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Updated: 04/01/20 12:57 PM
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Compatibility:
Harrowstorm (5.3.5)
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:04/01/20 12:57 PM
Created:03/21/18 01:26 PM
Monthly downloads:132
Total downloads:3,648
Favorites:30
MD5:
Categories:TradeSkill Mods, Group, Guild & Friends
Hotep® Crafting Freelancer
Version: 2.03
by: tomtomhotep [More]
This addon lets you become a Custom Equipment Crafter for Hire!

Features:
  • Periodically advertises your services on Zone Chat.
  • Takes orders from customers using an automated chat interface.
    • Automatically mails them a receipt when they complete their order.
  • Lets potential customers request pricing lists, and automatically mails the lists to them.
  • Allows customers to provide their own crafting mats for a discount (if you configure that option).
    • When option is enabled, the customer is prompted if they want to provide their own mats
      • If they answer yes, the addon mails them the list of mats needed for the order, including the per-unit discounts for each mat.
  • Allows you to require deposits from customers if their order total is above a threshold you set (if you set one).
    • Automatically mails the customer a request for the deposit amount (if they owe one), and
    • Automatically detects when you receive the deposit.
  • Lists your Waiting, Started, and Delivered Orders on the main window.
  • Displays the order you're working on, and the materials needed to complete it.
  • Helps you get needed materials from your Mule Toons (if you have any).
  • At any crafting station, it shows you the items you still need to craft at that station.
  • Chat message tells you when you've completed your order.
  • Automatically mails the ordered items (COD) to the customer with a few clicks.
  • Keeps track of your total sales and profits. *
  • Integrated with FCOItemsaver (to auto-mark items crafted for your order).
  • Addon Settings Panel has a full list of optional Slash Commands.
* NOTE: For now, if you want to keep track of your profits, you have to manually enter
your crafting mat purchases in the "Add New Purchase" window.









Set-Up:
  • Use the addon settings panel to set all of your selling prices and fees.
    • NEW: If you have LibPrice installed, you can use any Pricing Addon to automatically set all your selling prices and fees.
  • All prices and fees are set on a per-unit-of-material basis.
  • You can also set Per-Order and Per-Item Labor Fees.
  • The addon does the all the math to calculate the final prices of items, and the Order Total.








WARNING!!
When using the addon settings panel, be aware that the
mouse wheel will CHANGE THE VALUES of the sliders!
So when you scroll up and down the settings panel,
BE SURE to position your mouse on the vertical scroll-bar to
the far right of the panel, far away from where the sliders are!!!!!









Pricing Example:
Lets say a customer places an order for 1 item:
Level 6 Iron Axe, Fine/Green, Training, High Elf Style, non-set item, no enchantment.

That requires 5 Iron Ingots, 1 Adamantite, 1 Carnelian, and 2 Honing Stones.
(Assuming your Blacksmithing Improvement Passive is maxed. The addon checks your passives.)

Now suppose you set your Iron price to 5g (Under Metal Weapons),
your High Elf Style Fee to 15g, your Training Trait Fee to 10g,
your Green Blacksmithing Improvement fee to 20g, your Per-Order Labor Fee to 500g,
and your Per-Item Labor Fee to 100g.

Then the addon would calculate this item's Base Price as:
(5 * 5g) = 25g

And the addon would calculate the Item Fee as:
15g + 10g + (2 * 20g) + 100g = 165g

