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Blackwood (7.0.5)
Updated:05/30/21 10:31 PM
Created:05/24/17 11:24 PM
Monthly downloads:4,660
Total downloads:575,828
Favorites:341
MD5:
7.0.5
Dolgubon's Lazy Set Crafter  Popular! (More than 5000 hits)
Version: 2.7.0
by: Dolgubon [More]
Dolgubon's Lazy Set Crafter

This addon lets you easily make sets of gear of yourself, or other players, at any quality! You can even access the UI from anywhere, so you'll never have to worry about forgetting an order again! Once added to the queue, the addon will also tell you how many materials are required.

Once you've added a piece to the crafting queue, the addon will craft it when you arrive at a station where it can do so, assuming you have the knowledge and materials to make it.

You can set:
Quality
Set
Style
Trait
Level
Enchantment

/dsc , /dlsc , /setcrafter - Opens the Set Crafter UI
You can also set a keybinding in the Controls menu, or simply visit any equipment Crafting Station to open the UI. (If the setting is on)

Note: If you only see helms, please logout and login to fix it. Textures require a full restart of the game to show up.

Planned Features:
Mail to player option DONE
Public API - maybe

Thanks to all the beta testers who helped out, as well as @xpleader, @PaigeEvenstar, @HappyElephant and Memoraike who helped with translations.

This addon contains LibCustomTitles. If you want to disable this library, check out DisableLibCustomTitles
Allergy Warning: This addon may contain eggs, especially on Easter and other holidays.

Version 2.7.0:

API Bump
Added reset a patterns button
Added the ability to switch between pricing sources
Fixed some bugs in the ATT price integration
Added a window for showing update notes

Version 2.6.92:

Actually fixed the MM price interaction
Items which are non CP will no longer have the level as 'cannot craft'
Fixed the toggle button not showing up on login in some instances

Version 2.6.91:

Fixed the MM price interaction

Version 2.6.9:

API Bump
Added a tooltip to tell the user what pricing addon is being used
Added the ability to pull pricing info from Arkadius Trade Tools

Version 2.6.7:

Fixed a bug where old favourites from before the recent changes could not be loaded

Version 2.6.6:

API Bump
Added a button to show/hide the favourites window. As a result, the option in the settings menu to show/hide it has been removed.
Added the option to save the queue as a favourites. The previous behaviour of saving the selections is still available
Increased the minimum height of the window, so that when resizing the queue always has a backdrop
Also, as a result of the related LLC update:
Indeko glyphs can now be selected as an option
Fixed a bug where smithing items would never craft more than 6 at a time
Fixed a bug where some CP items were said to require the wrong materials
Attempting to craft jewelry from newer sets will now work properly

Version 2.6.5:

Fixed a bug where after some sustained use the dropdowns would start acting up, as the internal info was not being properly cleared
Associated LLC update fixed a bug where when the level did not correspond to an actual enchantment, no enchant would be applied to the item tooltip preview
Fixed a bug where item tooltip previews were using the weapon enchants

Version 2.6.4:

Added a keybind to add items in the mail to the queue

Version 2.6.3:

Fixed non outputting Requirements to Chat button

version 2.6.2:

Fixed a bug where you would be unable to mail a request
Fixed a bug where the auto crafting choice would not be set properly upon login/reloadui

Version 2.6.1:

Fix some bugs with removing items from the queue

Version 2.6.0:

API Bump
Added minimum version LLC dependency. You will need to update. Updating will allow proper functionality with new version of Set Crafter, as well as add Greymoor sets. Will also stop errors when mousing over dropdowns.
Now uses the instant multicrafting! If you queue an item with a multiplier, instead of creating x separate items in the queue, it'll create one row with a #x indicator, and all items (gear and enchantments) will be created in one craft action! Note that improving still requires it to be one at a time, and applying enchantments will take some time as well.
Added an option to hide the favourites window
Favourites window will now resize along with the main set crafter window
Selecting a saved favourite will now properly select the correct armour weight
When sending a request, Jewelry items will no longer have N/A as the style, and that will instead be blank
Added a request to chat button, which will allow you to easily put your crafting request into chat. Once you've done so, the other user can also right click the links to add it to the queue!

Version 2.5.0:

API Bump
Fixed a bug with mailing requirements to other players
Added a tooltip to the dropdowns!
- When you mouse over an option, it will show an item tooltip with that option applied

Version 2.4.0:

MAJOR FEATURE: Added a button to the mail that allows you to add item links in the mail to the queue!
Added an option to item link context menus that adds the item link to the queue
Code revamp for sending mails
Changed the Send Request in Mail button so that it isn't hidden, as well as fixed various bugs it had.
Changed weights to use the existing ZOS constants ARMORTYPE_HEAVY
Fixed a bug where the style would be hidden for non jewelry items, if a jewelry item had previously been in the queue
- Includes code based on a portion of Enchanted Quality

Version 2.3.4:

Fixed a bug where items with enchantments had their craft costs duplicated
Fixed a bug where items wouldn't update improvement costs when created, not at final quality, and non white
Fixed a bug where white items would not show the new in progress tooltip and texture when the equipment had been created

Version 2.3.3:

Fixed an issue where favourites were selecting the opposite CP value from what they were supposed to
Related LLC update which removes some extra debug statements is also being released

Version 2.3.2:

Fixed a bug where the 'Craft' button was not showing at Enchanting stations when non automatic crafting is not being used
Fixed some bugs in how required materials were calculated, specifically concerning items in progress with enchanting or non white items
When items are in progress, there is now a different texture for the x button to remove it from the queue. It also adds a tooltip that notifies the user that it is in progress, and some items have already been created.

