Download
(39 Kb)
Download
Updated: 01/29/24 01:29 PM
Compatibility:
Endless Archive (9.2.5)
Updated:01/29/24 01:29 PM
Created:03/13/14 10:38 PM
Monthly downloads:45,684
Total downloads:2,610,789
Favorites:989
MD5:
Categories:Libraries, Game Controller
LibMediaProvider  Popular! (More than 5000 hits)
Version: 1.0 r28 - beta
by: psypanda, ArtOfShred, Calamath, Seerah
LibMediaProvider is inspired by and borrows from LibSharedMedia-3.0, written for World of Warcraft.

This library facilitates the sharing of media (fonts, textures, etc) between addons. An addon can register media with LibMediaProvider, which then turns around and provides that media to any addon requesting media of that type.

LibMediaProvider is also available on GitHub.

Things To Know:
  • The "None" option for borders/backgrounds was removed, as ESO displays a white default texture if no file path is provided. Addons should handle hiding borders/backgrounds on their own through the alpha channel.
  • ESO currently does not support addon custom sounds to the game. Some sounds from the default UI have been provided as choices for your addons to use.
  • Label:SetFont("font") may be used with more than just a pre-defined font from the default UI. It may also take a string that is a combination of a file path, font size, and font style.
    Ex: label:SetFont("MyAddon/Font/path.ttf|18|soft-shadow-thin")
  • There is currently only one statusbar texture in the game. If you wish to have access to more, they must be provided and registered by an addon.
  • Currently supported media types: background, border, font, statusbar, sound
API Documentation:

:Register(mediatype, key, data)
Registers a new handle of given type.
Arguments
mediatype
string - the type of the data, eg. font or statusbar
key
string - the handle to get the data from the lib
data
string - the data to associate with the handle; normaly a filename
Returns
boolean - false if data for the given mediatype-key pair already existes, true else
:Fetch(mediatype, key)
Fetches the data for the given handle and type.
Arguments
mediatype
string - the type of the data, eg. font or statusbar
key
string - the handle to get the data from the lib
Returns
string or nil - the data for the given handle or nil
:IsValid(mediatype [, key])
Checks if the given type (and handle) is valid.
Arguments
mediatype
string - the type of the data, eg. font or statusbar
[key]
string - the handle of the data
Returns
boolean - true if the type (and handle) is valid
:HashTable(mediatype)
Gets a hash table {data -> handle} to eg. iterate over.
Arguments
mediatype
string - the type of the data, eg. font or statusbar
Returns
table - hash table for the given type
:List(mediatype)
Gets a sorted list of handles.
Arguments
mediatype
string - the type of the data, eg. font or statusbar
Returns
table - list of handles for the given type
:GetDefault(mediatype)
Returns the default return value for nonexistant handles.
Arguments
mediatype
string - the type of the data, eg. font or statusbar
Returns
string or nil - default return value for nonexistant handles for the given type
:SetDefault(type, handle)
Sets a default return value for nonexistant handles. Won't replace an already set default.
Arguments
type
string - the type of the data, eg. font or statusbar
handle
string - the handle of the data
Returns
none
Callback:

LibMediaProvider_Registered
fires when a new handle was successfully registered
Argumentss
name
"LibSharedMedia_Registered"
mediatype
the type of the new handle
key
the name of the handle
Predefined Data:
Media from the default UI of the 5 main types is already pre-registered with the library.
1.0 r28 (Calamath)
- Advance preparation for new text rendering system on PTS and guaranteed backward compatibility.

1.0 r27 (Calamath)
- Updated API version to 101040 (ESO 9.2.x : Update 40)

1.0 r26 (Calamath)
- Updated predefined fonts for EsoKR Ver.10.08 or later. (thanks Sharlikran)
- Added support for TurkishScrollsOnline add-on. (thanks Sharlikran)

1.0 r25 (Calamath)
- Updated API version to 101039 (ESO 9.1.x : Update 39)

1.0 r24 (Calamath)
- Fixed an issue where the MediaType table was not bypassed.

