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Wrathstone (4.3)
Updated:04/16/19 11:17 AM
Created:09/14/18 02:07 PM
Monthly downloads:3,878
Total downloads:17,726
Favorites:57
MD5:
Categories:Map, Coords, Compasses, Group, Guild & Friends, Miscellaneous, Utility Mods
4.3
BeamMeUp - Teleporter (Fast Travel)  Updated this week!  Popular! (More than 5000 hits)
Version: 1.4.5
by: @DeadSoon, Gamer1986PAN
This Addon allows you to use the fast travel functionality of the game in a comfortable and highly costumizable way. All fast travel options you have through your guilds, friends and group are listed in a clear way and are usable with different search and filtering features.


Features:
  • Search, Filter, Favorite, Customize
    • Sorted list of all fast travel options and much additional information
    • Search by player or zone names
    • Easily port to Group Leader or Group Members in Dungeons (always on top) and see if they are in the same game instance as you
    • Set specific players or zones as favorites (right click menu) and easily port to them via keybinding
    • Use the different tabs to find Fast Travel options to the open/displayed map (world map) and also to the Delves located there
    • Use filters and blacklists and many other options to customize your personal filtering (e. g. show only Overland maps or hide different types of zones)
    • Filter by only group, friends or guild members via the right click menu
    • Display only one entry for each zone or see all players you can travel to
    • Change the sorting and configure the number of entries (number of visible lines)

  • Navigate and optimize your journey by many additional information
    • Identify different types of zones by its icon (Delve, Dungeon, House, ...)
    • Easily navigate through the maps by clicking on the zone name
      • The corresponding map will be opened
      • Location/Entrance of Delves, Houses, ... will be marked with a Map Ping
      • With installed Skyshard Addon you can make faster decisions whether a Fast Travel is worthwhile
    • Use the house button to port to your primary residence

  • Connect Treasure and Survey Maps with found Travel Options
    • See where your Treasure and Survey maps (from inventory) are located and travel to them immediately with just one click
    • If no Fast Travel options are available for the item corresponding zones, you still can see where the maps are located
  • Connect Active Quests with found Travel Options
    • As with Treasure and Survey Maps, see in which zones you have active quests
    • Identify repeatable quests by its blue color

  • Unlock new Wayshrines automatically
    • Unlock unknown wayshrines in your current zone with just one click and only about ten seconds, depending on your Fast Travel options
    • You will see appearing the new wayshrines on the map and then you can use them without a need of riding to them or manual discovering

  • Interact with players appearing in your list
    • By right clicking on a player/zone name in the list several actions are available
    • Favorite Actions
      • Add a Player or a Zone to a Favorite slot
      • Remove Player or Zone Favorite
    • Group Actions
      • Invite to Group
      • Kick from Group
      • Leave Group
      • Vote to Kick
      • Promote to Leader
      • Vote to Leader (especially useful for large random groups (e. g. in Cyrodiil) to set up a new leader if the old one leaves; this function is exclusiv accessible with this Addon because the function is implemented by the game but not available by the basic game interface)
    • Miscellaneous
      • Whisper
      • Send Mail
      • Add / Remove Friend
      • Visit Primary Residence

  • Many Keybinding Options to personalize your usage

  • Many Slash Commands for advanced users
    • Use /bmutp/<zone name> to port to any zone (auto-completion, Hint: when you type /<zone name> the Addons suggestion will also appears on top)
    • See /bmu/help to get an overview of all available commands
    • Change the game client language (e.g. /bmu/lang en)
    • Manually add a player to favorites (e.g. /bmu/favorites/add/player @DeadSoon 1) (player name and slot)
    • Manually add a zone to favorites (e.g. /bmu/favorites/add/zone 57 1) (zoneId of the specific zone and slot)
    • Create custom elections/votes in your group (e. g. /bmu/vote/custom_vote_unanimous Do you like BeamMeUp?)
      • Use /bmu/vote/custom_vote_unanimous to create elections where 100% are necessary
      • Use /bmu/vote/custom_vote_supermajority to create elections where >=60% are necessary
      • Use /bmu/vote/custom_vote_simplemajority to create elections where >50% are necessary

  • Extras / Special features
    • Intelligent error handling
      • Detection of errors while porting and output of a note in the chat
      • When an error occurs while porting (player you try to port to is in loading screen) the Addon automatically starts a port process to another player
    • Set a second language for searching for zone names
      • Set another main language in the options
      • You can search by zone names in your client and in this second language at the same time
      • The Tooltip of zone names shows also the name in the second language

  • Meaning of Colors:
    • GOLD = player and zone favorites
    • ORANGE = Group members
    • GREEN = Friends
    • BLUE = current zone (where your character actual is)


Upcoming features:
  • Further code and performance improvements
  • (New right-click action for players: Inviting into guilds)
  • Setting profiles
  • ... Please share your ideas



Known Bugs:
  • none



Notice:
  • If you find any kind of bugs or you have a good idea for new features or suggestions for better translation, please tell us .
  • We would be pleased to receive your translation support
  • To reduce problems with incompatibilities for the mass of our users in the future we have started a Beta-Channel. If you want the changes we made before its official released, feel free to check it out and let us know there if you have any problems. Here you can find the Beta-Channel.

Thank you
  • This Addon is based on the well known "Luminary - Teleporter". Special Thanks to awesomebilly for his pioneering work.
  • Thank you for your translation support: Hypnos882382 & Provision (FR), Siegtime (JP), KLISK & M-ree (RU)
  • Thank you for bug reporting and suggested solutions: Baertram and many others
1.4.5:
- code/performance improvements
- minor bug fix


1.4.4: (reupload, wrong ZIP in the last update - sorry)
- NEW: option/dropdown to configure the sorting of the list
- added several sorts like sort by "most used" or "number of players"
- improved the search for players (now you can find every player online in your guild/friend lists, group)
- option to search also for character names when searching by player names
- fixed visual overlapping with PerfectPixel
- improved behavior of the delves/dungeon tab
- button in the settings to reset all zone counters (for sort by most used)
- right click action to reset the counters for specific zones (sort by most-used must be enabled)


1.4.3:
- fixed a visual bug

1.4.2:
- player name tooltip shows now all sources/connections to you (group, friend, guilds)
- close and swap button are merged to one dynamic button
- button to dock on the map (enabled by default!)
- separate positioning of the UI when its open with or without the map
- updated Russian translation - Thanks to M-ree
- extra option to customize the map docking position
- fixed a bug that in rare cases the Zone Guide stays open
- MANY THANKS for over 12 k downloads already in the first 6 months!


1.4.1:
- fixed a visual bug where the swap button also appeared in some other scenes
- added keybinds for traveling to your Primary Residence and the Quest Tab
- translation updates (DE & EN) | We would be happy about any translation help (FR, RU & JP)
- improved port process if you accidentally click the port icon more than once


1.4.0:
- "Wrathstone" compatibility (API V100026)
NEW: Toggle button to swap between BeamMeUp and the new Zone Guide (map completion)
NEW: Small Button in the header of the chat box to open BeamMeUp (horizontal offset can be customized)
NEW: Tab for active quests and their zones
NEW: Display of the number of players per map (clickable, can be disabled)
NEW: Button to port to own primary residence
NEW: Zone name tooltip of group members contain information whether they are in the same game instance or not
- Japanese and Russian are now available for slash commands and also for "Second Language" (see Extras) - Many Thanks to Baertram for his Library LibZone
- added a lock icon to fix/unfix the BeamMeUp window
- displaying of zones (clickable) with Treasure & Survey Maps/Quests even if there is no player you can port to
- many code and performance improvements and UI adjustments


1.3.4:
- updated Russian translation - Many thanks to "KLISK"
- fixed a bug, that Murkmire Treasure Maps do not show up in the "Treasure & Survey Maps" list


1.3.3:
- NEW: Intelligent error handling: When an error occurs while porting (player you try to port to is in loading screen) the Addon automatically starts a port process to another player
- added option to close the UI and the map automatically after port process is started
- added Russian translation - Many thanks to "KLISK"
- minor improvements


1.3.2:
- configured fallback language (EN), so that the Addon now works properly on clients that have not yet been localized
- The feature "Treasure and Survey Maps" now works on all clients properly (language-independent) !!
- updated French translation - Many thanks to "Provision"
- added Japanese translation - Many thanks to "Siegtime"
- fixed LUA error on startup on some clients


1.3.1:
- NEW: Porting via slash commands: /bmutp/<zone name> (currently all zones will be displayed regardless of your real port options. After selection the Addon tries to find a player and initiate the port process. By this no background processing is necessary)
- NEW: Option to set a second language for zone names (you can search by zone names in your client and this second language at the same time, Tooltip of zone name shows also the name in the second language)
- NEW: right click sub menu "Filter" (to filter only by group members or friends or guild members)
- NEW: Option to change the pure alphabetical sorting to "sorting by zone type/category" (currently fixed order)
- Added keybind option to port to group leader
- Added new right click actions to "Miscellaneous": Add/Remove Friend & Send Mail
- Added Feedback Button
- minor improvements & updated translation


1.3.0:
- NEW: You can set player and zone favorites by right clicking on them (5 slots for each). Favorites will be displayed on top and are marked with gold color. It is also possible to set keybinds for each favorite (in controls).
- NEW: Option to set the number of visible lines / entries in order to control the total height of the Addons main window
- NEW: Option to fix the main window / elements
- NEW: Additional actions in right click menu of player names (Invite to Group, Leave Group, Whisper, ...)
- NEW: Slash commands for manual adding of favorites, creating custom elections, ... (see description for more info)
- updated French translation (Thanks to @Hypnos882382)


1.2.1:
- NEW: Option to hide articles of zone names to get a better sorting (especially useful for German and French clients)
- Using of new API function -> Opening of parent map and Map Ping at entrance will now work for any Delve, House or Dungeon (by clicking on the zone name)
- zone names will be displayed in chat when porting
- fixed a bug where the MapPing does not display
- updated zone lists (Murkmire)
- minor improvements


1.2.0:
- NEW: Clicking on zone names will open the specific map
- NEW: Clicking on Delves or Public Dungeons will open the parent map and a Map Ping will show you the exact position of the entrance (Group Rally Point - remove i.e. via "SHIFT+right mouse click"; with our first patch shortly after Murkmire release this feature will be greatly improved and will work for all Locations/Subzones)
- NEW: Auto Refresh when the Teleporter stays open
- Group Leader and Group Members who are in Group Dungeons will always be displayed on the top
- fixed bug where an error occurs when LibAddonMenu is not installed separately
- more keybind options
- more Blacklists and configuration options
- various major improvements


1.1.4:
- fixed bug that the counter how many wayshrines you have unlocked is lower than the real value
- fixed singular/plural text bug in the wayshrine-unlock feature chat output
- click on "Brass Fortress" now opens the map of "Clockwork City"
- saved gold counter counts only ports to overland wayshrines


1.1.3:
- fixed bug that treasure maps in Wrothgar were not displayed (EN/FR client)
- fixed bug that very rarely survey/treasure maps did not show up in the list
- fixed lua error that appears when the player did not belong to any guild


1.1.2:
- fixed visual bug which appears together with "Votan's Minimap" (unwanted button frame)
- new keybind options
- information about how many wayshrines you have unlocked will be displayed
- minor improvement of the logging of saved gold
- several minor improvements


1.11:
- removed incompatibility issues with Votan's Minimap - Thanks to Votan
- API bump to Murkmire 100025 as there were no lua-Errors for me while testing (still need to categorize new zones)


1.1:
- added French translation - Thanks to @Hypnos882382
- Keybinding - the UI can now be used standalone without the world map
- Option to show only overland maps / regions
- few improvements
- added incompatibility issues with Votan's Minimap (hope we can find a quick fix)


1.02:
- Bugfix for Wayshrine-Unlock feature - that's why you should not delete files if they are necessary - hopefully we learned our lesson ;)


1.01:
- Bugfix in English and French client (survey maps) - Thanks to Chivana for the report


1.0:
- First Release
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.4.5
324kB
04/16/19 11:19 AM
Patch


Archived Files (20)
File Name
Version
Size
Uploader
Date
1.4.4
325kB
Gamer1986PAN
03/25/19 11:29 AM
1.4.3
324kB
@DeadSoon
03/10/19 11:07 AM
1.4.2
324kB
@DeadSoon
03/10/19 08:32 AM
1.4.1
310kB
@DeadSoon
02/27/19 02:54 AM
1.4.0
310kB
@DeadSoon
02/25/19 02:36 AM
1.3.4
258kB
@DeadSoon
01/21/19 02:19 PM
1.3.3
257kB
@DeadSoon
01/13/19 10:14 AM
1.3.2
253kB
@DeadSoon
12/11/18 03:35 PM
1.3.1
249kB
@DeadSoon
12/01/18 03:50 PM
1.3.0
216kB
@DeadSoon
11/11/18 12:28 PM
1.2.1
206kB
@DeadSoon
10/23/18 09:01 AM
1.2.0
200kB
@DeadSoon
10/08/18 10:30 AM
1.1.4
196kB
Gamer1986PAN
09/28/18 08:52 AM
1.1.3
196kB
Gamer1986PAN
09/24/18 03:00 PM
1.1.2
196kB
@DeadSoon
09/20/18 02:43 PM
1.11
196kB
Gamer1986PAN
09/18/18 05:21 AM
1.1
195kB
Gamer1986PAN
09/17/18 03:34 PM
1.02
195kB
Gamer1986PAN
09/16/18 10:11 AM
1.01
193kB
Gamer1986PAN
09/15/18 03:28 AM
1.0
193kB
@DeadSoon
09/14/18 02:07 PM


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Unread 04/16/19, 12:32 PM  
@DeadSoon
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Forum posts: 10
File comments: 52
Uploads: 1
Originally Posted by Baertram
Originally Posted by @DeadSoon
Originally Posted by Sgy-x2
@DeadSoon
Hey. Thank you for a great addon. Please tell me you can adapt the addon tab on the right, where the filters?
Hey Sgy-x2,
thank you for this proposal. We already consider an integration on the right side. Maybe this feature will come, but not in the next few releases. At this moment, the integration would come with a lot of challenges and problems, and to further provide an use outside of the map (standalone) we would need a hybrid approach anyway.

However, we'll keep it in mind.
There are already addons adding a tab to the map, like Votans addons I think. You might take a look at those or ask him how to do it. I think there even was a library or some sort of code to do this.

Found it: LibWorldMapInfoTab
Alright, thanks for this hint. I will take a look into it.
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Unread 04/16/19, 11:59 AM  
Baertram
 
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Originally Posted by @DeadSoon
Originally Posted by Sgy-x2
@DeadSoon
Hey. Thank you for a great addon. Please tell me you can adapt the addon tab on the right, where the filters?
Hey Sgy-x2,
thank you for this proposal. We already consider an integration on the right side. Maybe this feature will come, but not in the next few releases. At this moment, the integration would come with a lot of challenges and problems, and to further provide an use outside of the map (standalone) we would need a hybrid approach anyway.

However, we'll keep it in mind.
There are already addons adding a tab to the map, like Votans addons I think. You might take a look at those or ask him how to do it. I think there even was a library or some sort of code to do this.

Found it: LibWorldMapInfoTab
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Unread 04/13/19, 11:12 AM  
Gamer1986PAN
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Forum posts: 83
File comments: 345
Uploads: 1
By the way, with BeamMeUp you can use the "current zones delves feature" to beg for dungeon-quests in your current zone. Just go on the current zones delves tab and take a look what delve quest you need to finish. then click on the (number) left to the @Name and try to ask the players if they invite you and share you their quest.
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Unread 03/25/19, 11:04 AM  
Sgy-x2
 
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Originally Posted by @DeadSoon
Hey Sgy-x2,
thank you for this proposal. We already consider an integration on the right side. Maybe this feature will come, but not in the next few releases. At this moment, the integration would come with a lot of challenges and problems, and to further provide an use outside of the map (standalone) we would need a hybrid approach anyway.

However, we'll keep it in mind.
Okay, thanks.
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Unread 03/25/19, 10:27 AM  
@DeadSoon
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Forum posts: 10
File comments: 52
Uploads: 1
Originally Posted by Sgy-x2
@DeadSoon
Hey. Thank you for a great addon. Please tell me you can adapt the addon tab on the right, where the filters?
Hey Sgy-x2,
thank you for this proposal. We already consider an integration on the right side. Maybe this feature will come, but not in the next few releases. At this moment, the integration would come with a lot of challenges and problems, and to further provide an use outside of the map (standalone) we would need a hybrid approach anyway.

However, we'll keep it in mind.
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Unread 03/25/19, 09:00 AM  
Sgy-x2
 
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@DeadSoon
Hey. Thank you for a great addon. Please tell me you can adapt the addon tab on the right, where the filters?
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Unread 03/19/19, 11:46 AM  
@DeadSoon
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Forum posts: 10
File comments: 52
Uploads: 1
Re: Re: Re: Unlocked Wayshrines.

Originally Posted by Dropastone
... I just wanted you to be aware of it is all. ...
That is a good hint and we will add this information to the confirmation dialog with the next update, so that anyone who wonders realizes that this is not a bug.
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Unread 03/18/19, 12:28 PM  
Gamer1986PAN
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Re: Re: Re: Unlocked Wayshrines.

Originally Posted by Dropastone
Originally Posted by Gamer1986PAN
Originally Posted by Dropastone
Sorry if this has been posted before. When unlocking new wayshrines in a zone, it doesn't show them as unlocked in the new zone guide. You still have to go near the shrine for it to register in the guide. It's most likely meant to be like that so that you still have to physically interact with the shrine to actually clear it. I just wanted to let you know in case somebody missed it.

Can not test it with my own account (got most of the wayshrines already unlocked with all of my chars - at least those where some people are in the zone) but i guess its the number AND the mouseover what is not unlocked in the zone guide, so you can unlock them for your zone guide pretty easy, just by check your tooltip and travel to the officially not unlocked. Would be interesting wether you have to reach every Wayshrine after you unlocked mutliple in a zone or if its enough to travel to one of the new shrines in order to unlock all of them in zone guide. Or wether it only unlocks that one you really physically interact with.
But i will only be able to check that when Elswyr is released. Or @DeadSoon has to check it with one of his alts.

Anyway thanks for the report, but we won't be able to do anything about it if we don't want the risk that ZOS is gonna break the unlock feature for us with a future patch.



I went to a zone that had 4 locked shrines. All but 1 opened with your addon, but I had to physically go to each one for it to register in the zone guide. It's not a big deal because sometime or another you will probably have to visit the shrine anyway. I just wanted you to be aware of it is all. I do love the addon by the way. Makes it much easier to port to guild members.
Thank you for your positive feedback. In that case its like i said - not possible for us to fully unlock the wayshrines in your zone guide. But as you mentioned you are able to travel to every wayshrine and take a look with a mouseover on the wayshrine symbol in the zone guide to check what wayshrines you need to travel to. In order to not give ZOS a chance to destroy our unlock feature we wont ask them to do anything about it to unlock the wayshrines in the zone guide as well.
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Unread 03/18/19, 11:05 AM  
Dropastone

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Smile Re: Re: Unlocked Wayshrines.

Originally Posted by Gamer1986PAN
Originally Posted by Dropastone
Sorry if this has been posted before. When unlocking new wayshrines in a zone, it doesn't show them as unlocked in the new zone guide. You still have to go near the shrine for it to register in the guide. It's most likely meant to be like that so that you still have to physically interact with the shrine to actually clear it. I just wanted to let you know in case somebody missed it.

Can not test it with my own account (got most of the wayshrines already unlocked with all of my chars - at least those where some people are in the zone) but i guess its the number AND the mouseover what is not unlocked in the zone guide, so you can unlock them for your zone guide pretty easy, just by check your tooltip and travel to the officially not unlocked. Would be interesting wether you have to reach every Wayshrine after you unlocked mutliple in a zone or if its enough to travel to one of the new shrines in order to unlock all of them in zone guide. Or wether it only unlocks that one you really physically interact with.
But i will only be able to check that when Elswyr is released. Or @DeadSoon has to check it with one of his alts.

Anyway thanks for the report, but we won't be able to do anything about it if we don't want the risk that ZOS is gonna break the unlock feature for us with a future patch.

Would be interesting whether you have to reach every Wayshrine after you unlocked multiple in a zone or if its enough to travel to one of the new shrines in order to unlock all of them in zone guide. Or whether it only unlocks that one you really physically interact with.
I went to a zone that had 4 locked shrines. All but 1 opened with your addon, but I had to physically go to each one for it to register in the zone guide. It's not a big deal because sometime or another you will probably have to visit the shrine anyway. I just wanted you to be aware of it is all. I do love the addon by the way. Makes it much easier to port to guild members.
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Unread 03/17/19, 10:01 PM  
Gamer1986PAN
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Re: Unlocked Wayshrines.

Originally Posted by Dropastone
Sorry if this has been posted before. When unlocking new wayshrines in a zone, it doesn't show them as unlocked in the new zone guide. You still have to go near the shrine for it to register in the guide. It's most likely meant to be like that so that you still have to physically interact with the shrine to actually clear it. I just wanted to let you know in case somebody missed it.

Can not test it with my own account (got most of the wayshrines already unlocked with all of my chars - at least those where some people are in the zone) but i guess its the number AND the mouseover what is not unlocked in the zone guide, so you can unlock them for your zone guide pretty easy, just by check your tooltip and travel to the officially not unlocked. Would be interesting wether you have to reach every Wayshrine after you unlocked mutliple in a zone or if its enough to travel to one of the new shrines in order to unlock all of them in zone guide. Or wether it only unlocks that one you really physically interact with.
But i will only be able to check that when Elswyr is released. Or @DeadSoon has to check it with one of his alts.

Anyway thanks for the report, but we wont be able to do anything about it if we don't want risk that ZOS is gonna break the unlock feature for us with a future patch.
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Last edited by Gamer1986PAN : 03/17/19 at 10:02 PM.
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Unread 03/17/19, 06:32 PM  
Dropastone

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Unlocked Wayshrines.

Sorry if this has been posted before. When unlocking new wayshrines in a zone, it doesn't show them as unlocked in the new zone guide. You still have to go near the shrine for it to register in the guide. It's most likely meant to be like that so that you still have to physically interact with the shrine to actually clear it. I just wanted to let you know in case somebody missed it.
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Unread 03/10/19, 11:10 AM  
@DeadSoon
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Update 1.4.3 fixed this bug.

Thank you boxanata for the fast and important report
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Unread 03/10/19, 11:05 AM  
boxanata

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Originally Posted by Gamer1986PAN
Sorry that was because of bugfixing with a higher resolution. Workaround till the next update is resetting that problematic fix:

Open your BeamMeUp addon folder go to the direction core/list.lua and change line 493 from

Lua Code:
  1. Teleporter.control_global.bd:SetClampedToScreen(true)

to

Lua Code:
  1. -- Teleporter.control_global.bd:SetClampedToScreen(true)
Thank you for that. I appreciate it. Worked like a charm!

Originally Posted by Gamer1986PAN
Sorry for the inconvenience - we will update it again and try another fix for the problem we wanted to fix with that change.
All good, man. Thank you for that blazing fast reply. haha
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Unread 03/10/19, 10:52 AM  
Gamer1986PAN
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Originally Posted by boxanata
Not sure what happened, but I can no longer move the BeamMeUp window to the edge of the screen to fit snugly between the map & the edge of the screen. There's a good inch or so of wasted screen space. In it's default position the zone guide button is hidden behind the map so I have to move the window up. It only started happening today. Reinstalling didn't fix it.

Anyway, just thought I'd post this to see if it was an issue or not. Keep up the great work, because this addon is awesome!


Sorry that was because of bugfixing with a higher resolution. Workaround till the next update is resetting that problematic fix:

Open your BeamMeUp addon folder go to the direction core/list.lua and change line 493 from

Lua Code:
  1. Teleporter.control_global.bd:SetClampedToScreen(true)

to

Lua Code:
  1. -- Teleporter.control_global.bd:SetClampedToScreen(true)


should work with 2k and higher resolutions without that change.



Sorry for the inconvenience - we will update it again and try another fix for the problem we wanted to fix with that change.
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Co-Author of the Addon BeamMeUp - feel free to check it out.
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Unread 03/10/19, 10:28 AM  
boxanata

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Not sure what happened, but I can no longer move the BeamMeUp window to the edge of the screen to fit snugly between the map & the edge of the screen. There's a good inch or so of wasted screen space. In it's default position the zone guide button is hidden behind the map so I have to move the window up. It only started happening today. Reinstalling didn't fix it.

Anyway, just thought I'd post this to see if it was an issue or not. Keep up the great work, because this addon is awesome!

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