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Updated: 05/24/20 04:59 PM
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Greymoor (6.0.5)
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Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:05/24/20 04:59 PM
Created:07/31/15 08:22 PM
Monthly downloads:2,448
Total downloads:207,255
Favorites:290
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Categories:Utility Mods, Miscellaneous
Circonians Addon Selector  Popular! (More than 5000 hits)
Version: 1.443
by: Baertram [More]
Important information: Dependencies/libraries
This addon needs the following libraries in order to work:
-LibDialog

If you do not install these libraries and if you do not enable the libraries ingame in the addon manager, this addon can't be enabled and won't work!

Please download and install the libraries manually or install/update them via the "Minion" addon manager.


What is "Addon Selector"?
It allows you to save the current enabled state of all of your addons in an addon pack that you can give a name to. Then you can click on the name of any saved addon pack in the drop down box and it will reset the enabled/disabled state of each addon back to the state it was in when you saved it (enabled/disabled). You can save multiple addon packs.

You can also click anywhere on the row (on the addon name or addon author area) to toggle the enabled state of the addon.

How do I use it?
Select/deselect whichever addons you want.
In the Pack Name box type a name for the addon pack & click save.
You can save multiple addon packs to be able to easily switch between different addon configurations.

If you want to delete a pack be sure to turn off "Automatic reloadui after pack selection" because otherwise the reloadui will deselect the current packl automatically and you will never be able to delete a "selected" pack -> "Selected pack" = Not the visible addon list below but the selected addon pack name inside the dropdown/combobox.
Why did I write this?
I often install other addons or works in progress to look at code for someone or often need to toggle my own addons ON/OFF as I am working on them. I got sick of having to deselect everything I no longer need running & reselect everything I want running when I am done debugging something.
[b]Since version 1.432:
Removed: Libraries
-> The needed dependencies/libraries need to be installed manually (like an addon) manually or e.g. by help of the addon manager.
! Please check the addon description for the needed library names and links !


Version 1.443 --
-Updated API
-Fixed SHIFT click on addon "name" (not checkbox!) to mass enable/disable addons.
Usage: Left click an addon name and set the state you want to apply to all addons (enabled or disabled).
Then scroll to the addon you want as the "last" changed one, and SHIFT+left click the name.
All addons from the first to the last one will be changed then to the state of the first addon.
-Added dependency check for mass enabling addons. If a dependency is installed and not enabled it will get enabled as well. At best install and activate "Votans Addon List" to support this feature!

Version 1.442 --
-Updated API
-Added keybind for reload of the UI -> Define it at controls -> Addon Selector

Version 1.441 --
Added Japanese translations (thanks to m09)

Version 1.440 --
-Fixed dialogs to show the correct set name upon delete/save (on 2nd time it still showed first pack name)
-Changed save button to be visible if a pack name is either entered into the pack name edit box OR if a pack name is selected in the dropdown box.
-> The edit field text "pack name" will always be prioritized above the selected pack name, means if you enter something here and select a pack name at the same time from the dropdown box, the name from the edit field will be saved and not the selected pack name.

Version 1.439 --
-Save button won't be usable if no name was entered.
-If a pack already exists a dialog asks to overwrite it.
-Delete button won't be enabled if no dropdown entry was chosen or auto reloadui checkbox is checked.
-Search is using the addon's filename as 2nd search as well
-New label showing the currently selected addon pack name below the dropdown box (for each character; you need to select a pack at least once in order to show the label -> for each char).
-Click on that new labelt o enter the currently selected name of addon pack into the addon pack name edit field in order to overwrite it with the save button e.g.

Version 1.438 --
-Removed non-needed dependency to library LibStub (LibDialog remains in and works without LibStub)
-Updated translations to support Brazilian/Portuguese

Version 1.437 --
Fixed: XML code for search edit box optimized, thanks to KL1SK

Version 1.436 --
Fixed: Version 1.434 and 1.435 are properly integrated into 1.436 now + files are updated

Version 1.435 --
Added Russian translations. Thanks to KL1SK

Version 1.434 --
Fixed: Search bar will anchor to right corner of addon list now, even if you change the video settings to use a different monitor aspect ratio/size.

Version 1.433 --
Added: Search function
Enter the search term into the edit box at the top right corner of the addon manager. Each time you press the RETURN key the next found addon will be scrolled into your view, and the found addon's name will be surrounded by some signs |> addonName <| with red color.


Version 1.432 --
Removed: Libraries LibStub, LibDialog
-> These libraries need to be installed manually (like an addon) manually or e.g. by help of the addon manager "Minion".[/color]
-Changed: "Deselect all" will not remove depending libraries LiBStub and LibDialog anymore

Version 1.431 --

Removed: Libraries LibStub, LibDialog
-> These libraries need to be installed manually (like an addon) manually or e.g. by help of the addon manager "Minion".

-Fixed: RowSetup funciton for the addon manager to hopefully fix error message "Duplicate control...". Thanks to Votan

Version 1.430 --
Many thanks to Solinur for the fix (as I could not rebuild it he was able to, and debugged it)!
Hopefully fixed the automaticly disabling/non saving addons.

Version 1.429 --
Raised API for Wolfhunter
-Fixed compatibilty issues with "Votans Addon List"
-Tried to fix shift+click to mass select/deselect addons:
You need to left click the name (not the checkbox!) of an addon to start and shift+click the name to end the selection. The checkbox value of the first clicked entry (start) will be set to all selected addons then.
-> Known bugs: If you select too many addons some in between might not get changed properly due to dependencies to other addons etc..
And sometimes the selection does not work and nothing will be changed, or the selection gets inverted.
This is beta state so use it on your own risk and feel free to share insights if you find out why it behaves that bad :-p Thanks


Version 1.428 --
Raised API for Summerset
Fixed: Lag after saving/updating packs. Code changes and improvement was done by "Votan"! Many thanks!
Updated: Localization
Added: Right click the package name edit box to insert the current character name (if edit box is empty)
Added: Dialog asking you before you delete a pack

The current ideas were "spyed" from the following addon "Addon Clearer"
http://www.esoui.com/downloads/info1054-AddonClearermultiselect.html#info

-Added: Added keybinds/buttons below to Select all/Deselect all addons.
If addons where checked as you press "Deselect all" the "Select all" button changes to "Re-Select saved" -> Which will select the addons again you have had selected before you deselected all.
-Added: Mouse activated labels of the addons, so you can click those to select/deselect
-Added: If you select/deselect a single addon, then shift click on another addon further down or up the list, all intervening addons will select/deselect -> This sometimes does not work properly

Version 1.427 --

Updated API to Dragon Bones
Fixed addon counter for enabled addons to not include disabled addons, which were disabled by missing/disabled dependencies.

Version 1.426 --

Updated API to Morrowind
Added number of active/number of total addons to the title of the addon manager, upon request.
The number should be changed if you open the addon manager, enable/disable an addon manually or via another addon (Addon profiles, Addon Selector, ...)

Version 1.425 --

Re-applied UTF-8 file encoding and fixes Russian translations
Version 1.424 --

API raised
Version 1.423 --

API raised
Version 1.422 --

API raised to Shadow of the Hist
Version 1.421 --

API raised to Dark Brotherhood
Version 1.42 --

Included translations for russian, thanks to user "Ckau"
Version 1.41 --

API Update
Included translations for english, german, french
Version 1.4 --

API Update No changes, just an API update
Version 1.3 --

Updated API #
Updated Toggle Added the ability to toggle addons by clicking on the row even when they are expanded to show addon description.
Version 1.2 --

"Reload UI" button The "Reload UI" button will now become visible when changes are made.
Version 1.1 --

Edit Addon Packs You can now edit addon packs, by selecting a pack, making changes & clicking save. If you wish to undo the changes (before you click save, you can reselect the pack name from the drop down box)
Auto-Reload UI Added an option (in the AddOns panel) to automatically reload the UI when you select an addon pack from the drop down box. The default setting for this option is OFF. NOTE: In order to edit a pack this option must be OFF or else selecting a pack to edit would result in the UI reloading.
Lib Files Removed unnecessary library files I left in the addon folder.
Code Changes Lots of other minor code changes, has no effect on users.
Optional Files (0)


Archived Files (28)
File Name
Version
Size
Uploader
Date
1.442
16kB
Baertram
03/20/20 02:02 PM
1.440
16kB
Baertram
11/18/19 12:11 PM
1.439
16kB
Baertram
11/18/19 07:21 AM
1.438
13kB
Baertram
08/11/19 12:13 PM
1.437
13kB
Baertram
02/10/19 07:59 AM
1.436
13kB
Baertram
01/30/19 12:51 PM
1.435
13kB
Baertram
01/26/19 03:31 PM
1.434
13kB
Baertram
01/25/19 12:00 PM
1.433
13kB
Baertram
11/03/18 07:02 PM
1.432
10kB
Baertram
09/14/18 04:02 AM
1.431
10kB
Baertram
09/01/18 03:32 PM
1.430
14kB
Baertram
08/23/18 05:12 PM
1.429
14kB
Baertram
08/15/18 01:41 PM
1.428
12kB
Baertram
05/10/18 05:41 PM
1.427
7kB
Baertram
02/10/18 06:08 PM
1.426
7kB
Baertram
06/24/17 11:32 AM
1.425
6kB
Baertram
02/21/17 09:10 AM
1.424
6kB
Baertram
02/06/17 02:36 PM
1.423
6kB
Baertram
10/02/16 07:43 PM
1.422
6kB
Baertram
07/17/16 01:11 PM
1.421
6kB
Baertram
05/14/16 04:01 PM
1.421
6kB
Baertram
04/28/16 02:09 PM
1.41
6kB
Baertram
04/24/16 05:51 AM
1.4
5kB
circonian
11/03/15 03:03 PM
1.3
5kB
circonian
08/31/15 06:35 PM
1.2
5kB
circonian
08/04/15 03:51 PM
1.1
5kB
circonian
08/02/15 08:21 PM
1.0
48kB
07/31/15 08:22 PM


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Unread 08/18/20, 08:00 AM  
Siral

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File comments: 17
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Re: Re: Disconnected for Spamming

Thank you! I will give that a go and see what I come up with. If I find anything I will utilize the link and share the information with you all.

Originally Posted by Baertram
Nope, and this adon is not adding chat messages or raising events, something that makes the client "spam" and kick you for it.
You might have any other addon in your loaded addon/library profile though which does add messages or events and this addon activates the profile?

Hard to test but:
Check at the character login screen which addons your toon, where the kick happens, got enabled and disable them one after another.
Make some screenshots e.g. so youg ot that list.
Logout.
Install LibDebugLogger.
Check your live/SavedVariables folder for the file LibDebugLogger.lua. If it exists: rename it.
So a new file will be created.
Activate LibDebugLogger ingame for your toon + the other addons where the spam logout happens.
Login and after the logout happens check the SV file LibDebugLogger.lua again.
Hopefully it got created.
You can upload it here to read it better:
https://sir.insidi.at/or/logviewer/
And you might also use the share button after upload (top row of the screen) to share the link with us here.
Maybe you can see the loading lines of the addons in the file then, like "Loaded addon LibDebugLOgger, Loaded addon xyz,..." and see the ones that got loaded before the spam happens to get a hint which one of your addons might be the problem AND if one has added a lot of chat output already (should be in the list of LibDebugLogger as well then).

If you see the names of the loaded addons disable the others not loaded (compared to your screenshots) as they shouldn't be the problem.
And then you need to disable the addons one after another to check which one it was.


Originally Posted by Siral
Heya!

I was wondering if anyone else has had this issue. I love this add-on. TYVM for building it. However, I have been disconnected quite a few times usually right after logging into a character that has it enabled. It was the newest add-on to my collection, so I disabled it and have not had the issue since doing it.

I am not saying this is the culprit. It could be one of my other add-ons and this one combined that is causing the issue. Was just curious if anyone else had experienced it?

Thanks!
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Unread 08/18/20, 02:14 AM  
Baertram
 
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Re: Disconnected for Spamming

Nope, and this adon is not adding chat messages or raising events, something that makes the client "spam" and kick you for it.
You might have any other addon in your loaded addon/library profile though which does add messages or events and this addon activates the profile?

Hard to test but:
Check at the character login screen which addons your toon, where the kick happens, got enabled and disable them one after another (after enabling LibDebugLogger, like described below!).
Make some screenshots e.g. so youg ot that list.
Logout.
Install LibDebugLogger.
Check your live/SavedVariables folder for the file LibDebugLogger.lua. If it exists: rename it.
So a new file will be created.
Activate LibDebugLogger ingame for your toon + the other addons where the spam logout happens.
Login and after the logout happens check the SV file LibDebugLogger.lua again.
Hopefully it got created.
You can upload it here to read it better:
https://sir.insidi.at/or/logviewer/
And you might also use the share button after upload (top row of the screen) to share the link with us here.
Maybe you can see the loading lines of the addons in the file then, like "Loaded addon LibDebugLOgger, Loaded addon xyz,..." and see the ones that got loaded before the spam happens to get a hint which one of your addons might be the problem AND if one has added a lot of chat output already (should be in the list of LibDebugLogger as well then).

If you see the names of the loaded addons disable the others not loaded (compared to your screenshots) as they shouldn't be the problem.
And then you need to disable the addons one after another to check which one it was.


Originally Posted by Siral
Heya!

I was wondering if anyone else has had this issue. I love this add-on. TYVM for building it. However, I have been disconnected quite a few times usually right after logging into a character that has it enabled. It was the newest add-on to my collection, so I disabled it and have not had the issue since doing it.

I am not saying this is the culprit. It could be one of my other add-ons and this one combined that is causing the issue. Was just curious if anyone else had experienced it?

Thanks!
Last edited by Baertram : 08/18/20 at 08:50 AM.
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Unread 08/17/20, 08:19 PM  
Siral

Forum posts: 0
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Disconnected for Spamming

Heya!

I was wondering if anyone else has had this issue. I love this add-on. TYVM for building it. However, I have been disconnected quite a few times usually right after logging into a character that has it enabled. It was the newest add-on to my collection, so I disabled it and have not had the issue since doing it.

I am not saying this is the culprit. It could be one of my other add-ons and this one combined that is causing the issue. Was just curious if anyone else had experienced it?

Thanks!
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Unread 08/17/20, 06:21 AM  
Baertram
 
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Re: Re: Re: feature request


Unfortunately there really is no way to change the loaded addons without another reloadui. Just asked again and got the proof it works this way.
Addons always need a reloadui somehwere, loading screens ingame do not do a reloadui. So you manually/programmatically need to force the reloadui so make the changed addons work.

You cannot tell the game to activate the addons BEFORE porting into a dungeon. Neither if you manually port into a dungeon by clicking on a dungeon icon nor porting to your group nor via the group finder.
You'd port in having a loading screen and after that another one (by reloadui) to activate the addon profile.

The solution for your usecase would be a hybrid addon profile with only really needed dungeon addons and a few crafting addons.
Crafting addons should not impact the loading screens if their SavedVariables files ar enot too big (e.g. do not activate CrafStore if you got all the marker icons and track styles etc. activated across all toons!).
Disable all other MasterMerchant and similar addons with big SV files.
And do the reloadui before you queue. Then do your crafting and the loading into the dungeon should be okay.
In the end you got some crafting addons still enabled then but you are able to play directly.
Maybe they can wait after the first boss then, if you ask, for another reloadui where you disable the profile and load the "dungeon only" profile.

Originally Posted by TNTKokser
Originally Posted by Baertram
There would be the same time and problem.
of course that only makes sense with only one reloadui nessecary. Too bad :C

the problem with the fast guys was only an example. For me it's too long either. My solution now is: I stand around with my dungeon addons, looking Netflix, browsing the internet, reading a book and move the mouse from time to time preventing a forced logoff.
Last edited by Baertram : 08/17/20 at 07:13 AM.
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Unread 08/16/20, 07:13 AM  
TNTKokser
 
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Re: Re: feature request

Originally Posted by Baertram
There would be the same time and problem.
of course that only makes sense with only one reloadui nessecary. Too bad :C

the problem with the fast guys was only an example. For me it's too long either. My solution now is: I stand around with my dungeon addons, looking Netflix, browsing the internet, reading a book and move the mouse from time to time preventing a forced logoff.
Last edited by TNTKokser : 08/16/20 at 07:13 AM.
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Unread 08/16/20, 02:34 AM  
Baertram
 
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Re: feature request

There would be the same time and problem. Loading a predefined profile can only be done after you got into the dungeon and that would happen at each loading screen in a dungeon! There is no way to detect if you ports in via the group finder or not. One can only assume you ported in via or because you had used it before. But the event to use always triggers as a loading screen happens, and this would start another reloadui with the other profile then. Means: Always double time of loading screens in dungeons. Or maybe only once and will only reset if you leave dungeons.

I can have a look but in the end you won't stop these kind of child players from rushing forward without waiting! And you'll always have the same double loading time at the beginning. You should try to teach them to just wait for all to arrive instead of building workarounds for bad habits...

Originally Posted by TNTKokser
would it be possible to integrate a reloadui or force the loading of a profile on an event basis?

problem:
waiting for a group finder slot as a dd may take half an hour or more. Nice time for looting and doing writs. But when I loot I use a completely different set of addons (like HarvestMap, writ tools, guildstore tools) then in a dungeon (small set of cooldown timers and warners) since I don't have a high end computer nor a fast broadband connection. Loading the dungeon plus reloadui for another addon profile takes too long for most random groups. They may already kill the first boss and mobs before I'm ready.

It would be nice if I could predefine a profile that would be loaded when the group finder ports me to the dungeon.
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Unread 08/15/20, 07:34 PM  
TNTKokser
 
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feature request

would it be possible to integrate a reloadui or force the loading of a profile on an event basis?

problem:
waiting for a group finder slot as a dd may take half an hour or more. Nice time for looting and doing writs. But when I loot I use a completely different set of addons (like HarvestMap, writ tools, guildstore tools) then in a dungeon (small set of cooldown timers and warners) since I don't have a high end computer nor a fast broadband connection. Loading the dungeon plus reloadui for another addon profile takes too long for most random groups. They may already kill the first boss and mobs before I'm ready.

It would be nice if I could predefine a profile that would be loaded when the group finder ports me to the dungeon.
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Unread 04/25/20, 04:16 PM  
Baertram
 
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Sorry but what is not working?
I've tried several times now with the SHIFT key and all that is not working is that the last clicked entry WITH the shift key is not updated properly. e.g. the checkbox is not enabled/disabled but this is only a visual bug as if you do a reloadui it was enabled/disabled then.

You want the addon to automatically enable dependencies as well if you e.g. got this list of addons:
Addon1 (disabled, no dependencies)
Addon2 (disabled, dependcy to LibAddonMenu-2.0 -> Is enabled)
Addon3 (disabled, dependcy to LibZone -> Is disabled)
Addon4 (enabled, no dependencies)

Click on Addon1 to enable it
Hold SHIFT and click on Addon3.
You want it to enable LibZone now and then Addon3 as well?

This can only work if Votans Addon List is enabled I guess. I'm not going to recode this addon into Addon Selector!

I'll see if his addon provides an API for that.
Edit:
Nope, currently not available. I'll ask him to add an API function

Originally Posted by Marazota
Originally Posted by Baertram
I'll have a look.
Did you try with only AddonSelector or was e.g. Votans Addon List enabled?

Originally Posted by Marazota
when im selecting with SHIFT button addons with dependencies wont selected
can you fix this

so they selected when you using shift to select a bunch of addons
thanks in advance
with only Addon Selector
Last edited by Baertram : 04/25/20 at 04:51 PM.
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Unread 04/22/20, 02:53 AM  
Marazota

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Originally Posted by Baertram
I'll have a look.
Did you try with only AddonSelector or was e.g. Votans Addon List enabled?

Originally Posted by Marazota
when im selecting with SHIFT button addons with dependencies wont selected
can you fix this

so they selected when you using shift to select a bunch of addons
thanks in advance
with only Addon Selector
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Unread 04/21/20, 06:08 AM  
Baertram
 
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I'll have a look.
Did you try with only AddonSelector or was e.g. Votans Addon List enabled?

Originally Posted by Marazota
when im selecting with SHIFT button addons with dependencies wont selected
can you fix this

so they selected when you using shift to select a bunch of addons
thanks in advance
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Unread 04/20/20, 11:41 AM  
Marazota

Forum posts: 210
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when im selecting with SHIFT button addons with dependencies wont selected
can you fix this

so they selected when you using shift to select a bunch of addons
thanks in advance
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Unread 04/08/20, 09:08 AM  
macdesktops
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Re: Re: Forgot all my Addon Sets this afternoon

Originally Posted by Baertram
Nope, not so far.
The SavedVariables version ingame did not change since version 1 so this is not the problem.
Maybe you had a client crash?

Or some software like Windows Defenfer or other tools block the access to your c:\users\...\documents\Elder Scrolls Online\live folder. Add the folder to the whitelist/add an exclusion in your Antivirus/firewall tools.
And start ESO (the es064.exe file) always as administrator so it always got write access to the foldes!

Originally Posted by macdesktops
This afternoon, Addon Selector forgot the four sets that I had configured. No crash. I found the saved variables file, and it is indeed reset to basically empty.

Has anyone experienced this?
Weird. Nope, no crash that day.
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Unread 03/23/20, 04:52 AM  
Baertram
 
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Re: Forgot all my Addon Sets this afternoon

Nope, not so far.
The SavedVariables version ingame did not change since version 1 so this is not the problem.
Maybe you had a client crash?

Or some software like Windows Defenfer or other tools block the access to your c:\users\...\documents\Elder Scrolls Online\live folder. Add the folder to the whitelist/add an exclusion in your Antivirus/firewall tools.
And start ESO (the es064.exe file) always as administrator so it always got write access to the foldes!

Originally Posted by macdesktops
This afternoon, Addon Selector forgot the four sets that I had configured. No crash. I found the saved variables file, and it is indeed reset to basically empty.

Has anyone experienced this?
Last edited by Baertram : 03/23/20 at 04:53 AM.
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Unread 03/22/20, 07:16 PM  
macdesktops
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Forgot all my Addon Sets this afternoon

This afternoon, Addon Selector forgot the four sets that I had configured. No crash. I found the saved variables file, and it is indeed reset to basically empty.

Has anyone experienced this?
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Unread 12/07/19, 03:11 PM  
Baertram
 
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Originally Posted by vgabor
Not sure it's a good idea adding any dependency for this addon... While I agree generally the library approach is the better way, this addon is responsible for managing and turning on/off other addons, so it should be a standalone thing not dependent on anything from those outside addons it supposed to manage...
Well, as it's only one library LibDialog so I don't see a problem at all.
Just use Votans Addon List and it will enable dependencies for you automatically.
If not, the vanilla UI shows you the dependency and this addon cannot be enabled without them enabled, so no problem at all as you notice it very quickly that the addon is not enabled, and why not.
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