1.0 r23 (Calamath)
- Revamped the add-on framework for future extensions of the add-on API.
- Addressed a potential vulnerability issue where the internal media table could be overwritten by direct access.
- Excluded support for EsoZH add-on.
- Updated API version to 101038 (ESO 9.0.x : Necrom)

1.0 r22 (Calamath)
- Simplified Chinese language mode support.
- Temporarily excluded support for EsoZH.
- Added embedded Chinese fonts as predefined fonts.
- Some tweaks to backup font.
- Updated API version to 101036 (ESO 8.2.x : Firesong)

1.0 r21 (Calamath)
- Added embedded Japanese fonts as predefined fonts.
- Changed default font from Univers 55 to Univers 57
- Compatibility and support for unofficial language mod add-ons, EsoBR, Cervanteso, Italian Scrolls Online, EsoKR, Skrybowie Tamriel, EsoUA and EsoZH.
- Updated API version to 101035 (ESO 8.1.x : Lost Depths)

1.0 r20 (Calamath)
- Removed references and uses of LibStub completely.
- Updated API version to 101034 (ESO 8.0.x : High Isle)

1.0 r19 (Calamath)
- Updated API version to 101033 (ESO 7.3.x : Ascending Tide)

1.0 r18 (ArtOfShred)
- Updated API version for Blackwood.

1.0 r17 (ArtOfShred)
- Updated API version for Flames of Ambition.

1.0 r16 (ArtOfShred)
- Updated API version for Markarth.

1.0 r15 (ArtOfShred)
- Updated API version for Stonethorn.

1.0 r14 (ArtOfShred)
- Updated the font media table to properly support backup fonts for languages with missing glyphs not included in Western fonts, thanks to the efforts of Calamath!

1.0 r13 (ArtOfShred)
- LMP now functions without LibStub but supports loading in with LibStub for compatibility.
- LMP no longer includes an embedded LibStub. For older addons that may still require LibStub you will have to manually download it.

1.0 r12 (ArtOfShred)
- Embedded LibStub for dependency
- LMP wasn't working without LibStub so no longer creates an empty table if LibStub is not loaded

1.0 r11 (psypanda)
- Fix nested folders on zip creating (oopsie)

1.0 r10 (psypanda)
- LibMediaProvider works now with and w/o LibStub

1.0 r9 (psypanda)
- updated API version number to 100027
- added IsLibrary directive to manifest
- added global variable "LibMediaProvider" for direct access without using LibStub

1.0 r8 (Garkin)
- updated API Version number to 100011
- updated fonts for patch 1.6

1.0 r7 (Seerah)
- updated API Version number to 100010
- removed fonts that are no longer contained in the game files (they have been added to the MediaStash addon, however)
- changed default font from Arial Narrow (removed) to Univers 55

1.0 r6 (Seerah)
- preserve externally registered media types through library upgrades

1.0 r5 (Seerah)
- preserve externally registered media through library upgrades

1.0 r4 (Seerah)
- changed file path for solid textures to "" (since ESO treats an empty path as a solid color)
- updated LibStub.lua

1.0 r3 (Seerah)
- fixed bug where default handle was not returned if handle provided in :Fetch() was not found

1.0 r2 (Seerah)
- changed the default for backgrounds and borders since I removed the "none" option
Archived Files (27)
File Name
Version
Size
Uploader
Date
1.0 r27
21kB
Calamath
10/30/23 01:49 AM
1.0 r26
21kB
Calamath
07/30/23 09:16 AM
1.0 r25
21kB
Calamath
07/30/23 03:35 AM
1.0 r24
21kB
Calamath
05/20/23 11:39 PM
1.0 r23
21kB
Calamath
05/20/23 09:59 PM
1.0 r22
20kB
Calamath
11/06/22 09:56 PM
1.0 r21
20kB
Calamath
10/27/22 07:38 AM
1.0 r20
16kB
Calamath
06/08/22 12:28 PM
1.0 r19
16kB
Calamath
04/14/22 03:18 AM
1.0 r18
15kB
ArtOfShred
05/31/21 11:48 AM
1.0 r17
15kB
ArtOfShred
03/07/21 07:15 PM
1.0 r16
15kB
ArtOfShred
11/01/20 07:30 PM
1.0 r15
15kB
ArtOfShred
08/24/20 01:04 AM
1.0 r14
15kB
ArtOfShred
05/19/20 08:19 PM
1.0 r13
14kB
ArtOfShred
03/03/20 05:45 PM
1.0 r12
4kB
ArtOfShred
05/21/19 05:49 AM
1.0 r11
3kB
psypanda
05/20/19 01:30 AM
1.0 r10
3kB
psypanda
05/19/19 03:49 PM
1.0 r9
4kB
psypanda
05/02/19 03:58 PM
1.0 r8
4kB
Garkin
02/23/15 08:41 PM
1.0 r7
4kB
Seerah
11/06/14 11:13 PM
1.0 r6
4kB
Seerah
07/20/14 08:02 PM
1.0 r5
4kB
Seerah
07/17/14 08:49 PM
1.0 r4
4kB
Seerah
07/13/14 09:26 PM
1.0 r3
4kB
Seerah
03/15/14 01:29 PM
1.0 r2
4kB
Seerah
03/14/14 07:26 PM
1.0 r1
4kB
Seerah
03/13/14 10:38 PM


