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Updated: 08/14/19 12:52 AM
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Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:08/14/19 12:52 AM
Created:10/07/18 12:05 AM
Monthly downloads:1,358
Total downloads:20,754
Favorites:25
MD5:
Categories:Casting Bars, Cooldowns, Combat Mods
5.1.5
Cooldowns  Popular! (More than 5000 hits)
Version: 1.6.1
by: g4rr3t [More]

Cooldowns

Track cooldowns of various sets, synergies, and passives.





Purpose

Counting to five is hard enough. Counting to 30 is next to impossible. Counting anything more than 30 requires powerful computers or elite console players to be even remotely within the realm of possibility.

But fret no longer! There is an addon to count your long cooldowns for you.

Features
  • Only enables tracking/display when an included set is equipped or synergy is toggled on
  • Reposition to any place on your screen
  • Enable Snap to Grid to allow for pixel perfect placement with your choice of grid size
  • Resize display from really small to comically large
  • Optionally hide when out of combat
  • Play sound on proc/use (enabled by default)
  • Play sound when off cooldown (enabled by default)
  • Includes around 100 different sounds to choose from

Implemented Cooldowns

Sets:
  • Armor of Truth
  • Bloodspawn
  • Caluurion's Legacy
  • Claw of Yolnahkriin
  • Crest of Cyrodiil
  • Curse Eater
  • Earthgore
  • Essence Thief
  • Hide of the Werewolf
  • Icy Conjuror
  • Maarselok
  • Magicka Furnace
  • Mechanical Acuity - For more robust tracking, check out Acuity by Wheels
  • Pirate Skeleton
  • Ravager
  • Seventh Legion Brute
  • Shroud of the Lich
  • Steadfast Hero
  • Stonekeeper
  • Symphony of Blades
  • Trappings of Invigoration
  • Vestment of Olorime
  • Vestments of the Warlock
  • Vykosa
  • Wyrd Tree's Blessing
  • Zaan
Synergies:
  • Black Widows (Undaunted)
  • Blood Altar (Undaunted)
  • Boner Shield (Undaunted)
  • Conduit (Sorcerer)
  • Grave Robber (Necromancer)
  • Harvest (Warden)
  • Orbs/Shards (Undaunted/Templar)
  • Pure Agony (Necromancer)
  • Purify (Templar)
Passives:
  • Dragonknight: Mountain's Blessing (ultimate generation portion), Combustion
  • Nightblade: Transfer
  • Warden: Savage Beast
  • Necromancer: Corpse Consumption
  • Templar: Prism

FAQ

What about Alkosh?

Alkosh's 5-item proc condition is "When you activate a synergy..." and, as such, here isn't a cooldown for Alkosh beyond those for activating synergies. Tracking cooldowns for synergies and using them at the right moment is your best bet at maximizing your Alkosh uptime. If you'd like to track the Alkosh debuff applied to targets, configure your buff/debuff tracker or check out Wheels' awesome RaidBuffs addon.

What about Powerful Assault?

Similar to Alkosh, the 5-item proc condition is "When you cast an Assault ability..." and has no cooldown in the traditional sense. Tracking your Powerful Assault uptime is better suited to a buff tracker as it will help you identify group members that have not yet received the buff.

How hard would it be to add [this] set?

Barring any special conditions not already accounted for in the code, it's not too difficult at all. The code to add and manage tracked sets and synergies (Data.lua) is very straight-forward, it's just a matter of testing and making sure everything works as intended. Testing new sets, now that the code has been established, is what takes the longest. So don't hesitate to reach out with anything you'd like to see included!


Planned Updates / Known Issues
  • Multilanguage support - Hard-coded values means Cooldowns doesn't work for non-English clients. This will be fixed in the future. Big thanks to Baertram for assisting with this.

Additional Sets

If you'd like to see a specific set or additional synergy added, please let me know. I would prefer to limit the sets to ones with long cooldowns and those not already covered by other more well-done addons, but this is not a hard rule.


Give Thanks
If you enjoy the addon and would like to shoot over a tip to help support continued development, future awesome addons, and my growing family, hit up the below link. <3





Enjoy!
v1.6.1 2019-08-13:
- Added Maarselok (everyone beat me to it, though)
- Added Seventh Legion Brute
- Fixed an issue where Pirate Skeleton proc would not track on all but one class.
- Removed bundled libraries
- Update LibEquipmentBonus

v1.6.0 2019-07-03:
- Fixed an issue where I forgot to mention in the change log that the code for Claw of Yolonahbrah was provided by the generous Troodon80
- Added the ability to disable tracking for a specific set
- Note that an enabled set will still automatically enable and disable tracking based on whether or not the set is worn -- you can not force enable a set that isn't worn... but you can disable a set that is worn
- With the growing number of sets, it was a matter of time before this functionality was needed -- thanks to Jonsiey for bringing it to my attention

v1.5.3 2019-06-30:
- Added Claw of Yolnahkriin -- Big thanks to Troodon80 for providing the code for this!
- Added Pirate Skeleton
- Added missing descriptions
- Added descriptions back to the settings menu (as dropdown tooltips)
- Fixed an issue where Perfected sets were not handled in a convenient manner, if at all

v1.5.2 2019-06-02:
- Added Armor of Truth
- Added Essence Thief

v1.5.1 2019-05-29:
- Fixed an issue where Bloodspawn was not detected, renamed Blood Spawn to Bloodspawn to fix
- Added Dragonknight Combustion passive cooldown tracking

v1.5.0 2019-05-20:
- Added Necromancer synergies (big thanks to inig0 for helping test):
* Grave Robber
* Pure Agony
- Added support for tracking cooldowns of passives:
* Corpse Consumption (Necromancer)
* Prism (Templar)
* Mountain's Blessing (Dragonknight)
* Transfer (Nightblade)
* Savage Beast (Warden)
- Fixed an issue where Force Show in the settings menu would erroneously show disabled items
- Fixed an issue where testing sounds in the settings did not function
- Updated the Mechanical Acuity icon to be more in-line with the "unerring mechanical vision" style
- Updated Trappings of Invigoration and Vestments of the Warlock cooldowns to their Elsweyr values (45s from 60s)
- Completely reworked the settings menu to be more streamlined and have significantly better performance -- no more huge slowdowns when loading the Cooldowns settings!

v1.4.4 2019-05-09:
- Added Hide of the Werewolf
- Added Icy Conjuror
- Updated API version

v1.4.3 2019-02-28:
- Fixed an issue where Curse Eater would not track properly if the negative effect removal occurred on someone else
- Changed Curse Eater preference heading color to be consistent with other sets/synergies that remove negative effects
- Fixed an issue where sound playback on proc/ready would not match the option to enable/disable and always played a sound regardless
- Added an experimental option for Lag Compensation to help prevent false detection of procs for some sets (enabled by default)

v1.4.2 2019-02-25:
- Added Curse Eater
- Updated Symphony of Blades icon to fit countdown better and look a little nicer

v1.4.1 2019-02-23:
- Added Crest of Cyrodiil
- Added Ravager
- Added donate link to ESOUI page - if you enjoy the addon and would like to toss a few bucks over to my growing family, head on over and smash that button!

v1.4.0 2019-01-24:
- Added new API version compatibility
- Added Blood Spawn
- Added new monster sets from Wrathstone PTS:
- Stonekeeper
- Symphony of Blades

v1.3.0 2018-12-01:
- Added Mechanical Acuity
- Added Caluurion's Legacy
- Added Zaan

v1.2.2 2018-11-19:
- Fixed a nil value error when changing display size via Settings thanks Netheyn for the report!

v1.2.1 2018-11-04:
- Added Harvest synergy -- Thanks Liofa for the patch and testing!
- Added Steadfast Hero.
- Added Vykosa.
- Added an option to snap to a grid with user-specified grid size. Pixel-perfect placement!
- Various minor code optimizations and improvements.

v1.2.0 2018-10-27:
- Added Synergy cooldown tracking (all disabled by default).
- Improved performance throughout.
- Updated gear detection via LibEquipmentBonus.

v1.1.0 2018-10-14:
- Added Magicka Furnace.
- Added Wyrd Tree's Blessing.
- Reduced minimum display size from 64 to 32 for itty bitty possibilities.
- Fixed an issue where a set only active on one bar would not properly enable tracking if the addon loaded while that bar was not active. It will now enable tracking regardless of which bar is active.
- Fixed an issue where opening and closing menus while dead would incorrectly show displays.
- Various code optimizations and cleanup.
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Uploader
Date
1.6.0
60kB
g4rr3t
07/04/19 12:00 AM
1.5.3
60kB
g4rr3t
06/30/19 11:35 PM
1.5.2
59kB
g4rr3t
06/02/19 06:03 PM
1.5.1
59kB
g4rr3t
05/29/19 12:24 PM
1.5.0
59kB
g4rr3t
05/20/19 01:52 AM
1.4.4
58kB
g4rr3t
05/09/19 09:54 PM
1.4.3
58kB
g4rr3t
02/28/19 08:05 PM
1.4.2
57kB
g4rr3t
02/25/19 11:14 PM
1.4.1
57kB
g4rr3t
02/23/19 03:47 PM
1.4.0
57kB
g4rr3t
01/24/19 05:07 PM
1.3.0
57kB
g4rr3t
12/01/18 09:21 PM
1.2.2
57kB
g4rr3t
11/19/18 09:53 PM
1.2.1
57kB
g4rr3t
11/04/18 10:57 PM
1.2.0
56kB
g4rr3t
10/27/18 10:46 PM
1.1.0
54kB
g4rr3t
10/14/18 02:32 PM
1.0.0
52kB
10/07/18 12:05 AM


Post A Reply Comment Options
Unread 09/11/19, 11:05 AM  
g4rr3t
 
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File comments: 47
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Originally Posted by FuryOfTyphon
Awesome looking addon! I plan to use it for synergy tracking, since AiMs does not work in PvP...

Any chance you could add Nova synergy to the list?

Please and Thank you <3
Thank you! Yes, should be able to add the Nova synergy. I'll add it to the queue for the next update.

Cheers!
G
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Unread 09/11/19, 04:37 AM  
FuryOfTyphon

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Awesome looking addon! I plan to use it for synergy tracking, since AiMs does not work in PvP...

Any chance you could add Nova synergy to the list?

Please and Thank you <3
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Unread 09/07/19, 02:51 PM  
g4rr3t
 
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Originally Posted by Kuratius
Can you add Martial Knowledge?
Yes! It has been added in a version that is currently in development. You can find the Data.lua update here if you're inclined to make the change on your end in the meantime:

https://github.com/inimicus/Cooldowns/issues/1
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Unread 09/05/19, 11:04 AM  
Kuratius

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Can you add Martial Knowledge?
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Unread 07/12/19, 12:03 AM  
eon1299

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Maarselok

Hi,

Thanks for this awesome addon. String to add to data.lua for new Maarselok monster set. It is very helpful to keep the uptime

Code:
    ["Maarselok"] = {
        procType = "set",
        event = EVENT_COMBAT_EVENT,
        description = "Displays Maarselok cooldown.",
        settingsColor = "3A97CF",
        id = 126941,
        enabled = false,
        result = ACTION_RESULT_DAMAGE,
        cooldownDurationMs = 7000,
        onCooldown = false,
        timeOfProc = 0,
        texture = "/esoui/art/icons/death_recap_disease_melee.dds",
        showFrame = false,
    },
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Unread 07/05/19, 06:59 AM  
TheMikrobe

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Ok, thanks, I'll give that one a go, it looks good.
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Unread 07/04/19, 11:24 AM  
g4rr3t
 
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Originally Posted by TheMikrobe
Thanks for your really nice add-on! Would it be possible for you to add the 18 second cooldown of Blood Moon?
For Blood Moon, I have a separate addon that counts stacks, indicates Frenzied duration, as well as the cooldown.

It's called Full Moon: https://www.esoui.com/downloads/info2107-FullMoon.html

Let me know if that works!
G
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Unread 07/04/19, 03:40 AM  
TheMikrobe

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Thanks for your really nice add-on! Would it be possible for you to add the 18 second cooldown of Blood Moon?
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Unread 07/04/19, 01:23 AM  
Jonsiey

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Alright, but you're instructions helped a lot.
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Unread 07/04/19, 12:01 AM  
g4rr3t
 
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Re: Claw of Yolnakhriin

Originally Posted by Jonsiey
How is it possible to disable the icon from claw of yolnakhriin ? I cant change it in the set settings. Or is it possible to remove it completly, like before the update ?
Jonsley,

Version 1.6.0 brings with it the functionality to disable sets. Thanks for bringing this need to my attention!

G
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Unread 07/03/19, 09:40 AM  
g4rr3t
 
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Re: Claw of Yolnakhriin

Originally Posted by Jonsiey
How is it possible to disable the icon from claw of yolnakhriin ? I cant change it in the set settings. Or is it possible to remove it completly, like before the update ?
Ah, yes, I knew it would be a matter of time as more sets were added that this functionality would be needed.

There currently isn't a way to disable set tracking while wearing a supported set in the addon settings. Yet. This functionality has been on the back of my mind for some time, though.

To disable tracking, at the moment you'll need to edit the Data.lua file and remove/comment out the code block that adds support for that set.

Navigate to your addons folder, and open:
Code:
Cooldowns/src/Data.lua
Find the line that reads:
Code:
["Claw of Yolnahkriin"]
And change it to:
Code:
["DISABLED Claw of Yolnahkriin"]
This will break the string matching and prevent the set tracking from enabling.

I'll work on adding the functionality to disable sets on an individual basis in a future update.

Thanks for reaching out!
G
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Unread 07/02/19, 03:24 PM  
Jonsiey

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Claw of Yolnakhriin

How is it possible to disable the icon from claw of yolnakhriin ? I cant change it in the set settings. Or is it possible to remove it completly, like before the update ?
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Unread 07/02/19, 10:02 AM  
g4rr3t
 
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Re: Re: Claw of Yolnahkriin

Originally Posted by g4rr3t
Originally Posted by Troodon80
Heya,

I was wondering if you could add the Claw of Yolnahkriin 8 second cooldown. I added it myself for convenience with the following (didn't care about the icon, so just reused the Major Courage from Olorime).

Code:
    ["Claw of Yolnahkriin"] = {
        procType = "set",
        event = EVENT_COMBAT_EVENT,
        description = "Displays when the Minor Courage effect is able to be applied, but does not indicate the duration of Minor Courage.",
        settingsColor = "FCFCCB",
        id = 121878,
        enabled = false,
        result = ACTION_RESULT_EFFECT_GAINED,
        cooldownDurationMs = 8000,
        onCooldown = false,
        timeOfProc = 0,
        texture = "/esoui/art/icons/placeholder/icon_health_major.dds",
        showFrame = true,
    },
    ["Perfected Claw of Yolnahkriin"] = {
        procType = "set",
        event = EVENT_COMBAT_EVENT,
        description = "Displays when the Minor Courage effect is able to be applied, but does not indicate the duration of Minor Courage.",
        settingsColor = "FCFCCB",
        id = 121878,
        enabled = false,
        result = ACTION_RESULT_EFFECT_GAINED,
        cooldownDurationMs = 8000,
        onCooldown = false,
        timeOfProc = 0,
        texture = "/esoui/art/icons/placeholder/icon_health_major.dds",
        showFrame = true,
    },
You're awesome.

I'd be happy to work this in. Thanks for providing your changes! It does raise a point that Cooldown's handling of Perfect vs. non-Perfect sets is lacking... that's something I could also improve upon.

Cheers!
G
Troodon, this has been added in the 1.5.3 update. Some extra handling for Perfect/Perfected sets have been added so only one entry in the Data.lua is needed, though it's a bit of a string-matching, string-replacing hack job. It works, however, so it's got that going for it which is nice.

Thanks for providing the code for this and raising the issue with perfected variants!

G
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Unread 06/12/19, 11:05 AM  
g4rr3t
 
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Re: Claw of Yolnahkriin

Originally Posted by Troodon80
Heya,

I was wondering if you could add the Claw of Yolnahkriin 8 second cooldown. I added it myself for convenience with the following (didn't care about the icon, so just reused the Major Courage from Olorime).

Code:
    ["Claw of Yolnahkriin"] = {
        procType = "set",
        event = EVENT_COMBAT_EVENT,
        description = "Displays when the Minor Courage effect is able to be applied, but does not indicate the duration of Minor Courage.",
        settingsColor = "FCFCCB",
        id = 121878,
        enabled = false,
        result = ACTION_RESULT_EFFECT_GAINED,
        cooldownDurationMs = 8000,
        onCooldown = false,
        timeOfProc = 0,
        texture = "/esoui/art/icons/placeholder/icon_health_major.dds",
        showFrame = true,
    },
    ["Perfected Claw of Yolnahkriin"] = {
        procType = "set",
        event = EVENT_COMBAT_EVENT,
        description = "Displays when the Minor Courage effect is able to be applied, but does not indicate the duration of Minor Courage.",
        settingsColor = "FCFCCB",
        id = 121878,
        enabled = false,
        result = ACTION_RESULT_EFFECT_GAINED,
        cooldownDurationMs = 8000,
        onCooldown = false,
        timeOfProc = 0,
        texture = "/esoui/art/icons/placeholder/icon_health_major.dds",
        showFrame = true,
    },
You're awesome.

I'd be happy to work this in. Thanks for providing your changes! It does raise a point that Cooldown's handling of Perfect vs. non-Perfect sets is lacking... that's something I could also improve upon.

Cheers!
G
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Unread 06/12/19, 08:40 AM  
Troodon80

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Claw of Yolnahkriin

Heya,

I was wondering if you could add the Claw of Yolnahkriin 8 second cooldown. I added it myself for convenience with the following (didn't care about the icon, so just reused the Major Courage from Olorime).

Code:
    ["Claw of Yolnahkriin"] = {
        procType = "set",
        event = EVENT_COMBAT_EVENT,
        description = "Displays when the Minor Courage effect is able to be applied, but does not indicate the duration of Minor Courage.",
        settingsColor = "FCFCCB",
        id = 121878,
        enabled = false,
        result = ACTION_RESULT_EFFECT_GAINED,
        cooldownDurationMs = 8000,
        onCooldown = false,
        timeOfProc = 0,
        texture = "/esoui/art/icons/placeholder/icon_health_major.dds",
        showFrame = true,
    },
    ["Perfected Claw of Yolnahkriin"] = {
        procType = "set",
        event = EVENT_COMBAT_EVENT,
        description = "Displays when the Minor Courage effect is able to be applied, but does not indicate the duration of Minor Courage.",
        settingsColor = "FCFCCB",
        id = 121878,
        enabled = false,
        result = ACTION_RESULT_EFFECT_GAINED,
        cooldownDurationMs = 8000,
        onCooldown = false,
        timeOfProc = 0,
        texture = "/esoui/art/icons/placeholder/icon_health_major.dds",
        showFrame = true,
    },
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