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Harrowstorm (5.3.4)
Updated:03/05/20 10:14 AM
Created:12/07/17 08:27 PM
Monthly downloads:29,934
Total downloads:435,682
Favorites:534
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Categories:Character Advancement, Graphic UI Mods, Info, Plug-in Bars, Miscellaneous, Utility Mods
5.3.4
Urich's Skill Point Finder  Popular! (More than 5000 hits)
Version: 5.0.5
by: fritzOSU03 [More]
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Description
Have you ever been in a situation where you need more skill points but you have no idea where to get them? Well today is your lucky day! Urich's Skill Point Finder provides a graphical interface showing all of the skill points you have (and haven't) earned throughout the entire game. You can show or hide the window by binding a hotkey or by entering the slash command. Slash command information is below.

Localization
Localization for German, French, and Japanese is included in version 4.0.0. I speak only English so I am very sorry if a translation is incorrect. My only available source was Google Translate. Please message me if you see a translation that can be improved or shortened where space is an issue. Also feel free to provide a complete translation for another language if you would like to see it added to a future update.

Slash Commands
  • /uspf - Show or hide the USPF window.
  • /uspf help - Display help information in the chat window.

Known Issues/Complications
  1. There was reportedly some issue in the past with public dungeon group boss events not properly awarding skill points upon completion. This may result in the USPF UI showing more skill points than you actually have. If this is the case for you, it means that you were shorted a skill point by the game.
  2. The Folium Discognitum is a scroll that awards two skill points on use. Because the Folium is a scroll and not a book, it is not possible to determine if if you have earned those points besides comparing the number of earned skill points with the number of expected skill points + 2. There is an override in the settings menu if this information is not correct for your character.
  3. There are skill points awarded upon completion of "Broken Bonds" and "The Mind Trap" for Morrowind and Summerset characters respectively. There are override options in the settings menu for these skill points if this information is not correct for your character.

Donations
Do you like this addon and wish to make a donation? Check the donation page or send donations to @fritzOSU03 on the PC-NA server.
Version 5.0.5
  • Harrowstorm update.
  • Library consolidation.

Version 5.0.3
  • Dragonhold update (Thanks tim99!).

Version 5.0.2
  • Scalebreaker update (Thanks Terrador!).

Version 5.0.1
  • Added mouseover quest and achievement info for skill point quests and public dungeon group boss event names. Looking at this info for your current character will also indicate which quests have been completed.

Version 4.0.18
  • Elsweyr update (tutorial quest, questline, skyshards, and public dungeons).
  • The Wailing Prison skyshard achievement update.
  • The Wailing Prison skyshard is now shown (it has always been counted).
  • Bugfix for settings wipe on new character creation.

Version 4.0.17
  • Japanese language updates. Thanks Marify!

Version 4.0.16
  • Workaround for the 4.3.7 ZOS API bug in SkillsDataManager.lua (GetCraftingSkillLineIndices(tradeskillType)).
EsoUI/Ingame/Skills/SkillsDataManager.lua:1202: attempt to index a nil value
Version 4.0.15
  • Wrathstone dungeon zone location bug fix.

Version 4.0.14
  • Wrathstone DLC update.
  • Added checks for missing entries on un-logged characters.

Version 4.0.13
  • Murkmire DLC update.

Version 4.0.12
  • Converted racial ids to racial skill line ids. -Thanks code65536

Version 4.0.11
  • Wolfhunter DLC update. -Thanks BloodStainCHild

Version 4.0.10
  • Bugfix for Alik'r Desert zone quest checks.

Version 4.0.9
  • Added additional color options for points with progression.
  • Added multi-server character save support. Non-NA Megaserver users' data will be reset.
  • Minor bugfixes to resolve some lag spike issues.

Version 4.0.8
  • Name change fix for The Lion's Den.

Version 4.0.7
  • Minor fixes for Psijic Order passive and override functions.

Version 4.0.6
  • Character list bugfix.

Version 4.0.5
  • Adjustment for ZOS' undocumented Summerset quest line skill points change.

Version 4.0.4
  • Event handler adjustments.
  • General improvements and fixes.
  • Adjustment for ChampionPointRespec bug.
  • Psijiic Order given point deduction.

Version 4.0.3
  • Bug fixes.
  • Scene manager elements removed.

Version 4.0.0
  • Summerset update.
  • Cross-character support.
  • Morrowind and Summerset intro quest point overrides.
  • Localization support (de, fr, jp).
  • Optimizations.

Version 3.0.3
  • Racial passive duplicates bug fix.

Version 3.0.2
  • Dragon Bones update.
  • Corrected a missing library issue.

Version 3.0.1
  • QuestID fix for Crypt of Hearts I.

Version 3.0.0
  • Implemented a complete setup for color, font, and sorting options by section.
  • Implemented settings menu and saved variables functionality.
  • General optimization and cleanup.

