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Updated: 08/20/22 03:53 AM
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Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:08/20/22 03:53 AM
Created:12/07/17 08:27 PM
Monthly downloads:10,968
Total downloads:1,009,486
Favorites:806
MD5:
8.1.5
Urich's Skill Point Finder  Popular! (More than 5000 hits)
Version: 6.6.0
by: fritzOSU03, Onigar, tim99, yachoor
Description
Have you ever been in a situation where you need more skill points but you have no idea where to get them? Well today is your lucky day! Urich's Skill Point Finder provides a graphical interface showing all of the skill points you have (and haven't) earned throughout the entire game. You can show or hide the window by binding a hotkey or by entering the slash command. Slash command information is below.

Please Note
From Version 5.1.0 you need to separately install: LibTableFunctions-1.0 and LibAddonMenu-2.0

Localization
Localization for Russian, German, French, and Japanese is included. I speak only English so I am very sorry if a translation is incorrect. My only available source was Google Translate. Please message me if you see a translation that can be improved or shortened where space is an issue. Also feel free to provide a complete translation for another language if you would like to see it added to a future update.

Slash Commands
  • /uspf - Show or hide the USPF window.
  • /uspf help - Display help information in the chat window.
Known Issues/Complications
  1. The Folium Discognitum is a scroll that awards two skill points on use. Because the Folium is a scroll and not a book, it is not possible to determine if if you have earned those points besides comparing the number of earned skill points with the number of expected skill points + 2. There is an override in the settings menu if this information is not correct for your character.
  2. There are skill points awarded upon completion of tutorial quests for Morrowind and following chapters characters. If you skip the quest you'll get the skill point but the addon will not be able to determine that. There are override options in the settings menu for these skill points if this information is not correct for your character.

Code repository can be found on github
Version 6.6.0 - 2022-08-19
  • Support for Lost Depths DLC - 2 new dungeons

Version 6.5.1 - 2022-06-16
  • Added two more quest skill points from public dungeon quests (thanks nerfarious)


Version 6.5.0 - 2022-06-05
  • Support for High Isle chapter - 11 new skill points


Version 6.4.1 - 2022-04-09
  • Switch to cursor mode when showing addon window
  • Fixed swapped skyshards - Stros M'Kai with Betnikh and Bleakrock Isle with Bal Foyen


Version 6.4.0 - 2022-03-13
  • Support for Ascending Tide DLC - 2 new dungeons
  • Skillpoints from quests and skyshards are not checked against achievements, which are global now
  • Fixed tooltips out of order with non-default sorting options

Version 6.3.0 - 2021-10-31
  • Support for The Deadlands DLC - new questlines and skyshards
  • Russian translation improvements (K1nor)
  • Character names are no longer capitalised

Version 6.2.1 - 2021-09-16
  • Added russian translation by K1nor
  • Moved back to original USPF

Version 6.2.0 - 2021-08-23
  • Support for Waking Flame DLC - Red Petal Bastion and The Dread Cellar dungeons (@MuMuQ)

Version 6.1.0 - 2021-06-30
  • Added Fancy-pants tooltips that display condensed info for all the characters (remosito)
  • Added Unspent skill point info (remosito)
  • Don't mark Black Drake Villa as done when actual completion for the character is not yet known

Version 6.0.3 - 2021-06-20
  • Added Automatic building of release package to avoid problems with creating bad one in a hurry
  • Fixed minion confusing this addon for original - adding changelog to package should make enough difference

Version 6.0.2 - 2021-06-08
  • Fixed lua error due to function being called before definition

Version 6.0.1 - 2021-06-08
  • Removed some unnecessary/duplicated code
  • Fixed main quest skill point not being counted
  • Fixed quest tooltips not being updated when choosing different character
  • Fixed possibly an issue with folium discognitum detection on emperor characters

Version 6.0.0 - 2021-06-06
  • Replaced quest name translations with new API to get quest name in game language

Version 5.7.1 - 2021-05-31
  • Fixed new dungeons overriding previous two

Version 5.7.0 - 2021-05-22
  • Added support for Blackwood chapter (@MuMuQ)
  • Fixed Greymoor character override