So the Item Total would be 190g, and the Order's Grand Total would be 690g.








~~~~~~~~~~~~~ To-Do List ~~~~~~~~~~~~~
  • ~~~ Ritual Objects & Oddities ~~~
    • No known bugs.
  • ~~~ Cosmetics, Linens & Accessories ~~~
    • Make selecting a mat easier in the "Add New Purchase" window.
    • Ability to customize the default mail body for the delivery mails.
  • ~~~ Drinkware, Utensils & Dishes ~~~
    • Add "Reset Stats" button to reset the Sales/Profits Statistics.
    • Implement the "Max Orders" option. (Right now it does nothing)
    • Reminders for over-due orders.
    • Make "mule window" work for withdrawing from Housing Storage.
  • ~~~ Games, Dolls & Statues ~~~
    • Support in-person trading window for order delivery & payment.
    • Recognizing glyphs for the enchantments needed for the items.
    • Auto-crafting using LibLazyCrafting.
    • Automatically detect crafting material purchases.
    • Add preview windows for viewing what your price-list, set-list, and style-list mails look like.
  • ~~~ Writings & Maps ~~~
    • Support the Jewelry Crafting Profession.
    • Support orders for Potions and Poisons.
    • Support orders for Foods and Drinks.
    • Support orders for Furnishings.
    • Support swapping orders with other players who use this addon, maybe???









---------
Hotep® is a registered trademark of Simple Designs Software LLC. All Rights Reserved.
2.03 - API bump, and Added all new styles and craftable sets since last update.

2.02 - Added the new styles and craftable sets from the Dragonhold DLC.

2.01b - API bump (I will add the new Styles and crafted Sets as soon as I get time, I promise!)

2.01a - API bump

2.01 - bug fix for advertising not working (Thanks, masterroschi!)

2.0 - API bump, * Out of Beta *, added automatic pricing settings using LibPrice

1.10a - API bump, "un-bundled" LibAddonMenu-2.0

1.10 - added new sets and styles from Murkmire update.

1.9b - API bump
1.9a - API bump

1.9 - Now shows what mats have been provided by customer so far, on order-detail window.

1.8 - fixed: order-detail window was not displaying the "deposit required" and "deposit taken" for orders that required a deposit
- fixed: order-detail window was not displaying the "Waive Deposit" button when customer had not yet paid the required deposit
- fixed: Guildie Discount is now handled correctly when applying to discounts for customer providing their own mats
- fixed: small bug when resuming a manual-entry order after closing and re-opening the window
- fixed: manual-entry window was allowing user to immediately start work on an order that requires a deposit.


1.7 - fixed a bug that caused a lua error during chat-ordering (thanks nazzeth)
- fixed a bug that interfered with automatically taking mats sent by customer for an order (thanks nazzeth)
- added support for allowing customer to provide mats in manual order-entry window.

1.6 - added option to disable auto-advertising
- sub-divided the add-on settings for prices & fees into smaller sub-menus

1.5 - the material-list mail that gets sent to the customer will now contain item links for the materials.
- now supports FCOIS dynamic icons 11-30
- now shows mats-on-hand on order-detail window using integration with Inventory Insight -- shows in tooltips - hover over the list of materials.

1.4 - fixed addon's ability to handle an order with 2 or more items that are identical except for quality and/or enchantment.
- fixed problem with mule window.

1.3 - api bump
- changed the name of "Copper" to "Bronze" (thanks, ZoS!)
- added the new styles and sets (BE SURE TO SET THE FEES!)
- updated LibAddonMenu to r26
- updated LibSaveToDisk to r2

1.2 - fixed: Addon can now handle 2 (or more) absolutely identical items in the same order!
- fixed a zero divided by zero error (thanks kr0nai)
- makes use of a new library: LibSaveToDisk (which has it's own settings panel)

1.1a - fixed Lua error "attempt to index nil value" (thanks lukkian)

1.1 - fixed: addon again recognizes when you craft / improve an item for your order.
1.0 - Initial Public Beta Release

--- Pre-Release Alpha Versions ---
0.5 - added ability to let customers provide their own mats for a discount
0.4 - added ability to create misc. charges/discounts as line items in orders
0.3 - added ability to set Deposit Requirements and collect deposits
0.2 - added purchase history and profit calculations
0.1 - initial alpha
Archived Files (20)
File Name
Version
Size
Uploader
Date
2.02
117kB
tomtomhotep
11/30/19 12:42 PM
2.01b
118kB
tomtomhotep
11/08/19 04:53 PM
2.01a
117kB
tomtomhotep
08/29/19 12:58 PM
2.01
117kB
tomtomhotep
06/19/19 03:39 PM
2.0
117kB
tomtomhotep
06/15/19 12:47 PM
1.10a-beta
154kB
tomtomhotep
03/27/19 04:41 PM
1.10-beta
196kB
tomtomhotep
11/06/18 09:39 PM
1.9b-beta
196kB
tomtomhotep
10/28/18 09:46 AM
1.9a-beta
196kB
tomtomhotep
08/25/18 02:39 PM
1.9-beta
196kB
tomtomhotep
08/11/18 01:12 PM
1.8-beta
195kB
tomtomhotep
07/22/18 04:42 PM
1.7-beta
194kB
tomtomhotep
07/14/18 03:32 PM
1.6-beta
193kB
tomtomhotep
07/04/18 09:42 AM
1.5-beta
193kB
tomtomhotep
06/28/18 01:29 PM
1.4-beta
190kB
tomtomhotep
06/20/18 04:49 PM
1.3-beta
189kB
tomtomhotep
05/28/18 11:59 AM
1.2-beta
188kB
tomtomhotep
05/05/18 09:39 AM
1.1a-beta
189kB
tomtomhotep
