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Updated: 08/23/21 01:40 PM
Compatibility:
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:08/23/21 01:40 PM
Created:04/04/20 05:06 PM
Monthly downloads:225
Total downloads:30,494
Favorites:35
MD5:
Only Cast Crystal Fragments Proc  Popular! (More than 5000 hits)
Version: 1.7
by: stybbe [More]
Addon that prevents you from casting normal crystal fragment. The ability will only cast when it procs.
v1.7 - Walking Flame version change
v1.6 - Blackwood version change
v1.5 - Flames of Ambition version change
v1.4 - Markarth api version change
v1.3 - Stonethorn api version change
v1.2 - Greymoor api version change
v1.1 - Fixed so it now support gamepad
v1.0 - Initial release
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Uploader
Date
1.6
1kB
stybbe
06/01/21 06:08 AM
1.5
1kB
stybbe
03/10/21 11:45 AM
1.4
1kB
stybbe
11/02/20 05:24 PM
1.3
1kB
stybbe
08/24/20 04:37 AM
1.2
1kB
stybbe
05/27/20 05:00 AM
1.1
3kB
stybbe
04/23/20 11:00 AM
1.0
1kB
04/04/20 05:06 PM


Post A Reply Comment Options
Unread 01/01/22, 04:35 PM  
jpor

Forum posts: 3
File comments: 47
Uploads: 0
Minor request for your very useful, helpful add on:

An add-ons/settings option to disable it without a ReloadUI to allow a normal, 0.8second cast time frag. Maybe a hotkey to cycle it on/off.

The reason is there are Endeavors that require the use of class abilities to kill X enemies and c-frags is my main, spam-able dps skill.

If this is a hassle to code or the API does not allow the change without a ReloadUI, no biggee. Thanks for a great add on!
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Unread 03/10/21, 01:37 PM  
FrostByghte

Forum posts: 1
File comments: 72
Uploads: 0
Just wanted to say thank you again for continued support. Simple and effective mod that fixes things for those of us with fat fingers.
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Unread 12/28/20, 01:32 PM  
hellbladerz

Forum posts: 0
File comments: 1
Uploads: 0
Smile Aura Check

Hi, is it possible where it is

"local slotNum = tonumber(debug.traceback():match('ACTION_BUTTON_(%d)'))
if GetSlotBoundId(slotNum) == xxxxx then"

to

"local slotNum = tonumber(debug.traceback():match('ACTION_BUTTON_(%d)'))
if GetSlotBoundId(slotNum) == xxxxx && CHECK IF AURA EXISTS ON ME then"

to add a check for aura on self as a secondary condition as I want to make another use for a different spell?

I just don't know where to start to find the LUA code to check for auras.

Thanks to anyone who replies in advance!
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Unread 08/24/20, 01:11 PM  
FrostByghte

Forum posts: 1
File comments: 72
Uploads: 0
Thank you for continued support!
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Unread 08/15/20, 06:04 AM  
stybbe
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 7
Uploads: 1
Originally Posted by catch22atplay
Addon doesn't work with Fancy Action Bar. Any way you can fix this to work with it?
No I cant fix it from my part. That addon is overwriting a default function from ZOS, making it unusable. Check post below if you want to fix it yourself by modifying their addon.
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Unread 08/15/20, 03:38 AM  
catch22atplay

Forum posts: 0
File comments: 20
Uploads: 0
Addon doesn't work with Fancy Action Bar. Any way you can fix this to work with it?
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Unread 08/06/20, 09:42 PM  
xaxerax

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Re: Re: Re: Broken?

Originally Posted by stybbe
Originally Posted by xaxerax
Originally Posted by xaxerax
Originally Posted by stybbe
Originally Posted by xaxerax
Tried this out a few days ago and worked great. As of today though, it doesn't seem to be preventing hard casts.
It is still working, there has been no api changes. Try disable other addons to see if there is any conflicts.
I'll disable everything and re-enable one by one, thanks for the response.
Just to follow up, you were correct and the culprit was Fancy Action Bar.
Checked the code and ye that addon overwrite the function that is used in this addon.
You want to remove this from his addon (main.lua) if you want to use them both.
Code:
	-- Can use abilities while map is open, when cursor is active, etc.
	ZO_ActionBar_CanUseActionSlots = function() return true end
You're a champ, thank you.
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Unread 08/06/20, 06:59 PM  
stybbe
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 7
Uploads: 1
Re: Re: Re: Re: Broken?

Originally Posted by xaxerax
Originally Posted by xaxerax
Originally Posted by stybbe
Originally Posted by xaxerax
Tried this out a few days ago and worked great. As of today though, it doesn't seem to be preventing hard casts.
It is still working, there has been no api changes. Try disable other addons to see if there is any conflicts.
I'll disable everything and re-enable one by one, thanks for the response.
Just to follow up, you were correct and the culprit was Fancy Action Bar.
Checked the code and ye that addon overwrite the function that is used in this addon.
You want to remove this from his addon (main.lua) if you want to use them both.
Code:
	-- Can use abilities while map is open, when cursor is active, etc.
	ZO_ActionBar_CanUseActionSlots = function() return true end
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Unread 08/06/20, 04:31 PM  
xaxerax

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Re: Broken?

Originally Posted by xaxerax
Originally Posted by stybbe
Originally Posted by xaxerax
Tried this out a few days ago and worked great. As of today though, it doesn't seem to be preventing hard casts.
It is still working, there has been no api changes. Try disable other addons to see if there is any conflicts.
I'll disable everything and re-enable one by one, thanks for the response.
Just to follow up, you were correct and the culprit was Fancy Action Bar.
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Unread 08/05/20, 05:47 PM  
xaxerax

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Broken?

Originally Posted by stybbe
Originally Posted by xaxerax
Tried this out a few days ago and worked great. As of today though, it doesn't seem to be preventing hard casts.
It is still working, there has been no api changes. Try disable other addons to see if there is any conflicts.
I'll disable everything and re-enable one by one, thanks for the response.
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Unread 08/05/20, 06:40 AM  
stybbe
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 7
Uploads: 1
Re: Broken?

Originally Posted by xaxerax
Tried this out a few days ago and worked great. As of today though, it doesn't seem to be preventing hard casts.
It is still working, there has been no api changes. Try disable other addons to see if there is any conflicts.
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Unread 08/04/20, 12:05 AM  
xaxerax

Forum posts: 0
File comments: 4
Uploads: 0
Broken?

Tried this out a few days ago and worked great. As of today though, it doesn't seem to be preventing hard casts.
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Unread 07/24/20, 09:58 AM  
charlie.montes

Forum posts: 0
File comments: 4
Uploads: 0
Thanks a lot!!!!!
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Unread 04/24/20, 05:29 AM  
Valtarean

Forum posts: 1
File comments: 5
Uploads: 0
Re: Re: Gamepad

Originally Posted by stybbe
Originally Posted by Valtarean
Can you add gamepad support? with the keyboard works nice.
Thank you.
Fixed for you.
Big Thanks!
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Unread 04/23/20, 11:05 AM  
stybbe
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 7
Uploads: 1
Re: Gamepad

Originally Posted by Valtarean
Can you add gamepad support? with the keyboard works nice.
Thank you.
Fixed for you.
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