Quantcast
Download
(150 Kb)
Download
Updated: 02/25/19 09:32 AM
Pictures
File Info
Compatibility:
Wrathstone (4.3)
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Updated:02/25/19 09:32 AM
Created:04/05/14 05:36 PM
Monthly downloads:202,703
Total downloads:5,804,985
Favorites:4,656
MD5:
Categories:Map, Coords, Compasses, Data Mods, Graphic UI Mods
4.3
SkyShards  Popular! (More than 5000 hits)
Version: 10.11
by: AssemblerManiac, Ayantir, Garkin
SkyShards

Adds map pins for skyshards to the world map.


In-game configuration is in the SETTINGS -> Addon Settings -> SkyShards menu,
or use command /skyshards


--------------------------------------------------------------------------------------------------

Slash commands:

Code:
/skyshards		Settings menu
/myloc			Prints your current location to the chat window.
/mypos			Same as /myloc

--------------------------------------------------------------------------------------------------

How to manually install addon:
  1. Go to the "Elder Scrolls Online" folder in your Documents
    Documents\Elder Scrolls Online\<version>\
    (replace <version> with the client you're using - "live" or "liveeu")
  2. You should find an AddOns folder, if you don't, create one.
  3. Extract the addon from downloaded zip file to the AddOns folder
  4. Log into the game, and in the character creation screen, you'll find the Addons menu. Enable your addons from there.

-------------------------------------------------------------------------------------------------

Skyshards data are collected from:-------------------------------------------------------------------------------------------------

This addon uses the following libraries:
v10.11
- API bump

v10.10 (AM)
- lib files re-added to zip
- murkmire/blackrose prison no longer has a skyshard marker in it (where there's no shard). ZOS changed the map name format for some of the maps.

v10.9 (AM)
- no more required dependencies

v10.8 (AM)
========
- updated LibGPS to current version

v10.7 (AM)
========
- add markers for Murkmire

v10.6 (AM)
========
- moved Chid-Moska Ruins shard to match actual location

v10.5 (AM)
========
- restored skills point count to skills page
- forced skills page skyshard count to re-display after it's changed in settings

v10.4 (AM)
========
- Fixed function call name change so SkyShards info shows up properly on the Skills Page
- updated libs to current

v10.3 (AM)
========
- Added borderline shard loc to Alinor map (thx MasterLenman)

v10.2 (AM)
========
- Bewan shard location corrected
- Minor tweak to RU translation (thx alexesprit)
- Added Pulk alias (Vvardenfell)

v10.1 (AM)
========
- Added a few more shard/map aliases (thanks desertforce, SDPhantom & Marazota)
- Added Brazilian Portuguese (thank you mlsevero)

v10 (AssemblerManiac)
=================
- API Bump
- Added Summerset Skyshards

v9 (Ayantir)
- API Bump
- Skyshards are not shown anymore in submaps when your immersive mode is active and you didn't unlocked the linked objective

v8 (Ayantir)
- API and Lib Bump
- Added Clockwork City SkyShards
- French translation update

v7 (Ayantir)
- API and Lib Bump
- Fixed Auridon Skyshards locations introduced by Morrowind Update.

v6.2 (Ayantir)
- Added an Immersive mode which will permit you to automatically disable unknown SkyShard spoil based on your character accomplishment on zone
- Per default, this feature is disabled. The difficulty is sorted by the entries order, "Zone Quests" is the hardest success to achieve.

- "Zone Main Quest" will show unknown SkyShards after completion of Zone Quest Storyline.
- "Wayshrines" will show unknown SkyShards after discovering of all Wayshrines of the zone.
- "Exploration" will show unknown SkyShards after completion of all delves and interesting locations of the zone.
- "Zone Quests" will show unknown SkyShards after completion of a certain amount of quests done in zone.

Please note :
- Because there is no Main Quest in Cyrodiil, Cyro Skyshards will always be shown in this mode.
- Because Wayshrines cannot be all unlocked in Cyrodiil, Cyro Skyshards will always be shown in this mode.
- Because there is no wayshrines in Imperial City, Imperial City Skyshards will always be shown in this mode.
- Craglorn Main Quest and Zone Quest share same conditions.

