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Updated: 02/25/19 12:28 PM
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Compatibility:
Wrathstone (4.3)
Murkmire (4.2)
Wolfhunter (4.1)
Updated:02/25/19 12:28 PM
Created:09/12/18 11:49 AM
Monthly downloads:10,778
Total downloads:39,563
Favorites:63
MD5:
4.3
Dressing Room for Wrathstone+  Popular! (More than 5000 hits)
Version: 0.9.7d
by: WhoCares [More]
Changelog
____________

Version 0.9.7d (2019/02/25)
* Updated APIVersion for 4.3 (Wrathstone)
Version 0.9.7c (2019/01/16)
* Added key bindings for navigating between pages
Version 0.9.7b (2019/01/04)
* Fixed mouse cursor disappearing upon closing the window while in a menu
* Fixed a minor bug that was causing an error message if using one-bar presets
Version 0.9.7a (2018/12/26)
* Fixed an issue where switching pages before loading the second bar in a set
with two bars would cause Dressing Room to load bars from different pages
Version 0.9.7 (2018/12/21)
* Fixed gear markers and added tooltips to them, to show you which gear piece
is being used by which set (and on which page)
Version 0.9.6a (2018/12/20)
* Added an option to lock the position of the window on the screen
Version 0.9.6 (2018/12/18)
* Added an option to disable the paging feature entirely
* Added a button and a key binding for quickly unequipping all worn gear
Version 0.9.5a (2018/10/23)
* Updated APIVersion for 4.2.5 (Murkmire)
* Added a check to prevent slotting skills that are already slotted where they
belong, to reduce the amount of server messages being sent
Version 0.9.5 (2018/09/15)
* Added support for alchemical poisons
- When loading a preset with poisons, the add-on will try to equip all
poisons of the same level and type from your inventory, combining any
existing separate stacks in the process.
- With the "Unequip empty poison slots" option (default: enabled), the
add-on will unequip poisons only from those bars that contain a weapon
but no poison. This is intended so you can still make presets that only
change armour pieces, or weapons on one bar, without touching the other
bar in any way. If you want to explicitely unequip poisons in a certain
preset, simply assign a weapon (or shield) to that bar.
- Presets created prior to version 0.9.5 will not touch your poison slots.
Note: there are some very rare edge cases when you might have to load your gear set twice for it to fully load. This is actually a very old bug (I assume since the first version) but there's a slightly greater chance for you to hit upon it with poisons. This bug is known and will be fixed in a future update.

Please report any possible bugs you might find in the comments section here so I can fix them as soon as possible. Thank you!
Archived Files (9)
File Name
Version
Size
Uploader
Date
0.9.7c
64kB
WhoCares
01/18/19 05:06 PM
0.9.7b
64kB
WhoCares
01/04/19 05:50 AM
0.9.7a
64kB
WhoCares
12/26/18 06:36 AM
0.9.7
64kB
WhoCares
12/21/18 11:44 AM
0.9.6a
63kB
WhoCares
12/20/18 01:53 PM
0.9.6
63kB
WhoCares
12/18/18 07:26 AM
0.9.5a
62kB
WhoCares
10/23/18 09:51 AM
0.9.5
62kB
WhoCares
09/15/18 02:06 PM
0.9.4
61kB
WhoCares
09/12/18 11:49 AM


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Unread 03/05/19, 08:41 AM  
bluepitbull13
 
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Forum posts: 2
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Request

Would it be possible to add an option under settings to have the ability to copy dressing room gear/skills/pages from another character to another?

I have a characters that pretty much run identical setups (gear/wpn/guild skills), class kills that aren't identical I understand will mention there's no skill but it would still be better than doing gear/skills manually for 15 characters lol or having to close the game out and copy/paste in the saved variables.
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Unread 02/25/19, 12:19 PM  
WhoCares
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Originally Posted by TdB
Hi,

Nice2Have: a permanent String in the UI with the name of the Loaded Set ??
My apologies, these days have been a bit busy for me in real life and such. I'll be able to get back to Dressing Room by next week.

For now, I'm upgrading the API version so it doesn't say it's out of date after today's update. I'll think about the rest on Friday.
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Unread 02/15/19, 12:31 PM  
TdB

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Hi,

Nice2Have: a permanent String in the UI with the name of the Loaded Set ??
Last edited by TdB : 02/15/19 at 12:32 PM.
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Unread 01/29/19, 10:09 PM  
jycs

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can you make the window auto close when we move? to close it faster.
Last edited by jycs : 01/29/19 at 10:09 PM.
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Unread 01/28/19, 05:28 AM  
Alexandriae

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Forgot to say, thank you for the recent updates!
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Unread 01/19/19, 11:52 AM  
Temsol

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Originally Posted by Temsol
really missing 1 option - changing pages ( pages , not sets) with button ,

Thank you very much for adding that option ,mate ) Very - very appriciate
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Unread 01/14/19, 06:48 AM  
Temsol