Post A Reply Comment Options
Unread 04/13/22, 08:50 PM  
Calamath
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 220
Uploads: 7
Release note:

Announcement:
I have taken over the maintenance of the LibMediaProvider add-on and the GitHub repository from ArtOfShred.
We appreciate his contribution over the years.
I will start providing live updates from now on.

[Update41:]
If you are experiencing a situation where the game freezes when displaying CJK Fonts,
we recommend temporarily turning OFF multi-threaded rendering in the graphic settings.
This is a vanilla UI issue.


- Calamath

Planned changes:
  • Migration to new UI font rendering system to be introduced in Update 41. [V1.0 r29]
    Version 1.0 r28.beta for testing and tuning until further notice. [UPDATED]
Recent changes:
  • Complete removal of LibStub library. [V1.0 r20]
  • Change default font media to 'Univers 57'. [V1.0 r21]
  • Media table security. [V1.0 r23]
    - Cases of other add-ons directly rewriting and breaking the media table of this add-on.
    Make it impossible to do these things.
    Lua Code:
    1. local LMP = LibMediaProvider
    2. LMP.MediaTable.font["Univers 57"] = nil
  • Unofficial Language Add-on Support. [V1.0 r21]
    - Instead, create a dedicated media table for unofficial language modes.
    Thus, authors of some unofficial language add-ons may need to let me know the exact full pathname of the font.
    In that case, please write it together with the two letters that represent the language mode.


Instructions for add-on authors:

[COMPATIBILITY-BREAKING CHANGE]
As of version 1.0 r20, LibStub is no longer used.
Instead, please use the global variable LibMediaProvider for direct access to the library.

Therefore, it is necessary to rewrite as follows.

Lua Code:
  1. -- YOUR OLD ADD-ON CODE
  2. -- before
  3. local LMP = LibStub:GetLibrary("LibMediaProvider-1.0")
  4.  
  5. -- after
  6. local LMP = LibMediaProvider
Last edited by Calamath : 03/13/24 at 09:43 PM.
Report comment to moderator  
Reply With Quote
Unread 06/01/14, 01:33 PM  
Kraeius
 
Kraeius's Avatar
AddOn Author - Click to view AddOns

Forum posts: 25
File comments: 249
Uploads: 3
Hey Seerah,

I'm using LibMediaProvider to test something and having a problem that I want to consult with you.

I've added a new external font to the font table inside the LMP but still I can't see it on the settings menu of the testing addon.

Even if I change "Univers 57"s name to "Univers 577", I still see it as 57 on the settings menu somehow. I've tried reloading UI, deleting old saved variables etc.

Whats your suggestion?
Report comment to moderator  
Reply With Quote
Unread 06/01/14, 05:48 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
ESOUI Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 648
File comments: 112
Uploads: 1
Originally Posted by Kraeius
Hey Seerah,

I'm using LibMediaProvider to test something and having a problem that I want to consult with you.

I've added a new external font to the font table inside the LMP but still I can't see it on the settings menu of the testing addon.

Even if I change "Univers 57"s name to "Univers 577", I still see it as 57 on the settings menu somehow. I've tried reloading UI, deleting old saved variables etc.

