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Updated: 11/17/18 02:27 AM
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Murkmire (4.2)
Wolfhunter (4.1)
Updated:11/17/18 02:27 AM
Created:12/20/16 11:02 AM
Monthly downloads:21,972
Total downloads:75,363
Favorites:123
MD5:
4.2
Assist Rapid Riding  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 3.1.1
by: cloudor [More]
Overview
When you mount, this addon changes one of your action slot to skill ability 'Rapid Maneuver'(RM) or its morph. The replaced skill ability will be restored after you use RM or dismount. Switching to RM will happen again before the buff timeout according to your settings if you are still riding.

Also you can manually switch RM in your slot by a key binding provided by this addon, e.g. switch to RM while running in a dungeon where you cannot mount.

Notice
Due to the game limitations, slotted skills cannot be changed in combat, so use RM whenever it shows up and avoid keeping RM in slot too long. If you get engaged in combat with RM in slot, the replaced skill will not come back until combat is over.

Summary
This is a really simple but useful addon.

What People Say
Originally Posted by Mitsarugi
Nice Idea Thanks
No more forgeting to put back skills for healing or Tanking
Originally Posted by Naeramarth
very nice! i love it!
Originally Posted by justo
love the addon mate
its really one of those addons that once you got it you cant play without it
Originally Posted by Elephant
Just noticed this addon and had to try it.

It . is . AWESOME!

Many thanks for thinking of it :thumbs up:
Originally Posted by Baxpowa
Another must have addon! Thanks again cloudor.
Originally Posted by Baertram
You've stolen my idea which I wasn't able to build properly (due to time and knowledge)

MANY THANKS for this great addon!

Happy holidays
Originally Posted by triase
Thank you very much.
You made a wonderful add-on.
v3.1.1
- Improved delayed reverting if weapon pair is swapped.

v3.1.0
- Changed another way to find out RM skill no matter what morph/level/language players are taking.

v3.0.10
- Removed patch for EVENT_MOUNTED_STATE_CHANGED. Thanks to Kafeijao again.
- Added French translation. Thanks to Aleweadan.

v3.0.9
- Wait 1 second before reverting on foot for players to draw their weapons and have enouph time to cast RM skill.
- Fixed a bug of nil error

v3.0.8
- Fixed skillLine value for jp clients.
- Revert when skill is used no matter mounted or not. (In old versions, we must keep RM skill in slot if we are on foot, or rapid effect will be purged. But in current version, we can safely revert skills on foot while still having rapid effect.)

v3.0.7
- Modified menu option text.

v3.0.6
- Fixed a typo bug that caused error after combat.

v3.0.5
- Fixed a problem that RM skill line is different in de client.

v3.0.4
- Fixed a hotkey function lost from 3.x versions

v3.0.3
- Optimized the patch of EVENT_MOUNTED_STATE_CHANGED with EVENT_ABILITY_LIST_CHANGED

v3.0.2
- Solved confliction of LibTextDict with ActionDurationReminder.

v3.0.1
- Merged some patches from @kafeijao.

v3.0.0
- Rewrote this addon.

v2.0.4
- Added an option "Switch Back After Use When Mounted".Turn off this option to make RM skill stay in bar.
- Restored the option "Seconds Left To Switch Again". Increase this value to recast RM skill again earlier.

v2.0.3
- Fixed a bug that "Account Wide Configuration" is saved at character level which should be account wide.
- Added an option of "Always switch when mounted" enabled when "Auto switch when mounted" is turned on.

v2.0.2
- Fixed a bug that settings cannot be saved.

v2.0.1
- Fixed a bug that hot key doesn't work.

v2.0.0
- Rewrite.

v1.15
- Added a "Hotkey Only" option.

v1.14
- Marked new api version.

v1.13
- Fixed switch bug when RM is not skilled.

v1.12
- Added an "Account Wide Settings" option.

v1.11
- Fixed an recovery bug.
- Improved debug log.

v1.10
- Fixed an error introduced in v1.09

v1.09
- Added a debug level option.

v1.08
- Added support for persistent character re-log recovery.
- Added a key binding for manual switch, e.g. switch to RM while running in a dungeon where you cannot mount. NOTICE: If you are not mounted, your old skill will not be recovered automatically by this addon, because you will lose your RM buff after recovery if you are not mounted.

v1.07
- Added skill recovery after accepting a dungeon activity.

v1.06
- Fixed a recovery bug after changing character.
- Added support for JP client.
- Added recovery after combat.

v1.05
- Fixed a recovery bug.

v1.04
- Added sound options.

v1.03
- Fixed a recovering bug if sloted skill has different ability id from skills tree e.g. Blocade of Element.
- Improved skill recovery when your swapped your weapon pair and dismount without calling RM.

v1.02
- Added support for dismount recovering.

v1.01
- Fixed UI error and skill recovering bug.

v1.00
- Initial implementation.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.0.4-Murkmire-1
54kB
11/01/18 05:42 AM
Patch
1.02
53kB
08/13/18 01:55 PM
Patch


Archived Files (32)
File Name
Version
Size
Author
Date
3.1.0
52kB
cloudor
11/16/18 09:34 PM
3.0.10
52kB
cloudor
11/15/18 12:25 AM
3.0.9
52kB
cloudor
11/07/18 07:23 PM
3.0.8
52kB
cloudor
11/07/18 08:57 AM
3.0.7
52kB
cloudor
11/05/18 10:31 AM
3.0.6
52kB
cloudor
11/05/18 04:51 AM
3.0.5
52kB
cloudor
11/04/18 03:11 AM
3.0.4
52kB
cloudor
11/04/18 12:14 AM
3.0.3
52kB
cloudor
11/02/18 01:49 AM
3.0.2
52kB
cloudor
11/01/18 06:03 PM
3.0.1
52kB
cloudor
11/01/18 11:36 AM
3.0.0
51kB
cloudor
11/01/18 11:06 AM
2.0.4
53kB
cloudor
12/09/17 02:36 AM
2.0.3
53kB
cloudor
12/07/17 05:46 AM
2.0.2
49kB
cloudor
11/30/17 11:00 PM
2.0.1
49kB
cloudor
11/30/17 06:31 AM
1.15
46kB
cloudor
06/11/17 01:50 AM
1.14
40kB
cloudor
02/07/17 05:08 AM
1.13
40kB
cloudor
01/03/17 05:06 AM
1.12
40kB
cloudor
01/01/17 08:03 PM
1.11
40kB
cloudor
12/31/16 11:03 PM
1.10
40kB
cloudor
12/30/16 07:10 PM
1.09
40kB
cloudor
12/30/16 07:28 AM
1.09
40kB
cloudor
12/30/16 06:23 AM
1.08
40kB
cloudor
12/27/16 07:08 AM
1.07
39kB
cloudor
12/25/16 06:49 AM
1.06
39kB
cloudor
12/24/16 11:19 PM
1.05
39kB
cloudor
12/22/16 09:35 AM
1.04
39kB
cloudor
12/22/16 08:42 AM
1.02
39kB
cloudor
12/21/16 06:38 AM
1.01
39kB
cloudor
12/21/16 04:42 AM
1.00
39kB
cloudor
12/20/16 11:02 AM


Post A Reply Comment Options
Unread Yesterday, 02:16 AM  
cloudor
 
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Forum posts: 10
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Re: Manual Switch To RM

Originally Posted by Shadowshire
The description on the Addon Info tab states: "NOTICE: If you switch RM on foot, your old skill will not be recovered automatically by this addon, because you will lose your RM buff after recovery if you are on foot." (Note that RM will also remain slotted after the buff expires, and that it cannot be removed by the keybind while the character is in combat. )

However, when I use the keybind to remove RM on foot, the ability it replaced should be re-slotted. In my experience, though, usually the slot is left empty. Also, using the keybind should place RM (or remove RM) only from the active bar, and the ability slotted on the other bar will remain available. If I switch to the other bar while on foot it becomes the active bar. So using the keybind should place RM on that bar, but remove it from the other bar and restore the ability for that slot on that bar (unless the character is in combat).

Personally, I don't want RM slotted on both bars while the character is mounted. If my character is dismounted by becoming engaged in combat, then I can switch to the other bar, and use its normally-slotted ability. But that is not how Assist Rapid Riding works.

So I would prefer that RM only be slotted on the active bar when my character mounts. Switching to the other bar should show the ability in the same slot for that bar regardless of whether my character is currently mounted. When RM expires (or is about to expire), it would be re-slotted on the active bar, and be replaced by the ability for that slot on the other bar, which is not active.

I hope this makes sense to you.
1. That notice is out-dated. From update 19 on, buffs will survive no matter players are on foot or not. So a reverting will always be performed by new versions of this addon after an RM action.
2. ARR should revert your skills on the very bar where switching take place, otherwise, you should report that as a bug.
3. Keeping RM on slot is not the purpose of this addon. We want RM's buff and RM's absense for OTHER skills. There should be no difference between which bar is active when player mounts, because no bar is for RM.
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Unread Yesterday, 11:51 PM  
Shadowshire

Forum posts: 1
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Exclamation Manual Switch To RM

The description on the Addon Info tab states: "NOTICE: If you switch RM on foot, your old skill will not be recovered automatically by this addon, because you will lose your RM buff after recovery if you are on foot." (Note that RM will also remain slotted after the buff expires, and that it cannot be removed by the keybind while the character is in combat. )

However, when I use the keybind to remove RM on foot, the ability it replaced should be re-slotted. In my experience, though, usually the slot is left empty. Also, using the keybind should place RM (or remove RM) only from the active bar, and the ability slotted on the other bar will remain available. If I switch to the other bar while on foot it becomes the active bar. So using the keybind should place RM on that bar, but remove it from the other bar and restore the ability for that slot on that bar (unless the character is in combat).

Personally, I don't want RM slotted on both bars while the character is mounted. If my character is dismounted by becoming engaged in combat, then I can switch to the other bar, and use its normally-slotted ability. But that is not how Assist Rapid Riding works.

So I would prefer that RM only be slotted on the active bar when my character mounts. Switching to the other bar should show the ability in the same slot for that bar regardless of whether my character is currently mounted. When RM expires (or is about to expire), it would be re-slotted on the active bar, and be replaced by the ability for that slot on the other bar, which is not active.

I hope this makes sense to you.
__________________
---- Shadowshire ..... nil carborundum illegitimi
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Unread Yesterday, 11:19 PM  
Torvard

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Everything works. Thanks, bro.
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Unread Yesterday, 09:54 PM  
cloudor
 
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Re: Re: Re: Re: unfortunately, no new versions work

Originally Posted by stribog
Originally Posted by cloudor
Originally Posted by stribog
Thank you very much for a very necessary addon. But all new versions do not work. Still use version: "Assist Rapid Riding (Fixed)"
( sry for my English )
Can you provide any details of "not work"?
There are no errors, just no autoswitch... ( game language is Russian )
Should work in v3.1.0 now.
Last edited by cloudor : 11/16/18 at 09:55 PM.
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Unread Yesterday, 09:08 PM  
cloudor
 
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Originally Posted by Torvard
All 3.0 versions of the addon do not work. It's definitely something to do with the language in the game. If you do not put the addon of the Russian language, it works.
I am trying another way to fit all RM abilities no matter what morphs/levels/languages they are in.
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Unread Yesterday, 09:05 PM  
cloudor
 
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Re: Re: Re: unfortunately, no new versions work

Originally Posted by stribog
Originally Posted by cloudor
Originally Posted by stribog
Thank you very much for a very necessary addon. But all new versions do not work. Still use version: "Assist Rapid Riding (Fixed)"
( sry for my English )
Can you provide any details of "not work"?
There are no errors, just no autoswitch... ( game language is Russian )
Maybe change line 73 in Core.lua from
Lua Code:
  1. local lanSkillLineMap = {en=1,fr=1,de=2,jp=3}
to
Lua Code:
  1. local lanSkillLineMap = {en=1,fr=1,de=2,jp=3,ru=2}
or
Lua Code:
  1. local lanSkillLineMap = {en=1,fr=1,de=2,jp=3,ru=3}
could work. Please tell me your result.
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Unread 11/15/18, 10:15 AM  
stribog

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Re: Re: unfortunately, no new versions work

Originally Posted by cloudor
Originally Posted by stribog
Thank you very much for a very necessary addon. But all new versions do not work. Still use version: "Assist Rapid Riding (Fixed)"
( sry for my English )
Can you provide any details of "not work"?
There are no errors, just no autoswitch... ( game language is Russian )
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Unread 11/15/18, 09:20 AM  
Torvard

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All 3.0 versions of the addon do not work. It's definitely something to do with the language in the game. If you do not put the addon of the Russian language, it works.
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Unread 11/15/18, 09:13 AM  
cloudor
 
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Originally Posted by Torvard
This version of the addon does not work if the Russian language is installed in the game. There were no such problems with old versions. Is there any way to fix this? Thank you.
Does version 3.0.9 work for you?
Last edited by cloudor : 11/15/18 at 09:13 AM.
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Unread 11/15/18, 05:23 AM  
Torvard

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This version of the addon does not work if the Russian language is installed in the game. There were no such problems with old versions. Is there any way to fix this? Thank you.
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Unread 11/15/18, 04:17 AM  
Aleweadan

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Originally Posted by cloudor
Originally Posted by Aleweadan
Hi, thank you for this great addon ! I made a french translation and i want to share it with you
Thank you, Aleweadan!
You're welcome
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Unread 11/15/18, 12:26 AM  
cloudor
 
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Originally Posted by Aleweadan
Hi, thank you for this great addon ! I made a french translation and i want to share it with you
Thank you, Aleweadan!
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Unread 11/14/18, 05:13 PM  
Aleweadan

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Hi, thank you for this great addon ! I made a french translation and i want to share it with you
ZO_CreateStringId("SI_BINDING_NAME_ARR_SWITCH", "Manoeuvre rapide")
local put = LibStub("LibTextDict-2")("AssistRapidRiding").put
put("Account wide configuration","Configuration à l'échelle du compte")
put("Ability slot to use","Alterner à l'emplacement de la compétence")
put("Enable autoswitch upon mounting/dismounting","Alterner automatiquement une fois monté")
put("Always autoswitch dispite of the effect","Alterner même si le bonus est actif")
put("Re-switch when effect fades *","Rétablir la compétence quand le bonus s'estompe *")
put("How long before effects fades (seconds)","Seconde(s) pour alterner")
put("Revert when skill is used","Alterner lorsque la compétence est utilisée")
put("Play sound when switch","Activer le son")
put("Sound index","Indice sonore")
put("There is a hot key to switch manually.","Définir un raccourci clavier pour alterner manuellement.")
put("* Only when player is mounted.","* Seulement quand le joueur est sur une monture.")
put("Hint","Conseil")
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Unread 11/14/18, 12:11 AM  
cloudor
 
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Originally Posted by kafeijao
EVENT_MOUNTED_STATE_CHANGED was fixed

https://www.esoui.com/forums/showpos...74&postcount=6
Good!
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Unread 11/13/18, 04:52 PM  
kafeijao
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EVENT_MOUNTED_STATE_CHANGED was fixed

https://www.esoui.com/forums/showpos...74&postcount=6
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