Version 5.6.1 - 2021-05-20
  • Fixed one of The Reach quests skill points
  • Fixed spent skill point counting (TemporalPersonage)

Version 5.6.0 - 2021-03-10
  • Support for Flames of Ambition - Black Drake Villa and The Cauldron dungeons

Version 5.5.0 - 2021-01-23
  • Support for Markarth - The Reach questline and skyshards

Version 5.4.1 - 2021-09-13
  • tim99: Added Waking Flame and previous dungeons

Version 5.4.0 - 2020-11-25
  • A big thanks to code65536 for this update and to those who have posted comments in the forum since the last release.
  • Added support for Stone Garden and Castle Thorn
  • Fixed typo with ZQTot that was breaking the Folium calculation
  • Updated skill point exemptions (Rifu86)
  • Updated German translation (Baertram)
  • Fixed display of skill points from other characters (SimonIllyan)

Version 5.3.0 - 2020-06-09
  • Greymoor chapter changes added _ a big thanks to @bidaum92, @BloodStainCHild
  • Improvements to font source choice in code - thanks to @equidingo

Version 5.2.0 - 2020-05-23
  • The Werewolf skill line would cause hiding of the Folum Discognitum skill points.
    Thanks to Rifu86 for this fix.
    Note: The addon SkillPointFinder counts Devour as a spent point and the total will be +1 higher until changed.

    There were reports of the Vampire skill line also creating a similar effect but I have investigated with my Vampire chars and find no problem.

Version 5.1.0 - 2020-05-17
(thanks to Sharlikran)
  • Removed references to LibStub
  • Changed library LibTableFunctions-1.0 to now be stand-alone.
New Author: Onigar

Version 5.0.5 - 2020-04-09
  • Harrowstorm update.
  • Library consolidation.

Version 5.0.3
  • Dragonhold update (Thanks tim99!).

Version 5.0.2
  • Scalebreaker update (Thanks Terrador!).

Version 5.0.1
  • Added mouseover quest and achievement info for skill point quests and public dungeon group boss event names. Looking at this info for your current character will also indicate which quests have been completed.

Version 4.0.18
  • Elsweyr update (tutorial quest, questline, skyshards, and public dungeons).
  • The Wailing Prison skyshard achievement update.
  • The Wailing Prison skyshard is now shown (it has always been counted).
  • Bugfix for settings wipe on new character creation.

Version 4.0.17
  • Japanese language updates. Thanks Marify!

Version 4.0.16
  • Workaround for the 4.3.7 ZOS API bug in SkillsDataManager.lua (GetCraftingSkillLineIndices(tradeskillType)).
EsoUI/Ingame/Skills/SkillsDataManager.lua:1202: attempt to index a nil value
Version 4.0.15
  • Wrathstone dungeon zone location bug fix.

Version 4.0.14
  • Wrathstone DLC update.
  • Added checks for missing entries on un-logged characters.

Version 4.0.13
  • Murkmire DLC update.

Version 4.0.12
  • Converted racial ids to racial skill line ids. -Thanks code65536

Version 4.0.11
  • Wolfhunter DLC update. -Thanks BloodStainCHild

Version 4.0.10
  • Bugfix for Alik'r Desert zone quest checks.

Version 4.0.9
  • Added additional color options for points with progression.
  • Added multi-server character save support. Non-NA Megaserver users' data will be reset.
  • Minor bugfixes to resolve some lag spike issues.

Version 4.0.8
  • Name change fix for The Lion's Den.

Version 4.0.7
  • Minor fixes for Psijic Order passive and override functions.

Version 4.0.6
  • Character list bugfix.

Version 4.0.5
  • Adjustment for ZOS' undocumented Summerset quest line skill points change.

Version 4.0.4
  • Event handler adjustments.
  • General improvements and fixes.
  • Adjustment for ChampionPointRespec bug.
  • Psijiic Order given point deduction.

Version 4.0.3
  • Bug fixes.
  • Scene manager elements removed.

Version 4.0.0
  • Summerset update.
  • Cross-character support.
  • Morrowind and Summerset intro quest point overrides.
  • Localization support (de, fr, jp).
  • Optimizations.

Version 3.0.3
  • Racial passive duplicates bug fix.