Version 2.0.0
  • Complete restructure of the addon for efficiency and data collection.
    • Converted the visual elements to virtual containers to allow for easier expansion.
    • Redesigned the data structures to better utilize LUA tables.
    • Converted all of the functions to use quest IDs and achievement IDs for better language support.
  • Font change in the GUI.

Version 1.0.1
  • Added a close button to the window.
Archived Files (1)
File Name
Version
Size
Uploader
Date
5.0.3
84kB
fritzOSU03
11/05/19 04:07 PM


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Unread 03/31/20, 08:44 AM  
Sharlikran
 
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I really feel all mods should work with LibStub installed as a separate library. It doesn't make any sense for it not to. I am not the author of the mod but for personal use I remove that requirement but that's not easy for users to do so I can understand if users are not able to do it. However, the way the code looks to be LibStub and LibAddonMenu 2.0 is required for this to work and I would think most people have them installed already.
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Unread 03/29/20, 02:31 AM  
Subotai
 
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LibStub

Can you please remove the dependency to LibStub?

https://www.esoui.com/forums/showthr...hlight=LibStub

And I too am using the latest version...Unless 5.0.5 is not the latest version.
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Unread 03/27/20, 04:07 PM  
meta4

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Still requires dependency?

Just downloaded the latest version as well as the LibStub but it's not working. Comes up with Dependency error in the add-ons page ingame. Any ideas?
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Unread 03/14/20, 12:47 AM  
Neozar

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Hello,
Why is the text not displayed?
https://yadi.sk/i/MWZmaV2lDpZj4A
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Unread 03/09/20, 10:20 AM  
tim99
 
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Re: Re: Re: Update Needed

ah you are right...
DependsOn: LibStub


Originally Posted by Azmodan
Originally Posted by tim99
Originally Posted by Subotai
LibStub, according to it's author, is no longer needed or used. Can you please remove it? Thanks.

makes no sense for me to remove it from the archived versions of the addon.
thats why you asking for, do you?


because in the latest version it is already gone
Skill Point Finder still shows it need libStub. I have ver 5.0.5
Since I do not have libStub installed Skill Point Finder does not work. How I can fix that?
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Unread 03/07/20, 11:30 PM  
Azmodan

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Re: Re: Update Needed

Originally Posted by tim99
Originally Posted by Subotai
LibStub, according to it's author, is no longer needed or used. Can you please remove it? Thanks.

makes no sense for me to remove it from the archived versions of the addon.
thats why you asking for, do you?


because in the latest version it is already gone
Skill Point Finder still shows it need libStub. I have ver 5.0.5
Since I do not have libStub installed Skill Point Finder does not work. How I can fix that?
Last edited by Azmodan : 03/08/20 at 11:50 AM.
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Unread 03/07/20, 05:39 PM  
tim99
 
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Re: Update Needed

Originally Posted by Subotai
LibStub, according to it's author, is no longer needed or used. Can you please remove it? Thanks.

makes no sense for me to remove it from the archived versions of the addon.
thats why you asking for, do you?


because in the latest version it is already gone
Last edited by tim99 : 03/07/20 at 05:40 PM.
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Unread 03/07/20, 03:05 AM  
Subotai
 
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Update Needed

LibStub, according to it's author, is no longer needed or used. Can you please remove it? Thanks.
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Unread 02/29/20, 07:31 PM  
EvilDave

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Originally Posted by fritzOSU03
I'll try to get an update posted for it after I get it downloaded.

Originally Posted by EvilDave
I've tried to add the new dungeons to my own copy of USPF but I'm not smart enough to get this.
Thank you.
Last edited by EvilDave : 02/29/20 at 07:31 PM.
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Unread 02/29/20, 07:15 PM  
fritzOSU03
 
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I'll try to get an update posted for it after I get it downloaded.

Originally Posted by EvilDave
I've tried to add the new dungeons to my own copy of USPF but I'm not smart enough to get this.
This is happening when the addon is trying to apply a font from the settings in your saved variables. I'd say either a reloadui or a reset of the saved variables is in order.