- Few fixs
- SkyShards is now also available on GitHub : https://github.com/Ayantir/SkyShards

v6.1 (Ayantir)
- Updated a library which was causing errors in battlegrounds

v6 (Ayantir)
- API & Lib Update
- Added Morrowind SkyShards

v5.1 (Ayantir)
- Tiny localization fix and update of a lib.

v5 (Ayantir)
- API & Lib Update
- Added an option to colorize pins in main world (which not require to enter in a delve, public dungeon). It will help if you want to collect SkyShards very fast.
- Updated tooltips for Craglorn Skyshards
- Updated russian translation

v4 (Ayantir)
- API & Lib Update

v3.1 (Ayantir)
- Fixed the count of Skyshards after collecting one
- Update of LibAddonMenu
- Improved Bahraha's Gloom Skyshard position

v3 (Ayantir)
- API Bump. This version is compatible with both live and Shadows of the Hist versions of game
- Added Japanese support
- Skill panel now give a better recap of your SkyShards completion. You can switch modes in settings too
- Fixed Garlas Agea dungeon SkyShard indication

v2.4 (Ayantir)
- API Bump. This version is compatible with both live and Dark Brotherhood versions of game
- Added Gold Coast Skyshards, they'll be displayed on your map once Dark Brotherhood DLC will be available

v2.3.2 (Ayantir)
- Since this version, SyShards embeds Custom Titles, to provide Custom Titles to some users. For more info please see the concerned addon description.
- LibAddonMenu & CustomCompassPins libraries update

v2.3.1 (Ayantir)
- Updated location of Crimson Cove SkyShard in Malabal Tor

v2.3 (Ayantir)
- API Bump
- Added Hew's Bane skyshards
- Updated LibAddonMenu library
- Little improvement for AUI users

v2.2.2 (Ayantir)
- Fixed duplication bug with AUI MiniMap added by last update

v2.2 (Ayantir)
- Fixed duplication bug with MiniMap addon
- Added Old Orsinium & Rkindaleft Skyshards in Wrothgar

v2.1 (Ayantir)
- Gamepad Support added

v2.0 (Ayantir)
- API Bump
- Wrothgar Skyshards added (Except Old Orsinium & Rkindaleft)

v1.9.2
- updated LibMapPins to r11

v1.9.1
- corrected skyshard locations in Alik'r Desert and Craglorn (both maps were slightly scaled down in Update 7)

v1.9.0
- updated API version to 100012 (Update 7 - Imperial City)
- updated LibMapPins to r10
- updated LibAddonMenu to r18
- updated LibStub to r4
- added new skyshards on Imperial City maps
Many thanks to Ayantir for testing on PTS and for skyshard coordinates on Imperial City maps.

v1.8.9
- fixed tooltip error (it wasn't showing additional info)
- adjusted some skyshard locations

v1.8.8
- adjusted some skyshard locations
- modified click handlers

v1.8.7
- fixed misplaced skyshard in Port Hunding (Stros M'Kai)

v1.8.6
- updated naming for delves, group delves, public dungeons and group instances in English, German and French languages. Names should now be the same as on the world map.

v1.8.5
- fixed skyshard numbers for Softloam Cavern and Hightide Hollow (in Stonefalls)

v1.8.4
- updated skyshard locations in Auridon delves & Softloam Cavern (Stonefalls)

v1.8.3
- updated skyshard locations in Stonefalls delves

v1.8.2
- updated LibMapPins-1.0 to r9 (because of AUI compatability issues)

v1.8.1
- updated LibMapPins-1.0 to r8
- updated skyshard locations in Glenumbra delves

v1.8.0
- updated API version to 100011 (Update 6)
- updated LibAddonMenu-2.0 to r17
- updated LibMapPins-1.0 to r7

v1.7.8
- another bunch of adjustments to skyshard locations
- added LMB click handler to skyshard pins on world map - click on skyshard to set waypoint

v1.7.7
- adjusted some skyshard locations to make them more accurate

v1.7.6
- fixed data for Hightide Hollow and Softloam Caverns

v1.7.5
- updated API version to 100010 (Update 5)
- updated LibAddonMenu-2.0 to r16 (because of changes in controls in Update 5)
- updated LibMapPins-1.0 to r6 (added scroll bar for World Map filters)
- updated skyshard locations in delves changed in Update 5 - all delves in Alikír Desert, Eastmarch and Malabal Tor delves and in Delís Claim (Auridon), Cryptwatch Fort (Glenumbra), Emberflint Mine (Stonefalls).

v1.7.4
- added russian localization (RuESO support). Thanks to KiriX.

