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Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Updated:02/09/19 10:02 PM
Created:09/02/18 07:05 AM
Monthly downloads:3,444
Total downloads:11,768
Favorites:24
MD5:
4.2
SuperStar - Summerset Update  Popular! (More than 5000 hits)
Version: 4.1.3
by: Sigo Dest [More]
This is a quick update to bring SuperStar in line with the Summerset/Wolfhunter (#100024) patches.

With the revamp to the ZO_Skills system, a lot of functionality has changed (for the better), and SuperStar should probably be re-written from the ground up.

Major Changes:
Added new guild skill line "Psijic Order".
Added new tradeskill skill line "Jewelry Crafting".
Changed the skill revision to "3" from "2", and added functionality to try to update older favorites to reflect the new skill changes.
* Older favorites may not update. More testing is required. The update makes a copy of the old favorite, so your saves should not be overwritten.

Notes:
I play on an "en" client. I've tested as much as I could on the "fr" client. A major difference I noticed is the Werewolf line "Loup-garou" seems to have changed places in the new update. This might cause issues I didn't anticipate. Please send me feedback if something is not functioning for you.
Also, I did the best I could with translations. I welcome others to help out with improvements.

I hope these changes get SuperStar back in working order for those of you that enjoy the addon. If this update is successful and the interest is there, I will consider working on the addon further.

Thank you,

-Sigo
v4.1.3
=======
- Fixed hashes not building properly for class and racial skills
- Corrected tooltips showing the wrong class and racial skills when loading saved builds
- Added the ability to view builds that require more skill points than the character has
- Minor internal updates to skill points and UI controls
- Corrected some default race names (Looking at you, Hight-Elf!)
- Updated API version for Murkmire

v4.1.2a
=======
- Corrected tooltips for skill morphs.
- Corrected auto-granted skills counting incorrectly.

v4.1.1a
=======
- Corrected a tooltip issue for class and racial skills different from the player.

Please let me know if the issue persists. Thank you for all the feedback, and my apologies for the rocky start.

Known Issue: The tooltips for classes/races different from the player will show red text due to the player not meeting the proper rank to unlock the skill. I will try to address this in a future patch.

v4.1.1
=======
- German clients should be working now (if problems persist, please send feedback)
- Auto-granted skills should now display their names when loading a favorite

v4.1
=======
- Updated handling of skills to start using new ZO system (more to be done)
- Added new guild skill line "Psijic Order".
- Added new tradeskill skill line "Jewelry Crafting".
- Bumped skill revision due to addition of new skill lines, and previous lines switching places.
- Added support to update previous skill profiles (not 100% successful yet)
Archived Files (4)
File Name
Version
Size
Uploader
Date
4.1.2a
83kB
Sigo Dest
10/09/18 08:05 PM
4.1.1a
83kB
Sigo Dest
09/02/18 04:52 PM
4.1.1
82kB
Sigo Dest
09/02/18 11:23 AM
4.1
82kB
09/02/18 07:05 AM


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Unread 02/11/19, 10:38 AM  
Sigo Dest
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@Marazota
I removed your previous comment because it seemed malformed. I am quoting it here to retain the information, with a slight edit to wrap the hash you provided in CODE tags for wrapping purposes. My response was included in my previous post.

Originally Posted by Marazota
Originally Posted by Sigo Dest
Originally Posted by Marazota
import function not working?
we tried in our group
everyone have same errors
Build incorrect - check your hash
Hello Marzota. Can you please provide more details to what you're trying to do? It'd help if you could tell me what skills were selected and the hash you had that is failing.

If you're importing a build from prior to my patch, it is not 100% in converting. I mentioned that in the patch notes. I can try to help you get it converted and improve my conversion in the process if that is the case.

If you created a new build and it is failing, this is definitely a concern. Please let me know what skills cause the fail, and what hash it gives you, so I can try to reproduce the error.

Thank you!
ANY build
i tried any build on all classes
cant import anything

example
Code:
%14001500000[email protected]31W4588888IGIGW548889AGIIGW648A899IIIIW7488888GGGGW8488888GGGGW9488888GGGGWA488888GGGGWB488888GGGGWC488888GGGGWD488888GGGGWE488888GGGGWF488888GGGGWG488888GGGGWH488888GGGGWI488888GGGGX1488888GGGGGX2488888GGGGGX3598BB9IIIIIX4488888GGGGGX5488888GGGGGX6488888GGGGGY18GGGGGY28JIGIIY38GGGGGZ1GHHGHZ249GGGZ3488GIHGGHZ4488888GGGGGGa1HGGGGGa269999HJJHGa348888HGGGGa4488888HGGGGa5HGGGGGa688888GGb149888GGGb2GGGGGb348888GGGc2HJJJc2GGGGc2GGGGc2GGGGc2GGGGc2GGJGc2GGGGc2GGGGc2GGGGc2GGGGd1OGJJHGd2HGGJKJd3HGGJKJd4HHGGGd5HGGGGd6HHGJGGGd7HGG


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Unread 02/09/19, 10:21 PM  
Sigo Dest
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I have added a fix to address the issue regarding hashes not being generated properly, however, it will not correct old hashes that did not work. I have also made a few other corrections that you can read about in the change log.
I did forget to change one thing, so imported builds may show the wrong tooltip for class and racial skills. I have already corrected this, but will wait a few days before posting it to see if any other errors crop up.

Please try your builds out and let me know if you find any issues.

@Marazota
Here is a corrected hash for the one you posted:

Code:
%14001500000[email protected]31W4588888IGIGW548889AGIIGW648A899IIIIX1488888GGGGGX2488888GGGGGX3598BB9IIIIIX4488888GGGGGX5488888GGGGGX6488888GGGGGY18GGGGGY28JIGIIY38GGGGGZ1GHHGHZ249GGGZ3488GIHGGHZ4488888GGGGGGa1HGGGGGa269999HJJHGa348888HGGGGa4488888HGGGGa5HGGGGGa688888GGb149888GGGb2GGGGGb348888GGGc2HJJJd1OGJJHGd2HGGJKJd3HGGJKJd4HHGGGd5HGGGGd6HHGJGGGd7HGGGGG
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Unread 02/08/19, 10:52 AM  
Sigo Dest
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Originally Posted by Marazota
import function not working?
we tried in our group
everyone have same errors
Build incorrect - check your hash
Hello Marzota. Can you please provide more details to what you're trying to do? It'd help if you could tell me what skills were selected and the hash you had that is failing.

If you're importing a build from prior to my patch, it is not 100% in converting. I mentioned that in the patch notes. I can try to help you get it converted and improve my conversion in the process if that is the case.

If you created a new build and it is failing, this is definitely a concern. Please let me know what skills cause the fail, and what hash it gives you, so I can try to reproduce the error.

Thank you!
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Unread 02/08/19, 10:43 AM  
Sigo Dest
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Re: Summerset patch and Minion update

Originally Posted by Jaim Sandar
I did install it and then your Summerset patch. The first time I started ESO with this installed, I tried to move a Dragonknight skill (Engulfing Flames) from the Dragonknight skill tree to the ability bar but an error popped up (which I did not record) and it would not complete the move.
I restarted ESO and completed the move with no error. I have not seen the error since.
I'm sorry to hear about this Jaim. I'm not sure what the issue was, but glad it worked itself out. I will try to reproduce it on my end to look into it.

Originally Posted by Jaim Sandar
After a few days running ESO and Superstar/Summerset patch (4.1.2a), Minion advised that an update is available. The confusing part is that the update is to version 3.0, Superstar - Morrowind Update.
I have ignored this update, assuming that Minion is more confused than I am.
Yes, I don't really know why it happens, but I believe Baetram's response to you in the main SuperStar comments section was spot on. As my contribution is a "plugin/patch", it probably didn't see it as the most current, but even the core SuperStar is v4.0, so I'm not sure why it'd recommend Morrowind for you.

In short, and unfortunately, there isn't much I can do about that, but yes, ignore the Morrowind "down"date.
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Unread 01/21/19, 09:21 AM  
Marazota

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import function not working?
we tried in our group
everyone have same errors
Build incorrect - check your hash
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Unread 12/30/18, 08:24 PM  
Jaim Sandar

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Summerset patch and Minion update

Hi, and thank you for updating Superstar with this patch.
Two things, first information on my experience when first loading the addon and patch, secondly a confusing update offering from Minion.
I have never installed Superstar before now (and in fact I do not know all of the features of Superstar or how to use them).
I did install it and then your Summerset patch. The first time I started ESO with this installed, I tried to move a Dragonknight skill (Engulfing Flames) from the Dragonknight skill tree to the ability bar but an error popped up (which I did not record) and it would not complete the move.
I restarted ESO and completed the move with no error. I have not seen the error since.

After a few days running ESO and Superstar/Summerset patch (4.1.2a), Minion advised that an update is available. The confusing part is that the update is to version 3.0, Superstar - Morrowind Update.
I have ignored this update, assuming that Minion is more confused than I am.
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Unread 10/17/18, 03:26 PM  
Sigo Dest
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Originally Posted by Pat1487
I apologize for asking so much from you. Even if you decide to never work on this again I appreciate the work you have done to update this, thank you.
Don't sweat it Pat. I felt the same way when I first saw the addon too, and I agree with a lot of the ideas you want for it. I've been wrestling with the idea of how I want to proceed, because I'm not the original author. Thank you for the kind words.
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Unread 10/17/18, 01:20 AM  
Pat1487

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Originally Posted by Sigo Dest
Hi Pat, can you verify that your character has enough (or more) skill points for the build you're trying to view? Since I've been using SuperStar, you cannot view skills for builds you do not have enough skill points for. I'm not going to say I agree with that functionality, but I just assumed that was working as intended. I don't think changing how that works will hurt anyone, so I'll start working on changing it to let you load any builds that are in the proper format.

If you have enough skill points and are still experiencing an error, please let me know, and provide what skills you are selecting that break functionality. I logged in and tested a few quick builds and did not have any issue viewing the skills.

As far as Champion and Attribute Points go, I don't think SuperStar has ever let you assign them individually, it only copies the ones you currently have set.
I didn't have enough skill points to load it, my fault

Sorry, this was the first time I ever used superstar, the old version looked like it was too outdated so I never installed it until your update. I was under the impression that it was a build planner and switcher so I just assumed it would be able to load future planned builds for editing/viewing and assign champion points/attributes for planning/switching. When the "See Skills for this Build" button didn't do anything when I clicked it I figured it was an error with the update and not the way it always worked.

Originally Posted by Sigo Dest
I'm not opposed to some new features, but this was a patch to bring SuperStar in line with the Summerset changes. Let me think on this more and get back to you. Thank you for your comments.
I apologize for asking so much from you. Even if you decide to never work on this again I appreciate the work you have done to update this, thank you.
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Unread 10/16/18, 03:20 PM  
Sigo Dest
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Originally Posted by Pat1487
Thanks for updating this but "See Skills of this Build" in import doesn't work, I made a build, saved it to favorites, then tried hitting E to view skills, which also doesn't work, then tried T to view it so i could import it which doesn't work

So currently theres no way to see the skills of a build or edit a build after you save it, I also couldnt find how to add champion points or attributes to builds that I made
Hi Pat, can you verify that your character has enough (or more) skill points for the build you're trying to view? Since I've been using SuperStar, you cannot view skills for builds you do not have enough skill points for. I'm not going to say I agree with that functionality, but I just assumed that was working as intended. I don't think changing how that works will hurt anyone, so I'll start working on changing it to let you load any builds that are in the proper format.

If you have enough skill points and are still experiencing an error, please let me know, and provide what skills you are selecting that break functionality. I logged in and tested a few quick builds and did not have any issue viewing the skills.

As far as Champion and Attribute Points go, I don't think SuperStar has ever let you assign them individually, it only copies the ones you currently have set.

Originally Posted by Pat1487
Even without any of that working I like the information screen a lot and would like to ask if you could replace the character screen with this information screen, all you would have to add to it is a way to change your Title and Outfit, have a way increase your attributes as you level up (maybe a + on the blue red and green for magicka, hp, and stam when you have points to spend), and make the Active Effects list a little more clear (minor vitality and food is off to the side where as the boon and vamp is listed, maybe have a way to scroll it and/or add tooltips on mouseover of the buffs)

For now im just going to remap C to open superstar and use the information there instead of the character screen
I'm not opposed to some new features, but this was a patch to bring SuperStar in line with the Summerset changes. Let me think on this more and get back to you. Thank you for your comments.

-Sigo

Edited to change "Ability" to "Attribute" for clarity.
Last edited by Sigo Dest : 10/16/18 at 04:01 PM.
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Unread 10/15/18, 08:19 PM  
Pat1487

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Thanks for updating this but "See Skills of this Build" in import doesn't work, I made a build, saved it to favorites, then tried hitting E to view skills, which also doesn't work, then tried T to view it so i could import it which doesn't work

So currently theres no way to see the skills of a build or edit a build after you save it, I also couldnt find how to add champion points or attributes to builds that I made

Even without any of that working I like the information screen a lot and would like to ask if you could replace the character screen with this information screen, all you would have to add to it is a way to change your Title and Outfit, have a way increase your attributes as you level up (maybe a + on the blue red and green for magicka, hp, and stam when you have points to spend), and make the Active Effects list a little more clear (minor vitality and food is off to the side where as the boon and vamp is listed, maybe have a way to scroll it and/or add tooltips on mouseover of the buffs)

For now im just going to remap C to open superstar and use the information there instead of the character screen
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Unread 10/09/18, 08:11 PM  
Sigo Dest
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Originally Posted by Gamer1986PAN
Bug (at least in german client):

If you Morph a Skill and you go mouseover on the 2 possible morph-options it shows the correct mophed skill, but if you finished morphing on the skill it shows the unmorphed skill on mouseover on the overview.

Hope you can find a fix. Thank for your work.
Hello, sorry about the bug. I just released an update that should correct it for you. I tested it on the German client and it looked good to me. Please let me know if the issue persists for you. Thanks!
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Unread 10/09/18, 10:52 AM  
Gamer1986PAN
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Bug (at least in german client):

If you Morph a Skill and you go mouseover on the 2 possible morph-options it shows the correct mophed skill, but if you finished morphing on the skill it shows the unmorphed skill on mouseover on the overview.

Hope you can find a fix. Thank for your work.
__________________
Co-Author of the Addon BeamMeUp - feel free to check it out.
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Unread 09/25/18, 04:00 PM  
Gamer1986PAN
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Thank you for the Patch. Looking forward for future patches.
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Unread 09/24/18, 05:56 AM  
Siegtime

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Smile Re: Re: There is no UI error in the Japanese environment at all.

Originally Posted by Sigo Dest
Originally Posted by Siegtime
Is this download link really correct? The update version of the Morrow window is still installed when you download it. In Japanese environment, UI errors are not used at all. I'm sorry I didn't have a screenshot.
Hello Siegtime. This is an update to the previous Superstar Dragonbones patch. I can't speak for how it will work if you install it on top of the outdated Morrowind version. I'd recommend backing up your Morrowind version, removing it from your addons, and doing a clean install of this version.

I don't know how to test on the Japanese client, but if you can provide feedback on any issues you experience, I can try to fix them.
Today's Maintenance update 20 is no longer UI error and I am able to use it normally. I don't know why, but it's okay.
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Unread 09/24/18, 04:54 AM  
Sigo Dest
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Re: There is no UI error in the Japanese environment at all.

Originally Posted by Siegtime
Is this download link really correct? The update version of the Morrow window is still installed when you download it. In Japanese environment, UI errors are not used at all. I'm sorry I didn't have a screenshot.
Hello Siegtime. This is an update to the previous Superstar Dragonbones patch. I can't speak for how it will work if you install it on top of the outdated Morrowind version. I'd recommend backing up your Morrowind version, removing it from your addons, and doing a clean install of this version.

I don't know how to test on the Japanese client, but if you can provide feedback on any issues you experience, I can try to fix them.
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