Version 3.0.2
  • Dragon Bones update.
  • Corrected a missing library issue.

Version 3.0.1
  • QuestID fix for Crypt of Hearts I.

Version 3.0.0
  • Implemented a complete setup for color, font, and sorting options by section.
  • Implemented settings menu and saved variables functionality.
  • General optimization and cleanup.

Version 2.0.0
  • Complete restructure of the addon for efficiency and data collection.
    • Converted the visual elements to virtual containers to allow for easier expansion.
    • Redesigned the data structures to better utilize LUA tables.
    • Converted all of the functions to use quest IDs and achievement IDs for better language support.
  • Font change in the GUI.

Version 1.0.1
  • Added a close button to the window.
Optional Files (0)


Archived Files (12)
File Name
Version
Size
Uploader
Date
6.5.1
31kB
yachoor
06/16/22 07:18 AM
6.5.0
31kB
yachoor
06/05/22 10:02 AM
6.4.1
31kB
yachoor
04/09/22 05:38 AM
6.4.0
31kB
yachoor
03/13/22 06:19 AM
6.3.0
31kB
yachoor
10/31/21 06:22 AM
6.2.1
31kB
yachoor
09/16/21 05:35 AM
5.4.1
44kB
tim99
09/12/21 09:46 PM
5.4.0
40kB
Onigar
11/25/20 12:47 AM
5.3.0
39kB
Onigar
06/08/20 10:36 PM
5.2.0
39kB
Onigar
05/23/20 12:47 AM
5.1.0
39kB
Onigar
05/16/20 11:57 PM
5.0.5
42kB
fritzOSU03
04/29/20 07:24 AM


Post A Reply Comment Options
Unread 09/08/22, 12:55 PM  
PhnxZ

Forum posts: 8
File comments: 157
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Originally Posted by Jammet
Is it normal that from now on, additional group dungeon quests are part of the story counter? Yesterday at first I was confused that after I finished High Isle, it would say 3 out of 5. But then I noticed the group dungeon quests are counted as part of them. :3 Maybe I just never noticed even though I heavily rely on this for finding skill points to farm. Haha!
High Isle is the first zone where the public dungeon quests even give you a skill point, so no, it's not normal , but maybe it will be from now on...
Last edited by PhnxZ : 09/08/22 at 12:55 PM.
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Unread 09/08/22, 12:53 PM  
PhnxZ

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Re: Public Dungeons are not counting as completed

Originally Posted by jenorthar
I have seven public dungeons that show as incomplete, but I have done them, the map shows them white, and the zone guide shows them complete. They are the two in Wrothgar, the two in Vvardenfell, Orcrest in N. Elsweyr, Zenithar's Abbey in Blackwood, and Spire of the Crimson Coin in High Isle. Is there something else I need to do to show them complete in the Skill Point Finder?
To get the skill point, you must find & defeat the 'Group Boss' in them.
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Unread 09/07/22, 08:36 PM  
jenorthar

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Public Dungeons are not counting as completed

I have seven public dungeons that show as incomplete, but I have done them, the map shows them white, and the zone guide shows them complete. They are the two in Wrothgar, the two in Vvardenfell, Orcrest in N. Elsweyr, Zenithar's Abbey in Blackwood, and Spire of the Crimson Coin in High Isle. Is there something else I need to do to show them complete in the Skill Point Finder?
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Unread 06/22/22, 10:42 PM  
Jammet
 
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Is it normal that from now on, additional group dungeon quests are part of the story counter? Yesterday at first I was confused that after I finished High Isle, it would say 3 out of 5. But then I noticed the group dungeon quests are counted as part of them. :3 Maybe I just never noticed even though I heavily rely on this for finding skill points to farm. Haha!
Last edited by Jammet : 06/22/22 at 10:45 PM.
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Unread 06/11/22, 02:25 AM  
nerfarious

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Thanks for the high isle update!

