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Updated: 04/27/18 01:48 AM
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Summerset (4.0)
Dragon Bones (3.3)
Updated:04/27/18 01:48 AM
Created:03/26/17 09:01 AM
Monthly downloads:102
Total downloads:4,640
Favorites:13
MD5:
Research Craft
Version: 1.5.0
by: silvereyes [More]
Command line addon that allows batch orders and batch crafting of gear for research.

Usage

/rexport <skill> <reserve> <limit> <nirn>
/researchexport <skill> <reserve> <limit> <nirn>


To be run on the character that needs to research traits. It outputs a /researchcraft command to the chat text box that can then be copy/pasted into a mail message or separate text editor program. If posting in chat for another player, you will need to prepend the slash command with something to avoid executing it.
  • <skill>: blacksmithing (bs, metal, smith), clothier (cloth), woodworking (ww) or jewelry (jc)
  • <reserve>: (optional) number of inventory slots to leave empty. default 20
  • <limit>: (optional) max number of pieces to craft; -or- half -or- third -or- quarter. If half/third/quarter are given, the limit will be set to the number of available slots minus the reserve amount and then divided by 2, 3 or 4, respectively.
  • <nirn>: (optional) if the word "nirn" is specified, then nirncrux items will be included in the list of items to be crafted.

/rcraft <encodedOrder>
/researchcraft <encodedOrder>


This command uses the output of the /researchexport command. To be run by the master crafter while interacting with the appropriate craft station. Once run, it will cause all items in the order to be crafted automatically.
  • <encodedOrder>: This is the string exported to chat by the /researchexport command.


Supports all language clients.

Traits are ordered / crafted in the following priority order:

ITEM_TRAIT_TYPE_WEAPON_SHARPENED,
ITEM_TRAIT_TYPE_ARMOR_DIVINES,
ITEM_TRAIT_TYPE_WEAPON_PRECISE,
ITEM_TRAIT_TYPE_ARMOR_IMPENETRABLE,
ITEM_TRAIT_TYPE_WEAPON_DECISIVE,
ITEM_TRAIT_TYPE_ARMOR_INFUSED,
ITEM_TRAIT_TYPE_WEAPON_CHARGED,
ITEM_TRAIT_TYPE_ARMOR_STURDY,
ITEM_TRAIT_TYPE_WEAPON_DEFENDING,
ITEM_TRAIT_TYPE_ARMOR_WELL_FITTED,
ITEM_TRAIT_TYPE_WEAPON_INFUSED,
ITEM_TRAIT_TYPE_ARMOR_REINFORCED,
ITEM_TRAIT_TYPE_WEAPON_TRAINING,
ITEM_TRAIT_TYPE_ARMOR_TRAINING,
ITEM_TRAIT_TYPE_WEAPON_POWERED,
ITEM_TRAIT_TYPE_ARMOR_PROSPEROUS,
ITEM_TRAIT_TYPE_WEAPON_NIRNHONED,
ITEM_TRAIT_TYPE_ARMOR_NIRNHONED,


* Optional with the "nirn" parameter

ITEM_TRAIT_TYPE_JEWELRY_ARCANE,
ITEM_TRAIT_TYPE_JEWELRY_ROBUST,
ITEM_TRAIT_TYPE_JEWELRY_BLOODTHIRSTY,
ITEM_TRAIT_TYPE_JEWELRY_TRIUNE,
ITEM_TRAIT_TYPE_JEWELRY_SWIFT,
ITEM_TRAIT_TYPE_JEWELRY_HEALTHY,
ITEM_TRAIT_TYPE_JEWELRY_PROTECTIVE,
ITEM_TRAIT_TYPE_JEWELRY_HARMONY,
ITEM_TRAIT_TYPE_JEWELRY_INFUSED,
Version 1.5.0
- Update 18 Summerset compatibility; this version is compatible with both PTS and live
- Added support for jewelry crafting research. The command line is "jewelry" or "jc"
- Added opt-in support for nirncrux research with the new "nirn" option

Version 1.4.0
- Update 16 Clockwork City compatibility
- Update 17 Dragon Bones compatibility

Version 1.3.2
- Fix error when crafting

Version 1.3.1
- Update 15 Horns of the Reach compatibility

Version 1.3.0
- Morrowind Update 14 support
- FCOIS lock support
- FCOIS reserve for research mark support
- Removed localization dependency, so it should work with any client now.

Version 1.2.0
- German and French client support. Thanks @votan and @Ayantir!
- Placeholders for Russian and Japanese client support. Please send translations!

Version 1.1.1
- Fix bug with numerical limit parameter

Version 1.1.0
- Initial public release
- Add optional and parameters
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
1.4.0
7kB
silvereyes
02/03/18 03:31 PM
1.3.2
7kB
silvereyes
08/17/17 05:00 AM
1.3.1
7kB
silvereyes
07/28/17 09:29 PM
1.3.0
7kB
silvereyes
05/22/17 12:25 AM
1.2.0
7kB
silvereyes
03/26/17 10:52 AM
1.1.1
5kB
silvereyes
03/26/17 09:45 AM
1.1.0
5kB
silvereyes
03/26/17 09:01 AM


Post A Reply Comment Options
Unread 07/30/18, 02:54 PM  
Goatlover

Forum posts: 0
File comments: 2
Uploads: 0
I figured it out

I tried to edit my previous comment but i couldn't.

I figured out what i was doing wrong. My string was too long fro the chat window. I broke it down to two items at a time and it worked perfectly. Thank you

Here is the example of Smithing

/researchcraft 1:35:1:1,2,3,4,5,6,7,8:2:1,2,3,4,5,6,7,8

then i just change the 1 and 2 to 3 and 4 and repeat until all 14 are done

Thank You for the addon. It helps tremendously with filling a guild bank with research items.
Last edited by Goatlover : 07/30/18 at 02:55 PM.
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Unread 07/30/18, 02:35 AM  
Goatlover

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Not great with /commands

Hello,
I'm having trouble getting the /commands correct for what i want to do. Or maybe i'm trying to make it do something ti does not.

I would like to make full batches at each station to place in my guild bank. I ran /rexport <cs,cloth,ww> on a character that had no items researched to get a full command line but when i go back to my main crafter to make the items it stops after the 3rd trait. I goofed around with trying to edit the numbers myself and only succeed in making dups of items.

/researchcraft 2:35:1:1,2,3,4,5,6,7,8:2:1,2,3,4,5,6,7,8:3:1,2,3,4,5,6,7,8:4:1,2,3,4,5,6,7,8:5:1,2,3,4,5,6,7,8:6:1,2,3,4,5,6,7,8:7:1,2,3,4,5,6,7,8:8:1,2,4,5,6,7,8:9:1,2,3,4,5,6,7,8:10:1,2,3,4,5,6,7,8:11:1,2,3,4,5,6,7,8:12:1,2,3,4,5,6,7,8:13:1,2,3,4,5,6,7,8:14:1,2,3,4,5,6,7,8

was my export line for cloth research. Ran on a toon that had no research completed. But when i ran this line i got Divines, Infused and Impen, then it stopped. I have 100 bag slots reserved for this.

What am I doing wrong? and if you could post the command strings for complete sets of research that would make me happy.

as a test i ran /rcraft 2:35:4:1,2,3,4,5,6,7,8 i got a mix of items.

Any help would be much appreciated.

Thanks for your time,
Goatlover
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Unread 04/28/18, 12:48 AM  
silvereyes
 
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Forum posts: 51
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Thanks for the kind words! These are all great ideas for implementing in the future. There's a ton I'd love to do with this addon if I had the time, but it may take me a while. I'm updating a bunch of other addons right now, and don't have much spare time to begin with, what with family and work.
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Unread 04/27/18, 01:04 PM  
Tacit_MT

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File comments: 8
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Love this addon and use it all the time for alts and my families accounts. I changed it slightly for my use, as the readability was difficult when I had multiple requests for different crafting types from different characters. Was wondering if you would consider add the following 2 changes to your official release so I don't have to edit it after every update?


Change 1
Adds Station and Requester info to the export line
(changes
./researchcraft 2:3:9:7:13:7
to
./researchcraft CLOTH for CHARACTERNAMEHERE 2:3:9:7:13:7)

In the beginning of your ResearchExport function:
Code:
    local encoded = "./researchcraft "

    if skill == "smith" or skill == "bs" or skill == "blacksmithing" or skill == "metal" then
      craftSkill = CRAFTING_TYPE_BLACKSMITHING
      encoded = encoded .. " SMITH for " .. string.upper(GetUnitName("player")) .. " "
    elseif skill == "cloth" or skill == "clothier" then
      craftSkill = CRAFTING_TYPE_CLOTHIER
      encoded = encoded .. "CLOTH for " .. string.upper(GetUnitName("player")) .. " "
    elseif skill == "ww" or skill == "woodworking" then
      craftSkill = CRAFTING_TYPE_WOODWORKING
      encoded = encoded .. " WOOD for " .. string.upper(GetUnitName("player")) .. " "
    elseif (skill == "jc" or skill == "jewelry") and CRAFTING_TYPE_JEWELRYCRAFTING then
        craftSkill = CRAFTING_TYPE_JEWELRYCRAFTING
        encoded = encoded .. " JEWEL for " .. string.upper(GetUnitName("player")) .. " "
    else
        d("Invalid parameter "..tostring(skill))
        PrintUsage()
        return
    end
and then later in that same function
Code:
    --local encoded = "/researchcraft "..tostring(craftSkill)..":"..tostring(freeSlots)..":"
    encoded = encoded ..tostring(craftSkill)..":"..tostring(freeSlots)..":"

Change 2
This will strip out that user readability text:


In the beginning of your ResearchCraft function:
Code:
local function ResearchCraft(encoded)
  if not encoded then
    d("Expected encoded research trait list. Please run /researchexport on the toon you want to craft for, and then copy/paste the resulting command here.")
    return
  end
    
  --d("debug: original encoded: ", encoded)
  --remove character names and crafting location info from string if present
  encoded = string.gsub(encoded, "%a", "")
  --remove leading/trailing spaces from string
  encoded = encoded:match("^%s*(.-)%s*$")
  --d("debug: stripped encoded: ", encoded)

Even if you decide not to, thanks for your continued work on this. It makes it so much easier to whip up research stuffs.
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Unread 09/20/17, 06:53 AM  
Darkstride

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Great Idea

Hey, this addon is a great idea. Is there any way to specify the type of material to use from the master crafter's standpoint? I wouldn't want it to use all my base level mats because I still do writs on characters I haven't leveled yet to collect surveys, for example. I'd much rather use mats I wouldn't actually want to keep.
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