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Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Updated:08/13/18 07:21 PM
Created:05/07/18 09:41 AM
Monthly downloads:96
Total downloads:849
Favorites:5
MD5:
4.1
Automatically Accept Quests
Version: 1.1
by: marlonbrando [More]
Adds an extra option to quest providers which will cause future visits to be automatically accepted with one click. Quest turn-ins will also be one-click.
2018-08-13 (v1.1)

- Bump api version for Wolfhunter
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Version
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1.0
1kB
marlonbrando
05/07/18 09:41 AM


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Unread 07/12/18, 06:18 AM  
crafty35a
 
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Originally Posted by Dolgubon
Hey, just chiming in about this. Writ Crafter doesn't actually accept Master Writ quests; I deemed it too risky a feature to add.


As far as testing it goes, PTS template characters are your friend. There's boxes full of master writs there.
Yep, PTS is great for this. But let me know if you want to look into this on live. If you are on the NA server, I can send you a few master writs for testing purposes. Just send me your @ name.
Last edited by crafty35a : 07/12/18 at 06:19 AM.
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Unread 07/11/18, 08:06 PM  
Dolgubon
 
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Originally Posted by marlonbrando
Originally Posted by crafty35a
Nice work! I was just looking into the possibility of creating an add-on to automatically accept master writ quests, and turn them in to Rollis Hlaalu, and I found your addon.

Would it be possible to get this working for the dialog that pops up when you activate a master writ? The dialog is basically identical to the PVP mission board dialog in your screenshot: https://photos.app.goo.gl/2KCfRbFAAKqbYrZM9

I tried removing your "writ" filter code but that doesn't seem to be the issue, it just doesn't seem to fire the EVENT_CHATTER_BEGIN event that you are hooking.
I don't do writs very often. Seems like this would be difficult to test., though I'd have to go through multiple writs.

Doesn't Dolgubon's Lazy Writ Crafter already do this and much more?
Hey, just chiming in about this. Writ Crafter doesn't actually accept Master Writ quests; I deemed it too risky a feature to add.


As far as testing it goes, PTS template characters are your friend. There's boxes full of master writs there.
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Unread 07/11/18, 07:41 PM  
marlonbrando
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Originally Posted by Crusism
Question: how do you disable it for a specific quest?

Like, for example, I'd like to start manually accepting a quest from a certain quest that I activated "accept this quest automatically" before; how do I disable it (i.e. "accept this quest automatically") so that I can just manually do it from then on?
That's a big limitation right now. There is no way to do this short of editing the AAQ.lua file in the SavedVariables folder. I need to add an interface to clear this.
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Unread 07/11/18, 07:39 PM  
marlonbrando
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Originally Posted by crafty35a
Nice work! I was just looking into the possibility of creating an add-on to automatically accept master writ quests, and turn them in to Rollis Hlaalu, and I found your addon.

Would it be possible to get this working for the dialog that pops up when you activate a master writ? The dialog is basically identical to the PVP mission board dialog in your screenshot: https://photos.app.goo.gl/2KCfRbFAAKqbYrZM9

I tried removing your "writ" filter code but that doesn't seem to be the issue, it just doesn't seem to fire the EVENT_CHATTER_BEGIN event that you are hooking.
I don't do writs very often. Seems like this would be difficult to test., though I'd have to go through multiple writs.

Doesn't Dolgubon's Lazy Writ Crafter already do this and much more?
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Unread 07/10/18, 12:52 PM  
crafty35a
 
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Nice work! I was just looking into the possibility of creating an add-on to automatically accept master writ quests, and turn them in to Rollis Hlaalu, and I found your addon.

Would it be possible to get this working for the dialog that pops up when you activate a master writ? The dialog is basically identical to the PVP mission board dialog in your screenshot: https://photos.app.goo.gl/2KCfRbFAAKqbYrZM9

I tried removing your "writ" filter code but that doesn't seem to be the issue, it just doesn't seem to fire the EVENT_CHATTER_BEGIN event that you are hooking.
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Unread 06/29/18, 12:05 PM  
Crusism

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Originally Posted by marlonbrando
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
I would love this though; it'd be great for the repeatable quests from the Thieves Guild and the Dark Brotherhood.
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Unread 06/29/18, 11:56 AM  
Crusism

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Question: how do you disable it for a specific quest?

Like, for example, I'd like to start manually accepting a quest from a certain quest that I activated "accept this quest automatically" before; how do I disable it (i.e. "accept this quest automatically") so that I can just manually do it from then on?
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Unread 05/08/18, 06:02 PM  
marlonbrando
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Originally Posted by lukkian
Well, the scenario I imagined is something like this:
  • I have already done the whole story with my main character and I am no longer interested in reading all the texts of each quest again;
  • doing quests is still a good method to gain experience, but for this to be really effective the ideal would be to fulfill each quest as fast as possible;

so yes, automatically selecting the first option in the quest dialog seems reasonable to me.

But to cover all possible uses of this feature, why not create a setting and let the player choose whether he really wants to play that way or let himself make the choices of each quest (when they exist) and automatically accept all others more "simple" quests?

I hope I have been able to explain it clearly.
Yep. I was thinking along the same lines. I'm sure there will be cases that won't be manageable with those rules but maybe that will get most of them.
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Unread 05/08/18, 04:48 PM  
lukkian
 
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Well, the scenario I imagined is something like this:
  • I have already done the whole story with my main character and I am no longer interested in reading all the texts of each quest again;
  • doing quests is still a good method to gain experience, but for this to be really effective the ideal would be to fulfill each quest as fast as possible;

so yes, automatically selecting the first option in the quest dialog seems reasonable to me.

But to cover all possible uses of this feature, why not create a setting and let the player choose whether he really wants to play that way or let himself make the choices of each quest (when they exist) and automatically accept all others more "simple" quests?

I hope I have been able to explain it clearly.
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Unread 05/08/18, 08:43 AM  
marlonbrando
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Originally Posted by lukkian
Originally Posted by marlonbrando
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
Yes, exactly that.
Thank you.
It won't be perfect because, for some quests, you have to make choices. I'm not sure if it's possible to detect those although I guess a "always accept first choice" is possible.
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Unread 05/08/18, 05:16 AM  
lukkian
 
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Originally Posted by marlonbrando
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
Yes, exactly that.
Thank you.
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Unread 05/07/18, 05:46 PM  
marlonbrando
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Originally Posted by lukkian
A dream that comes true ... A long time I wish an addon like this.
I have not tested it yet, but if it does not already exist, could you please include an option to automatically accept (and turn-in) each and every quest? This would be great for alts since I've done the whole story with my main char.

Thank you.
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
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Unread 05/07/18, 03:48 PM  
lukkian
 
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A dream that comes true ... A long time I wish an addon like this.
I have not tested it yet, but if it does not already exist, could you please include an option to automatically accept (and turn-in) each and every quest? This would be great for alts since I've done the whole story with my main char.

Thank you.
Last edited by lukkian : 05/07/18 at 03:49 PM.
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