There is actually 13 skill points in high isle instead of 11. The Public Dungeon quests (2 in total) are both giving a skill point each too.
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Unread 06/05/22, 12:32 PM  
tim99
 
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Code:
Version 6.5.0 - 2022-06-05

    Support for High Isle chapter - 11 new skill points

awesome! thank you very very much!
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Unread 04/30/22, 07:10 AM  
Szalord

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Originally Posted by yachoor
Originally Posted by Szalord
Hello! A quick potential bug report here: the Blackwood Character skill point doesn't seem to be counted. My alts created with the Blackwood chapter in possession do not get that skill point tracked.
It should be tracked if you do the tutorial quest. If you skip it there's no way to know where that skill point came from and you have to set an override for that character in the settings
Ok fair point. I had mistakenly assumed the addon was also managing these kind of use cases and there was a way to track the skips of tutorials. Thanks for the heads up!
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Unread 04/29/22, 12:21 PM  
yachoor
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Originally Posted by Szalord
Hello! A quick potential bug report here: the Blackwood Character skill point doesn't seem to be counted. My alts created with the Blackwood chapter in possession do not get that skill point tracked.
It should be tracked if you do the tutorial quest. If you skip it there's no way to know where that skill point came from and you have to set an override for that character in the settings
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Unread 04/26/22, 08:16 AM  
Szalord

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Hello! A quick potential bug report here: the Blackwood Character skill point doesn't seem to be counted. My alts created with the Blackwood chapter in possession do not get that skill point tracked.
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Unread 04/24/22, 02:23 PM  
MarcusUK

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Originally Posted by yachoor
Yeah, it's on my todo list, just need to figure how to do it in a way that won't wipe all settings for everybody who already set something and I haven't had much free time lately
Well, I've seen addons that let you log into a character and copy its settings as the account-wide preferance, thus replacing any other character settings. Azurah does it, for example, allowing character-specific settings or an account-wide profile. Best of both worlds.

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Unread 04/09/22, 09:12 PM  
Foozeyy

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Originally Posted by yachoor
Originally Posted by yachoor
Originally Posted by Foozeyy
Could you possibly change how the character list is organised to match the way the player has organised their in-game character list?
Never tried changing the character order. Do you know of any addons that display characters in the order you mention, so I could check how they do it?
Ok, checked it out - it seems it's impossible to observe that order
Ah ok, thank you for having a look. I had a look at my addons and I couldn't find any that display it in the order in the character list.
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Unread 04/09/22, 05:50 AM  
yachoor
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Originally Posted by yachoor
Originally Posted by Foozeyy
Could you possibly change how the character list is organised to match the way the player has organised their in-game character list?
Never tried changing the character order. Do you know of any addons that display characters in the order you mention, so I could check how they do it?
Ok, checked it out - it seems it's impossible to observe that order
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Unread 04/08/22, 08:39 PM  
Foozeyy

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Originally Posted by MarcusUK
Feature request

Account-wide settings for prefered fonts, colours, order, etc. Having to select fonts and repick the colours for everything per character seems cumbersome when there could easily be a "one for all" option like other addons offer to manage multiple profiles. It would also reduce the size of the data file stored in SavedVariables if there was just one set of account settings rather than one set of data per character. It might not make a "huge" difference in terms of just this one addon by itself, but with many of us using a lot of addons it would help reduce the overall load time from having a lot of SavedVariables stored.

Thanks.
Yeah I've been waiting for this as well, all addons should be account-wide by default imo.
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Unread 04/08/22, 04:43 PM  
yachoor
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Originally Posted by Foozeyy
Could you possibly change how the character list is organised to match the way the player has organised their in-game character list?
Never tried changing the character order. Do you know of any addons that display characters in the order you mention, so I could check how they do it?
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Unread 04/08/22, 04:41 PM  
yachoor
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Originally Posted by MarcusUK
Feature request

Account-wide settings for prefered fonts, colours, order, etc. Having to select fonts and repick the colours for everything per character seems cumbersome when there could easily be a "one for all" option like other addons offer to manage multiple profiles. It would also reduce the size of the data file stored in SavedVariables if there was just one set of account settings rather than one set of data per character. It might not make a "huge" difference in terms of just this one addon by itself, but with many of us using a lot of addons it would help reduce the overall load time from having a lot of SavedVariables stored.

Thanks.
Yeah, it's on my todo list, just need to figure how to do it in a way that won't wipe all settings for everybody who already set something and I haven't had much free time lately
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