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Thanks for addon. Its one of my favorites.But I really missing 1 option - changing pages ( pages , not sets) with button , instead of cliking mouse on the "<>" sign. As I have page with tank sets n page with pvp sets etc and first I have to open addon ,then to click on <> sign and only after that - clicking on set button.But image that - if clik something like "shift(changing page) +button ( set ) - woud be much quicker and more convenient .Shift - just for example ,better if will be choice of buttons for changing page , not just sets.Thanks and sorry for long txt
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Unread 01/03/19, 05:55 AM  
WhoCares
AddOn Author - Click to view AddOns

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Re: I have some wrong information, can you help me thx

Originally Posted by holydragon
----wrong----
user:/AddOns/DressingRoom/DressingRoom.lua:357: attempt to index a nil value
stack traceback:
user:/AddOns/DressingRoom/DressingRoom.lua:357: in function 'isSingleBar'
|caaaaaa<Locals> setId = 1 </Locals>|r
user:/AddOns/DressingRoom/DressingRoom.lua:363: in function 'DressingRoom:LoadSet'
|caaaaaa<Locals> self = tbl, setId = 1 </Locals>|r
user:/AddOns/DressingRoom/DressingRoomUI.lua:303: in function '(anonymous)'
|caaaaaa<Locals> self = ud </Locals>|r
Hi, thank you for the bug report! An update has been uploaded.
Last edited by WhoCares : 01/04/19 at 05:51 AM.
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Unread 01/02/19, 07:21 AM  
holydragon

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I have some wrong information, can you help me thx

----wrong----
user:/AddOns/DressingRoom/DressingRoom.lua:357: attempt to index a nil value
stack traceback:
user:/AddOns/DressingRoom/DressingRoom.lua:357: in function 'isSingleBar'
|caaaaaa<Locals> setId = 1 </Locals>|r
user:/AddOns/DressingRoom/DressingRoom.lua:363: in function 'DressingRoom:LoadSet'
|caaaaaa<Locals> self = tbl, setId = 1 </Locals>|r
user:/AddOns/DressingRoom/DressingRoomUI.lua:303: in function '(anonymous)'
|caaaaaa<Locals> self = ud </Locals>|r
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Unread 12/30/18, 09:53 AM  
AppleMartini
 
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Re: Re: Costumes?

Originally Posted by WhoCares
For now, my most honest and practical advice would be to use some other addon, which specialises in costumes and outfits and is also able to use key bindings, and create two key bindings for each "preset", e.g. if your Dressing Room preset #1 is bound to Num1, you can bind your costume #1 to something like Shift-Num1.

I hope this helps at least a bit.
That sounds fair, I understand what you mean. Thank you for the tip and I will definitely look into other possibilities! I honestly hadn't thought about looking for other addons that manage costumes lol
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Unread 12/29/18, 06:51 AM  
WhoCares
AddOn Author - Click to view AddOns

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Re: Costumes?

Originally Posted by AppleMartini
Would it be possible to add an option where you can assign a costume to each gear set and have it equip a different costume for each gear set?
Hey.

Dressing Room is primarily oriented towards making it easier and faster to change your functional setup. Of course, technically I could have it handle costumes, but then we're on a slippery slope as to what exactly to handle and how—whether to do all of the other collectibles (like hat, makeup, etc.) as well, how to load partial presets, and so on. And if I added something like a toggleable option for each category of collectible, that would quickly detract from the addon's original purpose.

However, I do see that such functionality could seemingly be nice to integrate. I've got an old thing that I wrote nearly two years ago (but never released it) to work around a certain bug in the base game regarding equippable collectibles. I'll think about upgrading that into something like "Dressing Room for outfits" some time and releasing it separately, with the addition of interaction with the original Dressing Room, but I can't give a time frame.

For now, my most honest and practical advice would be to use some other addon, which specialises in costumes and outfits and is also able to use key bindings, and create two key bindings for each "preset", e.g. if your Dressing Room preset #1 is bound to Num1, you can bind your costume #1 to something like Shift-Num1.

I hope this helps at least a bit.
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Unread 12/28/18, 09:35 PM  
AppleMartini
 
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Costumes?

Would it be possible to add an option where you can assign a costume to each gear set and have it equip a different costume for each gear set?
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Unread 12/21/18, 11:44 PM  
Jadax

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Originally Posted by WhoCares
Originally Posted by Jadax
Would it be possible to mark gear that is used in DressingRoom in our inventory so it's easier to tell which gear I can move to bank etc.
I've implemented this feature and updated the addon. Enjoy!
Thanks for the quick implementation
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Unread 12/21/18, 07:03 AM  
WhoCares
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Originally Posted by Jadax
Would it be possible to mark gear that is used in DressingRoom in our inventory so it's easier to tell which gear I can move to bank etc.
I've implemented this feature and updated the addon. Enjoy!
Last edited by WhoCares : 12/21/18 at 11:45 AM.
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Unread 12/20/18, 08:35 PM  
bluepitbull13
 
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Thanks!

thank you!
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