05/01/18 11:30 AM
1.1-beta
189kB
tomtomhotep
04/30/18 04:09 PM
1.0-beta
139kB
tomtomhotep
03/21/18 01:26 PM


Post A Reply Comment Options
Unread 04/28/20, 03:44 PM  
tiker

Forum posts: 0
File comments: 4
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Re: Re: Jewel Crafting

Originally Posted by tomtomhotep
Originally Posted by tomtomhotep
Originally Posted by masterroschi
Are we going to see the addition of jewelry items to the itemized menu?
Not for quite some time, I'm afraid. It's a huge undertaking to add a new "profession".

I really wish I had a lot more time for addon development. It's fun.
Originally Posted by tiker
Any news about adding jewel crafting yet?
"quite some time" means a year or more, so, no.


Originally Posted by tiker
If not, any issues if I attempt to add it myself?
As long as you do not distribute the modified version.
Thank you.
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Unread 04/28/20, 02:03 PM  
tomtomhotep
 
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Re: Jewel Crafting

Originally Posted by tomtomhotep
Originally Posted by masterroschi
Are we going to see the addition of jewelry items to the itemized menu?
Not for quite some time, I'm afraid. It's a huge undertaking to add a new "profession".

I really wish I had a lot more time for addon development. It's fun.
Originally Posted by tiker
Any news about adding jewel crafting yet?
"quite some time" means a year or more, so, no.


Originally Posted by tiker
If not, any issues if I attempt to add it myself?
As long as you do not distribute the modified version.
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Unread 04/28/20, 12:05 PM  
tiker

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Jewel Crafting

Originally Posted by tomtomhotep
Originally Posted by masterroschi
Are we going to see the addition of jewelry items to the itemized menu?
Not for quite some time, I'm afraid. It's a huge undertaking to add a new "profession".

I really wish I had a lot more time for addon development. It's fun.
Any news about adding jewel crafting yet?

If not, any issues if I attempt to add it myself?
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Unread 12/29/19, 08:53 AM  
tomtomhotep
 
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Re: Feature Reqeust

Originally Posted by masterroschi
Are we going to see the addition of jewelry items to the itemized menu?
Not for quite some time, I'm afraid. It's a huge undertaking to add a new "profession".

I really wish I had a lot more time for addon development. It's fun.


Originally Posted by masterroschi
Is there any way you could make the max number of items per order 16 vice the current 12? I have had to split orders due to people wanting a full set of armor plus weapons and jewelry. It isn't the biggest concern but would be a bit more convenient in my opinion.
It was almost going to be a max of 6, since you can only put 6 attachments in one COD email. Then I added code to split the COD amount in half if there's 7-12 items in the order, and send in two COD emails. But it's all hardcoded to handling 1 or 2 emails. It would be quite some work to add a third condition for 13-18 items.
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Unread 12/28/19, 10:30 PM  
masterroschi

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Feature Reqeust

Are we going to see the addition of jewelry items to the itemized menu?

Is there any way you could make the max number of items per order 16 vice the current 12? I have had to split orders due to people wanting a full set of armor plus weapons and jewelry. It isn't the biggest concern but would be a bit more convenient in my opinion.
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Unread 11/08/19, 07:49 PM  
Akopian Atrebates

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Back in the old days of Dark Ages of Camelot before they had vendors, taking orders like this was the only way I did business. Would have been very nice to have had something like this instead of my complicated spreadsheets and whatnot!

I was able to fund my entire crafting development with money from actual sales. Now powering up the crafting stats or anything. All orders.

I have not even tried to do that in this game, and as a result, I have made zero sets for anybody but an actual family member.

I am going to give this a serious try.
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Unread 06/16/19, 03:30 AM  
Pinion

Forum posts: 25
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I rarely reply to crafting requests but this addon looks very interesting to me. The number of questions you have to ask all the info you have to obtain can be painfully time consuming.

But this addon looks very interesting to me and I'm looking forward to trying it out!
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Unread 05/12/19, 01:37 PM  
tomtomhotep
 
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Originally Posted by Dekthro
I couldn't imagine being someone trying to place an order for a complete set.
I've had many people order from me using the chat interface. Most of them flied through it after the first couple items.

