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Updated: 06/01/21 09:04 AM
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Compatibility:
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:06/01/21 09:04 AM
Created:01/30/17 05:29 PM
Monthly downloads:66,048
Total downloads:3,253,044
Favorites:973
MD5:
Categories:TradeSkill Mods, Character Advancement
7.0.5
CraftStore Blackwood  Popular! (More than 5000 hits)
Version: 2.62
by: Rhyono [More]
What does it do?
CS does a lot and this is only going to be a brief overview:
  • Tracks known traits, styles, recipes and blueprints
  • Custom enchanting and provisioning station UI
  • Craft set, style, rune & glyph, recipe and blueprint lists
  • View items across characters
  • Overview of all character stats
  • Research and mount training reminders

Required Addons
Recommended Addons
Optional Addons
  • Master Merchant - allows displaying item value/graphs in relevant CS tooltips

How do I open it?
There should be an icon in the top left of the screen. You can also use /cs to open/close the main UI.

How do I use it?
I will continue to add more images over time, but the two most confusing menus seem to be the main UI and the character overview, so I've started there.

Main UI Window
Warning: Spoiler


Advanced Color Coded Grid
This is a setting that can be turned off, but adds additional granularity to the main UI's item tracking via color coding.
Warning: Spoiler



Character Overview
Warning: Spoiler


Slash Commands
  • /cs - opens/closes the main UI
  • /craftstore - same as /cs
  • /cspurge - clears out saved data on items
  • /csrepair - fixes issues with researchable items showing incorrectly
  • /csremovechar - removes the character's name entered with the command from CS' tracked data
  • /csoptions - opens settings

Request backlog
Planned, but do not have an estimated completion date.
  • Searchable motifs
  • Explaining Advanced Color Grid in the tooltips
  • Manually sortable characters
  • Modularize Cook
  • Sharing known with others
  • Individual keybinds for CS windows
  • Exclude some characters from tracking altogether
  • Track daily writ completion
  • Update timers on alts after time reduction scroll
  • Advanced Color Grid option for only unknown on current
Version 2.62
*API Bump
*Added new styles
*Added new sets
*Added new blueprints
*Reverted to using zone indexes and swapped GetMapInfo() for GetZoneNameByIndex()
*Added compatibility with companion equipment item links
*Added styles to the IsLearnable API (by demawi

Version 2.61 - Italian translation added (by Dusty82)

Version 2.60
*API Bump
*Added new styles
*Added new blueprints

Version 2.59
*Added tooltip section to settings (moved and new settings)
*Added new settings to toggle displaying known/unknown for tracked characters in item tooltips

Version 2.58
*Dropped support for Lazy Writ
*Defaulted CraftStore Quest to off

Version 2.57 - Fixed certain situations resulting in provisioning daily writ tab not showing items

Version 2.56
*API Bump
*Added new styles
*Added new sets
*Added new blueprints
*Added new recipes

Version 2.55 - Added new styles (thanks Troodon80)

Version 2.54 - adjusted TTC integration for the newest version (thanks Snow)

Version 2.53
*API Bump
*Added new blueprints

Version 2.52
*Fixed Jewelry writs in CS Quest for Russian

Version 2.51
*Added raw/refined paired tracking for Jewelry boosters and traits

Version 2.50
*Added additional colors to Advanced Color Grid for banked items
*Added new rune and new glyphs
*Added missing sets
*Fixed broken zone names

Version 2.49 - Dropped RuESO support in favor of official (thanks OleksiiKh)

Version 2.48 - Updated CraftStoreQuest support for RuESO users. (data provided by Antony)

Version 2.47
*API Bump
*Added new blueprints
*Added new styles
*Added new sets

Version 2.46 - Added CraftStoreQuest support for RuESO users. (data provided by Antony)

Version 2.45 - Removed SkyShards dependency and integrated the necessary functionality (thanks ZOS_DanBatson and Kyoma)

Version 2.44
*Added /csrepairknowledge - reevaluates the current character's knowledge
*Removed SpentSkillPoints dependency and integrated the necessary functionality (thanks ZOS_DanBatson)

Version 2.43 - Added LibChatMessage support

Version 2.42 - Fixed FCOIS integration for jewelry

Version 2.41
*API Bump
*Added/removed blueprints
*Added new styles
*/csrepair will reload to save changes/update UI

Version 2.40 - Fixed stored item check

Version 2.39.2 - Fixed improperly showing tab (Baertram)