Originally Posted by Imiona
I get this Error with the new update

Code:
...
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Unread 02/29/20, 05:46 PM  
EvilDave

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I've tried to add the new dungeons to my own copy of USPF but I'm not smart enough to get this.
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Unread 02/25/20, 04:29 PM  
Imiona
 
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I get this Error with the new update

Code:
user:/AddOns/USPF/USPF.lua:1412: operator .. is not supported for nil .. string
|rstack traceback:
user:/AddOns/USPF/USPF.lua:1412: in function 'USPF:CreateLine'
|caaaaaa<Locals> self = [table:1]{active = F, version = 1, AddonName = "USPF"}, i = 1, USPF_parent = ud, USPF_record = ud </Locals>|r
user:/AddOns/USPF/USPF.lua:1508: in function 'USPF:CreateListHolders'
|caaaaaa<Locals> self = [table:1], i = 1 </Locals>|r
user:/AddOns/USPF/USPF.lua:1589: in function 'USPF:SetupValues'
|caaaaaa<Locals> self = [table:1] </Locals>|r
user:/AddOns/USPF/USPF.lua:1857: in function 'USPF_Initialized'
|caaaaaa<Locals> eventCode = 65536, addonName = "USPF", world = "EU Megaserver", charId = 8798292076108964 </Locals>|r
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Unread 11/14/19, 07:17 AM  
dlrgames
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Re: Achieved Skill Points highlighted in Group Finder's Specific Dungeons list.

Originally Posted by Kuniyosh
Question:

Is there any way you can make the group finder "Specific Dungeons" list highlight the dungeons you have gotten the skill points from? This would make queuing or soloing the ones you haven't got very easy. The reason for asking is down to the way USPF orders the dungeons. They are not ordered in the same manner that "Specific Dungeon" list is which make it difficult to select the ones you have't got.

Hope this make sense and MASSIVE thanks for this addon.
FWIW: BanditsUI has an option to tag the dungeons in the finder with completion info - quest done, HM completed, No Death, etc
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Unread 11/12/19, 06:13 PM  
GregariousJB

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Re: Re: Achieved Skill Points highlighted in Group Finder's Specific Dungeons list.

Originally Posted by GregariousJB
I'd be happy if you just ordered them the way the Dungeon Finder has them
I went ahead and did this myself:



If anyone else wants this, here's a download link to the USPF.lua file you need to replace within \Documents\Elder Scrolls Online\live\AddOns\USPF\

I'm not sure about the security issues behind fake LUA mods, but if you don't trust downloading a random file from a stranger, you can edit the file yourself.
  1. Open \Documents\Elder Scrolls Online\live\AddOns\USPF\USPF.lua with a nice editor like Notepad++ or VSCode (both free).
  2. Browse to line 630 inside USPF.lua
  3. Arrange them all yourself, making sure to update the first number in each line so that it counts up from 1 to 38. Or, copy paste the following code into line 630, replacing the original code:

Code:
		GDQ = {
			{1, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP1)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.FG1)),	USPF.ptsData.GD.FG1,	USPF.ptsTots.GD.FG1,	GetGDQuestTooltipText("FG1")},
			{2, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP1)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.FG2)),	USPF.ptsData.GD.FG2,	USPF.ptsTots.GD.FG2,	GetGDQuestTooltipText("FG2")},
			{3, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC1)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.SC1)),	USPF.ptsData.GD.SC1,	USPF.ptsTots.GD.SC1,	GetGDQuestTooltipText("SC1")},
			{4, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC1)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.SC2)),	USPF.ptsData.GD.SC2,	USPF.ptsTots.GD.SC2,	GetGDQuestTooltipText("SC2")},
			{5, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD1)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.BC1)),	USPF.ptsData.GD.BC1,	USPF.ptsTots.GD.BC1,	GetGDQuestTooltipText("BC1")},
			{6, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD1)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.BC2)),	USPF.ptsData.GD.BC2,	USPF.ptsTots.GD.BC2,	GetGDQuestTooltipText("BC2")},
			{7, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.DC1)),	USPF.ptsData.GD.DC1,	USPF.ptsTots.GD.DC1,	GetGDQuestTooltipText("DC1")},
			{8, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.DC2)),	USPF.ptsData.GD.DC2,	USPF.ptsTots.GD.DC2,	GetGDQuestTooltipText("DC2")},
			{9, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.EH1)),	USPF.ptsData.GD.EH1,	USPF.ptsTots.GD.EH1,	GetGDQuestTooltipText("EH1")},
			{10, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.EH2)),	USPF.ptsData.GD.EH2,	USPF.ptsTots.GD.EH2,	GetGDQuestTooltipText("EH2")},
			{11, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.WS1)),	USPF.ptsData.GD.WS1,	USPF.ptsTots.GD.WS1,	GetGDQuestTooltipText("WS1")},
			{12, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.WS2)),	USPF.ptsData.GD.WS2,	USPF.ptsTots.GD.WS2,	GetGDQuestTooltipText("WS2")},
			{13, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.AC)),	USPF.ptsData.GD.AC,		USPF.ptsTots.GD.AC,		GetGDQuestTooltipText("AC")},
			{14, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.CA1)),	USPF.ptsData.GD.CA1,	USPF.ptsTots.GD.CA1,	GetGDQuestTooltipText("CA1")},
			{15, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.CA2)),	USPF.ptsData.GD.CA2,	USPF.ptsTots.GD.CA2,	GetGDQuestTooltipText("CA2")},
			{16, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.CH1)),	USPF.ptsData.GD.CH1,	USPF.ptsTots.GD.CH1,	GetGDQuestTooltipText("CH1")},
			{17, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.CH2)),	USPF.ptsData.GD.CH2,	USPF.ptsTots.GD.CH2,	GetGDQuestTooltipText("CH2")},
			{18, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP4)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.DK)),	USPF.ptsData.GD.DK,		USPF.ptsTots.GD.DK,		GetGDQuestTooltipText("DK")},
			{19, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD4)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.TI)),	USPF.ptsData.GD.TI,		USPF.ptsTots.GD.TI,		GetGDQuestTooltipText("TI")},
			{20, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC4)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.VF)),	USPF.ptsData.GD.VF,		USPF.ptsTots.GD.VF,		GetGDQuestTooltipText("VF")},
			{21, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC5)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.BH)),	USPF.ptsData.GD.BH,		USPF.ptsTots.GD.BH,		GetGDQuestTooltipText("BH")},
			{22, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP5)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.BC)),	USPF.ptsData.GD.BC,		USPF.ptsTots.GD.BC,		GetGDQuestTooltipText("BC")},
			{23, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD5)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.SW)),	USPF.ptsData.GD.SW,		USPF.ptsTots.GD.SW,		GetGDQuestTooltipText("SW")},
			{24, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.CH)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.VM)),	USPF.ptsData.GD.VM,		USPF.ptsTots.GD.VM,		GetGDQuestTooltipText("VM")},
			{25, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.CL)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.BF)),	USPF.ptsData.GD.BF,		USPF.ptsTots.GD.BF,		GetGDQuestTooltipText("BF")},
			{26, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.CS)),	USPF.ptsData.GD.CS,		USPF.ptsTots.GD.CS,		GetGDQuestTooltipText("CS")},
			{27, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.GC)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.DoM)),	USPF.ptsData.GD.DoM,	USPF.ptsTots.GD.DoM,	GetGDQuestTooltipText("DoM")},
			{28, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.CL)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.FH)),	USPF.ptsData.GD.FH,		USPF.ptsTots.GD.FH,		GetGDQuestTooltipText("FH")},
			{29, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC5)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.FL)),	USPF.ptsData.GD.FL,		USPF.ptsTots.GD.FL,		GetGDQuestTooltipText("FL")},
			{30, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP4)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.FV)),	USPF.ptsData.GD.FV,		USPF.ptsTots.GD.FV,		GetGDQuestTooltipText("FV")},
			{31, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.CYD)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.ICP)),	USPF.ptsData.GD.ICP,	USPF.ptsTots.GD.ICP,	GetGDQuestTooltipText("ICP")},
			{32, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.LM)),	USPF.ptsData.GD.LM,		USPF.ptsTots.GD.LM,		GetGDQuestTooltipText("LM")},
			{33, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.MOS)),	USPF.ptsData.GD.MOS,	USPF.ptsTots.GD.MOS,	GetGDQuestTooltipText("MOS")},
			{34, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.AD5)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.MHK)),	USPF.ptsData.GD.MHK,	USPF.ptsTots.GD.MHK,	GetGDQuestTooltipText("MHK")},
			{35, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.NE)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.MF)),	USPF.ptsData.GD.MF,		USPF.ptsTots.GD.MF,		GetGDQuestTooltipText("MF")},
			{36, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.EP3)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.RM)),	USPF.ptsData.GD.RM,		USPF.ptsTots.GD.RM,		GetGDQuestTooltipText("RM")},
			{37, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.DC2)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.SP)),	USPF.ptsData.GD.SP,		USPF.ptsTots.GD.SP,		GetGDQuestTooltipText("SP")},
			{38, zf("<<C:1>>", GZNBId(USPF.data.ZId.ZN.CYD)),	zf("<<C:1>>", GZNBId(USPF.data.ZId.GDN.WGT)),	USPF.ptsData.GD.WGT,	USPF.ptsTots.GD.WGT,	GetGDQuestTooltipText("WGT")},
		},
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Unread 11/12/19, 02:49 PM  
GregariousJB

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Re: Achieved Skill Points highlighted in Group Finder's Specific Dungeons list.

Originally Posted by Kuniyosh
Question:

Is there any way you can make the group finder "Specific Dungeons" list highlight the dungeons you have gotten the skill points from? This would make queuing or soloing the ones you haven't got very easy. The reason for asking is down to the way USPF orders the dungeons. They are not ordered in the same manner that "Specific Dungeon" list is which make it difficult to select the ones you have't got.

Hope this make sense and MASSIVE thanks for this addon.
Came here to suggest this. It would be better to highlight the dungeons in the Dungeon Finder that you still need skill points from, but I'd be happy if you just ordered them the way the Dungeon Finder has them:

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