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Updated: 07/26/21 12:38 PM
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Compatibility:
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:07/26/21 12:38 PM
Created:07/09/17 09:07 AM
Monthly downloads:40,177
Total downloads:487,599
Favorites:195
MD5:
Categories:Character Advancement, Homestead
7.0.5
Port to Friend's House  Updated Today!  Popular! (More than 5000 hits)
Version: 2.3.9
by: Sordrak [More]
This addon let's you specify the name and house where you wan to port to.

Of course you still require the rights to enter a house, but with this addon, you can port to any house at any time. This allows you to visit secondary residences of other players at any time.

The addon can be used in two ways:
1) you can configure a keybinding to open the "Port to Friend's House" window or
2) you can use the command line.

Furthermore, you can define keybindings for up to 10 favorites.

The following commands are supported:
/ptf open -> opens the "Port to Friend's House" window
/ptf show -> displays all house IDs and their corresponding house names
/ptf port <player> <ID> -> this command let's you directly port to the specified house
/ptf fav <ID> -> Port to favorite <ID>

--------------------------------------------------------------------------------------
Dieses Addon erlaubt es dem Benutzer zu beliebigen Häusern zu porten, sofern er über die nötigen Rechte besitzt. Somit kann der Spieler mit diesem Addon auch zu anderen gekauften Häusern anderer Spieler porten, auch wenn sich niemand in dem Haus befindet.

Das Addon lässt sich auf zwei Arten benutzen:
1) Man kann ein Taste definieren, um das Port Fenster zu öffnen oder
2) Man kann die Kommandozeile benutzen

Zudem lassen sich für bis zu 10 Favoriten Keybindings definieren.

Die folgenden Kommandozeilenbefehle werden unterstützt:
/ptf open -> Öffnet das Port to Friend's House Menü
/ptf show -> Zeigt eine Liste mit allen möglichen Häusern und deren ID an
/ptf port <player> <ID> -> Versucht zum angegebenen Haus zu porten
/ptf fav <ID> -> Zu Favorit <ID> porten

--------------------------------------------------------------------------------------
Cet add-on vous laisse choisir le nom du contact et la résidence vers laquelle vous souhaitez vous téléporter.
Vous pouvez vous téléporter vers n'importe quelle maison à n'importe quel moment - sous réserve bien sûr de bénéficier des droits de visiteur.
Vous pouvez visiter les maisons secondaires d'autres joueurs à tout moment, même si le propriétaire est ailleurs ou hors-ligne.

Vous pouvez utiliser cet add-on de deux façons :
1) en configurant une touche de raccourci qui ouvre la fenêtre principale
2) En utilisant une ligne de commande.

Vous pouvez en outre configurer jusqu'à 10 touches de raccourci vers vos maisons favorites.

Les lignes de commande disponibles sont :
- /ptf open => ouvre le menu principal
- /ptf show => affiche la liste de toutes les maisons disponibles avec leur ID
- /ptf port <joueur> <ID> => lance la téléportation vers la maison choisie
- /ptf fav => lance la téléportation vers la maison favorite indiquée.


credits:
@Neltje, Morgul667, @Nita65
2.3.9
---------------------------------------
- New library houses

2.3.8
---------------------------------------
- New library house

2.3.7
---------------------------------------
- New library house

2.3.6
---------------------------------------
- New library houses

2.3.5
---------------------------------------
- Library order adjusted

2.3.4
---------------------------------------
- New library houses

2.3.3
---------------------------------------
- New library house

2.3.2
---------------------------------------
- New library houses

2.3.1
---------------------------------------
- New library houses

2.3.0
---------------------------------------
- New library house
- Default Tab configuration

2.2.9
---------------------------------------
- New library house

2.2.8
---------------------------------------
- New library house

2.2.7
---------------------------------------
- New library house

2.2.6
---------------------------------------
- New library house
- API Bump

2.2.5
---------------------------------------
- New library house

2.2.4
---------------------------------------
- New library houses

2.2.3
---------------------------------------
- New library houses

2.2.2
---------------------------------------
- New library houses

2.2.1
---------------------------------------
- New library houses
- Draw Layer adjusted (experimental and feedback required)

2.2.0
---------------------------------------
- New library houses
- Configuration menu for port behavior (Windows Close: On Loading Screen, On Click, None)

2.1.6
---------------------------------------
- New library house

2.1.5
---------------------------------------
- Bug Fix: Location in my houses tab.