Version 2.39.1 - Fixed CraftStoreRune opening after exiting station

Version 2.39
*Modularized CraftStoreRune to allow interchangeably using vanilla UI
*Added settings to customize the modularization
*Added translations

Version 2.38
*Improved/added helper functions
*Improved some data checks

Version 2.37
*Fixed some Enchanting button tooltips and titles
*Added option to disable locked item protection
*Added translations

Version 2.36 - Improved trait toggling

Version 2.35
*Fixed Naga Shaman waypoint
*Formatted known/unknown/researching info in the main UI tooltips to match the alphabetical list style used in all tooltips
*Added additional advanced color grid colors:
Blue - unknown on all and selected character has the item (or in the bank)
Cyan - unknown on all and current character has the item (or in the bank)
Purple - some know (not this one) and selected character has the item
Pink - some know (not this one) and current character has the item

Version 2.34
*Compressed/encoded trait knowledge
*Fixed nil check bug
*Temporary saved vars cleanup

Version 2.33.1
*Increased character slots
*Fixed slim overview error
*Improved performance of slim/minimal overview

Version 2.33
*Adjustments to trait tracking toggle
*Added option for slimmer character overviews
*Added translations

Version 2.32
*Adjustments to trait tracking toggle
*Refactored decompression procedure
*Refactored nil checks

Version 2.31
*Added new style
*Added support for new non-chronological style encoding

Version 2.30
*Sorted unknown/known alphabetically on tooltips
*Removed failsafes (introduced in 2.28.3)

Version 2.29
*Integrated Tamriel Trade Centre stats into CraftStore tooltips
*Updated minimum library versions
*Changed & added translations

Version 2.28.4 - Fixed active character forgetting trait tracking choices

Version 2.28.3
*Refactor of study knowledge on new character
*Corrected minor init bug
*Suppressed error messages to reduce redundant reports for known issues

Version 2.28.2 - Forcibly deleting saved vars due to false positive bug reports

Version 2.28.1
*Fixed inventory trait issue
*Fixed German translation

Version 2.28
*Added action buttons to tooltip for CS UI traits
*Added individual trait tracking
*Changed UI researching from left to middle click
*Added UI trait tracking left click
*Added translations
*Removed old encoding checks
*Compressed/encoded trait tracking
*Updated minimum library versions

Version 2.27
*Removed duplicate recipe ids
*Consolidated translations

Version 2.26.1
*Changed Mark duplicates to on by default
*Fixed announcement settings
*Fixed sort setting dropdown text

Version 2.26
*Added setting for customizing right click crafting limits
*Separated all alarms
*Added 4 options per alarm
*Fixed alarms not persisting if sent to chat
*Changed & added translations

Version 2.25
*Changed sort sets to have 2 options. Default is alphabetically
*Changed sort styles to have 3 options. Default is alphabetically
*Changed & added translations
*Removed style sort being disabled on PTS (introduced in 1.99)

Version 2.24
*Added new option to set the lock status of the CS button separately from the windows
*Changed & added translations

Version 2.23.2 - Fixed a missed setting change

Version 2.23.1 - Fixed a missed setting change

Version 2.23 - Switched to using LAM

Version 2.22 - Added safeguards for items with erroneous traits

Version 2.21 - Fix for Dragonhold quests causing repetitive frame creation

Version 2.20
*API Bump
*Added new styles
*Added new sets
*Fixed being unable to craft multiples of enchanting furniture

Version 2.19 - Fixed undetected items for research

Version 2.18.2
*Converted known/unknown in tooltip to lists
*Fixed partial tracking bug

Version 2.18.1 - Fixed undeclared variable

Version 2.18
*Added showing tracked completed trait/style/recipe/blueprint knowledge chars in tooltips
*Made tooltips list known/unknown in tooltips as one line each

Version 2.17
*Added furniture search to CraftStoreRune
*Fixed right click crafting potentially being higher than possible
*Fixed quantity entered potentially being higher than possible

Version 2.16 - Changed right click create from max to 10

Version 2.15.1 - Improved Russian integration

Version 2.15 - Russian translation added (by GJSmoker)

Version 2.14.1 - Possible/partial fix to items failing to be removed
Version 2.14
*Fixed inventory not updating on login
*Fixed inventory not updating after /cspurge

Version 2.13
*Removed redundant file
*Removed unnecessary depends
*Removed manual version depends
*Added version depends

Version 2.12.1 - Fixed direction of alphabetical sort

Version 2.12
*API Bump
*Added new blueprints
*Added new style
*Added new recipes
*Simplified style sort logic
*Added support for "Bound Recipe"
*Supports new Provisioning multi-craft
*Supports new Enchanting multi-craft