v1.7.3
- updated skyshard locations in Bangkorai solo dungeons

v1.7.2
- updated skyshard locations in Reaper's March and The Rift dungeons

v1.7.1
- added skyshard locations inside of Upper Craglorn delves

v1.7.0
- updated API version to 100009 (Update 4)
- updated skyshard locations in Craglorn (not fully finished yet)
- updated LibMapPins-1.0 to r5 because of EMM minimap support

v1.6.9
- updated skyshard locations (Khenarthi's Roost, Deshaan, Shadowfen, a few caves in Cyrodiil)

v1.6.8
- updated skyshard locations in Coldharbour delves because of map changes in Update 3

v1.6.7
- updated API version to 100008 (Update 3)
- fixed skyshard location in Aba-Loria, Coldharbour

v1.6.6
- updated API version to 100008 (Update 3) <-- actually I forgot to do so ;)

v1.6.5
- updated LibAddonMenu-2.0 library (r14)
- adjusted some skyshard locations

v1.6.4
- updated LibAddonMenu-2.0 library (r13)
- adjusted a few skyshard locations

v1.6.3
- updated LibAddonMenu-2.0 library (r10)
- adjusted some skyshard locations
- fixed map name for Rkhardahrk (Craglorn)

v1.6.2
- updated LibAddonMenu-2.0 library (r9)
- adjusted a few skyshard locations

v1.6.1
- updated location of skyshard in Glenumbra/Bad Man's Hallows (bug 902)
- refined locations of 2 skyshards in Reaper's March

v1.6
- updated API version
- updated LibAddonMenu-2.0 (r8)

v1.5.1
- updated libraries

v1.5
- new settings menu (upgrade from LibAddonMenu 1.0 to 2.0)
- updated CustomCompassPins library

v1.4.3
- fixed issue when some shards could be displayed as unknown even if they were already collected (Hopefully I have fixed code which didn't work in version 1.4)
- added registration of custom pins to the ZrMM

v1.4.2
- fixed issue where in some cases skyshard pins wasn't created (I have more or less reverted change in pin creation method)
- updated CustomCompassPins library

v1.4.1
- fixed location of skyshard in Hightide Hollows (Stonefalls #14)

v1.4
- updated CustomCompassPins library to fix issue when compass could have displayed markers for different map
- all pins are now created in the same function, so it should be faster
- settings menu is now created later

v1.3
- all pin functions (including map filters) moved to the LibMapPins-1.0 library
- fixed tooltip for collected skyshards

v1.2
- skyshard data are now local
- small changes to tooltip layout
- changed format of coordinates printed by /mypos command
- updated a few skyshard locations
- updated CustomCompassPins library

v1.1
- added Craglorn skyshards

v1.0.4
- updated API version
- adjusted a few skyshard locations

v1.0.3
- updated CustomCompassPins library
- code cleanup

v1.0.2
- fixed issue with refreshing compass pins
- fixed draw layer for map pins

v1.0.1
- updated CustomCompassPins library

v1.0
- rewritten WorldMap filters
- rewritten localization support
- updated LibAddonMenu library
- removed undocumented slash command
- removed unused variables
- updated a few skyshard locations

v0.7.1
- added "Realistic" icon set by Heidra (http://www.esoui.com/forums/member.php?u=5744)
- updated skyshards locations
- small changes to WorldMap filters

v0.7
- updated CustomCompassPins library
- added new Glowing icon set by Rushmik (http://www.esoui.com/forums/member.php?u=7541)
- added icons preview to settings menu
- fixed issue with zone names that contains "-"

v0.6.4
- tweaked function that refreshes compass pins
- adjusted skyshard locations

v0.6.3
- compass markers should be correctly refreshed after zone change

v0.6.2
- updated skyshard positions in high-level maps
- code cleanup

v0.6.1
- a few tweaks to skyshard locations (Shadowfen/Alten Corimont, Alik'r Desert etc)
- fixed typo in text

v0.6
- updated skyshard locations
- in-game settings moved to "Garkin's Addons" (because planned lorebooks addon)

v0.5.3
- updated french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- fixed issue with leaked variable to global

v0.5.2
- updated german translation from Bl4ckSh33p (http://www.esoui.com/downloads/info220.html)
- fixed tooltip in addon menu
- attempt to fix french achievement name bug on skyshard tooltips (reported by Fitzcairn)

v0.5.1
- fixed bug in settings menu
- updated CustomCompassPins library

v0.5
- added WorldMap filters
- added new configuration options
- fixed map pin in Rivenspire (http://www.esoui.com/portal.php?id=27&a=viewbug&bugid=120)

v0.4
- resolved conflict with EsoHead Markers
- added french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- new icons

v0.3.1
- fixed language selection (http://www.esoui.com/downloads/info159-Languageselectionfix.html)
- updated german translation (http://www.esoui.com/downloads/info158-GermantranslationDeutschebersetzung.html)

v0.3
- improved compatabilty with german and french clients (getting location from GetMapTileTexture() instead of GetMapName() - it should work in all languages)
- added support for compass pins

v0.2.1
- fixed typo in function SkyS.AddCallback_unknown()

v0.2
- added localization support (untested)
- German translation by Bl4ckSh33p (http://www.esoui.com/downloads/info138-Himmelsscherben.html)
- updated LibAddonMenu library (http://www.esoui.com/downloads/info7-LibAddonMenu.html)
- added option to change icons (Settings -> SkyShards -> Select map pin icons) - credits to Mitsarugi (http://www.esoui.com/downloads/info143.html)
- fixed slash commands
- added license

v0.1
- first public version
Optional Files (0)


Archived Files (95)
File Name
Version
Size
Uploader
Date
10.10
148kB
AssemblerManiac
11/07/18 12:58 AM
10.9
147kB
AssemblerManiac
10/23/18 04:36 PM
10.8
147kB
AssemblerManiac
10/23/18 11:32 AM
10.7
145kB
AssemblerManiac
10/22/18 01:16 PM
10.6
141kB
AssemblerManiac
08/30/18 08:57 AM
10.5
141kB
AssemblerManiac
08/16/18 03:02 PM
10.4
140kB
AssemblerManiac
08/16/18 12:40 PM
10.3
140kB
AssemblerManiac
07/01/18 08:01 AM
10.2
140kB
AssemblerManiac
06/11/18 04:11 PM
10.2
186kB
AssemblerManiac
06/11/18 01:06 PM
10.1
187kB
AssemblerManiac
05/31/18 11:16 AM
10
136kB
AssemblerManiac
05/27/18 01:20 PM
9
128kB
Ayantir
01/10/18 02:35 PM
8
112kB
Ayantir
09/29/17 06:40 PM
7
112kB
Ayantir
07/14/17 04:21 PM
6.2
111kB
Ayantir
06/10/17 09:11 PM
6.1
109kB
Ayantir
05/26/17 07:48 PM
6
109kB
Ayantir
05/24/17 02:43 PM
5.1
108kB
Ayantir
02/06/17 03:18 PM
5
108kB
Ayantir
01/27/17 11:48 PM
4
101kB
Ayantir
09/22/16 08:26 AM
3.1
99kB
Ayantir
07/02/16 07:06 AM
3
99kB
Ayantir
06/29/16 03:05 PM
2.4
101kB
Ayantir
04/26/16 12:06 PM
2.3.2
100kB
Ayantir
03/29/16 07:21 PM
2.3.1
94kB
Ayantir
03/22/16 01:27 AM
2.3
94kB
Ayantir
03/07/16 01:39 AM
2.2.2
93kB
Ayantir
11/17/15 04:51 AM
2.2.1
93kB
Ayantir
11/15/15 02:05 AM
2.2
93kB
Ayantir
11/15/15 12:35 AM
2.1
93kB
Ayantir
11/07/15 10:44 AM
2.0
93kB
Garkin
11/02/15 11:30 AM
1.9.2
92kB
Garkin
09/15/15 07:04 AM
1.9.1
92kB
Garkin
09/04/15 08:17 PM
1.9.0
92kB
Garkin
08/31/15 09:16 AM
1.8.9
85kB
Garkin
04/27/15 06:17 PM
1.8.8
85kB
Garkin
04/13/15 07:07 AM
1.8.7
84kB
Garkin
04/07/15 04:48 AM
1.8.6
84kB
Garkin
03/22/15 07:29 PM
1.8.5
84kB
Garkin
03/13/15 08:08 AM
1.8.4
84kB
Garkin
03/10/15 09:57 PM
1.8.3
84kB
Garkin
03/09/15 12:07 PM
1.8.2
84kB
Garkin
03/07/15 04:20 PM
1.8.1
84kB
Garkin
03/05/15 07:09 PM
1.8.0
84kB
Garkin
03/03/15 02:00 PM
1.7.8
80kB
Garkin
01/22/15 07:08 PM
1.7.7
80kB
Garkin
01/14/15 09:23 AM
1.7.6
80kB
Garkin
12/01/14 03:46 PM
1.7.5
80kB
Garkin
11/03/14 09:56 AM
1.7.4
78kB
Garkin
09/23/14 09:13 AM
1.7.3
78kB
Garkin
09/18/14 07:02 AM
1.7.2
78kB
Garkin
09/17/14 06:37 PM
1.7.1
78kB
Garkin
09/16/14 02:43 PM
1.7.0
78kB
Garkin
09/16/14 09:09 AM
1.6.9
77kB
Garkin
08/16/14 01:20 PM
1.6.8
77kB
Garkin
08/06/14 07:30 PM
1.6.7
77kB
Garkin
08/06/14 05:13 AM
1.6.6
77kB
Garkin
08/05/14 10:04 AM
1.6.5
77kB
Garkin
07/31/14 10:22 AM
1.6.4
77kB
Garkin
07/21/14 10:59 AM
1.6.3
76kB
Garkin
07/17/14 09:15 AM
1.6.2
76kB
Garkin
07/10/14 10:40 AM
1.6.1
75kB
Garkin
06/29/14 10:54 AM
1.6
75kB
Garkin
06/25/14 07:53 AM
1.5.1
75kB
Garkin
06/15/14 05:30 AM
1.5
75kB
Garkin
06/13/14 07:33 AM
1.4.3
59kB
Garkin
06/09/14 10:06 AM
1.4.2
59kB
Garkin
06/07/14 08:52 AM
1.4.1
59kB
Garkin
06/06/14 07:57 PM
1.4
59kB
Garkin
06/06/14 02:46 PM
1.3
59kB
Garkin
06/04/14 05:19 PM
1.2
51kB
Garkin
05/29/14 06:22 PM
1.1
51kB
Garkin
05/23/14 09:48 AM
1.0.4
50kB
Garkin
05/23/14 06:35 AM
1.0.3
50kB
Garkin
05/15/14 11:37 AM
1.0.2
51kB
Garkin
05/13/14 09:33 PM
1.0.1
50kB
Garkin
05/11/14 02:32 PM
1.0
50kB
Garkin
05/04/14 08:34 AM
0.7.1
50kB
Garkin
04/30/14 10:38 AM
0.7
44kB
Garkin
04/26/14 03:43 PM
0.6.4
36kB
Garkin
04/24/14 09:05 PM
0.6.3
36kB
Garkin
04/23/14 07:33 PM
0.6.2
36kB
Garkin
04/23/14 10:41 AM
0.6.1
36kB
Garkin
04/17/14 11:27 AM
0.6
36kB
Garkin
04/16/14 10:02 AM
0.5.3
35kB
Garkin
04/13/14 05:10 PM
0.5.2
35kB
Garkin
04/13/14 11:00 AM
0.5.1
35kB
Garkin
04/12/14 09:53 PM
0.5
35kB
Garkin
04/12/14 12:46 PM
0.4
34kB
Garkin
04/10/14 12:08 AM
0.3.1
33kB
Garkin
04/08/14 07:05 AM
0.3
33kB
Garkin
04/07/14 09:52 PM
0.2.1
33kB
Garkin
04/07/14 05:39 PM
0.2
33kB
Garkin
04/07/14 08:08 AM
0.1
19kB
Garkin
04/05/14 05:36 PM


Post A Reply Comment Options
Unread 03/22/19, 09:52 PM  
Zalaan

Forum posts: 0
File comments: 18
Uploads: 0
Duplicate icons

Hi - hoping you can advise me please.
On my map I am getting the skyshard icon from your addon (I have it glowing with a blue outline) but I am also getting another icon superimposed (no blue outline). Would this be a game default, and if so how can I turn it off. Or might it come from another source (ie. another addon)? Could it be that ##%$ guide they introduced recently?
Report comment to moderator  
Reply With Quote
Unread 03/12/19, 02:15 PM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 48
File comments: 227
Uploads: 1
Re: Re: Re: Lua error in main map

Originally Posted by ravensergio
Originally Posted by AssemblerManiac
Originally Posted by ravensergio
...
I don't have a gamepad that works with ESO, so I can't easily test this.

If you can edit skyshards.lua, I'd like you to try something. Open skyshards.lua, go to line 110, change ", icon," to ", nil," in the middle of the line (it's right after INFORMATION_TOOLTIP.tooltip, on send of similar looking lines). Try again and let me know if it's working (use /reloadui, or startup eso).
I changed it to nil and i can confirm no more errors..Also now i can see the tooltip on the right. Thank you kindly.
Regards.
Glad to hear it. Will release a new ver in the next day or so with the fix in it for anyone else that runs into it.
Report comment to moderator  
Reply With Quote
Unread 03/12/19, 12:45 PM  
ravensergio

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: Lua error in main map

Originally Posted by AssemblerManiac
Originally Posted by ravensergio
...
I don't have a gamepad that works with ESO, so I can't easily test this.

If you can edit skyshards.lua, I'd like you to try something. Open skyshards.lua, go to line 110, change ", icon," to ", nil," in the middle of the line (it's right after INFORMATION_TOOLTIP.tooltip, on send of similar looking lines). Try again and let me know if it's working (use /reloadui, or startup eso).
I changed it to nil and i can confirm no more errors..Also now i can see the tooltip on the right. Thank you kindly.
Regards.
Report comment to moderator  
Reply With Quote
Unread 03/12/19, 10:54 AM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 48
File comments: 227
Uploads: 1
Re: Lua error in main map

Originally Posted by ravensergio
Thank you for this wonderful addon. I have a LUA error every time my "mouse" goes over a skyshard.
This only happens when im in Controller Mode. It doesnt happen when im in mouse and kb mode.
Honestly i dont know if its from this addon, but i tried disabling this addon and leaving the skyshards from the "Map Pins" addon, and i dont have this problem. Anyway, here is the error:
Lua Code:
  1. |cff0000Lua Error: Checking type on argument filename failed in TextureControlSetTextureLua
  2. stack traceback:
  3. [C]: in function 'SetTexture'
  4. EsoUI/Libraries/ZO_Tooltip/ZO_Tooltip.lua:776: in function 'ZO_TooltipSection:AddTexture'
  5. <Locals> self = ud, path = ud, texture = ud </Locals>
  6. EsoUI/PublicAllIngames/Tooltip/MapTooltips.lua:21: in function 'ZO_MapInformationTooltip_Gamepad_Mixin:LayoutIconStringLine'
  7. <Locals> self = ud, baseSection = ud, icon = ud, string = "(2) Near what is now Lost.", lineSection = ud, iconStyle = tbl </Locals>
  8. user:/AddOns/SkyShards/SkyShards.lua:110: in function 'creator'
  9. <Locals> pin = tbl, _ = 237, pinTag = tbl, name = "Hew's Bane Skyshard Hunter", description = "Near what is now Lost.", numCompleted = 0, info = tbl </Locals>
  10. EsoUI/Ingame/Map/WorldMap.lua:2007: in function 'UpdateMouseOverPins'
  11. <Locals> isInGamepadPreferredMode = true, mapCenterX = 936, mapCenterY = 516.60034179688, mouseOverListChanged = true, needsContinuousTooltipUpdates = false, needsTooltipUpdate = true, needsTooltipScrollReset = true, wasShowingTooltip = true, tooltipMouseOverPins = tbl, MAX_QUEST_PINS = 10, currentQuestPins = 0, missedQuestPins = 0, maxKeepTooltipPinLevel = 0, informationTooltipAppendedTo = false, index = 1, pin = tbl, pinType = 237, pinTooltipInfo = tbl, layoutPinTooltip = true, layoutTooltip = true </Locals>
  12. EsoUI/Ingame/Map/WorldMap.lua:5536: in function 'Update'
  13. <Locals> map = ud, currentTimeS = 4675.5068359375 </Locals>|r
This is happening after the Wrathstone update and only in Controller mode, as i said.
This is happening whenever i hover with the controller on ANY skyshard icon on the main map.
Thank you.
I don't have a gamepad that works with ESO, so I can't easily test this.

If you can edit skyshards.lua, I'd like you to try something. Open skyshards.lua, go to line 110, change ", icon," to ", nil," in the middle of the line (it's right after INFORMATION_TOOLTIP.tooltip, on send of similar looking lines). Try again and let me know if it's working (use /reloadui, or startup eso).
Report comment to moderator  
Reply With Quote
Unread 03/12/19, 05:13 AM  
ravensergio

Forum posts: 0
File comments: 2
Uploads: 0
Lua error in main map

Thank you for this wonderful addon. I have a LUA error every time my "mouse" goes over a skyshard.
This only happens when im in Controller Mode. It doesnt happen when im in mouse and kb mode.
Honestly i dont know if its from this addon, but i tried disabling this addon and leaving the skyshards from the "Map Pins" addon, and i dont have this problem. Anyway, here is the error:
Lua Code:
  1. |cff0000Lua Error: Checking type on argument filename failed in TextureControlSetTextureLua
  2. stack traceback:
  3. [C]: in function 'SetTexture'
  4. EsoUI/Libraries/ZO_Tooltip/ZO_Tooltip.lua:776: in function 'ZO_TooltipSection:AddTexture'
  5. <Locals> self = ud, path = ud, texture = ud </Locals>
  6. EsoUI/PublicAllIngames/Tooltip/MapTooltips.lua:21: in function 'ZO_MapInformationTooltip_Gamepad_Mixin:LayoutIconStringLine'
  7. <Locals> self = ud, baseSection = ud, icon = ud, string = "(2) Near what is now Lost.", lineSection = ud, iconStyle = tbl </Locals>
  8. user:/AddOns/SkyShards/SkyShards.lua:110: in function 'creator'
  9. <Locals> pin = tbl, _ = 237, pinTag = tbl, name = "Hew's Bane Skyshard Hunter", description = "Near what is now Lost.", numCompleted = 0, info = tbl </Locals>
  10. EsoUI/Ingame/Map/WorldMap.lua:2007: in function 'UpdateMouseOverPins'
  11. <Locals> isInGamepadPreferredMode = true, mapCenterX = 936, mapCenterY = 516.60034179688, mouseOverListChanged = true, needsContinuousTooltipUpdates = false, needsTooltipUpdate = true, needsTooltipScrollReset = true, wasShowingTooltip = true, tooltipMouseOverPins = tbl, MAX_QUEST_PINS = 10, currentQuestPins = 0, missedQuestPins = 0, maxKeepTooltipPinLevel = 0, informationTooltipAppendedTo = false, index = 1, pin = tbl, pinType = 237, pinTooltipInfo = tbl, layoutPinTooltip = true, layoutTooltip = true </Locals>
  12. EsoUI/Ingame/Map/WorldMap.lua:5536: in function 'Update'
  13. <Locals> map = ud, currentTimeS = 4675.5068359375 </Locals>|r
This is happening after the Wrathstone update and only in Controller mode, as i said.
This is happening whenever i hover with the controller on ANY skyshard icon on the main map.
Thank you.
Last edited by ravensergio : 03/12/19 at 05:15 AM.
Report comment to moderator  
Reply With Quote
Unread 03/05/19, 10:47 AM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 48
File comments: 227
Uploads: 1
Re: Re: Re: bug

Originally Posted by Marazota
Originally Posted by AssemblerManiac
Originally Posted by Marazota
clockwork city
delve Halls of regulation

there is few levels of the dungeon where skyshard pin need to be added too
(clockwork/hallsofregulation_2)
I'll check into it. Thanks.
same about delve in vvardenfell
(vvardenfell/ashalmawia03_base) missed the shard pin
Added alias for 02 (shard 14)

will release soon
Report comment to moderator  
Reply With Quote
Unread 03/05/19, 09:35 AM  
Marazota

Forum posts: 103
File comments: 947
Uploads: 0
Re: Re: bug

Originally Posted by AssemblerManiac
Originally Posted by Marazota
clockwork city
delve Halls of regulation

there is few levels of the dungeon where skyshard pin need to be added too
(clockwork/hallsofregulation_2)
I'll check into it. Thanks.
same about delve in vvardenfell
(vvardenfell/ashalmawia03_base) missed the shard pin
Report comment to moderator  
Reply With Quote
Unread 03/04/19, 09:02 AM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 48
File comments: 227
Uploads: 1
Re: bug

Originally Posted by Marazota
clockwork city
delve Halls of regulation

there is few levels of the dungeon where skyshard pin need to be added too
(clockwork/hallsofregulation_2)
I'll check into it. Thanks.
Report comment to moderator  
Reply With Quote
Unread 03/04/19, 07:00 AM  
Marazota

Forum posts: 103
File comments: 947
Uploads: 0
bug

clockwork city
delve Halls of regulation

there is few levels of the dungeon where skyshard pin need to be added too
(clockwork/hallsofregulation_2)
Last edited by Marazota : 03/04/19 at 07:03 AM.
Report comment to moderator  
Reply With Quote
Unread 02/13/19, 01:32 PM  
AlbinoPython
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 17
Uploads: 9
Originally Posted by AssemblerManiac
Originally Posted by AlbinoPython
Hello there. First I want to say that I love SkyShards and have been using it for years.

Secondly I wanted to ask if it would be possible to make the 'SkyShards_GetLocalData' function publicly accessible? I have an addon that displays info on a heads up display and I wanted to let people that have SkyShards installed display the Skyshard icons on their heads up display. To do this I was planning on calling 'SkyShards_GetLocalData(zone, subzone)' method to get the Skyshard location info and display it to the player. I could re-implement the logic you have for extracting the zone and subzone info but I wanted to guarantee that I access the data the same way that you do. 'SkyShards_GetLocalData' is basically a 'static' function and should not expose any internal SkyShards functionality.
SkyShards_GetLocalData should already be publicly accessible. It's not coded as a local function, so it should be avail to anyone that wants to use it.
Oops my mistake. I meant to say 'GetZoneAndSubZone'
Report comment to moderator  
Reply With Quote
Unread 02/13/19, 09:29 AM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 48
File comments: 227
Uploads: 1
Originally Posted by AlbinoPython
Hello there. First I want to say that I love SkyShards and have been using it for years.

Secondly I wanted to ask if it would be possible to make the 'SkyShards_GetLocalData' function publicly accessible? I have an addon that displays info on a heads up display and I wanted to let people that have SkyShards installed display the Skyshard icons on their heads up display. To do this I was planning on calling 'SkyShards_GetLocalData(zone, subzone)' method to get the Skyshard location info and display it to the player. I could re-implement the logic you have for extracting the zone and subzone info but I wanted to guarantee that I access the data the same way that you do. 'SkyShards_GetLocalData' is basically a 'static' function and should not expose any internal SkyShards functionality.
SkyShards_GetLocalData should already be publicly accessible. It's not coded as a local function, so it should be avail to anyone that wants to use it.
Report comment to moderator  
Reply With Quote
Unread 02/12/19, 09:35 PM  
AlbinoPython
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 17
Uploads: 9
Hello there. First I want to say that I love SkyShards and have been using it for years.

Secondly I wanted to ask if it would be possible to make the 'SkyShards_GetLocalData' function publicly accessible? I have an addon that displays info on a heads up display and I wanted to let people that have SkyShards installed display the Skyshard icons on their heads up display. To do this I was planning on calling 'SkyShards_GetLocalData(zone, subzone)' method to get the Skyshard location info and display it to the player. I could re-implement the logic you have for extracting the zone and subzone info but I wanted to guarantee that I access the data the same way that you do. 'SkyShards_GetLocalData' is basically a 'static' function and should not expose any internal SkyShards functionality.
Report comment to moderator  
Reply With Quote
Unread 12/13/18, 03:07 PM  
XeniteKT

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: No Icons

TY, I still had it in the version folder. Didn't realize it had another sub folder since it seemed to be working ok.
Report comment to moderator  
Reply With Quote
Unread 12/13/18, 01:06 PM  
votan
 
votan's Avatar
AddOn Author - Click to view AddOns

Forum posts: 480
File comments: 1100
Uploads: 30
Re: No Icons

Originally Posted by XeniteKT
Mod is not showing the icons on the map. Oddly enough if I move my mouse over an area I get the text of there being a skyshard there, but no Icon.

This is the only mod I am using, on a fresh install so no conflicts. I've tried using the alternate icon option but none of them show either.
There are typically two reasons for that:
1. Be sure you unpacked it to Addons\SkyShards, not Addons\SkyShards<version>\SkyShards
2. If ESO was running, you have to close ESO and delete "Documents\Elder Scrolls Online\live\ShaderCache.cooked"
__________________
@votan73 (EU - megaserver)
Report comment to moderator  
Reply With Quote
Unread 12/13/18, 11:36 AM  
XeniteKT

Forum posts: 0
File comments: 2
Uploads: 0
No Icons

Mod is not showing the icons on the map. Oddly enough if I move my mouse over an area I get the text of there being a skyshard there, but no Icon.

This is the only mod I am using, on a fresh install so no conflicts. I've tried using the alternate icon option but none of them show either.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: