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Elsweyr (5.0.5)
Updated:07/25/19 03:08 PM
Created:10/21/18 09:54 PM
Monthly downloads:37
Total downloads:6,821
Favorites:10
MD5:
WTBConduits  Popular! (More than 5000 hits)
Version: 3.1
by: init3 [More]
Improve Alkosh uptimes by tracking of Orbs, Harvest, Pure Agony, Boneyard and Conduit synergies for another group member.

Dependencies:
The way the addon functions, is it tracks the orbs, conduit, boneyard, pure agony and harvest synergies for the group member and lets you know when they are able to get a new synergy.

In almost all boss fights, alkosh is tracked on the boss, so if alkosh is already applied to the boss then it will hide the synergy required notification for all tracked tanks. The exceptions to this are the twins in vMoL and the triplets and Hunter-killer fights in vHoF where it tracks alkosh procced by the tank instead of to the boss. This is because tracking alkosh applied to the boss becomes confusing when there are multiple bosses for which alkosh should be applied.

Tank Display Name: This is the @DisplayName of the player whose synergies you wish to track. If the tracked player is not in your group, the addon will not attempt to track the synergies for that tracked player.
Auto Determine Synergies: A crude implementation that just checks your class/group role and will track these abilities even if you do not have them slotted
  • If you are a Sorcerer it will track Conduits
  • If you are a Warden it will track Harvest
  • If you are a Necromancer it will track Boneyard and Pure Agony
  • If you are marked as a healer it will track Orbs/Shards

Stolen Conduits: The addon, by default will display in your chat box (system chat) whenever a player not marked as tank activates the conduit synergy and their display name. You can also use the /stolenconduits command to view a list of the stolen conduits alongside the display name of the players who took them. The chat message can be disabled (However it will still track the stolen conduits and stored in the /stolenconduits table). In order for this feature to work you need to have conduit enabled in the list of tracked synergies.

This setting can be toggled and you can track individual abilities if you want.
Version 3.1:
+ Redesigned Settings Menu
+ Removed LibStub
+ Removed LibUnits
+ Removed bundled version of LibAddonMenu. LibAddonMenu must now be installed separately.


Version 3.0:
+ Added Option to track location of Tank 1 with an on-screen arrow
+ Added ability to change colors of synergy notifications
+ Redesigned the Settings Menu
+ Restructured the addon across multiple lua files for readability
+ Fixed bug where the addon couldn't properly index tanks and would say they were stealing conduits

Version 2.5:
+ Updated to API Version 100027 (Elsweyr)
+ Added Option to ignore Alkosh applied to boss.
+ Fixed Autodetermination for Non-English clients
+ Added Necromancer synergies (Boneyard and Pure Agony)
+ Removed redundant variables.

Version 2.4:
+ Updated to API Version 100026 (Wrathstone)
+ Fixed bug causing UI errors with storing conduits in the stolen conduits table

Version 2.3.2:
+ Addon now functions correctly when using a Non-English client.
+ Added option to track a 3rd tank.
+ Line-breaker/Alkosh will only be considered into the notification if you are in a fight with 1 boss. In fights where there are multiple bosses, Alkosh will not be considered due to a bug/API restrictions that I can't find a way to get around.

Version 2.3.1:
+ Fixed bug where tanks weren't indexing correctly

Version 2.3:
+ Stolen Conduits table is now stored in the saved variables to be persistent across crashes/reload UIs. The table is wiped whenever you enter a zone that is not a dungeon/trial
+ Now displays when tanks take the conduits as well as when they are taken by healers/dps. Additionally, the tanks will also be listed in the /stolenconduits output, but in a different color than the healers/dps.
+ Changed the tracking of the Hunter-Killer bosses in vHoF to be tracked in the same manner as the twins/triplets

Version 2.2:
+ Added option to disable the message when a player steals a conduit
+ Added an option to display the notifications when fighting trash mobs

Version 2.1:
+ Added sliders to adjust how early the notifications will appear prior to the synergy actually being needed (Default: 2 seconds/18s timer)

Version 2.0:
+ No longer shows if tanks need a synergy when you are not fighting a boss.
+ Instead of tracking Alkosh applied by the tank, the addon now tracks alkosh applied to the boss.
* This allows for better tracking when there are multiple tanks applying alkosh, but makes it a bit messy
in fights where there are multiple bosses that Alkosh is being applied to. The way it functions now is
to say no tanks need synergies if the main boss has alkosh applied to them. This functionality is disabled
in the twins fight, and the triplets fight in vMoL and vHoF respectively and falls back to the previous
method where it tracks Alkosh applied by the tank since only one tank should ever be applying alkosh to any one boss at a time.
+ The addon now tracks when non-tank players take a conduit and displays a message in system chat saying who stole the conduit.
* This information is tracked in a table and can be viewed after the fact by using the /stolenconduits command.
* This is not stored in the addon's saved variables and as such, reloading your UI will wipe the table.
+ Fixed bug where adjusting the font size of the synergy notification would only update Tank 1 in real time and updating Tank 2's notification would require reloading UI.

Version 1.2:
+ Adjusted the hidden size of the frames to make it easier to move them on the screen.

Version 1.1:
+ Added fix for bugged harvest tracking
+ Added ability to track a second tank
+ No longer says the player needs a synergy if that player is not in the group

Version 1.0:
+ Initial Release
Optional Files (0)


Archived Files (12)
File Name
Version
Size
Uploader
Date
3.0
63kB
init3
06/25/19 12:47 PM
2.5
57kB
init3
06/21/19 07:19 PM
2.4
57kB
init3
03/21/19 09:39 PM
2.3.2
57kB
init3
12/02/18 08:58 PM
2.3.1
57kB
init3
11/13/18 10:09 PM
2.3
57kB
init3
11/04/18 11:00 PM
2.2
57kB
init3
11/02/18 03:50 PM
2.1
57kB
init3
10/31/18 10:04 AM
2.0
57kB
init3
10/30/18 10:41 PM
1.2
55kB
init3
10/23/18 10:02 PM
1.1
55kB
init3
10/23/18 07:51 PM
1.0
54kB
init3
10/21/18 09:54 PM


Post A Reply Comment Options
Unread 11/02/18, 03:22 PM  
init3
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Forum posts: 1
File comments: 35
Uploads: 9
Originally Posted by patch28008
Originally Posted by wambo
Could you add an option to disable the "xx stole conduit" message ?
Second this, I know its a lot to ask, I've no idea how hard it would be but would it also be possible for it to be an option whether the addon works during trash?
Thanks by the way, this addon helps so much as healer.
I've implemented both of those changes and have confirmed that the message pops up when in trash fights with the setting enabled. I still need to find someone to give me a conduit to confirm that setting works as well. I'll push the update after I get that tested.
Last edited by init3 : 11/02/18 at 03:22 PM.
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Unread 11/02/18, 10:41 AM  
patch28008

Forum posts: 0
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Originally Posted by wambo
Could you add an option to disable the "xx stole conduit" message ?
Second this, I know its a lot to ask, I've no idea how hard it would be but would it also be possible for it to be an option whether the addon works during trash?
Thanks by the way, this addon helps so much as healer.
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Unread 11/02/18, 05:26 AM  
wambo
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Forum posts: 38
File comments: 456
Uploads: 3
Could you add an option to disable the "xx stole conduit" message ?
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Unread 10/31/18, 10:05 AM  
init3
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 35
Uploads: 9
Re: Re: Re: Countdown

Originally Posted by Liofa
That's pretty good idea to be honest. I didn't know it was working like that ^^ Thanks for answer
Just pushed an update with adjustable sliders for the synergy notifications
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Unread 10/31/18, 09:33 AM  
Liofa

Forum posts: 5
File comments: 24
Uploads: 0
Re: Re: Countdown

Originally Posted by init3
Originally Posted by Liofa
Do you have plans for adding a countdown? It would be a lot better if we can use the skills that provide synergy before the tank needs them so it will be there immediately when the tank wants it.
I could add in a countdown if that would be preferred I just assumed a countdown would make it a little messier on the screen. Though, I actually took that concept into account when writing the addon. When it takes into account Alkosh, it only sets an 8s timer instead of the full duration of Alkosh and for the synergies it is an 18s timer, so it will show up 2s before they can use the synergy.

If I were to implement something like this, it would probably just be a slider to further adjust the duration of the synergy timers to allow it to show even earlier than when needed
That's pretty good idea to be honest. I didn't know it was working like that ^^ Thanks for answer
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Unread 10/31/18, 12:05 AM  
init3
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Forum posts: 1
File comments: 35
Uploads: 9
Re: Countdown

Originally Posted by Liofa
Do you have plans for adding a countdown? It would be a lot better if we can use the skills that provide synergy before the tank needs them so it will be there immediately when the tank wants it.
I could add in a countdown if that would be preferred I just assumed a countdown would make it a little messier on the screen. Though, I actually took that concept into account when writing the addon. When it takes into account Alkosh, it only sets an 8s timer instead of the full duration of Alkosh and for the synergies it is an 18s timer, so it will show up 2s before they can use the synergy.

If I were to implement something like this, it would probably just be a slider to further adjust the duration of the synergy timers to allow it to show even earlier than when needed
Last edited by init3 : 10/31/18 at 12:41 AM.
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Unread 10/30/18, 11:44 PM  
Liofa

Forum posts: 5
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Countdown

Do you have plans for adding a countdown? It would be a lot better if we can use the skills that provide synergy before the tank needs them so it will be there immediately when the tank wants it.
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Unread 10/23/18, 07:53 PM  
init3
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Forum posts: 1
File comments: 35
Uploads: 9
Re: Text Not Disappearing

Originally Posted by Liofa
Hello! I just tested it in Cloudrest. I was playing a Warden Tank (only Warden in the group) and I wrote the ID of one of the other tanks. He took the Harvest and it was still showing "@x needs Harvest" This addon has so much potential, I hope you fix it
I just pushed an update that added the ability to track a second tank and fixed a bug where harvest tracking was mistakenly based on the orbs timer instead of the harvest timer.

I'm not sure if that is the fix to your issue in particular, but it was only showing the harvest notification if you were (1) tracking harvest (2) were not tracking orbs and (3) the player needed an orb. As such, even if the player used the harvest synergy, if they needed an orb (and you were not tracking orbs yourself) it would show they needed a harvest synergy)

I'll see if i'm having that issue as well when I get a chance. I haven't had a chance to test harvest, only orbs/shards and conduit

Edit: Okay, I got some friends to help me out and I tested all 3 synergies and it was working fine on my end (Version 1.1). I also tested it with someone else activating the synergies and it was updating on my end for both me activating the synergies and for someone else activating the synergies.

Here's some video of the testing:
https://youtu.be/bj4I2yPhsnE
https://youtu.be/PnVqkyrpmbY
Last edited by init3 : 10/24/18 at 04:05 PM.
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Unread 10/23/18, 03:06 PM  
Liofa

Forum posts: 5
File comments: 24
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Text Not Disappearing

Hello! I just tested it in Cloudrest. I was playing a Warden Tank (only Warden in the group) and I wrote the ID of one of the other tanks. He took the Harvest and it was still showing "@x needs Harvest" This addon has so much potential, I hope you fix it
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