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Updated: 09/22/19 04:46 AM
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Compatibility:
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Wrathstone (4.3)
Murkmire (4.2)
Wolfhunter (4.1)
Updated:09/22/19 04:46 AM
Created:09/12/18 11:49 AM
Monthly downloads:3,648
Total downloads:105,229
Favorites:136
MD5:
Dressing Room for Scalebreaker+  Popular! (More than 5000 hits)
Version: 0.9.8b
by: WhoCares [More]
Changelog
____________

Version 0.9.8b (2019/09/22)
* Fixed some bogus compatibility checks
* Added an option to purge all data for the current character
* Added Russian translation (thanks to vseyapognal and GJSmoker)
Version 0.9.8a (2019/05/26)
* Added an option to recharge your weapons automatically during combat
* Improved the check for equivalent skills when loading skill bars
Version 0.9.8 (2019/04/20)
* Added a new (experimental) feature: importing setups from AlphaGear
* Added an option to automatically close the addon window upon movement
Version 0.9.7d (2019/02/25)
* Updated APIVersion for 4.3 (Wrathstone)
Version 0.9.7c (2019/01/16)
* Added key bindings for navigating between pages
Version 0.9.7b (2019/01/04)
* Fixed mouse cursor disappearing upon closing the window while in a menu
* Fixed a minor bug that was causing an error message if using one-bar presets
Version 0.9.7a (2018/12/26)
* Fixed an issue where switching pages before loading the second bar in a set
with two bars would cause Dressing Room to load bars from different pages
Version 0.9.7 (2018/12/21)
* Fixed gear markers and added tooltips to them, to show you which gear piece
is being used by which set (and on which page)
Version 0.9.6a (2018/12/20)
* Added an option to lock the position of the window on the screen
Version 0.9.6 (2018/12/18)
* Added an option to disable the paging feature entirely
* Added a button and a key binding for quickly unequipping all worn gear
Version 0.9.5a (2018/10/23)
* Updated APIVersion for 4.2.5 (Murkmire)
* Added a check to prevent slotting skills that are already slotted where they
belong, to reduce the amount of server messages being sent
Version 0.9.5 (2018/09/15)
* Added support for alchemical poisons
- When loading a preset with poisons, the add-on will try to equip all
poisons of the same level and type from your inventory, combining any
existing separate stacks in the process.
- With the "Unequip empty poison slots" option (default: enabled), the
add-on will unequip poisons only from those bars that contain a weapon
but no poison. This is intended so you can still make presets that only
change armour pieces, or weapons on one bar, without touching the other
bar in any way. If you want to explicitely unequip poisons in a certain
preset, simply assign a weapon (or shield) to that bar.
- Presets created prior to version 0.9.5 will not touch your poison slots.
Note: there are some very rare edge cases when you might have to load your gear set twice for it to fully load. This is actually a very old bug (I assume since the first version) but there's a slightly greater chance for you to hit upon it with poisons. This bug is known and will be fixed in a future update.

Please report any possible bugs you might find in the comments section here so I can fix them as soon as possible. Thank you!
Archived Files (12)
File Name
Version
Size
Uploader
Date
0.9.8a
69kB
WhoCares
05/25/19 08:23 PM
0.9.8
68kB
WhoCares
04/22/19 02:35 AM
0.9.7d
64kB
WhoCares
02/25/19 12:28 PM
0.9.7c
64kB
WhoCares
01/18/19 05:06 PM
0.9.7b
64kB
WhoCares
01/04/19 05:50 AM
0.9.7a
64kB
WhoCares
12/26/18 06:36 AM
0.9.7
64kB
WhoCares
12/21/18 11:44 AM
0.9.6a
63kB
WhoCares
12/20/18 01:53 PM
0.9.6
63kB
WhoCares
12/18/18 07:26 AM
0.9.5a
62kB
WhoCares
10/23/18 09:51 AM
0.9.5
62kB
WhoCares
09/15/18 02:06 PM
0.9.4
61kB
WhoCares
09/12/18 11:49 AM


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Unread 11/07/19, 07:28 AM  
Found

Forum posts: 0
File comments: 11
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confused...

Im confused... is this like a plugin or update for the Dressing Room Reborn? I did notice the updates here are after the last version on the other one...

Do I need both installed or just this one?

Thanks in advanced...
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Unread 11/06/19, 11:40 AM  
Diall

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Hey,

first, thanks for this amazing addon, one of the staples of this game in my opinion

I've been encountering an issue with my necromancer characters (it only happens on necros).

When I try to save a loadout with my necros, sometimes the skills saved will not be correct, I even end up with passives skills in the saved slots as you can see in the picture.

https://imgur.com/a/tCFfwYH

I have the passive Timely escape equipped instead of Energy orb
Also, I have drain essence equipped instead of Soul Trap in my offbar.

Maybe it has something to do with the fact that I am not a vampire (the fact that drain essence is in the loadout saved when I'm not even vampire doesn't make sense)

Thanks in advance for the help
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Unread 09/24/19, 07:19 AM  
WhoCares
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File comments: 23
Uploads: 1
Re: why are you adding again Libstub ?

Originally Posted by Anceane
Just wondering as Libstub was not part of the precedent version.

Also because there is almost in every post a section asking to authors to remove Libstub as it will be of no use very soon.

Just wondering, no critics intended
My bad, I should have removed it several versions ago. It just sneaked its way into this one, and I'll remove it from the next. Thank you!
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Unread 09/24/19, 07:18 AM  
WhoCares
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File comments: 23
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Originally Posted by Phuein
Originally Posted by WhoCares
Hello! Thank you for the appreciation.

About poisons, there is no good way of managing having the same type of poisons equipped on both bars, because the moment you unequip both of them, they will stack in your inventory as much as they can, as they've got the same item ID. The only way to deal with this would be something like Dressing Room keeping track of how many you've got on each bar, and then automatically re-creating the stacks when you try equipping a preset, but that presents the following questions: what if the number of saved poisons doesn't match the number in your actual inventory? How to split the two stacks in that case? What to do if there isn't enough to equip it in both bars? And so on... So currently, if you've got the same poison equipped on both bars, the poison slot on offbar simply gets ignored when saving a preset, to avoid mass confusion and undefined behaviour. Also from the gameplay perspective, having the same poisons equipped on both bars doesn't make much sense; indeed, even having different poisons equipped on both bars is somewhat questionable in most cases (although Dressing Room will still handle it as intended), because then you're kind of missing the berserker (or some other) enchant, and the poisons share the cooldown anyway so you won't get a lot more poison uptime on your target in any realistic scenario.

If you still really want to do this anyway, in my opinion, your best bet is to make 2 different poisons which are nearly the same, but have a slightly different duration (maybe make a vr15 one and a vr10 one) or do it in any other way that makes them have a different item ID so they can't stack in your inventory. I hope this makes sense / helps.
That's wrong. The same poisons don't stack when removed from being equipped. I just tried it again, to make sure. This should be fixed, as another similar addon - Bandits Gear Manager - handles this correctly.

Having the same poison on both bars makes sense in Cyrodiil. The goal is to proc' its effects regularly, whether I use my front or backbar more. I often stick to one bar over the other depending on the assault scenario (ranged vs ulti drop.) Poisons are alleged to be more effective than glyphs, and so far I tend to agree. It makes sense when considering their refill cost. In quick dps drop group fights, other effects from glyphs just don't matter enough. (And then poison buff CP.)

I appreciate your detailed reply, and will always reconsider my build But this issue should be properly tested and fixed. (Bandits makes good addons generally, but he tends to dismiss or even ignore questions, so very unfriendly.)
I suppose that's a good enough reason. I really appreciate you taking your time to explain your use case as well. My goal is to provide what users want (as long as it fits the purpose of the addon), so, I'll implement this in the next version. Cheers.
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Unread 09/23/19, 10:37 AM  
Anceane
 
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Smile why are you adding again Libstub ?

Just wondering as Libstub was not part of the precedent version.

Also because there is almost in every post a section asking to authors to remove Libstub as it will be of no use very soon.

Just wondering, no critics intended
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Unread 09/23/19, 10:08 AM  
Phuein
 
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Forum posts: 98
File comments: 188
Uploads: 11
Originally Posted by WhoCares
Hello! Thank you for the appreciation.

About poisons, there is no good way of managing having the same type of poisons equipped on both bars, because the moment you unequip both of them, they will stack in your inventory as much as they can, as they've got the same item ID. The only way to deal with this would be something like Dressing Room keeping track of how many you've got on each bar, and then automatically re-creating the stacks when you try equipping a preset, but that presents the following questions: what if the number of saved poisons doesn't match the number in your actual inventory? How to split the two stacks in that case? What to do if there isn't enough to equip it in both bars? And so on... So currently, if you've got the same poison equipped on both bars, the poison slot on offbar simply gets ignored when saving a preset, to avoid mass confusion and undefined behaviour. Also from the gameplay perspective, having the same poisons equipped on both bars doesn't make much sense; indeed, even having different poisons equipped on both bars is somewhat questionable in most cases (although Dressing Room will still handle it as intended), because then you're kind of missing the berserker (or some other) enchant, and the poisons share the cooldown anyway so you won't get a lot more poison uptime on your target in any realistic scenario.

If you still really want to do this anyway, in my opinion, your best bet is to make 2 different poisons which are nearly the same, but have a slightly different duration (maybe make a vr15 one and a vr10 one) or do it in any other way that makes them have a different item ID so they can't stack in your inventory. I hope this makes sense / helps.
That's wrong. The same poisons don't stack when removed from being equipped. I just tried it again, to make sure. This should be fixed, as another similar addon - Bandits Gear Manager - handles this correctly.

Having the same poison on both bars makes sense in Cyrodiil. The goal is to proc' its effects regularly, whether I use my front or backbar more. I often stick to one bar over the other depending on the assault scenario (ranged vs ulti drop.) Poisons are alleged to be more effective than glyphs, and so far I tend to agree. It makes sense when considering their refill cost. In quick dps drop group fights, other effects from glyphs just don't matter enough. (And then poison buff CP.)

I appreciate your detailed reply, and will always reconsider my build But this issue should be properly tested and fixed. (Bandits makes good addons generally, but he tends to dismiss or even ignore questions, so very unfriendly.)
__________________

Author of beloved and rejuvenated addons:

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Unread 09/22/19, 04:56 AM  
WhoCares
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Originally Posted by AngyW
Bonjours,


Aurons-nous une interface différente bientôt pour le changement de page, actuellement on possède une des icônes "<" et ">" pour passer de l'un à l'autre mais ce n'est pas pratique quand on possède plus de 6 pages.

Pourrons-avoir une possible d’amélioration, comme tout bêtement une page déroulante avec les noms des différentes pages nommé que nous avons crées ?

Cela serait vraiment très pratique et super cool !

Cordialement
Hello. Yes, this is just the first solution and I agree it is not very practical. I've wanted to make a drop-down menu for selecting pages, I just haven't had the time to do it yet. You can expect this feature probably in the next update. Thank you for your interest!
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Unread 09/22/19, 04:47 AM  
WhoCares
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Originally Posted by vseyapognal
Hello I've made the Russian version of this addon. How can i post this here?
Google drive ru.lua file
Hello! I have added your translation. Thank you.
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Unread 09/21/19, 03:10 PM  
WhoCares
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Re: Re: Addon Error ?

Originally Posted by Sirce
Same here. I can't use it at all on my necromancer. I've tried disabling every single addon except Dressing Room but still can't use it. It only happens on my necromancer. Every other class is fine.


Originally Posted by Andrea
Hello, i am receiving this error, but no idea to what is related.

It always happens when i log my necro.

https://imgur.com/a/1p40iUA
Hello, I can't see that screenshot anymore, so if you could post it again, I would be very grateful. Or, it would be even better if you could paste the error message here in text format. Thank you!
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Unread 09/21/19, 03:06 PM  
WhoCares
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Originally Posted by Phuein
Thanks for continuing this awesome addon!

I tried outfitting 500 of the same poison onto each of my weapons. But it's only identified as one stack for one weapon. Can this be added? I assume it'd work if I had two different poison stacks, instead of one split into half.
Hello! Thank you for the appreciation.

About poisons, there is no good way of managing having the same type of poisons equipped on both bars, because the moment you unequip both of them, they will stack in your inventory as much as they can, as they've got the same item ID. The only way to deal with this would be something like Dressing Room keeping track of how many you've got on each bar, and then automatically re-creating the stacks when you try equipping a preset, but that presents the following questions: what if the number of saved poisons doesn't match the number in your actual inventory? How to split the two stacks in that case? What to do if there isn't enough to equip it in both bars? And so on... So currently, if you've got the same poison equipped on both bars, the poison slot on offbar simply gets ignored when saving a preset, to avoid mass confusion and undefined behaviour. Also from the gameplay perspective, having the same poisons equipped on both bars doesn't make much sense; indeed, even having different poisons equipped on both bars is somewhat questionable in most cases (although Dressing Room will still handle it as intended), because then you're kind of missing the berserker (or some other) enchant, and the poisons share the cooldown anyway so you won't get a lot more poison uptime on your target in any realistic scenario.

If you still really want to do this anyway, in my opinion, your best bet is to make 2 different poisons which are nearly the same, but have a slightly different duration (maybe make a vr15 one and a vr10 one) or do it in any other way that makes them have a different item ID so they can't stack in your inventory. I hope this makes sense / helps.
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Unread 09/21/19, 02:50 PM  
WhoCares
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Re: Addon Error ?

Originally Posted by Andrea
Hello, i am receiving this error, but no idea to what is related.

It always happens when i log my necro.

https://imgur.com/a/1p40iUA
Hello! Could you upload another screenshot? This one doesn't seem to exist anymore. Thanks!
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Unread 09/14/19, 07:12 PM  
AngyW

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Bonjours,


Aurons-nous une interface différente bientôt pour le changement de page, actuellement on possède une des icônes "<" et ">" pour passer de l'un à l'autre mais ce n'est pas pratique quand on possède plus de 6 pages.

Pourrons-avoir une possible d’amélioration, comme tout bêtement une page déroulante avec les noms des différentes pages nommé que nous avons crées ?

Cela serait vraiment très pratique et super cool !

Cordialement
Last edited by AngyW : 09/14/19 at 07:28 PM.
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Unread 08/31/19, 07:01 AM  
vseyapognal

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Hello I've made the Russian version of this addon. How can i post this here?
Google drive ru.lua file
Last edited by vseyapognal : 08/31/19 at 07:20 AM.
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Unread 08/07/19, 04:51 PM  
Sirce
 
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Re: Addon Error ?

Same here. I can't use it at all on my necromancer. I've tried disabling every single addon except Dressing Room but still can't use it. It only happens on my necromancer. Every other class is fine.


Originally Posted by Andrea
Hello, i am receiving this error, but no idea to what is related.

It always happens when i log my necro.

https://imgur.com/a/1p40iUA
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Unread 07/28/19, 08:12 PM  
Phuein
 
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Thanks for continuing this awesome addon!

I tried outfitting 500 of the same poison onto each of my weapons. But it's only identified as one stack for one weapon. Can this be added? I assume it'd work if I had two different poison stacks, instead of one split into half.
__________________

Author of beloved and rejuvenated addons:

ShowMount            • PvP FPS 2018

Notebook 2018        • Junkee 2018

BestFriends 2018      • New Addon
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