But there's nothing to stop you from accepting mail-in orders, and entering them yourself in the "Enter New Order" window.



Originally Posted by Dekthro
I'm not seeing how on my end to view the order so that I can fulfill it.
Open the main window with first keybind. First tab "Waiting Orders" -> you see list of orders waiting to be filled.
Click on an order -> shows you "Order Details Window". Click "Start Work".

After that you can use the second keybind to open the order details window for the order you are currently working on.



Originally Posted by Dekthro
maybe some sort of integration with TinyDog's Crafting Calculator?
I've had that idea since before I released the initial version of this. I'd love to, but he has no options for adding enchants. And this addon supports ordering enchanted items.
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Unread 05/12/19, 12:37 PM  
Dekthro

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So I got everything set up, and gave it a test run on my girlfriends account as the buyer. I completed the order process for one item and it sent her the receipt via mail. Though I'm not seeing how on my end to view the order so that I can fulfill it.

Regarding the ordering process, though, I don't think I'd be able to use this addon. I understand ZOS removed the ability to automatically send messages, but next to that the process for adding a single item is quite arduous. I couldn't imagine being someone trying to place an order for a complete set. If I were, I'd probably get really frustrated and quit the process, or try to circumvent it completely.

I think if clientele were to be willing to do this process, it would have to be some sort of order form people can fill out in a mail.

Edit: Just a random thought, maybe some sort of intergration with TinyDog's Crafting Calculator? You can create a craft list in that, "save to clipboard" which gives a simple format. And from there import it into Hotep? Example of its clipboard export:

Code:
Level CP160 Heavy Cuirass, Sturdy, Gold quality, Adept Rider set
Level CP160 Heavy Sabatons, Sturdy, Gold quality, Adept Rider set
Level CP160 Heavy Gauntlets, Sturdy, Gold quality, Adept Rider set
Level CP160 Heavy Helm, Sturdy, Gold quality, Adept Rider set
Level CP160 Heavy Greaves, Sturdy, Gold quality, Adept Rider set
Level CP160 Heavy Pauldrons, Sturdy, Gold quality, Adept Rider set
Level CP160 Heavy Girdle, Sturdy, Gold quality, Adept Rider set
Last edited by Dekthro : 05/12/19 at 12:45 PM.
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Unread 04/28/19, 03:30 PM  
tomtomhotep
 
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Originally Posted by vaeelin
Is it possible to import data from something like Master Merchant for the material charges?
BTW, I'm working on this now. I'm trying to squeeze in at least 2 hrs a day to work on it.

No ETA yet, but I'm almost done modifying the Addon Settings Panel for the new auto-pricing options.

Then comes the fun part... Writing the functions that actually set the prices!
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Unread 04/28/19, 03:23 PM  
tomtomhotep
 
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Originally Posted by Dekthro
I'd really love to use this but it's incredibly overwhelming opening up for the first time. I'll work through it but some sort of guide or first time use would be really handy.
HeHeh, yeah. It is a lot to take in. Unfortunately, I'm really bad at making User Guides.

I could create an FAQ, if people would like to send me Q's.


... Also, just about everything has a tooltip, so make sure to hover over everything.
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Unread 04/28/19, 12:02 PM  
Dekthro

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I'd really love to use this but it's incredibly overwhelming opening up for the first time. I'll work through it but some sort of guide or first time use would be really handy.
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Unread 12/21/18, 09:34 AM  
vaeelin

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Originally Posted by tomtomhotep
Originally Posted by vaeelin
Is it possible to import data from something like Master Merchant for the material charges?
That's exactly the next thing on my list to add!

I've just been so busy lately with all those Events, plus some IRL stuff, and working on another addon that I desperately need and can't find anything suitable already written.
Awesome! I'm definitely keen to see that!
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Unread 12/20/18, 07:49 PM  
tomtomhotep
 
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Originally Posted by vaeelin
Is it possible to import data from something like Master Merchant for the material charges?
That's exactly the next thing on my list to add!

I've just been so busy lately with all those Events, plus some IRL stuff, and working on another addon that I desperately need and can't find anything suitable already written.
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Unread 12/20/18, 02:20 PM  
vaeelin

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Is it possible to import data from something like Master Merchant for the material charges?
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