Version 2.11 - Added new blueprints

Version 2.10 -Fixed deleted characters items appearing in tooltips

Version 2.09
*API Bump
*Added new class
*Added new blueprints
*Added new styles
*Added new sets
*Raised character limit

Version 2.08 - Enabled default keybindings for gamepad mode with CS crafting UIs

Version 2.07.2 - Fixed typos breaking motifs

Version 2.07.1 - Disabled LMM icon

Version 2.07
*Reduced brightness of unknown styles
*Fixed typo breaking a motif
*Added main menu button if using LibMainMenu

Version 2.06
*Fixed style unknown by main not showing a red icon in inventory
*Reduced style update call frequency

Version 2.05
*Fixed fresh saved vars not initializing the current character
*Fixed style knowledge being scrambled on other characters
*Fixed known styles not filtering on other characters
*Added soft failure and warning if CS requires a newer LBE version

Version 2.04
*Fixed all issues pertaining to style knowledge gaps
*Compressed style knowledge

Version 2.03
*Partial compression of saved vars
*Now requires LibBinaryEncode

Version 2.02.1 - Forcibly exits tutorial mode of Lazy Writ to ensure compatibility with CS

Version 2.02 - Added new methodology for repairing saved vars; will continue to roll out as necessary

Version 2.01.1 - Improved damaged saved vars self-repair

Version 2.01
*Partially made damaged saved vars self-repair to a usable state
*Updated version in main UI
*Added /csremovechar
*Fixed level display
*Changed CraftStore Quest to still appear on its own if Lazy Writ is in tutorial mode (since changed)

Version 2.0
*Implemented workaround for ZOS bug.
*Fixed incorrect bag quantities on tooltips.

Version 1.99.1 (CS 1.1.0.9) - Fixed guild store error.

Version 1.99 (CS 1.1.0.9)
*API Bump
*New styles
*New blueprints
*Separated recipe and blueprint tracking
*Disabled style sorting on PTS
*Show intricate/ornate now off by default (natively added by ZOS awhile ago)
*Fixed favorited enchanting blueprints showing in provisioning UI
*Added furniture header to provisioning UI
*Added furniture, furniture favorites and writ headers to enchanting UI
*Added favorites list to enchanting UI
*Increased enchanting UI size to accommodate features
*Optimized item storage save size

Version 1.98 (CS 1.1.0.9) - Enabled Huntsman style

Version 1.97 (CS 1.1.0.9)
*Expanded CS UI locking option.
*Optimized option execution.
*Brazillian Portuguese translation updated (by mlsevero)

Version 1.96.3 (CS 1.1.0.9) - Changed race detection method

Version 1.96 (CS 1.1.0.9)
*Increased trackable character total
*Removed champion level from overview
*Added character race icons to overview
*Completed mount training now consolidates skills
*Changed mount overview mouseover text

Version 1.95 (CS 1.1.0.9) - Enabled Silver Dawn style

Version 1.94 (CS 1.1.0.9) - Fixed non-set items not automatically showing as researchable after toggling mark set items.

Version 1.93 (CS 1.1.0.9) - If style sorting is unchecked, fallback is now motif # instead of motif ID.

Version 1.92 (CS 1.1.0.9)
*Added style
*Converted style IDs from constants to hardcoded

Version 1.91.1 (CS 1.1.0.9)
*Fixed house bank localization check
*Skip storage localization for English

Version 1.91 (CS 1.1.0.9)
*Fixed another style error
*Fixed storage duplicates when changing languages
*Devs: Added CraftStoreFixedAndImprovedLongClassName.GetItemQuantity() to check stored items on any character.

Version 1.90.1 (CS 1.1.0.9) - Fixed changing style weight error.

Version 1.90 (CS 1.1.0.9)
*Added alphabetical sort to styles and made it the default
*Improved known style detection
*Fixed a control name

Version 1.89 (CS 1.1.0.9)
*Set items are now marked for research by default.
*Clarified language on glyph stack refining
*Added alphabetical sort to sets and made it the default

Version 1.88 (CS 1.1.0.9)
*API Bump
*New styles
*New blueprints
*New sets

Version 1.87 (CS 1.1.0.9)
*Added advanced color coded grid. Red = unknown by all, orange = known by some, but unknown on this, yellow = known by some, not this, but has item, white = unknown by all, but has item, green = known by this.
*Added option to disable this change.

Version 1.86 (CS 1.1.0.9) - Separated furniture designs and provisioning recipe favorites in CraftStoreCook

Version 1.85 (CS 1.1.0.9)
*CraftStoreRune, CraftStoreCook, Recipes and Blueprints will now remove anchors when they are not in use
*Exiting crafting stations will now only perform station-specific unload tasks

Version 1.84 (CS 1.1.0.9) - CraftStoreRune, CraftStoreCook, Recipes and Blueprints will now create more controls as needed

Version 1.83 (CS 1.1.0.9) - Properly update researching state immediately after cancelling

Version 1.82 (CS 1.1.0.9) - Fixed Enchanting writs for German (Askedal)

Version 1.81 (CS 1.1.0.9)
*API bump
*New styles
*New blueprints
*Removed unused blueprints
*Increased blueprint search limit

Version 1.80 (CS 1.1.0.9) - Devs: Added CraftStoreFixedAndImprovedLongClassName.IsLearnable() to check if a recipe/blueprint is needed on any character.

Version 1.79.2 (CS 1.1.0.9) - Limited Blueprint search results to reduce CS overhead.

Version 1.78 (CS 1.1.0.9)
*Changed error messages referring to FurniturePreview to ItemPreview.
*Devs: Added CraftStoreFixedAndImprovedLongClassName.IsResearchable() to check if a blacksmithing/clothier/woodworking/jewelry item is needed on any character.

Version 1.77 (CS 1.1.0.9) - Fixed ESO+ craftbag check.

Version 1.76 (CS 1.1.0.9)
*Improved active research layout
*Fully completed inactive research shows numbers as green instead of red
*Brazillian Portuguese translation (by mlsevero)

Version 1.75 (CS 1.1.0.9)
*New recipes
*Blueprints are sorted alphabetically (special characters will cause some items to be switched around in non-English clients)
*Provisioning recipes are now sorted by level, then alphabetically
*Moved hide/show toggles for furniture

Version 1.74 (CS 1.1.0.9)
*API Bump
*New blueprints
*New styles
*New sets
*Added Jewelry to: researched, currently researching, quest window, raw materials, character overview.
*Grouped choose set with wayshrine teleports.
*Any empty slots change text to red regardless of unlocked slots.
*Majorly reworked the character overview for optimum space usage.
*Added jewelry sketches tab to blueprint window.
*Added jewelry's intricate to CS's symbols display

Version 1.73 (CS 1.1.0.9)
*Fixed CS Rune header spilling over due to 1.71.
*Added close button to pop up CS Rune.

Version 1.72 (CS 1.1.0.9)
*Character Overview is now movable and remembers position.
*Fixed Overview not instantly adjusting scroll height on new character addition.

Version 1.71 (CS 1.1.0.9)
*Switched saved vars to be server-dependent
*Added inventory space to Cook and Rune.
*CS Cook is now movable and remembers position.
*Localized tabs in blueprint window.

Version 1.70 (CS 1.1.0.9)
*Re-enabled provisioning writ fix from 1.48.
*Improved German provisioning writ handling.

Version 1.69 (CS 1.1.0.9) - New style.

Version 1.68 (CS 1.1.0.9)
*Increased enchanting list size.
*Added nil check to CookShowRecipe.

Version 1.67 (CS 1.1.0.9)
*Removed MultiCraft support due to issues.
*Added toggle to existing rune level on tooltips.

Version 1.66 (CS 1.1.0.9)
*API Bump.
*New blueprints.
*Added house bank functionality.
*Item style on tooltips is now off by default (natively added by ZOS).

Version 1.65 (CS 1.1.0.9) - Smoother load with large item storage.

Version 1.64.1 (CS 1.1.0.9)
*Repair is /csrepair. Removes and replaces missing/locked items if there is an issue.
*Optimized repair logic.

Version 1.63 (CS 1.1.0.9)
*Locked items are now replaced by a substitute without reloadui.
*Consolidated unique id check.
*Improved secondary craft attempt.

Version 1.62 (CS 1.1.0.9)
*Locked items no longer appear in the research grid.
*Fixed removed items still appearing in CS.
*Improved lock checking.

Version 1.61 (CS 1.1.0.9) - Fixed research ignoring third party locks.

Version 1.60 (CS 1.1.0.9)
*Added toggle for displaying research timer finished message to chat instead of mid-screen.
*Changed alarm ID format.

Version 1.59 (CS 1.1.0.9) - Added toggle for displaying mount timer finished message to chat instead of mid-screen.

Version 1.58.2 (CS 1.1.0.9) - Reworked style window hide handler.

Version 1.58 (CS 1.1.0.9) - Secondary windows close on Esc press (disabled currently).

Version 1.57.2 (CS 1.1.0.9)
*Fixed CS windows appearing in constellation screen.
*Style, Rune, Recipe and Blueprint windows now remember their position.
*The aforementioned now have their own xml files.

Version 1.56 (CS 1.1.0.9)
*Added error message for clicking wayshrine icons without choosing a set.
*Added error message for clicking wayshrine icons for unknown wayshrines.

Version 1.55 (CS 1.1.0.9) - CraftStoreRune is now movable.

Version 1.54 (CS 1.1.0.9)
*Integrated Master Merchant graphs into CraftStore tooltips.
*Added MM graph toggle for CS tooltips.

Version 1.53 (CS 1.1.0.9)
*Added CC craftable sets.
*Craftable sets tooltip dynamically updates to newest style.

Version 1.52 (CS 1.1.0.9) - Added skyshards to character panel (requires SkyShards).
Version 1.51 (CS 1.1.0.9) - Added skill points to character panel (requires SpentSkillPoints).

Version 1.50 (CS 1.1.0.9)
*Fixed bug in glyph creation sound.
*Removed toggles added in 1.46.

Version 1.49 (CS 1.1.0.9)
*API Bump
*New styles
*New recipes
*New blueprints

Version 1.48 (CS 1.1.0.9)
*Provisioning writs in English are now fully accurate.
*Provisioning writs in French should now work.
*Provisioning writs in German will now partially work.
*Removed debug output from enchanting introduced in 1.25.

Version 1.47 (CS 1.1.0.9)
*Fixed marking not working on recipes in the portable list.
*Fixed marks not being removed.

Version 1.46 (CS 1.1.0.9)
*Updated furniture blueprints.
*Added storage toggles (since removed).

Version 1.45.1 (CS 1.1.0.9)
*Improved Item Saver criteria to decon/research only.
*Changed FCOIS decon check to research check.

Version 1.45 (CS 1.1.0.9)
*Recipe interface now splits miscellaneous drinks and food like the crafting interface.
*Fixed both FCOIS criteria being checked.

Version 1.44.2 (CS 1.1.0.9) - Improved FCOIS criteria to decon/extract only.

Version 1.44.1 (CS 1.1.0.9) - Fixed Item Saver false positive bug introduced in 1.43 (Snow).

Version 1.44 (CS 1.1.0.9)
*Improved riding training tracking (Snow).
*Income now uses a comma for English speaking players.

Version 1.43 (CS 1.1.0.9) - Added Item Saver and FCO Item Saver support for glyph decon.

Version 1.42 (CS 1.1.0.9)
*Fixed gamepad error (doomvipr).
*Switched MultiCraft toggle to off by default.
*Improved /cspurge.

Version 1.41 (CS 1.1.0.9)
*Added Provisioning MultiCraft support (manavortex). (disabled currently)
*Added MultiCraft toggle.
*Added style info to worn tooltips.
*Added /cspurge for resetting researchable and stored items.

Version 1.40 (CS 1.1.0.9)
*Fixed level stacking issue introduced in 1.37
*Fixed nil set error introduced in 1.35

Version 1.39 (CS 1.1.0.9)
*Added debug message to glyphs of unknown level.
*Fixed glyph stack decon resuming.
*Fixed nil research error.

Version 1.38.2 (CS 1.1.0.9) - Fixed scrolling in enchanting extraction.

Version 1.38.1 (CS 1.1.0.9) - Added quantity next to refinable glyphs.

Version 1.38 (CS 1.1.0.9)
*Glyph extraction now sorts by level, then name, then quality.
*Added right click stack extraction.
*Fixed quality stacking issue introduced in 1.37
*No longer prevents ESO+ users from extracting with a full bag.

Version 1.37 (CS 1.1.0.9)
*Glyphs now stack in the refining interface.
*Fixed blueprint bug introduced in 1.33

Version 1.36.2 (CS 1.1.0.9) - Added chat message error for trying to preview furniture without having FurniturePreview.
Version 1.36.1 (CS 1.1.0.9) - Added chat message error for items FurniturePreview lacks data on.

Version 1.36 (CS 1.1.0.9)
*FurniturePreview support added.
*Fixed enchanting furniture quantity source.
*Slimmed down (and other tweaks) the blueprint window.

Version 1.35.1 (CS 1.1.0.9)
*Character income now excludes bank interactions (Smaxx)
*Set selection now uses styles' chest preference.

Version 1.34 (CS 1.1.0.9) - Fixed scrolling in enchanting favorites.

Version 1.33 (CS 1.1.0.9)
*Fixed search result anomalies in provisioning.
*Blueprint search now uses hide settings.

Version 1.32 (CS 1.1.0.9)
*Fixed extended scroll bar on enchanting furniture.
*Fixed close all issue with enchanting.

Version 1.31.1 (CS 1.1.0.9)
*Fixed large provisioning search error.
*Tweaked German translation.

Version 1.30.1 (CS 1.1.0.9) - Fixed style on tooltip.

Version 1.30 (CS 1.1.0.9)
*API Bump
*Style overhaul in accordance with HotR function changes.
*Updated furniture blueprints.
*Reduced text for hiding recipes/blueprints for a cleaner fit.

Version 1.29 (CS 1.1.0.9) - Fixed research error for equipped items.

Version 1.28.1 (CS 1.1.0.9) - Fixed UI issue introduced in 1.28

Version 1.28 (CS 1.1.0.9)
*Further improvements to research updating.
*Large increase to maximum autocrafting.

Version 1.27 (CS 1.1.0.9)
*Added "hide crown" option to motifs.
*Small increase to maximum autocrafting.

Version 1.26 (CS 1.1.0.9)
*Added Morrowind sets.
*Updated a seemingly unused piece just to be safe.

Version 1.25.1 (CS 1.1.0.9) - Added debug for glyph decon errors.

Version 1.25 (CS 1.1.0.9)
*Fixed another ESO+ bank issue.
*Ensured research updates before trying to research something new.
*Updated research failure text for all languages.
*Added research support for duplicates.

Version 1.24 (CS 1.1.0.9) - New blueprints

Version 1.23 (CS 1.1.0.9) - Fixed bank issues for ESO+.

Version 1.22 (CS 1.1.0.9)
*API Bump
*Fixes for style changes
*New styles

Version 1.21.1 (CS 1.1.0.9) - Fixed trait toggle bug introduced in 1.18

Version 1.20 (CS 1.1.0.9) - Fixed some style names that ZOS just broke for the fun of it.

Version 1.19.1 (CS 1.1.0.9) - Fixed tracking on motif books learned through chapters (crown still unfixed)

Version 1.18 (CS 1.1.0.9)
*Modified tracking unknown traits in the inventory.
*Added a toggle to allow showing duplicate unknown trait items.
*Improved (hopefully) some French/German translations

Version 1.17 (CS 1.1.0.9)
*Search persists until closed or another category selected.
*Search text resets to default on category selection.

Version 1.16 (CS 1.1.0.9) - Fixed checkbox issue introduced in 1.07.

Version 1.15 (CS 1.1.0.9) - Fixed furniture scrolling in Enchanting.

Version 1.14 (CS 1.1.0.9) - Fixed some high quality items appearing uncraftable.

Version 1.13 (CS 1.1.0.9) - Added hide known/unknown recipes

Version 1.12 (CS 1.1.0.9)
*Fixed writ multi-hyphenation bug
*Added Ashlander to tooltips

Version 1.11 (CS 1.1.0.9)
*Added /cs and /craftstore to open/close the main window.
*Re-fixed crown store motif display

Version 1.10 (CS 1.1.0.9) - Added support for replacing "Unused" styles with their proper name.

Version 1.09 (CS 1.1.0.9) - Crown store motifs won't seep into surroundings.

Version 1.08 (CS 1.1.0.9) - Re-enabled legitimate blueprints with a level of 0

Version 1.07 (CS 1.1.0.9)
*Added hide known/unknown blueprints
*Fixed rune header pushing furnishing off side
*Fixed blueprint window's cooking recipe category selection
*Fixed blueprint window not closing when others chosen/toggled
*Fixed rune window not closing when others chosen
*Fixed rune window not closing others when chosen
*Fixed recipe/blueprint viewing on load
*Name now resets back to main with rest of window

Version 1.06 (CS 1.1.0.9) - Fixed craftable furniture quantities.

Version 1.05 (CS 1.1.0.9) - Fixed craft station recipe error.

Version 1.04 (CS 1.1.0.9)
*Changed version in main window
*Changed phrasing on character removal
*Small tweak to Rune interface positioning
*Added Jester recipes
*Temporary nil control handler to stop errors

Version 1.03 (CS 1.1.0.9) - Fixed Grim Harlequin style display

Version 1.02 (CS 1.1.0.9) - Fixed autocrafting issues and English text strings

Version 1.01 (CS 1.1.0.6) - Fixed recipe list dump

Version 1.0 (CS 1.0.0.7) - Fixed writ hyphenation bug
Archived Files (162)
File Name
Version
Size
Uploader
Date
2.61
104kB
Rhyono
03/15/21 06:34 PM
2.60
102kB
Rhyono
03/08/21 09:28 AM
2.59
102kB
Rhyono
12/15/20 07:38 PM
2.58
102kB
Rhyono
11/24/20 01:44 PM
2.57
102kB
Rhyono
11/06/20 05:01 PM
2.56
102kB
Rhyono
11/02/20 09:19 AM
2.55
102kB
Rhyono
09/05/20 08:03 PM
2.54
102kB
Rhyono
08/25/20 09:21 AM
2.53
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Unread 06/05/21, 06:56 AM  
Provinzheld

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Originally Posted by alcolol
I've been having the same problem as FWSWBN but for a different motif. And in the process accidentally discovered another, much smaller bug.



Blue: wrong results shown for Wayward Guardian collection motif
Yellow: wrong achievement listed for Waking Flame motif

I had a poke around in the addon files and came up with a fix for the Waking Flame (yellow) bug. In CraftStore_Styles.lua:

You can clearly see here that the ID from Wayward Guardian was accidentally reused for Waking Flame as well. Editing line 112 to replace "2998" with "2991" fixes it.

Unfortunately I couldn't see what was causing the Wayward Guardian (blue) bug; its data in that file all... looks right? It's a shame because that's the bug I actually care about haha (Waking Flame isn't even collectible yet). It's possible the problem might be on ESO's end since it looks like some of my other addons are confused about that motif as well and I don't think they're pulling their data from CraftStore, but I can't be sure because I'm not familiar with the way the addons work (CraftStore included) or the ESO APIs involved.

Same problem for me...
Got a style chapter yesterday which was missing before. read it and craftstore was correctly added it as known.
Seems to be a problem with data from before blackwood. Maybe they changed an itemID or some achievementIDs?
Dont know how to check this

Edit1:
the saved variables from this style seems to reset between game sessions, maybe....

yesterday after reading the chapter for shoulders:


and today:


Edit2:

I had a look at it ingame, and it seems like its an bug from ZOS
style pages only count for the achievement at the moment, theyre not registered in the game library.





I handed in a ticket.
Last edited by Provinzheld : 06/08/21 at 05:34 PM.
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Unread 06/03/21, 08:22 PM  
alcolol

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I've been having the same problem as FWSWBN but for a different motif. And in the process accidentally discovered another, much smaller bug.



Blue: wrong results shown for Wayward Guardian collection motif
Yellow: wrong achievement listed for Waking Flame motif

I had a poke around in the addon files and came up with a fix for the Waking Flame (yellow) bug. In CraftStore_Styles.lua:

You can clearly see here that the ID from Wayward Guardian was accidentally reused for Waking Flame as well. Editing line 112 to replace "2998" with "2991" fixes it.

Unfortunately I couldn't see what was causing the Wayward Guardian (blue) bug; its data in that file all... looks right? It's a shame because that's the bug I actually care about haha (Waking Flame isn't even collectible yet). It's possible the problem might be on ESO's end since it looks like some of my other addons are confused about that motif as well and I don't think they're pulling their data from CraftStore, but I can't be sure because I'm not familiar with the way the addons work (CraftStore included) or the ESO APIs involved.
Last edited by alcolol : 06/03/21 at 08:32 PM.
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Unread 06/02/21, 07:54 AM  
Askedal

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Originally Posted by Rhyono
CraftStoreFixedAndImprovedLongClassName.IsResearchable(<itemlink>, <current character only>)

Returns whether the character(s) know that trait.
Many thanks, I got it to work. It was a little bit difficult, because the functions IsLearnable and IsResearchable have two different return values. If the item is learnable/researchable you return a table with the user name and true as the second entry. But if the item is not learnable/researchable you just return a boolean variable with false. This makes it hard to use in an if .. then ..else construct, because you cannot use the table in the if-then-clause and you can't index the boolean return code. Maybe you want to change this for future developers :-)
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Unread 06/02/21, 04:36 AM  
FWSWBN
 
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Small error only for info




EDIT: german client and it was crown store book


EDIT 2: today i try another char and he got everything. how can i fix this that my other char learn the motif and dont get it (inside craftore). i hope you can help me otherwise... it is ugly


EDIT 3: i delete savevariables and start game again. one of my chars shows all motifs (thats ok). the other one (screenshot) shows again all items of this motif dark (not learned). motif is learned and if i activate hide known motifs it goes away (dont show up). also in tooltip it says... character knows. i really dont know what happen and why this happen, i never had any of this problems with your addon. i hope you can help or have a information how i can fix this.
Last edited by FWSWBN : 06/03/21 at 03:53 AM.
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Unread 06/01/21, 08:43 AM  
Rhyono
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CraftStoreFixedAndImprovedLongClassName.IsResearchable(<itemlink>, <current character only>)

Returns whether the character(s) know that trait.
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Unread 06/01/21, 03:40 AM  
Askedal

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Hi,
do you have an API description somewhere ? I'm working on an auto loot mod and I'd like to support CS, means if an item is marked e.g. for research then auto loot it. How can I do this, do you have a small code example maybe ?
Best regards and many thanks for the great mod
Askedal
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Unread 05/26/21, 11:51 PM  
coronhr

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Re: preview/ motif/ recipe

Originally Posted by Mythril89
is it possible to use "Furniture Preview modified by Teva" for previewing furnitures?

And while im on motifs, some info on where to get the motif are cut short, (words are cut followed by "..." or sentence cut short) is this intentional? also if possible can you put motif number beside the motif name?

On the recipe can you put picture or icon that looks like in runes & glyphs which shows icon or picture? is it also possible to track recipes?

i really like the add-on it's like an all-in-one kinda stuff, so just wanted to help improve. sorry for asking so much.
i couldn't get furniture preview to work with craft store, so perhaps it's not something that can work anymore do to prior zos changes
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Unread 05/26/21, 10:25 AM  
Rhyono
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You can link to one you uploaded elsewhere.
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Unread 05/26/21, 12:11 AM  
Mythril89

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Originally Posted by Rhyono
@coronhr This is an issue that I haven't been able to reliably solve. I'm not certain how it's getting lost and research isn't exactly an easy one to test.

@Mythril89
  1. I'm not sure, but it's on the list.
  2. Could you provide a screenshot?
  3. Having the food icon next to each name? That would end up being a very massive list, especially when searching. Recipes can be tracked: refer to the screenshot for Character Overview.
sorry i don't know how to a put screenshot on comments.
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Unread 05/25/21, 12:07 PM  
Rhyono
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@coronhr This is an issue that I haven't been able to reliably solve. I'm not certain how it's getting lost and research isn't exactly an easy one to test.

@Mythril89
  1. I'm not sure, but it's on the list.
  2. Could you provide a screenshot?
  3. Having the food icon next to each name? That would end up being a very massive list, especially when searching. Recipes can be tracked: refer to the screenshot for Character Overview.
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Unread 05/25/21, 11:12 AM  
Mythril89

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preview/ motif/ recipe

is it possible to use "Furniture Preview modified by Teva" for previewing furnitures?

And while im on motifs, some info on where to get the motif are cut short, (words are cut followed by "..." or sentence cut short) is this intentional? also if possible can you put motif number beside the motif name?

On the recipe can you put picture or icon that looks like in runes & glyphs which shows icon or picture? is it also possible to track recipes?

i really like the add-on it's like an all-in-one kinda stuff, so just wanted to help improve. sorry for asking so much.
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Unread 05/24/21, 11:47 PM  
coronhr

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research times not updating very well

hi, love this addon, many thanks for it.

i notice when i view the research times for all the characters that it's not always updated. for example, i'll fill all the research slots for a character, then swap, then when i go to view all the research times again, it will show empty slots for a character in which i just filled all the slots. is there a way to keep it updated more reliably?
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Unread 05/16/21, 03:35 PM  
Rhyono
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@demawi Added in the release for Blackwood.

@Leslik you have to check the tracking boxes for the new character.

@Pelikito Probably not intended, as CS came out long before the scrolls, but I'll have to add that to the backlog.

@Nagolite I've added that to the todo list.

@azzazzellice @Marazota The error is from interacting with companion gear in any way. This will be fixed when Blackwood goes live.
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Unread 05/13/21, 08:15 AM  
Marazota
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Re: PTS

Originally Posted by azzazzellice
I managed to figure out what makes CS blow up on pts It's Companions Equipment. If you have some in your inventory CS goes nuts. If you don't, everything seems to be working fine.
no its not
after deleting companion gear its still throw errors

i hope author will fix it soon
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Unread 05/10/21, 05:48 PM  
azzazzellice
 
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PTS

I managed to figure out what makes CS blow up on pts It's Companions Equipment. If you have some in your inventory CS goes nuts. If you don't, everything seems to be working fine.
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