2.1.4
---------------------------------------
- New library house

2.1.3
---------------------------------------
- New library houses

2.1.2
---------------------------------------
- New library houses

2.1.1
---------------------------------------
- New library house

2.1.0
---------------------------------------
- New tab "my houses", including option to port outside of the house
- New library house

2.0.15
---------------------------------------
- New library house
- API Version Bump

2.0.14
---------------------------------------
- New library houses

2.0.13
---------------------------------------
- New library houses

2.0.12
---------------------------------------
- New library house
- Bug Fix: BG Control

2.0.11
---------------------------------------
- New library houses

2.0.10
---------------------------------------
- New library houses

2.0.9
---------------------------------------
- New library houses

2.0.8
---------------------------------------
- New library house

2.0.7
---------------------------------------
- New library house

2.0.6
---------------------------------------
- New library houses

2.0.5
---------------------------------------
- New library houses

2.0.4
---------------------------------------
- New library houses

2.0.3
---------------------------------------
- New library houses

2.0.2
---------------------------------------
- New library house
- Bug Fix: Filter Issues

2.0.1
---------------------------------------
- First wave of new library entries. Enjoy.

2.0.0
---------------------------------------
- Some refactoring
- Library added
- House list is now based on collectibles

1.17.15
---------------------------------------
- Version Bump

1.17.14
---------------------------------------
- Version increased
- 2 new houses

1.17.13
---------------------------------------
- Version increased (new chapter)
- 3 new houses
- displayName instead rawName @sendToPTF

1.17.12
---------------------------------------
-Addon Integration BMU -> PortToFriend.OpenWindow(callback)

1.17.11
---------------------------------------
-GetFavorites() function (addon integration)

1.17.10
---------------------------------------
- Version Bump
- Added the two new houses

1.17.9
---------------------------------------
- Version Bump
- Added the two new houses

1.17.8
---------------------------------------
- Version Bump
- Added the two missing houses

1.17.7
---------------------------------------
Fixed a bug related to GetGuildId(guildIndex) / autocomplete

1.17.6
---------------------------------------
- New library loading style for LibStub / LibCustomMenu- Removed from the AddOn itself
- API Version adjusted.
- New Houses

1.17.5
---------------------------------------
New library loading style for LibAddonMenu - Removed from the AddOn itself

1.17.4
---------------------------------------
Two new houses have been added.

1.17.3
---------------------------------------
Version Bump

1.17.2
---------------------------------------
Typo fixed. (thx @Psycho_JL)

1.17.1
---------------------------------------
French translations added

1.17
---------------------------------------
Added two new houses. French translation is missing. If you know the names, please let me know.

1.16.1
---------------------------------------
Version Bump

1.16
---------------------------------------
New Houses have been added.

1.15
---------------------------------------
Adjusted the Version Information.

1.14
---------------------------------------
New Houses have been added.

1.13.3
---------------------------------------
Bug Fix: Guild Roster Menu Interaction

1.13.2
---------------------------------------
Bug Fix: Adjusted Version

1.13.1
---------------------------------------
Bug Fix: Adjusted version number for live and PTS

1.13
---------------------------------------
Increased Version Number (PTS API)
Added 3 new houses, which are currently only available on the PTS

1.12.1
---------------------------------------
Bug Fix: Chat filters didn't work on Zones (all 5)

1.12
---------------------------------------
New Feature: Added a context menu for the chat and guild lists.
This is currently a little hack as other addon developers fail to implement this properly...