Version 2.3.1:

Fixed minor bug where clicking a queue item would put the item link in your chat

Version 2.3.0:

Added item links!!
- If you mouse over an item in the queue, it will show you the link that will be created
- If you click an item in the queue, it will add that item link to the chat input
Favourites window is now longer
Will now be unable to type non numbers in the multiplier and lvl boxes
Related LibLazyCrafting release fixes the issue with New Moon Acolyte jewelry (and is required for item links)

Version 2.2.1:

Fixed a bug where favourites was not properly saving the champion point toggle

Version 2.2.0:

Favourites works now! You can add favourites using the + button on the new favourites window.
- A default name will be given. Click the edit icon to change it
- Click the text to load the set
- Note that if you did not have any gear buttons selected when you saved the favourite, they will not be changed
- However, if you did have some selected, then it will be matched
- Click the X button to remove the favourite
Fixed the issue where the delete request from queue button was difficult to select

Version 2.1.4:

API Bump
- Note that the API bump is all that has been changed

Version 2.1.3:

API Bump
LLC Minimum version check
Fixed an issue where attempting to add a lvl 45 glyph to a piece of equipment would cause an error
Relevant LLC fix: Fixed an issue where, if creating two or more glyph gear combo items, it would make n-1 extra glyphs
Note: The above fix should fix the double glyph issue many people were having


Version 2.1.2:

Fixed default selections not being properly selected

Version 2.1.1:

The No Enchantment option will now be automatically selected if no enchantment options have ever been selected.

Version 2.1.0:

Enchanting has been added! Note that the new version of LibLazyCrafting must be installed as well!
- You can select an enchantment separately for Armour, Weapons or Jewelry
- You can select a distinct quality level for the enchantment
- Once you have added it to the queue, you will need to visit both the relevant crafting station, and an enchanting station. When both items are crafted, the glyph will be automatically applied to the new piece of gear. Crashing or logging out partway through will likely cause issues. This might be fixed in a future version.

Version 2.0.15:

Bows will now be crafted again
Removed the mimic stone icon from jewelry items in the queue

Version 2.0.14:

Fixed the armour weight toggle button Lua error on click

Version 2.0.13:

Added a second Ring button, for easier crafting
Fixed an error that would appear when adding an item with no set
Sets are again listed alphabetically

Version 2.0.12:

API Bump
The colour of the labels in the crafting queue now represents the quality, instead of whether it is slated to be created by a mimic stone
- Instead, items to be made by mimic stones will now have a mimic stone icon
- Both the quality and that it will be made by a mimic stone will still be in the tooltip
- This change was made so that in the future, if it is added, there will be room for enchantments in the crafting queue.
Fixed minor bug where the subjects of the mailed requirements were mis-numbered
Increased window size in preparation for adding the ability to also choose an enchantment, a lot of other preliminary work for that, including in the backend.
Fixed a bug where, if you had auto craft turned off, crafted an item, then went to another station, the addon would craft all other items too
Added Elsweyr sets

Version 2.0.11.1:

Added fix for the crafting bug introduced by ZOS in the Monday Patch

Version 2.0.11:

Changelog to come later when I have the time.

Version 2.0.10:

Fixed a typo causing lua errors

Version 2.0.9:

API Bump
Added API checking code
Fixed a bug where an error would be thrown if very few items requirements were tried to be sent in Mail
Now properly checks TTC prices if MM is not installed
Added a refresh button to the materials list

Version 2.0.8:

Fixed a bug where items would not be improved when auto craft was not selected.

Version 2.0.7:

Fixed a bug where you would be unable to send mails of material requirements.

Version 2.0.6:

Fixed a bug where Jewelry would use two green improvement mats instead of one. This only affected green quality.

Version 2.0.5:

API Bump
Library updates
Some more mail update stuff
Added TTC prices. Will only be used if there is no MM price
There is a hole between the Mail requirements and the userID editbox. This is intentional. The mail request button will be there, it's just hidden for now as the functionality does not wor
Removed the feedback.xml and feedback.lua files and ported over to the LibFeedback format

Version 2.0.4:

Fixed a bug where Healthy and Robust traits were switched

Version 2.0.3:

Added a total cost counter
Fixed a bug where items from saved variables would not be crafted after a reloadui

Version 2.0.2:

Toggle text in English in settings menu will be clearer
Typing a name in the UserID box will no longer cause errors
The UserID box will show the auto complete box
Attempting to send mats in a mail will no longer cause errors

Version 2.0.1.1:

The Multiplier box will now save its text, and won't put that text into the level box.

Version 2.0.1:

Fixed a bug where many armour items would not be crafted properly
The craft button now starts as hidden correctly
The multiplier now has a minimum of 1, and if you do a decimal number it will use the floor of it.

Version 2.0.0: Major Update!

Support for Jewelry Crafting!
Added an Auto Craft toggle button. Defaults to ON. If ON the addon will behave in the same way it previously did. If OFF, the addon will not automatically craft items when you interact with a station. Instead, a button will appear which will have the addon begin to craft when pressed. If you exit the station, the addon will stop crafting and will not continue crafting until you reenter.
Added a Mimic Stone toggle. Defaults to OFF. If ON, any items added to the queue will use a Crown Stone. WARNING: If you turn the toggle off, they will still continue to use a Crown Stone! If an item requires a Crown Stone, the text in the queue will be yellow, and mousing over it will bring up a tooltip notifying you that it will use a Mimic Stone.
These toggle buttons can be found in the top left of the window.
The Set Crafter window is now resizeable!! There may be some minor graphical bugs associated with this new feature. A ton of stuff was reanchored and changed to accommodate this new feature. (You owe me Mana!)
The window will remember its last size.
The toggle button will now remember where you last put it.
Removed Universal from the style list.
Rewrote the Pattern buttons and the AddToQueue functions to make them more streamlined.
Added a Multicraft feature! If you type a number in the multipler box, it will add that many copies of the item to the queue when you click Add To Queue!
Pattern Buttons have been moved around, and are now more centered
Fixed a bug where some dropdowns were not interactable in the spaces over other dropdowns
Numbers in mat requirements over 1k are now shortened
Dropdown sizes changed according to the length of text within them
Feedback window changed to match Writ Crafter feedback window. It also now fully shows up on the EU server. Gold sent on EU will be passed along to other addon authors.
A large amount of French and German translations have been added. Most strings, if not all of them, should be translated. If you come across any which are not, let me know.
Fixed a minor bug in the toggles.lua file, where toggles starting in the OFF setting would have the wrong MouseOver texture
The divider between the input and Material Requirements is now a bar
Oh, and API Bump

Version 1.1.12:

Redid how the addon compiles Material Requirements. This will fix a bug which occurred when adding non white quality items to the queue.
Added divider.lua and 100023 to the .txt file.

Version 1.1.11:

Added a toggle button for the UI. You can go into the settigns menu to have the button show up all the time, but it will always show up when you are at a crafting station.
Removed an empty table in the language files.
Some more German translations
Missing strings in the language files will no longer cause a lua error

Version 1.1.10:

Settings have been wiped. In return, there is now a simple saved variables profiling. By default, all settings are account wide, however you can choose any number of characters to have a character specific saved variable profile. Some settings are always account wide.
Some backend work for Jewelry support was done
Added an option to not close the UI when you exit a crafting window
(Second upload): Added placeholder strings for non English languages in the settings menu

Version 1.1.9:

The materials list will now have a red background when you do not have enough mats, rather than a tooltip. Instead, there will now be a tooltip showing the item.

Version 1.1.8:

Fixed a bug where shields were requiring a weapon trait to be selected - they were still being crafted with the correct armour trait though.

Version 1.1.7:

API Bump.
Added the ability to mail crafting requirements to players.

Version 1.1.6:

Added output to show the current total of mats, as well as red highlighting if the user does not have enough. Also shows a tooltip when hovering over it with the mouse.
Added a to-Chat option.
Changed the size of the material scroll list slightly to accommodate new buttons, and set mouseEnabled=false.
Modified the getItemLinkFromItemId to remove the text added onto the end. (A bug, in a sense, because it is not expected)
Removed some unneeded comments.
Removed the debugFunctions call - with the saved choices it is not really required anymore.

Version 1.1.5:

Added a valid level prompt, which will notify you if an invalid level is selected.
LLC update - should increase accuracy as well as backwards compatibility.

Version 1.1.4:

Added saving of the last selected options. Does not save the patterns, only attributes. Toggleable in the settings menu.

Version 1.1.3:

Fixed a bug where the materials for medium armour would say they needed light armour materials.
Fixed a bug where adding multiple items at one time to the set crafter while at a station would cause one item to be crafted twice and another not crafted at all.
Addon will now remove the initial crafting mats from the mat list as the white normal item is created, leaving behind the improvement mats.
Quality colours now use the vanilla game colours.

Version 1.1.2:

non CP items will again be crafted.

Version 1.1.1:

Fixed a bug where creating multiple items with green or higher quality would cause some white items to be made too many times.
Fixed a bug where the wrong improvement mat requirements would be given.
Fixed a bug where sometimes the wrong ability would be checked when determining the improvement skill level.
Fixed multiple lua errors.

Version 1.1.0:

Added a Materials Total! Now you can see how much mats it will cost to make items in the queue.
Added an error message if you do not have any pieces selected.
Moved all virtual templates to their own file - there's quite a few now.

Version 1.0.24:

Fixed a bug where clothing items were using incorrect trait knowledge.

Version 1.0.23:

Possibly fixed the double crafting issue.
Added the images back in.

Version 1.0.22:

Updated LLC version numbers.
Added a potential fix to the rare double crafting bug.

Version 1.0.21:

Fixed a bug where adding a new item would cause all other items with the same attribute to also say they cannot be crafted or vice versa. (For example, if you know how to make well fitted pauldrons, but not well fitted chests, and the chests is added second, the addon would state you cannot make both)
Made the order of the queue as displayed consistent
Added per-item style knowledge
Added a new debug feature - when in debug mode, the addon will show the references of items

Version 1.0.20:

Fixed the trait knowledge checking. Trait knowledge should be correctly highlighted both for single traits and sets.
Fixed a bug where the addon would ask you to select an armour trait when only creating weapons.

Version 1.0.19:

Uploaded the wrong file.

Version 1.0.18:

API Bump. I forgot.

Version 1.0.17:

Removed some d() outputs
Updated LLC

Version 1.0.16:

Fixed a bug where the saved vars version would be in the range of a few gigabytes. Unfortunately, I'm not sure if this update will fix it completely, and you may need to manually delete the saved variables (Documents/Elder Scrolls Online/live/saved variables/DolgubonsLazySetCrafter, or through minion)

Version 1.0.15:

Fixed a Lua error inadvertently introduced with the last version

Version 1.0.14:

Fixed a bug where running Writ Worthy at the same time would prevent crafting the Clockwork City sets
Updated LibLazyCrafting

Version 1.0.13:

Updated the addon to include the Clockwork City Craftable sets

Version 1.0.12:

Minor changes to LibLazyCrafting. See the library page for more info
Added comments to the manifest file, giving a quick overview of the function of each file

Version 1.0.11:

Fixed a rare LUA error that could appear when used in conjunction with Writ Worthy

Version 1.0.10:

Removed some debug messages

Version 1.0.9:

API Bump
Fixed the Lua error on login.

Version 1.0.8:

Attributes of an item that prevent crafting will be coloured red. Let me know if there's any issues with this
Crafting Queue label no longer moves if you add items to it... I don't know about you, but this was bugging me
For other addons hooking into it: The queue structure was changed

Version 1.0.7:

Fixed some minor errors in LibLazyCrafting
Addon will now craft immediately if you add an item at a station. This change was not listed originally
Added Russian Localization

Version 1.0.6:

The window will now remember where it last was
Added a settings menu
Added an option in the settings menu to stop the window opening automatically at crafting stations

Version 1.0.5:

Removed a d() left in

Version 1.0.4:

Added a feedback button
Added a counter for the queue, so you know how many items are in it
The Bandits stole Primal Kyogre and Groudon so that it could be in the list. They have been punished. (Primal style was added back in, and Bandit style was removed)

Version 1.0.3:

Fixed a bug that prevented the addon from making non set items.

Version 1.0.2:
Removed an extraneous d()
Updated the German localization slightly
Removed some versions of the slash command to open it, to reduce clutter

Version 1.0.1:

Fixed a bug where shields were using Weapon traits instead of Armour traits. This resulted in the addon not crafting, unless No Trait was selected, as well as the addon requiring you to select a weapon trait.

Version 1:

Made the Style and Set dropdowns scrollable
Added an error message when the user does not select all attributes. You can neglect to select a weapon trait if no weapons are requested, and the same for armour.
Added buttons to clear the queue, as well as reset all choices to the default
Added German and French localizations
Styles should now always be correctly coloured
Epic colour changed
Some styles and Set names have acquired shorter versions, mainly for English. If you have an issue with any on German or French, let me know, with a short version and I will likely add it in.
Added a Keybind
Combobox options are now added using zo_strformat, so you will no longer see ^M or something similar on other languages

--- Beta Versions ---

Version 0.1.8:

Sets are now sorted Alphabetically
Styles that you do not know are greyed out in the queue. You can still select it for an item, though it won't be crafted. If you change to a toon that does know it, it will no longer be greyed out, and vice verse.
Items in the queue will now no longer run into each other. Some sets and styles have received shortened names.
Added colours to Quality
Changed the layout a little bit again. The queue is also now part of the main window, instead of being a seperate window.
Removed Styles that are not in the game from the dropdown box (Dropup? Does it count as a dropdown box if it fills the whole screen?)

Version 0.1.7:

Wooden Weapons should now craft properly.

Version 0.1.6:

Added Morrowind Sets
API Bump
Window will no longer show up at Enchanting, Provisioning and Alchemy Stations

Version 0.1.5:

Order of the combobox options is overall improved
Styles will now be greyed out if they are not known - let me know if it's greyed out enough or if it needs to be clearer
Changed the layout veeeery slightly
Added a CP label that shows up when CP is selected

Version 0.1.4:

Items in queue will now be saved

Version 0.1.3:

Moved the Level Input
Made the window slightly smaller
The window will now always open when you go to a crafting station, rather than closing if it was already open
Added Outlaw style
German, French, and JP style names should be correct now

Version 0.1.2:

Fixed a bug where the adodn would craft items one level higher

Version 0.1.1:

Added images in
Minor text change
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2.0.4
304kB
06/05/18 09:28 PM
Patch


Archived Files (85)
File Name
Version
Size
Uploader
Date
2.6.92
294kB
Dolgubon
03/20/21 07:51 PM
2.6.91
294kB
Dolgubon
03/20/21 10:46 AM
2.6.9
294kB
Dolgubon
03/07/21 06:29 PM
2.6.8
293kB
Dolgubon
11/01/20 08:06 PM
2.6.7
291kB
Dolgubon
08/26/20 05:10 PM
2.6.6
291kB
Dolgubon
08/23/20 03:56 PM
2.6.5
290kB
Dolgubon
06/09/20 06:37 PM
2.6.4
288kB
Dolgubon
05/16/20 09:18 PM
2.6.3
287kB
Dolgubon
05/07/20 07:24 PM
2.6.2
287kB
Dolgubon
05/04/20 11:40 PM
2.6.1
287kB
Dolgubon
05/02/20 11:15 PM
2.6.0
287kB
Dolgubon
05/02/20 10:31 PM
2.5.0
287kB
Dolgubon
02/23/20 07:37 PM
2.4.0
283kB
Dolgubon
01/04/20 11:04 PM
2.3.4
280kB
Dolgubon
01/03/20 09:24 PM
2.3.3
280kB
Dolgubon
12/29/19 03:30 PM
2.3.2
280kB
Dolgubon
12/28/19 11:19 PM
2.3.1
280kB
Dolgubon
11/16/19 09:28 PM
2.3.0
280kB
Dolgubon
11/16/19 09:17 PM
2.2.1
280kB
Dolgubon
10/29/19 07:13 PM
2.2.0
280kB
Dolgubon
10/27/19 05:29 PM
2.1.4
280kB
Dolgubon
10/20/19 08:33 PM
2.1.3
279kB
Dolgubon
08/11/19 09:42 PM
2.1.2
276kB
Dolgubon
07/06/19 01:37 PM
2.1.1
276kB
Dolgubon
07/02/19 06:58 PM
2.1.0
276kB
Dolgubon
06/30/19 07:42 PM
2.0.15
275kB
Dolgubon
05/30/19 09:36 PM
2.0.14
275kB
Dolgubon
05/28/19 08:31 PM
2.0.13
275kB
Dolgubon
05/26/19 09:36 PM
2.0.12
275kB
Dolgubon
05/19/19 04:43 PM
2.0.11.1
269kB
Dolgubon
03/13/19 08:54 PM
2.0.10
291kB
Dolgubon
10/21/18 10:23 PM
2.0.9
291kB
Dolgubon
10/21/18 09:19 PM
2.0.8
286kB
Dolgubon
08/30/18 07:04 PM
2.0.7
286kB
Dolgubon
08/25/18 08:23 PM
2.0.6
286kB
Dolgubon
08/19/18 03:48 PM
2.0.5
286kB
Dolgubon
08/07/18 08:49 PM
2.0.4
280kB
Dolgubon
05/29/18 06:41 PM
2.0.3
279kB
Dolgubon
05/29/18 06:05 PM
2.0.2
279kB
Dolgubon
05/28/18 05:23 PM
2.0.1.1
279kB
Dolgubon
05/21/18 01:24 PM
2.0.1
279kB
Dolgubon
05/21/18 01:16 PM
2.0.0
279kB
Dolgubon
05/21/18 02:32 AM
1.1.13
259kB
Dolgubon
05/06/18 10:13 AM
1.1.13
154kB
Dolgubon
05/05/18 11:41 PM
1.1.12
154kB
Dolgubon
05/05/18 06:17 PM
1.1.11
261kB
Dolgubon
05/04/18 01:58 AM
1.1.10
261kB
Dolgubon
05/03/18 04:10 PM
1.1.10
260kB
Dolgubon
05/03/18 04:02 PM
1.1.9
257kB
Dolgubon
03/01/18 04:54 PM
1.1.8
257kB
Dolgubon
02/07/18 08:50 PM
1.1.7
257kB
Dolgubon
02/04/18 08:49 PM
1.1.6
255kB
Dolgubon
12/23/17 04:28 PM
1.1.5
255kB
Dolgubon
12/22/17 11:09 AM
1.1.4
254kB
Dolgubon
12/15/17 03:24 PM
1.1.3
253kB
Dolgubon
12/15/17 10:48 AM
1.1.2
253kB
Dolgubon
12/14/17 09:49 PM
1.1.1
253kB
Dolgubon
12/14/17 01:22 PM
1.1.0
253kB
Dolgubon
12/13/17 10:57 AM
1.0.24
251kB
Dolgubon
12/12/17 12:28 PM
1.0.23
251kB
Dolgubon
12/10/17 10:48 AM
1.0.22
93kB
Dolgubon
12/09/17 04:22 PM
1.0.21
248kB
Dolgubon
12/09/17 02:07 PM
1.0.20
247kB
Dolgubon
12/09/17 12:35 PM
1.0.19
247kB
Dolgubon
11/08/17 06:07 PM
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Unread 07/18/21, 07:40 PM  
sergiusmuzzz

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Favorites are borken

When you add more than one of the same item to favorites, then load this favorite, amount of mats resets to amount enough for only one item.
I mean if you save 2 heavy chests to favorite, initially it shows that 30 Rubedite Ingot are needed. But if you clear queue and load this favorite again with same TWO items it will show only 15 Rubedite Ingot even though in queue you still see 2x Chest but it will craft only one item.
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Unread 07/04/21, 02:30 PM  
AlexFullmoon

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A minor concern/question. Is LibStub still necessary?

Not meaning to nitpick, since I know near nothing about writing ESO plugins, but I understand it is deprecated and relatively easy to replace. And this is the only mod I run that still list it as dependency.
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Unread 06/18/21, 12:41 PM  
Kyzeragon
 
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Price sources not available

It's not possible for me to use any of the price sources besides the game's default prices. I'm guessing it's because validPriceSources is assigned just whenever the file runs, because it's top level and not in any init function, so not after other addons load, and therefore all the LibPrice / MasterMerchant / etc. references are nil.

Also, even if that is fixed, ATT price still returns nil on the conditional check because validPriceSources uses a nonexistent variable. ArkadiusTradeTools.Modules.Sales.addMenuItem does not exist, it should be addMenuItems with an s at the end. SetupScrollLists.lua:97

There is a typo in "usuing" just below that.

And a nitpick: pricing does not update immediately when toggling, have to press the refresh button, kinda unintuitive.
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Unread 06/04/21, 12:15 PM  
ezchunka

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Originally Posted by ezchunka
Thanks for updating us! This addon makes selling crafted sets worth the time... cant thank you enough!

I really look forward to the update that adds new armor sets... you've spoiled me, and crafting Heartland's Conqueror by hand is a royal pain
Nevermind! Seems last night's hotfix did something that made em show up
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Unread 06/04/21, 10:57 AM  
ezchunka

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Thanks for updating us! This addon makes selling crafted sets worth the time... cant thank you enough!

I really look forward to the update that adds new armor sets... you've spoiled me, and crafting Heartland's Conqueror by hand is a royal pain
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Unread 06/02/21, 06:18 PM  
Dolgubon
 
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Originally Posted by Maxim_ZG
Not work with sets, only show basic station in ru client.
Hi,
Unfortunately, it seems HomeStationMarker has only been extensively tested with English, though it has been tested for German and French to a lesser extent. You'd have to ask on HomeStationMarker's addon page if Ziggr would be willing to add support for RU, but I think it's unlikely he will.
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Unread 05/31/21, 02:59 PM  
Rosalyne1

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I was positive I had already uninstalled/reinstalled before posting the LUA errors, but I just did so again and it's letting me select options and queue items so whatever was going on is hopefully no longer happening!
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Unread 05/31/21, 01:47 AM  
Maxim_ZG
 
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Hi! This feature will be added to LibLazyCrafting in the next version. This, by extension, means that it will also be added to Set Crafter, as well as any other addon that uses LibLazyCrafting for their crafting needs.
Not work with sets, only show basic station in ru client.
__________________
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Unread 05/30/21, 01:46 PM  
Dolgubon
 
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Originally Posted by Kyzeragon
The error is here in SetupScrollLists.lua: line 60 in getPrice()
Code:
for _,day_ct in ipairs({ self.day_ct_short, self.day_ct_long }) do
    att = ArkadiusTradeTools.Modules.Sales:GetAveragePricePerItem(
                    item_link, GetTimeStamp() - (day_secs * day_ct))
    if att and 0 < att then
        return att
   end
end
self is nil, as this isn't an object method. Also item_link is a nonexistent variable, it should be itemLink. I replaced the array with {10, 30} and replaced item_link with itemLink, and now it's working fine.

As a temporary fix, you can use the number of days you want it to check for, like in my example, checking 10-day sales first and if that's not available, then 30-day sales. And obviously also fix the variable name. So it should look like this:

Code:
for _,day_ct in ipairs({ 10, 30 }) do
    att = ArkadiusTradeTools.Modules.Sales:GetAveragePricePerItem(
                    itemLink, GetTimeStamp() - (day_secs * day_ct))
    if att and 0 < att then
        return att
   end
end
In addition, DolgubonSetCrafter.getCurrentPriceAddonString() has ATT and TTC in the wrong order, because getPrice returns ATT over TTC, while getCurrentPriceAddonString returns TTC over ATT.
Thanks! I've fixed these for the next version


Originally Posted by jayman10000
Upon logout the addon resets the progress on the items in the crafting queue. Would be nice if it could remember the progress
This was a design choice I made for a few reasons. One, if you swap characters, move the half-crafted item around, delete, sell it, you might need to actually remake it anyway, or the addon might not be able to find it (needs to be able to find it for enchanted items)
Two, it's just much simpler, and it would require quite a bit of work to implement saving it.


Originally Posted by cheesehead
Great addon, thanks for creating it!

One issue Im having is the only gear icons that show up across the top of the modal are "Head" and "Heavy", I do see a tooltip for all the other gear types if I mouse over them, but cannot see any icons so its hard to tell if any are selected or not. Anyway to fix this? Thanks

Normally, this issue will be fixed if you restart the game. If you simply download the addon, then reloadui, the game won't recognize any of the new textures. If you're still seeing it after restarting, you'll need to uninstall and reinstall the addon - occasionally, minion will miss files.


Originally Posted by jumi01
Something seems to have gone horribly wrong with the addon, at least for me. I can't even post any specifics, because i tried reloading UI to fix it. which it didn't. I also noticed an update in minion, so i DL'd that and reloadedui again. didn't help. Here are the steps I took and how the addon behaved. Perhaps someone has an explanation/fix?

Pulled up the addon, entered all the info to make a bunch of gear. everything was fine til i tried to close the window so i could port to the guild house. I could not close it. in fact, my interface completely froze up, tho people were still moving around me, so it wasn't a DC. I reloadedui, couldn't pull up the addon, but at least i was able to port.

I think this issue will be fixed with the next version. Let me know if it isn't.


Originally Posted by Rosalyne1
I'm attempting to use the addon to create a bunch of gear for writs and receive the following error every time I select an option from a dropdown:
Code:
user:/AddOns/DolgubonsLazySetCrafter/SetupDropdowns.lua:112: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazySetCrafter/SetupDropdowns.lua:112: in function 'showPreviewItemLink'
user:/AddOns/DolgubonsLazySetCrafter/SetupDropdowns.lua:378: in function 'ZO_ScrollableComboBox_Entry_OnMouseEnter'
Dolgubons_Set_Crafter_StyleComboBoxDropdownScroll1Row1_MouseEnter:3: in function '(main chunk)'
and when I try to add the item to queue:
Code:
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:440: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:440: in function 'addPatternToQueue'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:703: in function 'DolgubonSetCrafter.compileMatRequirements'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:714: in function 'DolgubonSetCrafter.craft'
DolgubonSetCrafterWindowLeftAdd_Clicked:4: in function '(main chunk)'

I'm not entirely sure what's going on here. It seems like some UI objects might not have been loaded or something, or maybe there's an earlier message that was missed. All I can suggest is to uninstall and then reinstall the addon.


Originally Posted by Gandamir
Hello,

I would love it if you could include an integration with the HomeStationMarker addon. This would simplify finding the proper station in guild houses where there are rows and rows to choose from.

Thanks in advance for considering it.


Gandamir

Hi! This feature will be added to LibLazyCrafting in the next version. This, by extension, means that it will also be added to Set Crafter, as well as any other addon that uses LibLazyCrafting for their crafting needs.
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Unread 05/26/21, 07:51 AM  
Gandamir

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Feature Request: HomestationMarker

Hello,

I would love it if you could include an integration with the HomeStationMarker addon. This would simplify finding the proper station in guild houses where there are rows and rows to choose from.

Thanks in advance for considering it.


Gandamir
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Unread 05/20/21, 06:32 PM  
Rosalyne1

Forum posts: 0
File comments: 7
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I'm attempting to use the addon to create a bunch of gear for writs and receive the following error every time I select an option from a dropdown:
Code:
user:/AddOns/DolgubonsLazySetCrafter/SetupDropdowns.lua:112: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazySetCrafter/SetupDropdowns.lua:112: in function 'showPreviewItemLink'
user:/AddOns/DolgubonsLazySetCrafter/SetupDropdowns.lua:378: in function 'ZO_ScrollableComboBox_Entry_OnMouseEnter'
Dolgubons_Set_Crafter_StyleComboBoxDropdownScroll1Row1_MouseEnter:3: in function '(main chunk)'
and when I try to add the item to queue:
Code:
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:440: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:440: in function 'addPatternToQueue'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:703: in function 'DolgubonSetCrafter.compileMatRequirements'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:714: in function 'DolgubonSetCrafter.craft'
DolgubonSetCrafterWindowLeftAdd_Clicked:4: in function '(main chunk)'
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Unread 05/04/21, 09:36 AM  
jumi01

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Something seems to have gone horribly wrong with the addon, at least for me. I can't even post any specifics, because i tried reloading UI to fix it. which it didn't. I also noticed an update in minion, so i DL'd that and reloadedui again. didn't help. Here are the steps I took and how the addon behaved. Perhaps someone has an explanation/fix?

Pulled up the addon, entered all the info to make a bunch of gear. everything was fine til i tried to close the window so i could port to the guild house. I could not close it. in fact, my interface completely froze up, tho people were still moving around me, so it wasn't a DC. I reloadedui, couldn't pull up the addon, but at least i was able to port.

Got to the guild house, couldn't pull up addon, but it did craft the gear when i went to the proper stations. However, it posted a bazillion error messages to the chat, which of course were lost when i reloadedUI to enable the addon update.

now, even after relogging, i cannot bring up the addon window, so i can't even try to recreate the error messages.

No idea if there is any link, but this is the first time i used lazy set crafter after making the changes to the lazy writ crafter txt file change to allow me to post to guild store again.


OK so making the gear didn't clear out the queue in the addon like it normally does, so i was able to recreate the error message.

Callback to LLC resulted in an error. Please contact the author of DolgubonsLazySetCrafter
user:/AddOns/DolgubonsLazySetCrafter/SetupScrollLists.lua:57: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazySetCrafter/SetupScrollLists.lua:57: in function 'getPrice'
<Locals> itemLink = "|H0:item:75370:0:50:0:0:0:0:0:...", day_secs = 86400 </Locals>
user:/AddOns/DolgubonsLazySetCrafter/SetupScrollLists.lua:100: in function 'updateCost'
<Locals> cost = 509.69, k = 75370, v = [table:1]{Name = "|H0:item:75370:0:50:0:0:0:0:0:...", Current = 231, Amount = 7}, link = "|H0:item:75370:0:50:0:0:0:0:0:..." </Locals>
user:/AddOns/DolgubonsLazySetCrafter/SetupScrollLists.lua:141: in function 'RefreshData'
user:/AddOns/DolgubonsLazySetCrafter/SetupScrollLists.lua:462: in function 'updateList'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:768: in function 'LLCCraftCompleteHandler'
<Locals> event = "initial stage of crafting comp...", station = 2, resultTable = [table:2]{materialIndex = 13, trait = 19, dualEnchantingSmithing = T, quantity = 1, setIndex = 80, station = 2, materialQuantity = 9, aspectItemID = 45853, type = "smithing", style = 11, reference = 5674, autocraft = T, timestamp = 2, essenceItemID = 45833, craftNow = T, potencyItemID = 45808, quality = 3, useUniversalStyleItem = F, Requester = "DolgubonsLazySetCrafter", pattern = 9, smithingQuantity = 0} </Locals>
user:/AddOns/LibLazyCrafting/LibLazyCrafting.lua:567: in function '(anonymous)'
[C]: in function 'pcall'
user:/AddOns/LibLazyCrafting/LibLazyCrafting.lua:567: in function 'LibLazyCrafting.SendCraftEvent'
<Locals> event = "initial stage of crafting comp...", station = 2, requester = "DolgubonsLazySetCrafter", returnTable = [table:2] </Locals>
user:/AddOns/LibLazyCrafting/Smithing.lua:1000: in function 'smithingCompleteNewItemHandler'
<Locals> station = 2, bag = 1, slot = 114, addonName = "DolgubonsLazySetCrafter", position = 1, removedRequest = [table:2] </Locals>
user:/AddOns/LibLazyCrafting/Smithing.lua:1052: in function 'SmithingCraftCompleteFunction'
<Locals> station = 2, bag = 1, slot = 114 </Locals>
user:/AddOns/LibLazyCrafting/LibLazyCrafting.lua:760: in function 'CraftComplete'
<Locals> event = 131535, station = 2, k = 2, v = [table:3]{station = 2} </Locals>
Last edited by jumi01 : 05/04/21 at 09:42 AM.
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Unread 05/02/21, 04:24 AM  
jayman10000

Forum posts: 2
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Is it correct that this addon needs a seperate installation of libstub? If I uninstall libstub the addon complains it is missing. This was previously also a problem for many of my other addons, but not anymore, this is the last one.
Last edited by jayman10000 : 05/02/21 at 04:26 AM.
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Unread 04/13/21, 09:11 AM  
cheesehead
 
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Great addon, thanks for creating it!

One issue Im having is the only gear icons that show up across the top of the modal are "Head" and "Heavy", I do see a tooltip for all the other gear types if I mouse over them, but cannot see any icons so its hard to tell if any are selected or not. Anyway to fix this? Thanks
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Unread 04/04/21, 05:04 AM  
jayman10000

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Upon logout the addon resets the progress on the items in the crafting queue. Would be nice if it could remember the progress
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