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Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Updated:10/19/19 08:26 AM
Created:06/25/16 12:39 AM
Monthly downloads:39,142
Total downloads:1,361,748
Favorites:990
MD5:
5.2.5
Votan's Minimap  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.6.3
by: votan [More]
Description
This addon reactivates the mini map from ZOS. Thus the mini map does not do less, but also not more than the built-in world map, because it is the built-in world map.

No artificial synchronization of (custom) pins between mini map and world map. All kind of pins are supported by design.
But also no border pins or rotation mode and such features. My mini map is intended to be lightweight and fast.
  • Includes world map performance tweaks, which can be disabled for performance comparison.
    The tweaks changing the pin rendering to utilize the CPU up to a framerate of 75 only. Seeing the pins rendered over time is not a sign of overload of this addon, but a compensation of others.
  • Conflicts with other mini maps can be expected. Therefore the mini map can be disabled to use the tweaks only.
  • I do not recommend to use the AUI mini map module at the same time as mine.
  • Gamepad support, but limited due to lines in ZOS source code, they call a "total hack" themself:
    Positioning and resizing in keyboard mode only.
  • The window is resizable via mouse. (this code is written by ZOS, not me)

If you think you need a full-featured mini map try the MiniMap by Fyrakin.

@Shinni did a great job creating a plug-in for a Circular Votan's Mini Map.
And if you want to show group pins in different colors and/or icons, such as showing a different color for dead players, you may want to use Votan's Group Pins.

Providing a mini map can be an unthankful job. I guess Fyrakin could sing a song or two. Therefore I can't resist to say:
The addon works well for me. Otherwise I would not have released it. If you think you have performance problems due to this addon, help tracking down or stop using.
Frame freezes are most likely coming from an addon providing a lot of pins without taking care about creating even a simple pin takes some time multiplied by hundreds.
In this case the author of that addon can make it more mini map friendly, only.

Thanks to @scootworks, @Anceane and @Drakanwulf for testing

Remarks
  • There are key-bindings to toggle the mini map on/off. For technical reasons the toggle while at siege weapons needs its own key-binding. But you can re-use the same key.
  • If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.
  • In order to move or resize the window, you need to go to the mouse-cursor mode. You can do this by pressing the key-bind for mouse-cursor mode, which is "." (dot) by default. Or you press "Enter" as if you want to start chatting.
    Once you have the mouse pointer you can drag the window with the title-bar and bottom-bar. Or resize it using the border. The mouse pointer will change. Like in Windows. (And I guess MAC, too )

ToDo
- Customize pin scaling Done. => Extra settings page.
- Try to enable tooltips: Update: Found a real, real hacky way. Gamepad mode is wonky. One has really have to think about going this way.
version 1.6.3:
- Update to API 100029 "Dragonhold".
- New option: Show Field of View. As requested.

version 1.6.2:
- There is a bug in LibHarvensAddonSettings, which I fixed for myself. Until Harven fixes it, the feature is disabled again. Sorry.

version 1.6.1:
- Update to API 100028 "Scalebreaker".

version 1.6.0:
- Update to API 100027 "Elsweyr".
- Custom pin sizes.

version 1.5.1:
- New option: Asynchronous Update is optional, now. Try it.

version 1.5.0:
- Update to API 100026 "Wrathstone".
- Allow to fix Mini Map at current mouse pointer position like setting a waypoint.
- Tweaked dead-zone handling of the zone/sub-zone toggling.

version 1.4.14:
- new option: Show Full Title. As requested by @mav1234.

version 1.4.13:
- Fixed gamepad levels buttons.

version 1.4.12:
- The fix of 1.4.10 introduced a new bug, that sometimes the mini map stops following the player pin.

version 1.4.11:
- The fix of 1.4.10 introduced a new bug, that does not allow to hide the mini map once the world map was shown.

version 1.4.10:
- Fixed leaving fast travel mode on dismounting. Thanks to @Jhenox.

version 1.4.9:
- Fixed overseen change to POIs.

version 1.4.8:
- Fixed gamepad hacks.

version 1.4.7:
- Update for "Murkmire".
- Update to LibAsync rev 1.8.
- Compabitility with PerfectPixel.

version 1.4.6:
- Fixed mini map keeps stuck in drag-scroll mode.
- Added russian translation. Thanks to KiriX.
- Improved support for language-packs. Thanks to TERAB1T.
- New option: Keep Square. Finally found a way to change ZOS' pan&zoom for retangluar mini maps.

version 1.4.5:
- Update LibHarvensAddonSettings rev 7.2. Fixed color picker settings.

version 1.4.4: Fixed dependency typo, which prevents addon gets loaded.

version 1.4.3:
- Update to API 100024 "Wolfhunter".
- Update to LibAsync rev 1.7.
- New library load structure.
- New behavior: Mounted Zoom is a scale factor, now. You may need to re-adjust this value to your preferences.

version 1.4.2:
- Fixed bug which would cause trouble with WaypointIt.

version 1.4.1:
- Store zoom factors scale and limitedScale in VOTANS_MINIMAP. Requested by Shinni.
- Fixed fast travel to "The Harborage".

version 1.4.0:
- Fixed settings reset to default.
- Added LibQuickPin for faster pins drawing in World Map and Minimap. Thanks to @Shinni.
- API bump 100023 "Summerset".

version 1.3.5:
- All settings, expect toggle state, account-wide: Zoom key-binds did use wrong settings.
- Fixed icon size scaling.
- Hopefully fixed the Cyrodiil zone caption update. Part 3.

version 1.3.4:
- Fixed "Show while Mounted".

version 1.3.3:
- Hopefully fixed the Cyrodiil zone caption update. Part 2.
- Update to LibAsync rev 1.6: Take cake of V-Sync on/off.
  • For V-Sync on, the target frame rate is bit higher than 60fps.
  • For V-Sync off, the frame limiter value (default 100fps) is used for target frame rate.

- All settings, except toggle state, account-wide.

version 1.3.2:
- Fixed wrong pins. Part 2.
- Hopefully fixed the Cyrodiil zone caption update.

version 1.3.1:
- Fixed wrong pins
- Hopefully fixed hooking pins. Like "Hide Preview Houses".

version 1.3.0:
- Update to LibAsync rev. 1.5.
- Allow to set a waypoint with ctrl left-click in minimap.
- Reworked tweaks.

version 1.2.5:
- API bump for "Dragon Bones".
- Renamed from "Mini Map" to "Minimap" for better addon search results.

version 1.2.4:
- Fixed an issue with map change ping pong in some sub zones at the edges.

version 1.2.3:
- Adding a deadzone to sub-zone map swapping.
- Hopefully better "Show On Mounted" key-bind toggling.

version 1.2.2:
- Prevent "Joviex's Addon Settings Transfer (Updated)" false detects the addon as settings useable for transfer.

version 1.2.1:
- API bump for Clockwork City.

version 1.2.0:
- Update for "Horns of the Reach".
- Layer mini map under bounty meter.
- Zoom key-bindings at siege.

version 1.1.9:
- Fixed a typo for settings tooltip.
- New option for title at the bottom bar.

version 1.1.8:
- LibAsync 1.4: Boost mode for menu scenes. The boost mode shifts the priority from framerate to Lua speed.
- Localization. Thanks to @lexo1000 for french translation.

version 1.1.7:
- Fixed Show Siege settings.

version 1.1.6:
- Fixed Mounted Zoom factor settings.

version 1.1.5:
- Zoom factors and show states are per character, now. But taking over former account-wide settings. I did not expect that to be so important. Sorry.
* If the character was not loaded before already.
- Update to LibASync 1.3.

version 1.1.4:
- Localization. Thanks to @lexo1000 for french translation.
- Zoom factors and show states are per character, now.

version 1.1.3:
- update to LibAsync 1.2: Low framerate mode, fix bug in Delay.
- Fix potential issue with detecting LibGPS.
- New option to show/hide compass, if mini map is shown on HUD.

version 1.1.2:
- LibAsync rev 1.1: New target framerate 75.
- Back to render method of v1.1.0 with new LibAsync.
- Fixed missing map update for Cyrodiil specific pins.
- Added debug option to show frame freeze warning.

version 1.1.1:
- Deleted unused files.
- Reverted rendering tweaks, which could make the addon "heavier".

version 1.1.0:
- Better support for LibGPS.
- Limited gamepad support. Thanks to @Shinni.
* Limitation: Positioning and resizing can be done in keyboard mode only.
- New option to suppress Zone change annoucement in upper right corner.
- Use LibAsync for asynchronous programming.
- New option: time format.

version 1.0.10:
- Added optional dependency to TrueExploration for compatibility.
- Fixed another small issue with "Show on Map".

version 1.0.9:
- New option to choose either or not to zoom to player.

version 1.0.8:
- Changed clamped-to-screen-insets, requested by F-Lambda
- Fixed pins were keeping mouse-over-size.

VotansMiniMap v1.0.7:
- Update to LAM2 rev 23
- ESO 2.7 "Homestead" ready
- Thanks to @Chip, I can use new world map functions to move the map faster to player position

version 1.0.6:
- Better unsupport of gamepad mode: World map is not broken, if switching to gamepad mode.
* Still no change to World Map code from ZOS. Gamepad support still not possible.
- Reworked "Spread over time" calculations: Don't be too restrictive for framerates 60+.
- As map pins are larger now, they are made smaller on mini map.

version 1.0.5:
- Restore player pin level. (Hopefully)
- Hide map in gamepad mode.
- Scale unit pins, but not below configured minimum.
- Tweak change: Multiple calls to UpdatePinsForMapSizeChange are buffered, but the update itself is not spread over time anymore.
- ESO 2.6 'One Tamriel' ready.

version 1.0.4:
- Allow to hide floor buttons.
- Show player location name in title.
- Added thin shadow to title bar font.
- Zoom level for sub-zones and dungeons
- key-binds to adjust zoom directly
- New Style "Modern"

version 1.0.3:
- More options: Allow to lock window position
- Drag with the bottom bar, too.
- Auto size pins on zoom less than 1.
- Key-binds to change zoom factor while key is pressed, as suggested by @Baertram.
- Fixed missing zoom if using wayshrine in subzone. (Hopefully)

version 1.0.2:
- Again, more appearance options: Title font, size, color.

version 1.0.1:
- More appearance options. (Yes, yes, more will come)
- Fixed map pin filter for Cyrodiil.
- Fixed compatibility issue with Dolgubon's Lazy Writ Crafter.
- Update 11 (Shadows of the Hist) ready.

version 1.0.0:
- initial
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.9
242kB
08/15/19 10:45 AM
Addon


Archived Files (51)
File Name
Version
Size
Uploader
Date
1.6.2
40kB
votan
08/13/19 02:13 PM
1.6.1
40kB
votan
08/12/19 11:13 AM
1.6.0
40kB
votan
05/18/19 08:08 AM
1.5.1
45kB
votan
02/05/19 12:49 PM
1.5.0
45kB
votan
02/03/19 08:59 AM
1.4.14
44kB
votan
01/13/19 01:22 PM
1.4.13
44kB
votan
11/17/18 10:53 AM
1.4.12
44kB
votan
11/10/18 10:48 AM
1.4.11
44kB
votan
10/30/18 01:34 PM
1.4.10
44kB
votan
10/28/18 11:36 AM
1.4.9
44kB
votan
10/22/18 11:51 AM
1.4.8
44kB
votan
10/20/18 10:34 AM
1.4.7
44kB
votan
10/13/18 09:22 AM
1.4.6
41kB
votan
09/16/18 08:12 AM
1.4.5
39kB
votan
08/13/18 02:11 PM
1.4.4
39kB
votan
08/13/18 12:19 PM
1.4.2
33kB
votan
05/20/18 08:39 AM
1.4.1
33kB
votan
05/04/18 01:20 PM
1.4.0
33kB
votan
04/26/18 11:58 AM
1.3.5
31kB
votan
04/02/18 11:20 AM
1.3.4
31kB
votan
04/02/18 08:17 AM
1.3.3
31kB
votan
03/30/18 08:29 AM
1.3.2
31kB
votan
03/22/18 02:54 PM
1.3.1
31kB
votan
03/17/18 11:51 AM
1.3.0
31kB
votan
03/14/18 11:55 AM
1.2.5
31kB
votan
02/04/18 02:41 AM
1.2.4
31kB
votan
12/26/17 01:09 PM
1.2.3
31kB
votan
12/13/17 01:04 PM
1.2.2
30kB
votan
10/31/17 02:53 AM
1.2.1
30kB
votan
10/22/17 01:21 PM
1.2.0
30kB
votan
07/20/17 12:03 AM
1.1.9
30kB
votan
07/01/17 05:39 AM
1.1.7
30kB
votan
05/19/17 11:00 AM
1.1.6
30kB
votan
05/18/17 01:28 PM
1.1.5
30kB
votan
05/18/17 12:54 PM
1.1.4
29kB
votan
05/17/17 11:08 PM
1.1.3
25kB
votan
04/09/17 03:06 PM
1.1.2
25kB
votan
04/02/17 03:39 AM
1.1.1
25kB
votan
03/25/17 02:21 PM
1.1.0
27kB
votan
03/15/17 02:09 PM
1.0.10
21kB
votan
02/25/17 02:21 PM
1.0.9
21kB
votan
02/12/17 05:59 AM
1.0.8
21kB
votan
02/11/17 09:56 AM
1.0.7
21kB
votan
02/03/17 12:04 PM
1.0.6
21kB
votan
11/20/16 08:52 AM
1.0.5
21kB
votan
09/07/16 11:07 AM
1.0.4
19kB
votan
07/16/16 07:54 AM
1.0.3
19kB
votan
07/09/16 06:13 AM
1.0.2
18kB
votan
07/03/16 11:58 AM
1.0.1
17kB
votan
06/28/16 11:44 PM
1.0.0
16kB
votan
06/25/16 12:39 AM


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Unread Today, 02:14 PM  
votan
 
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Re: Re: settings?

Originally Posted by Anceane
Originally Posted by ship2
Just installed this, where are the settings? It's not under AddOns and I'm not completely sure but I think a menu called "Add-ons" was added when I installed this... but it just says "Add-ons settings unavailable, please try again later" !?!

I'd like to get the big dorky "current quest" off of covering the middle of the map.. but can't.

Is there another way to turn it off?
I have actually the same problem for ALL Votan's addon.

IF i want to get the settings, i am forced to use the https://www.esoui.com/downloads/info...AMadapter.html which i totally dislike.

i did try all i could, as far as possible, downloaded 3 times the addons, removed all my others addons and libs that were not required by Votan, nothing works but this library that is not up to date either because using https://www.esoui.com/downloads/info937-HarvensAStoLAMadapter.html the game ask me to get a new version of this.
Yes, confirmed.
Harven's Addon Settings is not crashing, but not providing newly required data. So it says, they are not available.
As a work-a-round you need to use the adapter until Harven updates the lib.

sorry.
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Last edited by votan : 10/22/19 at 02:21 PM.
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Unread Today, 08:01 PM  
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Re: settings?

Originally Posted by ship2
Just installed this, where are the settings? It's not under AddOns and I'm not completely sure but I think a menu called "Add-ons" was added when I installed this... but it just says "Add-ons settings unavailable, please try again later" !?!

I'd like to get the big dorky "current quest" off of covering the middle of the map.. but can't.

Is there another way to turn it off?
I have actually the same problem for ALL Votan's addon.

IF i want to get the settings, i am forced to use the https://www.esoui.com/downloads/info...AMadapter.html which i totally dislike.

i did try all i could, as far as possible, downloaded 3 times the addons, removed all my others addons and libs that were not required by Votan, nothing works but this library that is not up to date either because using https://www.esoui.com/downloads/info937-HarvensAStoLAMadapter.html the game ask me to get a new version of this.
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Unread Today, 06:18 PM  
ship2

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settings?

Just installed this, where are the settings? It's not under AddOns and I'm not completely sure but I think a menu called "Add-ons" was added when I installed this... but it just says "Add-ons settings unavailable, please try again later" !?!

I'd like to get the big dorky "current quest" off of covering the middle of the map.. but can't.

Is there another way to turn it off?
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Unread Yesterday, 03:20 PM  
desertforce

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Hi Votanů

Thx as always for the fast update .!!

One small thing. I think you overlooked the .txt file inside the *LibHarvensAddonSetting* folder. The API-Version there is still an old one and the game will show an outdated dependency, so that the Map-Addon won't work .

Just wanted to Mention it...


Best regards and many thanks
De-chan
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Unread 10/17/19, 11:56 AM  
votan
 
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Originally Posted by RedTiger
How can I move or drag the minimap to the top right side? (for example)
In order to move or resize the window, you need to go to the mouse-cursor mode. You can do this by pressing the key-bind for mouse-cursor mode, which is "." (dot) by default. Or you press "Enter" as if you want to start chatting.
Once you have the mouse pointer you can drag the window with the title-bar and bottom-bar. Or resize it using the border. The mouse pointer will change. Like in Windows.
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Unread 10/17/19, 08:29 AM  
RedTiger

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How can I move or drag the minimap to the top right side? (for example)
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Unread 10/06/19, 05:08 AM  
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Originally Posted by votan
This addon has an API for that:
Lua Code:
  1. VOTANS_MINIMAP:AddFont(font, displayText)
If someone wants to, an extra addon, like the Circular Mini Map, could do that.
Ok, but what do i do with this information? How can i tell the Minimap to use my Custom Font? I have zero LUA Knowledge^^
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Unread 10/05/19, 03:27 AM  
votan
 
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Originally Posted by amber1019
The settings "Show in Combat" and "Show at Siege" aren't saving account-wide for me. They're always turned "OFF" on new characters. Is this intended or a bug?
Yes. Intended.
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Unread 10/04/19, 02:24 PM  
amber1019
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The settings "Show in Combat" and "Show at Siege" aren't saving account-wide for me. They're always turned "OFF" on new characters. Is this intended or a bug?
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Unread 09/26/19, 11:32 AM  
votan
 
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Originally Posted by Imiona
Could it be possible to add support for Custom Fonts or can someone tell me how i can add them myself (LibMediaProvider)?

I really like this Minimap, simple but effective, only the Fonts dont fit my overall Look.
This addon has an API for that:
Lua Code:
  1. VOTANS_MINIMAP:AddFont(font, displayText)
If someone wants to, an extra addon, like the Circular Mini Map, could do that.
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Unread 09/25/19, 06:37 PM  
Imiona
 
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Could it be possible to add support for Custom Fonts or can someone tell me how i can add them myself (LibMediaProvider)?

I really like this Minimap, simple but effective, only the Fonts dont fit my overall Look.
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Unread 09/20/19, 12:36 PM  
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Question Re: Re: Camera View? & Another Request

Originally Posted by votan
Originally Posted by amber1019
Any chance of you adding a camera view to the player pin that's separate from the player pin's view angle?
For example, the player pin could be pointing to the east, but my camera is looking behind my character, to the west. And it would be great if I could see this on the minimap.
Yes. This should be possible.
I look forward to seeing if/when you implement the separate camera info!

I have another request. As it is now, the map will not zoom further than the settings we've set.
It would be great if we could have a new setting that allowed us to have more freedom with the minimap's zoom levels.

For example... if I used my mouse to zoom in on the minimap, it wouldn't snap back to what I've set in the settings when I left cursor mode. It would stay and remember whatever zoom level I had changed it to with my mouse.
Also, if I've set the zoom in the settings to "1.1", it would disregard that limit and allow me to zoom in further than 1.1.

Along with that, it would be nice to have a visual representation of what our current zoom level is.
Just a small, simple number somewhere in the border of the minimap. Like "1.3" or "1.15".

I hope you consider this. It would be a really nice feature.
Thank you in advance.
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Unread 09/13/19, 05:33 AM  
votan
 
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Re: Camera View?

Originally Posted by amber1019
Any chance of you adding a camera view to the player pin that's separate from the player pin's view angle?
For example, the player pin could be pointing to the east, but my camera is looking behind my character, to the west. And it would be great if I could see this on the minimap.

Examples from Fyrakin's Minimap in spoiler:
(None of the examples show the camera view looking in another direction, but it does show what texture I'm talking about.)
Warning: Spoiler
Yes. This should be possible.
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Unread 09/01/19, 11:40 AM  
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Originally Posted by Lumen
I got this bug many times. Markers got bugged and start showing something else in the map.

Here what i got in Battlegournd for example

I have seen this, too. And I have no idea yet.

Originally Posted by amber1019
Any chance of you adding a camera view to the player pin that's separate from the player pin's view angle?
For example, the player pin could be pointing to the east, but my camera is looking behind my character, to the west. And it would be great if I could see this on the minimap.

Examples from Fyrakin's Minimap in spoiler:
(None of the examples show the camera view looking in another direction, but it does show what texture I'm talking about.)
Warning: Spoiler
I think about that. It should not be *that* difficult.
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Unread 09/01/19, 08:13 AM  
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Lightbulb Camera View?

Any chance of you adding a camera view to the player pin that's separate from the player pin's view angle?
For example, the player pin could be pointing to the east, but my camera is looking behind my character, to the west. And it would be great if I could see this on the minimap.

Examples from Fyrakin's Minimap in spoiler:
(None of the examples show the camera view looking in another direction, but it does show what texture I'm talking about.)
Warning: Spoiler
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