1.11.3
---------------------------------------
Fixed: Manifest Clean Up

1.11.2
---------------------------------------
Bug Fix in /ptf show. thanks to Snow for reporting.

1.11.1
---------------------------------------
Bug Fix regarding the selection of possible homes (some were not displayed)
Bug Fix regarding the french translation

1.11
---------------------------------------
API Version adjusted
New houses added (French texts are missing)

1.10.1
---------------------------------------
Bug Fix: Visit Card Whispers are now working correctly.

1.10
---------------------------------------
New Feature: Visit Cards
New Feature: Switching UI mode when opening ptf
New Feature: Command Line to directly port to a players primary house
Bug Fix: Autocomplete via keybinding

1.9.1:
---------------------------------------
Bug Fix: Fixed the issue introduced with 1.9 (unable to add other players to the favorites). Thanks for reporting.

1.9:
---------------------------------------
Not specifying a name now means that your account name will be used for further actions.

1.8:
---------------------------------------
The 3 new houses have been added.

1.7:
---------------------------------------
API Version updated

1.6.1:
---------------------------------------
Bug Fix: There was an issue if your own account name wasn't written correctly (thanks aesha for reporting)

1.6:
---------------------------------------
French translation (thanks to Morgul667, @Nita65)

1.5:
---------------------------------------
The house list is sorted by name now.

1.4:
---------------------------------------
Feature implemented: Autocomplete box, suggesting guild members and friends
Improvement: Mouse wheel support
Bug Fix: Row highlighting fixed when a row is being deleted

1.3.1:
---------------------------------------
Bug Fix: Keybindings didn't work when there were more than 10 favorites.

1.3:
---------------------------------------
Feature implemented: Selected line highlight
Feature request implemented: Keybindings for 10 favorites

1.2:
---------------------------------------
Feature request implemented: travel to @<your_account_name> is now possible (you might end up in a house that hasn't been purchased yet)

1.1.1:
---------------------------------------
Bug Fix: Error on Startup - line 222 (thanks to PhaeroX)

1.1:
---------------------------------------
-Improved sorting algorithm
-It isn't possible to create duplicates anymore
-Added German translation

