShow'
DQTWindow_Show:3: in function '(main chunk)'
[C]: in function 'ToggleHidden'
user:/AddOns/PolloxsDailyQuestTracker/DailyQuestTracker.lua:220: in function 'Main.toggleDisplay'
:1: in function '(main chunk)'
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Unread 05/08/24, 12:28 AM  
notnear
 
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Originally Posted by Deserrick
Attempting to use custom colors causes a UI error message. Without the custom colors, the box for incomplete and disabled look too similar; can we go back to the green and white timers and dashes?
Can you post the error? It could be because I had to make a workaround to get the current texture in case an addon changed it (DarkUI for example), but I'm using it with no problem. On the next update I'll colorize the disabled boxes darker by default.

Since everything just resets on global daily reset for some time now I updated the timers for a more concise look with the rest of the quests, tho if more people prefer the former look or have a suggestion for a different icon for the disabled box I can change it. (it needs to be a texture, but maybe I can just have a blank space, would need to check that)

Sorry for my english, I was about to go to bed when I saw the message.
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Unread 05/07/24, 10:38 PM  
Deserrick

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Attempting to use custom colors causes a UI error message. Without the custom colors, the box for incomplete and disabled look too similar; can we go back to the green and white timers and dashes?
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Unread 05/07/24, 06:01 PM  
doctor3bud

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Thanks for window scale

You are a gentleman and a scholar!
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Unread 05/05/24, 12:22 AM  
NoOneOfImportance

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There are already addons that have this feature, so for now at least I don't plan on adding that, hope you understand.
I didn't know that there were addons that displayed a notification to let me know that a character was eligible for mount training. I'll look for one.

Thank you.
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