Whats your suggestion?
Did you try removing the space from the file name?
Report comment to moderator  
Reply With Quote
Unread 06/01/14, 11:55 PM  
Kraeius
 
Kraeius's Avatar
AddOn Author - Click to view AddOns

Forum posts: 25
File comments: 249
Uploads: 3
Originally Posted by Seerah
Originally Posted by Kraeius
Hey Seerah,

I'm using LibMediaProvider to test something and having a problem that I want to consult with you.

I've added a new external font to the font table inside the LMP but still I can't see it on the settings menu of the testing addon.

Even if I change "Univers 57"s name to "Univers 577", I still see it as 57 on the settings menu somehow. I've tried reloading UI, deleting old saved variables etc.

Whats your suggestion?
Did you try removing the space from the file name?
Which space on which file name?

Here is what I tried to do;

Lua Code:
  1. -- FONT
  2. LMP.MediaTable.font = {}
  3. LMP.MediaTable.font["ProseAntique"]         = "EsoUI/Common/Fonts/ProseAntiquePSMT.otf"
  4. LMP.MediaTable.font["Arial Narrow"]             = "EsoUI/Common/Fonts/arialn.ttf"
  5. LMP.MediaTable.font["Consolas"]             = "EsoUI/Common/Fonts/consola.ttf"
  6. LMP.MediaTable.font["ESO Cartographer"]         = "EsoUI/Common/Fonts/esocartographer-bold.otf"
  7. LMP.MediaTable.font["Fontin Bold"]              = "EsoUI/Common/Fonts/fontin_sans_b.otf"
  8. LMP.MediaTable.font["Fontin Italic"]                    = "EsoUI/Common/Fonts/fontin_sans_i.otf"
  9. LMP.MediaTable.font["Fontin Regular"]           = "EsoUI/Common/Fonts/fontin_sans_r.otf"
  10. LMP.MediaTable.font["Fontin SmallCaps"]         = "EsoUI/Common/Fonts/fontin_sans_sc.otf"
  11. LMP.MediaTable.font["Skyrim Handwritten"]       = "EsoUI/Common/Fonts/Handwritten_Bold.otf"
  12. LMP.MediaTable.font["Trajan Pro"]               = "EsoUI/Common/Fonts/trajanpro-regular.otf"
  13. LMP.MediaTable.font["Univers 55"]               = "EsoUI/Common/Fonts/univers55.otf"
  14. LMP.MediaTable.font["Univers 57"]               = "EsoUI/Common/Fonts/univers57.otf"
  15. LMP.MediaTable.font["Univers 67"]               = "EsoUI/Common/Fonts/univers67.otf"
  16. LMP.MediaTable.font["New Font"]             = "NewFontPath/NewFontPath/NewFontPath/newfont.ttf"
  17. LMP.DefaultMedia.font = "Arial Narrow"
Report comment to moderator  
Reply With Quote
Unread 06/02/14, 06:28 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
ESOUI Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 648
File comments: 112
Uploads: 1
Originally Posted by Kraeius
Which space on which file name?

Here is what I tried to do;
Oh, oops - I was thinking the file name, not the display name you gave it in LMP. ><

Now that I reread your initial comment, I notice that you said on one line that you can't see the font in the settings menu, yet on the next line you said that you can. Could you please clarify this?
Report comment to moderator  
Reply With Quote
Unread 06/03/14, 04:34 AM  
Kraeius
 
Kraeius's Avatar
AddOn Author - Click to view AddOns

Forum posts: 25
File comments: 249
Uploads: 3
Originally Posted by Seerah
Originally Posted by Kraeius
Which space on which file name?

Here is what I tried to do;
Oh, oops - I was thinking the file name, not the display name you gave it in LMP. ><

Now that I reread your initial comment, I notice that you said on one line that you can't see the font in the settings menu, yet on the next line you said that you can. Could you please clarify this?
OK, I'll try to write more clear.

My test addon uses LibMediaProvider for fonts and it calls LMP's font table, so in settings menu I can see and select all of the fonts on my LibMediaLibrary-1.0 file.

Now my aim is to add an external font to the LibMediaLibrary-1.0 file so I can call it with others and use.