1.0:
---------------------------------------
-Initial release
Archived Files (86)
File Name
Version
Size
Uploader
Date
2.3.8
37kB
Sordrak
07/14/21 11:31 AM
2.3.7
37kB
Sordrak
07/13/21 05:53 AM
2.3.6
37kB
Sordrak
07/12/21 11:51 AM
2.3.5
37kB
Sordrak
07/07/21 07:48 AM
2.3.3
37kB
Sordrak
06/29/21 10:25 AM
2.3.2
37kB
Sordrak
06/28/21 08:30 AM
2.3.1
37kB
Sordrak
06/21/21 08:50 AM
2.3.0
36kB
Sordrak
06/20/21 06:08 AM
2.2.9
36kB
Sordrak
06/17/21 11:28 AM
2.2.8
36kB
Sordrak
06/09/21 11:40 AM
2.2.7
36kB
Sordrak
06/03/21 03:58 PM
2.2.6
36kB
Sordrak
06/02/21 05:42 AM
2.2.5
36kB
Sordrak
05/25/21 10:25 AM
2.2.4
36kB
Sordrak
05/23/21 04:31 AM
2.2.3
35kB
Sordrak
05/11/21 11:34 AM
2.2.2
35kB
Sordrak
05/04/21 12:48 PM
2.2.1
35kB
Sordrak
05/03/21 02:15 PM
2.2.0
35kB
Sordrak
05/01/21 05:52 AM
2.2.0
34kB
Sordrak
04/30/21 11:50 AM
2.1.5
34kB
Sordrak
04/14/21 11:51 AM
2.1.4
34kB
Sordrak
04/11/21 04:45 AM
2.1.3
34kB
Sordrak
04/04/21 05:16 PM
2.1.2
34kB
Sordrak
04/03/21 05:09 PM
2.1.1
33kB
Sordrak
03/29/21 02:58 AM
2.1.0
33kB
Sordrak
03/27/21 01:19 PM
2.0.15
31kB
Sordrak
03/21/21 08:44 AM
2.0.14
31kB
Sordrak
03/05/21 03:19 PM
2.0.13
31kB
Sordrak
03/05/21 03:01 PM
2.0.12
31kB
Sordrak
03/01/21 04:16 PM
2.0.11
31kB
Sordrak
01/19/21 02:32 PM
2.0.10
30kB
Sordrak
01/18/21 02:56 PM
2.0.9
30kB
Sordrak
01/09/21 08:04 AM
2.0.8
30kB
Sordrak
01/04/21 04:36 PM
2.0.7
30kB
Sordrak
12/26/20 01:58 PM
2.0.6
30kB
Sordrak
11/27/20 01:04 PM
2.0.5
30kB
Sordrak
11/25/20 01:11 PM
2.0.4
30kB
Sordrak
11/20/20 11:06 AM
2.0.3
29kB
Sordrak
11/18/20 11:45 AM
2.0.2
29kB
Sordrak
11/15/20 05:09 PM
2.0.1
29kB
Sordrak
11/15/20 11:05 AM
2.0.0
28kB
Sordrak
11/14/20 01:34 PM
1.17.15
22kB
Sordrak
11/04/20 02:47 PM
1.17.14
22kB
Sordrak
08/24/20 01:13 PM
1.17.13
22kB
Sordrak
06/02/20 08:24 AM
1.17.12
22kB
Sordrak
05/11/20 09:46 AM
1.17.11
22kB
Sordrak
04/13/20 11:54 AM
1.17.10
22kB
Sordrak
02/24/20 11:24 AM
1.17.9
22kB
Sordrak
10/21/19 12:39 PM
1.17.8
21kB
Sordrak
08/17/19 06:50 AM
1.17.7
21kB
Sordrak
05/22/19 11:16 AM
1.17.6
21kB
Sordrak
05/21/19 09:27 AM
1.17.5
29kB
Sordrak
05/11/19 07:52 AM
1.17.4
73kB
Sordrak
04/25/19 10:04 AM
1.17.3
73kB
Sordrak
02/25/19 10:36 AM
1.17.2
73kB
Sordrak
12/19/18 05:05 PM
1.17.1
73kB
Sordrak
10/23/18 10:24 AM
1.17
73kB
Sordrak
10/22/18 01:40 PM
1.16.1
73kB
Sordrak
10/22/18 10:07 AM
1.16
73kB
Sordrak
09/14/18 05:21 AM
1.15
72kB
Sordrak
08/13/18 11:59 AM
1.14
71kB
Sordrak
05/21/18 04:57 AM
1.13.3
71kB
Sordrak
03/05/18 12:59 PM
1.13.2
65kB
Sordrak
02/02/18 09:19 AM
1.13
65kB
Sordrak
01/13/18 09:18 AM
1.12.1
65kB
Sordrak
12/25/17 07:24 AM
1.12
65kB
Sordrak
12/19/17 10:58 AM
1.11.3
64kB
Sordrak
11/19/17 07:06 AM
1.11.2
64kB
Sordrak
11/04/17 11:40 AM
1.11.1
64kB
Sordrak
10/26/17 11:38 AM
1.11
64kB
Sordrak
10/23/17 10:24 AM
1.10.1
64kB
Sordrak
10/18/17 08:50 AM
1.10
64kB
Sordrak
10/16/17 11:59 AM
1.9.1
12kB
Sordrak
08/29/17 09:31 AM
1.9
12kB
Sordrak
08/26/17 06:14 AM
1.8
12kB
Sordrak
08/14/17 12:36 PM
1.7
12kB
Sordrak
08/14/17 09:41 AM
1.6.1
12kB
Sordrak
08/05/17 08:14 AM
1.6
12kB
Sordrak
08/05/17 07:11 AM
1.5
10kB
Sordrak
08/01/17 07:00 AM
1.4
10kB
Sordrak
07/16/17 11:36 AM
1.3.1
8kB
Sordrak
07/14/17 11:56 AM
1.3
8kB
Sordrak
07/13/17 01:40 PM
1.2
7kB
Sordrak
07/11/17 10:56 AM
1.1.1
7kB
Sordrak
07/11/17 06:55 AM
1.1
7kB
Sordrak
07/10/17 11:15 AM
1.0
5kB
Sordrak
07/09/17 09:07 AM


