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Updated: 04/15/22 01:22 PM
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Compatibility:
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Updated:04/15/22 01:22 PM
Created:11/24/15 12:42 AM
Monthly downloads:47,886
Total downloads:2,794,472
Favorites:1,227
MD5:
7.3.5
Tamriel Trade Centre  Popular! (More than 5000 hits)
Version: 4.6.458.28192
by: cyxui [More]
The addon for http://tamrieltradecentre.com/

TTC needs localization help! Current plans is to translate for all official languages (German, French and Japanese). If you are willing to help with the translation please go to google sheet (https://goo.gl/q6xBPq) and fill in the German/French/Japanese Translation Columns as much as you could. Do remember to make a copy in case of conflicts or trolls.. cough cough...


By downloading this addon you agree to the Terms of Service and Privacy Policy


Dependencies:
LibCustomMenu
LibAddonMenu-2.0

3rd party optional plugins (if you need the additional functionality):
KelaPadUI for Gamepad mode
AdvancedFilters for TTC

For Mac users and people whos afraid of exe file. Webclient (beta) is available online. Go to http://tamrieltradecentre.com/ and select your region. Click on Addon -> Webclient and follow the instructions


LuaSerializer is now on GitHub https://github.com/alt22247/LuaSerializer

Global trade search tool needs YOUR help.

By running our addon and client. Your guild listings as well as any item you seen by using guild store search function will be automatically upload to the site for other people to search and browse. The collected data will also be used to generate price info for everyone~

If you want to contribute more to the community or if you wish to help boosting up your guild's sale by uploading an entire guild's listings, you are more than welcome to do so!

Here are some screen shoots of the site, addon and client












Install Instruction:

1. Download and unzip the files under ESO addon folder (default is Documents\Elder Scrolls Online\live\AddOns) Or you can install it with Minion
2. When you are playing ESO, run the client executable (client.exe) under Client folder
3. Enjoy the game


In game API
1. To get TTC's price info simply do TamrielTradeCentrePrice:GetPriceInfo(itemLink)
This will return a TamrielTradeCentre_PriceInfo Object
Code:
{
       Avg,
       Max,
       Min,
       EntryCount, --# of listings
       AmountCount, --total # of items
       SuggestedPrice --suggested price low. Suggested high = SuggestedPrice * 1.25
}
2. To get TTC's internal item information (various internal Ids)
TamrielTradeCentre_ItemInfo:New(itemLink)

Q:How does this addon work?
The addon collects all the item listings that you seen in the guild store and uploads them to the site. The site then uses all the data collected by all players to generate price info for everyone.
You can also use the website to search for the location of an item using way better filter than the default Guild store GUI. But it is not guarantee the item is still there since low price items tends to get sold fast. You will have to use your own judgment based on the last seen column to predict whether its still available.

Q:How is the suggested price calculated?
1. Remove outliers
2. AVG(price of the lowest 30% items) * 0.8

Q:Whats the difference between MM's price and TTC's price?
TTC uses the listing price and the MM uses sold price. By statistic and Economic, those two numbers should align given enough sample set

Q: How fresh is the pricing data?
Very fresh! Naw im kidding, its based on Data from yesterday

Q: How big is TTC
It uses around 6mb of RAM for pricing info and around 20mb at most for entries you have seen.



Detailed Instruction
FAQ
Client 4.6 Release:
1. Client side change for loading price table based on server region (server side not ready yet)

Client 4.5 Release:
1. Added view price history online button
2. Added Missing NPC names for Russian client

Client 4.4 Release:
1. Deadland update
2. Updated target .net framework to 4.7.2 to prepare for TLS 1.0 deprecation

Client 4.3 Release:
1. Added companion traits
2. Added Blackwood NPC for German, French and Russian client

Client 4.2 Release:
1. Added Blackwood traders

Client 4.1 Release:
Version bump only

Client 4.0 Release:
1. Removed login requirement for personal listings upload
2. Merged personal and auto scanned listings into one instead of treating them differently