Original LMP's font codes are like this;

Code:
-- FONT
LMP.MediaTable.font = {}
LMP.MediaTable.font["ProseAntique"]         = "EsoUI/Common/Fonts/ProseAntiquePSMT.otf"
LMP.MediaTable.font["Arial Narrow"]             = "EsoUI/Common/Fonts/arialn.ttf"
LMP.MediaTable.font["Consolas"]             = "EsoUI/Common/Fonts/consola.ttf"
LMP.MediaTable.font["ESO Cartographer"]         = "EsoUI/Common/Fonts/esocartographer-bold.otf"
LMP.MediaTable.font["Fontin Bold"]              = "EsoUI/Common/Fonts/fontin_sans_b.otf"
LMP.MediaTable.font["Fontin Italic"]                    = "EsoUI/Common/Fonts/fontin_sans_i.otf"
LMP.MediaTable.font["Fontin Regular"]           = "EsoUI/Common/Fonts/fontin_sans_r.otf"
LMP.MediaTable.font["Fontin SmallCaps"]         = "EsoUI/Common/Fonts/fontin_sans_sc.otf"
LMP.MediaTable.font["Skyrim Handwritten"]       = "EsoUI/Common/Fonts/Handwritten_Bold.otf"
LMP.MediaTable.font["Trajan Pro"]               = "EsoUI/Common/Fonts/trajanpro-regular.otf"
LMP.MediaTable.font["Univers 55"]               = "EsoUI/Common/Fonts/univers55.otf"
LMP.MediaTable.font["Univers 57"]               = "EsoUI/Common/Fonts/univers57.otf"
LMP.MediaTable.font["Univers 67"]               = "EsoUI/Common/Fonts/univers67.otf"
So I tried to add that new font as an external line of code to the end of the table;

Code:
-- FONT
LMP.MediaTable.font = {}
LMP.MediaTable.font["ProseAntique"]         = "EsoUI/Common/Fonts/ProseAntiquePSMT.otf"
LMP.MediaTable.font["Arial Narrow"]             = "EsoUI/Common/Fonts/arialn.ttf"
LMP.MediaTable.font["Consolas"]             = "EsoUI/Common/Fonts/consola.ttf"
LMP.MediaTable.font["ESO Cartographer"]         = "EsoUI/Common/Fonts/esocartographer-bold.otf"
LMP.MediaTable.font["Fontin Bold"]              = "EsoUI/Common/Fonts/fontin_sans_b.otf"
LMP.MediaTable.font["Fontin Italic"]                    = "EsoUI/Common/Fonts/fontin_sans_i.otf"
LMP.MediaTable.font["Fontin Regular"]           = "EsoUI/Common/Fonts/fontin_sans_r.otf"
LMP.MediaTable.font["Fontin SmallCaps"]         = "EsoUI/Common/Fonts/fontin_sans_sc.otf"
LMP.MediaTable.font["Skyrim Handwritten"]       = "EsoUI/Common/Fonts/Handwritten_Bold.otf"
LMP.MediaTable.font["Trajan Pro"]               = "EsoUI/Common/Fonts/trajanpro-regular.otf"
LMP.MediaTable.font["Univers 55"]               = "EsoUI/Common/Fonts/univers55.otf"
LMP.MediaTable.font["Univers 57"]               = "EsoUI/Common/Fonts/univers57.otf"
LMP.MediaTable.font["Univers 67"]               = "EsoUI/Common/Fonts/univers67.otf"
LMP.MediaTable.font["New Font Name"]               = "AddonName/Fonts/fontName.ttf"
After editing original LMP, I still see the default fonts on the test addon's settings. This "New Font Name" is not there.

---

Also on second line I meant, even if I change one of the names of default fonts in the LMP, like ("Trajan Pro" to "Trajan ProX15", and check the addon's settings, I can't see that change and font's name is still "Trajan Pro".

---

Basically, I cant see the change I made on the LMP when I open my test addon's settings menu. It's always same fonts there with same non-modified names. So, I can't edit LMP as I see.
Report comment to moderator  
Reply With Quote
Unread 06/03/14, 11:39 AM  
Seerah
Fishing Trainer
 
Seerah's Avatar
ESOUI Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 648
File comments: 112
Uploads: 1
Okay, so LibMediaProvider is just a library that uses LibStub. It is quite possible that the copy of the library you are editing is not even the copy of the library being loaded into memory.