Post A Reply Comment Options
Unread 06/20/21, 11:55 AM  
Neverlands
 
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Forum posts: 6
File comments: 235
Uploads: 0
Re: Re: Re: Re: Re: port outside favorite house

Originally Posted by Sordrak
Originally Posted by Neverlands
Hello,


would it be possible to add an option, which tab to display first when opening the Port to Friend's House window? I would like to have direct access to the "My Houses" tab because I use it most of the times.
Implemented in version 2.3.0.
This was rather an easy one with almost no effort required.
Thank you!!
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Unread 06/20/21, 06:10 AM  
Sordrak
 
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Forum posts: 51
File comments: 253
Uploads: 4
Re: Re: Re: Re: port outside favorite house

Originally Posted by Neverlands
Hello,


would it be possible to add an option, which tab to display first when opening the Port to Friend's House window? I would like to have direct access to the "My Houses" tab because I use it most of the times.
Implemented in version 2.3.0.
This was rather an easy one with almost no effort required.

Originally Posted by Stalwart385
Originally Posted by Sordrak
It is planned that new keybindings can be assigned.
Furthermore, the /ptf command will be adjusted.

But that might take a week or two due to time constraints on my side.
Thank you very much
Unfortunately, this will require more work to implement properly and is therefore still on my todo list.
The next "bigger" update should contain a proper implementation with slash command and key bindings.
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Unread 06/19/21, 03:22 AM  
Neverlands
 
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Forum posts: 6
File comments: 235
Uploads: 0
Tab Option

Hello,


would it be possible to add an option, which tab to display first when opening the Port to Friend's House window? I would like to have direct access to the "My Houses" tab because I use it most of the times.
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Unread 06/02/21, 02:12 AM  
Stalwart385

Forum posts: 14
File comments: 22
Uploads: 0
Re: Re: Re: port outside favorite house

Originally Posted by Sordrak
It is planned that new keybindings can be assigned.
Furthermore, the /ptf command will be adjusted.

But that might take a week or two due to time constraints on my side.
Thank you very much
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Unread 06/02/21, 01:33 AM  
Sordrak
 
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Forum posts: 51
File comments: 253
Uploads: 4
Re: Re: port outside favorite house

It is planned that new keybindings can be assigned.
Furthermore, the /ptf command will be adjusted.

But that might take a week or two due to time constraints on my side.
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Unread 06/01/21, 12:25 PM  
Stalwart385

Forum posts: 14
File comments: 22
Uploads: 0
Re: port outside favorite house

+1

I'd like to see the "Front Door" under the "My Houses" menu able to be hotkeyed.

I'm not sure if going outside friends' houses is possible. Would be nice also if it was.

Originally Posted by Crixus
Hi, I love using /ptf fav from chat commands because it's faster than opening menus and dialogs.

I also love the new port outside house feature ESO added. I am requesting you add "port outside favorite house" functionality to PTF.

For reference, here is a patch that adds it as a "/ptf out <fav id>" command that does that, but only works for homes you own. If you try to jump outside a friend's house it will teleport you inside it. It may be less confusing if it rejected the command when trying to port outside a friend's house.

The patch also does not include updated documentation when you type "/ptf".

Code:
diff --git a/PortToFriendsHouse.lua b/PortToFriendsHouse.lua
index 681c767..7c28b33 100644
--- a/PortToFriendsHouse.lua
+++ b/PortToFriendsHouse.lua
@@ -2149,12 +2149,12 @@ function PortToFriend.CreateFavorites()
        PortToFriend.AdjustSliderSize()
 end

-function PortToFriend.PortToFavoriteBinding(favId)
+function PortToFriend.PortToFavoriteBinding(favId, outside)
        local favorites = PortToFriend.savedVars.favorites
        if favorites ~= nil and favId > 0 and favId <= 10 then
                for i = 1, #favorites do
                        if favorites[i].id ~= nil and favorites[i].id == favId then
-                               PortToFriend.JumpToHouse(favorites[i].name, favorites[i].houseId)
+                               PortToFriend.JumpToHouse(favorites[i].name, favorites[i].houseId, outside)
                                return true
                        end
                end
@@ -2163,10 +2163,11 @@ function PortToFriend.PortToFavoriteBinding(favId)
        return false
 end

-function PortToFriend.JumpToHouse(name, id)
+function PortToFriend.JumpToHouse(name, id, outside)
+       outside = outside or false
        if name ~= nil and name ~= "" and id ~= nil and id > 0 then
                if name == GetDisplayName() or name == nil or zo_strtrim(name) == "" then
-                       RequestJumpToHouse(id)
+                       RequestJumpToHouse(id, outside)
                else
                        JumpToSpecificHouse(name, id)
                end
@@ -2790,10 +2791,11 @@ SLASH_COMMANDS[PortToFriend.slashCmd] = function(param)
                end
        elseif cmd == "open" then
                PortToFriend.OpenWindow()
-       elseif cmd == "fav" then
+       elseif cmd == "fav" or cmd == "out" then
                param = tonumber(param)
                if param ~= nil and param > 0 then
-                       PortToFriend.PortToFavoriteBinding(param)
+                       outside = cmd == "out"
+                       PortToFriend.PortToFavoriteBinding(param, outside)
                else
                        d(PortToFriend.constants.INVALID_FAVORITE_ID)
                end
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Unread 05/29/21, 12:20 AM  
Crixus

Forum posts: 0
File comments: 1
Uploads: 0
port outside favorite house

Hi, I love using /ptf fav from chat commands because it's faster than opening menus and dialogs.

I also love the new port outside house feature ESO added. I am requesting you add "port outside favorite house" functionality to PTF.

For reference, here is a patch that adds it as a "/ptf out <fav id>" command that does that, but only works for homes you own. If you try to jump outside a friend's house it will teleport you inside it. It may be less confusing if it rejected the command when trying to port outside a friend's house.

The patch also does not include updated documentation when you type "/ptf".

Code:
diff --git a/PortToFriendsHouse.lua b/PortToFriendsHouse.lua
index 681c767..7c28b33 100644
--- a/PortToFriendsHouse.lua
+++ b/PortToFriendsHouse.lua
@@ -2149,12 +2149,12 @@ function PortToFriend.CreateFavorites()
        PortToFriend.AdjustSliderSize()
 end

-function PortToFriend.PortToFavoriteBinding(favId)
+function PortToFriend.PortToFavoriteBinding(favId, outside)
        local favorites = PortToFriend.savedVars.favorites
        if favorites ~= nil and favId > 0 and favId <= 10 then
                for i = 1, #favorites do
                        if favorites[i].id ~= nil and favorites[i].id == favId then
-                               PortToFriend.JumpToHouse(favorites[i].name, favorites[i].houseId)
+                               PortToFriend.JumpToHouse(favorites[i].name, favorites[i].houseId, outside)
                                return true
                        end
                end
@@ -2163,10 +2163,11 @@ function PortToFriend.PortToFavoriteBinding(favId)
        return false
 end

-function PortToFriend.JumpToHouse(name, id)
+function PortToFriend.JumpToHouse(name, id, outside)
+       outside = outside or false
        if name ~= nil and name ~= "" and id ~= nil and id > 0 then
                if name == GetDisplayName() or name == nil or zo_strtrim(name) == "" then
-                       RequestJumpToHouse(id)
+                       RequestJumpToHouse(id, outside)
                else
                        JumpToSpecificHouse(name, id)
                end
@@ -2790,10 +2791,11 @@ SLASH_COMMANDS[PortToFriend.slashCmd] = function(param)
                end
        elseif cmd == "open" then
                PortToFriend.OpenWindow()
-       elseif cmd == "fav" then
+       elseif cmd == "fav" or cmd == "out" then
                param = tonumber(param)
                if param ~= nil and param > 0 then
-                       PortToFriend.PortToFavoriteBinding(param)
+                       outside = cmd == "out"
+                       PortToFriend.PortToFavoriteBinding(param, outside)
                else
                        d(PortToFriend.constants.INVALID_FAVORITE_ID)
                end
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Unread 05/27/21, 01:31 AM  
Sordrak
 
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Forum posts: 51
File comments: 253
Uploads: 4
Originally Posted by Sharlikran
I'm not really trying to make a feature request per say, more I'm curious if your mod has a way to do this already. I'm not looking to build any extensive menus though. I have support for some of the mods you can download to travel around in the game using guild members and such, and I wondered for those who prefer your mod can it transport someone to a zone if I specify information you need. Information though from the API such as XY cords in a zone or city, Zone ID or Zone Index or whatever.

If you have a way to do that already that would be great and I just wanted to know what information I would need to gather from the game and then what is the API command to transport.




That's all I'm doing now is just the zone Id and if there is a resource the mod just ports the person to that zone ID.

If that's not something you already have then that's fine but I want to check and make sure so I can add support if it's possible. Because like I say I don't want to have a bunch of configuration stuff. I want to leave that up the the mod itself like "Port to Friend's House". All I want to do is specify something like the XY or zoneId and the mod does the rest and the player ends up in that zone or location if there can be a specific location name.
I'm not sure if I understand everything. Could you please tell me what the name of the addon is where you want to integrate a call to PtF?
I guess if I could take a look at it, it would be easier for me to understand the exact use case.

In the past, I've implemented some functions / API that could be accessed by other addons (e.g. BeamMeUp - Open PtF). So if something is feasable I'm likely willing to add something if it doesn't already exist.
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Unread 05/26/21, 06:16 PM  
Sharlikran
 
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I'm not really trying to make a feature request per say, more I'm curious if your mod has a way to do this already. I'm not looking to build any extensive menus though. I have support for some of the mods you can download to travel around in the game using guild members and such, and I wondered for those who prefer your mod can it transport someone to a zone if I specify information you need. Information though from the API such as XY cords in a zone or city, Zone ID or Zone Index or whatever.

If you have a way to do that already that would be great and I just wanted to know what information I would need to gather from the game and then what is the API command to transport.

control.location:SetHandler('OnMouseUp', function(self, upInside) MyMod:my_GuildColumn_OnLinkMouseUp(assignedZoneId, upInside, self) end)
function MyMod:my_GuildColumn_OnLinkMouseUp(guildZoneId, button, control)
if not Some ModInstalled then
d("not installed")
return
end
if (button == 2 and player ~= '') then
ClearMenu()
AddMenuItem("Travel To...", function() modName.SomeApiCommand(guildZoneId) end)
ShowMenu(control)
end
end
That's all I'm doing now is just the zone Id and if there is a resource the mod just ports the person to that zone ID.

If that's not something you already have then that's fine but I want to check and make sure so I can add support if it's possible. Because like I say I don't want to have a bunch of configuration stuff. I want to leave that up the the mod itself like "Port to Friend's House". All I want to do is specify something like the XY or zoneId and the mod does the rest and the player ends up in that zone or location if there can be a specific location name.
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Last edited by Sharlikran : 05/26/21 at 06:19 PM.
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Unread 05/12/21, 05:03 AM  
Sordrak
 
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Re: Re: Re: Re: Re: How to define keybindings

Originally Posted by Vaolim
I play on EU server and after clicking DONATE button in the PTF window, ingame mail opens up with your account name in the addres field and the sum of gold in the relevant rubrick, but on clickining send nothing happens, and gold is not taken from my character. Could it be caused by the Postmaster addon I use?
Possibly, or a social ban or something like that (try to access a guild vendor or whisper someone, if that works, it shouldn't be a social ban).
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Unread 05/12/21, 03:01 AM  
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Re: Re: Re: Re: How to define keybindings

Originally Posted by Sordrak
Originally Posted by Vaolim
Originally Posted by Sordrak
Originally Posted by Vaolim
Hi, I'd like to configure keybindings to some of my friends' houses. How can I do it? What their IDs will be? Thanks
Assign a favorite ID.


Assign a key binding to the favorite ID.
Now its working like a charm! Many thanks Buddy I want to donate, but the ingame mail doesn't allow to send gold to you.
You are playing on NA? If so, yes... donations are disabled there as i play on EU. It would just rot in my mailbox without ever being collected there. But thanks for considering / trying.
I play on EU server and after clicking DONATE button in the PTF window, ingame mail opens up with your account name in the addres field and the sum of gold in the relevant rubrick, but on clickining send nothing happens, and gold is not taken from my character. Could it be caused by the Postmaster addon I use?
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Unread 05/12/21, 01:31 AM  
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Re: Re: Re: How to define keybindings

Originally Posted by Vaolim
Originally Posted by Sordrak
Originally Posted by Vaolim
Hi, I'd like to configure keybindings to some of my friends' houses. How can I do it? What their IDs will be? Thanks
Assign a favorite ID.


Assign a key binding to the favorite ID.
Now its working like a charm! Many thanks Buddy I want to donate, but the ingame mail doesn't allow to send gold to you.
You are playing on NA? If so, yes... donations are disabled there as i play on EU. It would just rot in my mailbox without ever being collected there. But thanks for considering / trying.
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Unread 05/11/21, 04:27 PM  
Vaolim

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Re: Re: How to define keybindings

Originally Posted by Sordrak
Originally Posted by Vaolim
Hi, I'd like to configure keybindings to some of my friends' houses. How can I do it? What their IDs will be? Thanks
Assign a favorite ID.


Assign a key binding to the favorite ID.
Now its working like a charm! Many thanks Buddy I want to donate, but the ingame mail doesn't allow to send gold to you.
Last edited by Vaolim : 05/11/21 at 04:45 PM.
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Unread 05/11/21, 12:11 PM  
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Re: How to define keybindings

Originally Posted by Vaolim
Hi, I'd like to configure keybindings to some of my friends' houses. How can I do it? What their IDs will be? Thanks
Assign a favorite ID.


Assign a key binding to the favorite ID.
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Unread 05/11/21, 11:35 AM  
Sordrak
 
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Re: Re: Re: New Houses for PtFH Library

Originally Posted by Heynrich1976
Originally Posted by Sordrak
Originally Posted by Heynrich1976
@Heynrich1976

Earthtear Cavern (Guildhall)

Hall of the Lunar Champion (Highlight)

Mara's Kiss Public House (Highlight)

Snugpod (Highlight)


Thx

Heynrich1976
Hey mate

On which server?
Do you want to add a description for each house or should i add them without any?
Oh sorry. EU-Server

Earthtear Cavern (Guildhall) : "Felsgold-Kaverne/Rockgold Cavern" Rebuild cave ruins with merchants & bank, training & crafing area.

Hall of the Lunar Champion (Highlight) : "Elsweyr-Heldenhalle/Elweyr Heroes Hall" Service Hall with portals to POI.

Mara's Kiss Public House (Highlight) : "Vulkhelwacht Stube/Vulkhel Guard Room" Nice fireplace.

Snugpod (Highlight) : "Eldenwurz Baumhaus/Elden Root Treehouse" Build in a second floor.

Thx Heynrich1976
Ok, this will be part of version 2.2.3
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