Client 3.38 Release:
1. Localization update
2. Dependency version update

Client 3.37 Release:
1. Added Markarth trader
2. Added right click menu to items in CraftBag
3. Added a keybind option to toggle tooltip
4. Fixed NPC name for jaflinna

Client 3.36 Release:
1. Search online button will now apply the language of your ESO client instead of sending you to the English site all the time
2. Reverted the parameter type for the function to retrieve TTC's price info
3. Localization update

Client 3.35 Release:
1. Stonethorn Update
2. Added Search Online button for items

Client 3.34 Release:
1. Updated Russian NPC names

Client 3.33 Release:
1. Greymoor update
2. Added a 5s delay before reading the saved variable file to allow ESO client to finish writting
3. Makes hidding the client after launch a configurable option. Auto hidding caused more confusion than good

Client 3.32 Release:
1. Harrowstorm version bump
2. Fixed an issue causing Lua file parsing to fail on machines with decimal separator not being a dot
3. Hides the client Window after successfully launching ESO client if auto start option is set to Start ESO after Client


Client 3.31 Release:
1. Fixed an issue causing price info to be missing for Deep Winter Charity Writs and New Life Charity Writs (Might take couple days to take effect)
2. Fixed a rare case which might cause master writ upload to fail
3. Only adds the 5px padding to the tooltip if price information is available

Client 3.30 Release:
1. Dragonhold update
2. TTC will no longer bundle libraries just like most other addons. Users will need to manually download the required libraries thru ESOUI or minion. (Required libraries can be found in game by expanding TTC's entry in addon list)

Client 3.29 release:
1. Uses software rendering only mode. Way too many factors could make hardware rendering go wrong.

Client 3.28 release:
1. Fixed multiple UI errors due to new guild store history API

ScaleBreaker kiosk detection will be added in the next release

Client 3.27 release:
1. Fixed an issue causing guild trader location to be null
2. Added additional check to detect config file corruption and attempt to reset it automatically

Client 3.26 Release Notes:

1. Reworked login system to use user's default browser (external) instead of an outdated Internet Explorer(embedded) to comply with the latest security standard (https://tools.ietf.org/html/draft-ietf-oauth-native-apps-03)
2. Added logout button

P.S. please make sure your firewall is not blocking loopback IP (localhost) and TTC has sufficient right to bind to it.
Client 3.25 Release Notes:
1. Added Awesome Guild Store hook to display price tooltip when AGS is active
2. No longer adds divider if no price info is available

Client 3.24 Release Notes:
1. Fixed an issue causing scan progress to be reset by AGS's auto search feature
2. Added a safeguard to client's setting file. If the file became corrupted it will be auto removed so that the next run will be able to get thru without error.
3. Added Elsweyr's trader locations
4. Fixed an issue causing last updated string to show up in native client's locale instead of target locale when using price to chat with a different locale than the native one.


Client 3.23 Release Notes:
1. Fixed two compatibility issues with Awesome Guild Store (more to come later)
a) Price not showing in store page when AGS is enabled
b) UI error when trying to purchage item when AGS is enabled
2. Updated the logic for personal listings to be consistant with community scanned ones. Last seen for personal listings will only get updated when user opens the guild store and click on the listings tab or when user lists new item/remove existing item from the store. (Used to be based on user's last login. However ZOS's API seems to skip some entries and thus causing the cached version to be unreliable. Causes more confusion than good to use the login time due to this)
3. Fixed an issue causing price to chat to show up multiple times when the language of the current client's locale is selected
4. Uses sub menu for price to chat when there is more than one language selected
5. Removed the one time guild store scan due to point 2

P.S. due to some backend structure change the saved settings will be reset. Your price data will stay safely since its downloaded from the server.


Client 3.22 Release Notes:
1. Wrathstone API update
2. Store full scan code completely revamped. New scan logic will retry on failure (too many searches). In case of the game force close the store UI TTC will attempt to resume the scan the next time store is opened.
3. Added the ability to do price to chat in different languages regardless of client's locale

Known issue: The new ESO Guild Store UI has a bug which it will not update the UI listings when the search is initiated with API calls. Thus you are going to see the search result panel stay the same thru out the whole scan process.

P.S. New items will be added in batch. Thanks for your patience.

Client 3.21 Release Notes:
1. Fixed a problem causing items to be reupload each time
2. Added traders in Murkmire for none English clients

Client 3.20 Release Notes:
1. Murkmire update

Client 3.19 Release Notes:
1. Fixed a crash caused by empty guild name (manually posted on the site)
2. Updates the message for login button's location

Known Issue: The client will remove manual created posts on the site. This will be fixed on the server side in the future.

Client 3.18 Release Notes:
1. Fixed a NullReference error caused by new login flow
2. Updates msg relates to personal listing to avoid confusion

Client 3.17 Release Notes:
1. Added multi account support. Players with multiple ESO account on the same machine will be able to use the client without issues now.
2. Moved client settings into addon settings
3. Fixed an issue causing client not initializing until UI loads
4. Replaced old Lua serializer with new strong typed one (Lua serializer will be available on GitHub soon)

Client 3.16 Release Notes:
Version bump.

Client 3.15 Release Notes:
1. Attempt to fix an app crash problem which some windows 10 users are experiencing
2. Localization updates

Client 3.14 Release Notes:
1. Summerset update
2. Only keeps auto scanned record for 6 hours instead of 24 hours to increase data freshness

Client 3.13 Release Notes:
1. Completely separates the storage space for NA and EU server. This should prevent EU listings get posted to NA site or wise versa.

Client 3.12 Release Notes:
1. Fixed a crash caused by Masterwrit info
2. Fixed a bug causing alchemy writ's required potion attribute not showing up.

Client 3.11 Release Notes:
1. Dragon Bones & Update 17 version bump
2. Upgraded LibAddonMenu to r25
3. Makes the error msg which alerts user about current guild does not own a kiosk a popup instead of a chat msg since the chat window is hidden when guild store is open
4. Auto hides the client's window when using the "start with windows" option
5. other small fixes

Client 3.10 Release Notes:
1. Uses file lock instead of Mutex since Avast hates Mutex after fall creator's update. TTC should be able to live happily with Avast again (Tested on Win 10 fall creator and Win 7 latest with Avast Free)
2. Small change to prepare for upcoming web client.

Client 3.9 Release Notes:
1. Added messages informing users when TTC is blocked by anti-virus instead of crashing right away
2. TTC will no longer add tooltip messages to item panel if there is no pricing information available

Client 3.8 Release Notes:
1. Enables CWC traders scanning for French, German and Russian clients

Client 3.7 Release Notes:
1. Clockwork city update (Note: French, German and Russian clients will not be able to scan clockwork city's trader until the localized NPC names are filled in the google sheet)

Client 3.6 Release Notes:
1. Store item will no longer get uploaded to the server if players attempts to buy it (even if player did not hit confirm on the prompt). This should further reduce the cases where the item is gone by the time one walks to the location.

Client 3.5 Release Notes:
1. Russian and Chinese localization
2. Fixed a problem causing master writ to have always show as no price info on German and French client
3. Enables upload for German/French/Russian/Chinese clients
4. New trader location algorithm should work on all localized ESO client now

Client 3.4 Release Notes:
1. Horn of the reach update
2. New algorithm to determine trader location. Should resolve all potential "this guild does not own a kiosk" errors caused by ZOS typo/inconsistent description. In the worse case scenario where the TTC is unable to detect the trader when player opened guild store interface from the bank NPC, the new algorithm will allow the player to scan by going to the actual trader NPC.
3. Solved all problem with localized clients, uploading is expected to be available for German/French players after the new addon strings are translated

Client 3.3 Release Notes:
Fixed an issue that was blocking Bal Foyen and Vivec city outlaws refuge traders' scan

Client 3.2 Release Notes:
1. Fixed an issue causing TTC to incorrectly parse potion's attribute when its a tri stat potion

Client 3.1 Release Notes:
1. Fixed an error during startup caused by SavedVarUpgrade.lua

Client 3.0 Release Notes:
1. German and French client beta. Enables in game price related operations while uploading is
disabled.
2. Fixed an issue causing in game displaying price updated 1 day ago while client is saying its up to date
3. Fixed an issue causing Deshaan Tal'deic trader to be not scannable
4. various other fixes

Client 2.35 Release Notes:
1. Added Vvardenfell trader locations

Client 2.34 Release Notes:
1. Morrowind updates
2. Centralized strings for localization

Client 2.33 Release Notes:
1. Updated NA's coordinator's iD
2. Fixed the issue causing launch ESO after client option not working with steam short cut.

Client 2.32 Release Notes:
1. Added option to auto start the client in silent mode with Windows or Launch ESO after the client (Which you can just replace the ESO's short cut with TTC client's short cut and it will run both)
2. Bug fixes and server related changes

Client 2.31 Release Notes:
1. Fixed an issue which causes some items to be removed and reposted every time Client starts
2. Fixed master writ's voucher reward amount calculation. Pricing for master writ might be unavailable for one day due to this change.
3. Uses TextBox instead of TextBlock for client's message display for copy paste support
Website Update:
1. Fixed master writ's voucher reward amount calculation. Wrong amount should diminish overtime.
2. Added Blacksmith/Clothing/Woodworking master writ's set, style, and trait information
3. Fixed an issue that sets Level to Level - 50 when you try to post trade manually

Client 2.30 Release Notes:
1. Fixed an issue which causes post trade to fail consistantly
2. Fixed a rare crash issue caused by corrupted config file resulted from unexpected Windows shutdown
3. Fixed an issue which causes TTC to report the current guild doesnt own a kiosk in Orsinium
4. Auto fix broken IDs caused by the massive name change that comes with Homestead update
5. Fixed an issue which causes client settings not get saved
New:
Support master writ price aggregation based on master writ detail instead of for all writs
Website Update:
1. Added amount filter in advanced search
2. Added master writ reward voucher filter in advanced search
3. Added master writ detail display
4. Database optimization
5. Added bunch new discovered furnitures into Database
6. Fixed many broken icons

2.29 change note:
1. Fixes a problem where the client wont start and says it is not in the original location. The problem is due to client not being able to detect server region (NA/EU).
A fallback mechanism is in place and should have a better error message when it fails
2. Fixes the problem of TTC not being able to detect potion/poison's effect due to description change


2.28 release note:
New:
1. Home stead API change
2. Automatically detects Server region instead of having users to set it themselves to prevent uploading items to the wrong server region
3. Automatically updates price table once 12 hours for people that keep the client running overnight
Bug fixes:
1. Fixes the issue which is causing client/server list out of sync and leave out dated trade listings not get cleaned up
2. Fixes the issue of client not automatically updates the guild's kiosk after it is changed
3. Adds a message to warn users about outdated price table
Archived Files (2)
File Name
Version
Size
Uploader
Date
4.5.121.63717
150kB
cyxui
03/24/22 05:49 PM
4.4.190.27381
150kB
cyxui
11/02/21 08:44 PM


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Unread Yesterday, 12:08 PM  
TuckerScorpions
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Forum posts: 0
File comments: 4
Uploads: 1
This application was unable to start correct

Client.exe - Application Error

The application was unable to start correctly(0xc0000135).
Click OK to close the application.

I got this error after windows 11 updated. Been working fine before this happened.
Thank you
Tucker
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Unread 05/12/22, 10:47 AM  
FlopsyPrince

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File comments: 66
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Re: Re: What Must I Quit Before Updating?

Originally Posted by cyxui
Originally Posted by FlopsyPrince
Can I have the Launcher running? What about being on the page?
I dont quite get the question
I have both the launcher and the game running (when I am fully logged in). I leave the launcher running to try to download updates in the background (when needed). Do I just need to close the game or do I also need to close/stop the launcher before running the TTC update "app"?
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Unread 05/07/22, 08:30 AM  
cloverfield9th

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same problem as FlopsyPrince
logged in EU server and saw the message in the tooltip popup:
"Price table outdated. Please run Client.exe again to update it"
reinstalled didn't help
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Unread 05/01/22, 10:18 PM  
cyxui
AddOn Author - Click to view AddOns

Forum posts: 24
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Re: What Must I Quit Before Updating?

Originally Posted by FlopsyPrince
Can I have the Launcher running? What about being on the page?
I dont quite get the question
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Unread 04/25/22, 01:02 PM  
FlopsyPrince

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What Must I Quit Before Updating?

Can I have the Launcher running? What about being on the page?
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Unread 04/25/22, 01:01 PM  
FlopsyPrince

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Re: Re: Re: Re: Hold NA and EU Prices?

Many, many thanks for this!


Originally Posted by cyxui
Originally Posted by FlopsyPrince
Though what does that mean? I guess I would still need to quit the initial login screen after selecting the server?

I look forward to whatever, but I would prefer both be loaded of course. I am probably more of an altoholic than many, though perhaps not for users here.

Originally Posted by PhnxZ
Originally Posted by FlopsyPrince
A while back I asked about this and someone noted that you didn't want to subject the load for all players.

Couldn't you only load servers the user has characters on? Include an in-game option to just load a single server if needed and to delete a server no longer used? (The latter could be a script file in the folder.)

I would easily live with a slightly longer load time, but that would allow those that didn't want that to avoid it at the same time.

I can't figure out how to get things to load for the proper server now anyway. I just log all the way into a character on the server, quit out, run the TTC program/script and finally log back in. That is very tedious.

Someone mentioned a bat file to load the proper data before I launch the game, but I have no idea how to do that. Even having a script file that would do that in the folder would at least help in this area.

Just some thoughts.
The latest change note seems like this is in progress
when im done testing TTC will load both price tables if you play on both servers. This will only be enabled if you play on both servers to leave the vast majority unaffected.

TTC client has been refactored such that you dont need to restart on server switch and it will update the price table on server switch. But with the same catch as before where I can't predict which server you will be playing on so the the price table update will happen after you have logged in. But this way at least you will have the price table from yesterday loaded and today's one will be loaded after reloadUI.
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Unread 04/23/22, 12:58 AM  
HowellQagan
 
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Re: Re: Re: Re: Re: Re: Price Table is Outdated

Originally Posted by maren_motierre
I located PriceTable.lua and deleted it. Ran TTC prior to launching the game, however i still get the message It says this: "Item lookup table is missing. You need to run Client.exe under Documents/Elder Scrolls Online/live/AddOns/TamrielTradeCentre/Client before starting the game to make TTC work properly."

I see ItemLookUpTable_EN and TamrielTradeCentrePrice. Should I delete one of those and let it repopulate upon launching the TTC client?

EDIT: I ended up uninstalling via Minion and then deleting the whole folder and then reinstalling TTC. That fixed it. However my game seems to be crashing since the reinstall. I'll have to wait and see if it's from something else
ItemLookUpTables and PriceTable can be deleted. I did that and then went to the website, clicked on Addon in the upper right corner, selected Web Client, and downloaded the data from there. It works fine now.
__________________
Yep, I'm goddamn annoying.
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Unread 04/22/22, 10:38 AM  
maren_motierre

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Re: Re: Re: Re: Re: Price Table is Outdated

Originally Posted by PhnxZ
Originally Posted by maren_motierre
Originally Posted by FlopsyPrince
Originally Posted by cyxui
Originally Posted by FlopsyPrince
I was logged in (to the EU server in this case) and saw the message in the tooltip popup:

"Price table outdated. Please run Client.exe again to update it"

Then I quit the game and even quit the launcher. I ran Client.exe program and it said what I had was up to date. The message is still there when I start the game and get to the same point again.

Does anyone know what I am missing?
working in progress
Seems to be fixed now. Thanks!
I've been having this same issue for about a week now. I've tried reinstalling the addon but that doesn't work. How did you fix it?
Try closing TTC (Client.exe), then delete PriceTable.lua from "Documents\Elder Scrolls Online\live\AddOns\TamrielTradeCentre\PriceTable.lua"
Then run TTC and it should download the new version
I located PriceTable.lua and deleted it. Ran TTC prior to launching the game, however i still get the message It says this: "Item lookup table is missing. You need to run Client.exe under Documents/Elder Scrolls Online/live/AddOns/TamrielTradeCentre/Client before starting the game to make TTC work properly."

I see ItemLookUpTable_EN and TamrielTradeCentrePrice. Should I delete one of those and let it repopulate upon launching the TTC client?

EDIT: I ended up uninstalling via Minion and then deleting the whole folder and then reinstalling TTC. That fixed it. However my game seems to be crashing since the reinstall. I'll have to wait and see if it's from something else
Last edited by maren_motierre : 04/22/22 at 07:38 PM.
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Unread 04/22/22, 10:30 AM  
PhnxZ

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Re: Re: Re: Re: Price Table is Outdated

Originally Posted by maren_motierre
Originally Posted by FlopsyPrince
Originally Posted by cyxui
Originally Posted by FlopsyPrince
I was logged in (to the EU server in this case) and saw the message in the tooltip popup:

"Price table outdated. Please run Client.exe again to update it"

Then I quit the game and even quit the launcher. I ran Client.exe program and it said what I had was up to date. The message is still there when I start the game and get to the same point again.

Does anyone know what I am missing?
working in progress
Seems to be fixed now. Thanks!
I've been having this same issue for about a week now. I've tried reinstalling the addon but that doesn't work. How did you fix it?
Try closing TTC (Client.exe), then delete PriceTable.lua from "Documents\Elder Scrolls Online\live\AddOns\TamrielTradeCentre\PriceTable.lua"
Then run TTC and it should download the new version
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Unread 04/21/22, 03:45 PM  
maren_motierre

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Re: Re: Re: Price Table is Outdated

Originally Posted by FlopsyPrince
Originally Posted by cyxui
Originally Posted by FlopsyPrince
I was logged in (to the EU server in this case) and saw the message in the tooltip popup:

"Price table outdated. Please run Client.exe again to update it"

Then I quit the game and even quit the launcher. I ran Client.exe program and it said what I had was up to date. The message is still there when I start the game and get to the same point again.

Does anyone know what I am missing?
working in progress
Seems to be fixed now. Thanks!
I've been having this same issue for about a week now. I've tried reinstalling the addon but that doesn't work. How did you fix it?
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Unread 04/18/22, 10:36 PM  
cyxui
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 627
Uploads: 1
Re: Re: Re: Hold NA and EU Prices?

Originally Posted by FlopsyPrince
Though what does that mean? I guess I would still need to quit the initial login screen after selecting the server?

I look forward to whatever, but I would prefer both be loaded of course. I am probably more of an altoholic than many, though perhaps not for users here.

Originally Posted by PhnxZ
Originally Posted by FlopsyPrince
A while back I asked about this and someone noted that you didn't want to subject the load for all players.

Couldn't you only load servers the user has characters on? Include an in-game option to just load a single server if needed and to delete a server no longer used? (The latter could be a script file in the folder.)

I would easily live with a slightly longer load time, but that would allow those that didn't want that to avoid it at the same time.

I can't figure out how to get things to load for the proper server now anyway. I just log all the way into a character on the server, quit out, run the TTC program/script and finally log back in. That is very tedious.

Someone mentioned a bat file to load the proper data before I launch the game, but I have no idea how to do that. Even having a script file that would do that in the folder would at least help in this area.

Just some thoughts.
The latest change note seems like this is in progress
when im done testing TTC will load both price tables if you play on both servers. This will only be enabled if you play on both servers to leave the vast majority unaffected.

TTC client has been refactored such that you dont need to restart on server switch and it will update the price table on server switch. But with the same catch as before where I can't predict which server you will be playing on so the the price table update will happen after you have logged in. But this way at least you will have the price table from yesterday loaded and today's one will be loaded after reloadUI.
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Unread 04/18/22, 09:07 PM  
FlopsyPrince

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Re: Re: Hold NA and EU Prices?

Though what does that mean? I guess I would still need to quit the initial login screen after selecting the server?

I look forward to whatever, but I would prefer both be loaded of course. I am probably more of an altoholic than many, though perhaps not for users here.

Originally Posted by PhnxZ
Originally Posted by FlopsyPrince
A while back I asked about this and someone noted that you didn't want to subject the load for all players.

Couldn't you only load servers the user has characters on? Include an in-game option to just load a single server if needed and to delete a server no longer used? (The latter could be a script file in the folder.)

I would easily live with a slightly longer load time, but that would allow those that didn't want that to avoid it at the same time.

I can't figure out how to get things to load for the proper server now anyway. I just log all the way into a character on the server, quit out, run the TTC program/script and finally log back in. That is very tedious.

Someone mentioned a bat file to load the proper data before I launch the game, but I have no idea how to do that. Even having a script file that would do that in the folder would at least help in this area.

Just some thoughts.
The latest change note seems like this is in progress
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Unread 04/18/22, 05:48 AM  
PhnxZ

Forum posts: 8
File comments: 146
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Re: Hold NA and EU Prices?

Originally Posted by FlopsyPrince
A while back I asked about this and someone noted that you didn't want to subject the load for all players.

Couldn't you only load servers the user has characters on? Include an in-game option to just load a single server if needed and to delete a server no longer used? (The latter could be a script file in the folder.)

I would easily live with a slightly longer load time, but that would allow those that didn't want that to avoid it at the same time.

I can't figure out how to get things to load for the proper server now anyway. I just log all the way into a character on the server, quit out, run the TTC program/script and finally log back in. That is very tedious.

Someone mentioned a bat file to load the proper data before I launch the game, but I have no idea how to do that. Even having a script file that would do that in the folder would at least help in this area.

Just some thoughts.
The latest change note seems like this is in progress

Client 4.6 Release:
1. Client side change for loading price table based on server region (server side not ready yet)
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Unread 04/18/22, 05:09 AM  
Baertram
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I got the problem again that pressing SHIFT key + right mouse button at an inventory item still shows the "Send price to chat" context menu and not hiding the menu.
Seems the code in TTC somehow is "delayed" (using zo_calllater) instead of properly using LibCustomMenu possibilities? I'll have a look again and will send you what I find out so we can finally fix this annoying problem, thank you.
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Unread 04/18/22, 05:07 AM  
Baertram
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Re: Hold NA and EU Prices?

Yes, would be nice if the Price file downloaded could be smaller if one only needs one server's data.
Select at the client the servers (default: all) and then the download would only consider the selected servers for the Price lua file.
Or is there a way to easily delete the NA or EU server from the pricedata lua file but leaving the game work properly (like deleting a subtable?).



Originally Posted by FlopsyPrince
A while back I asked about this and someone noted that you didn't want to subject the load for all players.

Couldn't you only load servers the user has characters on? Include an in-game option to just load a single server if needed and to delete a server no longer used? (The latter could be a script file in the folder.)

I would easily live with a slightly longer load time, but that would allow those that didn't want that to avoid it at the same time.

I can't figure out how to get things to load for the proper server now anyway. I just log all the way into a character on the server, quit out, run the TTC program/script and finally log back in. That is very tedious.

Someone mentioned a bat file to load the proper data before I launch the game, but I have no idea how to do that. Even having a script file that would do that in the folder would at least help in this area.

Just some thoughts.
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