You shouldn't edit the library itself. You need to use the API to register a font. That, or use LMP MediaStash.

/edit: Sorry I didn't get that right away...
Last edited by Seerah : 06/03/14 at 11:40 AM.
Report comment to moderator  
Reply With Quote
Unread 06/03/14, 11:48 AM  
Kraeius
 
Kraeius's Avatar
AddOn Author - Click to view AddOns

Forum posts: 25
File comments: 249
Uploads: 3
Originally Posted by Seerah
Okay, so LibMediaProvider is just a library that uses LibStub. It is quite possible that the copy of the library you are editing is not even the copy of the library being loaded into memory.

You shouldn't edit the library itself. You need to use the API to register a font. That, or use LMP MediaStash.

/edit: Sorry I didn't get that right away...
OK I get it now, thank you for your time
Report comment to moderator  
Reply With Quote
Unread 08/17/14, 08:33 AM  
skyraker
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 129
Uploads: 4
Would there be any reason why LMP (or the game) would stop displaying a monospaced font properly? When I first added the font to my addon, it was displaying properly monospaced. But I do not know if a game update changed that or if it something with how LMP interacts with the UI.
Report comment to moderator  
Reply With Quote
Unread 08/17/14, 09:27 AM  
Garkin
 
Garkin's Avatar
AddOn Author - Click to view AddOns

Forum posts: 832
File comments: 1097
Uploads: 33
Originally Posted by skyraker
Would there be any reason why LMP (or the game) would stop displaying a monospaced font properly? When I first added the font to my addon, it was displaying properly monospaced. But I do not know if a game update changed that or if it something with how LMP interacts with the UI.
Only reason I can imagine is that you use old version of LMP and register font before library is updated. There was an issue where all registered media files were removed when library was updated.
To avoid this issue update LMP to the latest version and/or make sure that you do not register media types before library is fully updated. It means from EVENT_ADD_ON_LOADED handler or later.
Report comment to moderator  
Reply With Quote
Unread 08/23/14, 10:11 PM  
skyraker
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 129
Uploads: 4
Originally Posted by Garkin
Only reason I can imagine is that you use old version of LMP and register font before library is updated. There was an issue where all registered media files were removed when library was updated.
To avoid this issue update LMP to the latest version and/or make sure that you do not register media types before library is fully updated. It means from EVENT_ADD_ON_LOADED handler or later.
Can't believe I hadn't updated it. Thanks!
Report comment to moderator  
Reply With Quote
Unread 02/23/15, 08:54 PM  
Garkin
 
Garkin's Avatar
AddOn Author - Click to view AddOns

Forum posts: 832
File comments: 1097
Uploads: 33
LibMediaProvider-1.0 r8

Even if patch 1.6 is not on live server yet, I have updated this library in advance. Actually there was just one small change - all Futura fonts were replaced with different font files which includes previously unsupported special characters (for example ñ). As those new font files doesn't exist in 1.5 game files, I do not recommend using r8 with patch 1.5.
Report comment to moderator  
Reply With Quote
Unread 02/06/17, 02:48 PM  
Imiona
 
Imiona's Avatar

Forum posts: 16
File comments: 64
Uploads: 0
Is it possible to register my own custom Fonts with this, and if so, how do i get Addons to use it?

Thx
Report comment to moderator  
Reply With Quote
Unread 05/19/19, 11:09 PM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 51
File comments: 314
Uploads: 1
Directory structure is screwy

Main folder in the zip is listed as being LibMediaProvider-1.0r10, which is empty of files, with LibMediaProvider-1.0 as a directory under it.

Was this intentional?
Report comment to moderator  
Reply With Quote
Unread 05/20/19, 01:26 AM  
psypanda
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 11
Uploads: 0
Re: Directory structure is screwy

Originally Posted by AssemblerManiac
Main folder in the zip is listed as being LibMediaProvider-1.0r10, which is empty of files, with LibMediaProvider-1.0 as a directory under it.

Was this intentional?
Ah damn seems like I nested the folders by accident while creating the zip.
I'll fix this asap. Sorry for the inconvenience.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: