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Updated: 03/17/24 03:34 PM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/17/24 03:34 PM
Created:02/16/19 09:16 AM
Monthly downloads:61
Total downloads:35,236
Favorites:37
MD5:
9.3.0
Dungeon Timer  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.0.16
by: code65536 [More]
NOTE: This addon has been discontinued because its functionality is now a part of Raidificator. Please uninstall this addon and replace it with Raidificator.



Dungeon Timer keeps track of the time elapsed in veteran-mode group dungeons, to help with timing for speed-run and trifecta achievements.

Usage:

There's nothing for the user to do: it just works. The timer will automatically appear when the player is in a veteran-mode group dungeon, and the timer will automatically start when the player first enters combat or crosses a certain threshold.

By default, the timer will appear in the upper-left corner of the screen; it can be repositioned by dragging it around with the mouse.

Caveats:

Unlike trials, there is no way to read the official server timer for a dungeon. So while the timer shown by Raidificator for a trial is guaranteed to always be correct, this is not the case for this addon. In general, the time shown is correct or very close to correct, but there are some edge cases.
  • 23 group dungeons have their speed-run timers start when you first enter combat. For these dungeons, Dungeon Timer will start its timer when the player first enters combat.
  • 4 group dungeons have their speed-run timers start when one group member cross a certain threshold. For these dungeons, Dungeon Timer will start is timer when it detects that the player has crossed this physical threshold.
  • 11 group dungeons have their speed-run timers start when one group member cross a certain threshold, but the crossing of those thresholds cannot be detected by addons, so Dungeon Timer will start its timer when the player first enters combat.
    • Generally, the first enemies are sufficiently close to the threshold that the discrepancy from this approximation would only be a matter of seconds and will most likely be inconsequential.
    • This is most problematic if someone crosses the threshold but then the group waits around before actually starting the dungeon. But you should know not to do that in the first place.
  • Dungeon Timer will not report the correct time for players who are separated from the group when the timer is supposed to start.
    • Example 1: If a player ports into a dungeon a minute after the rest of the group has already started, the addon will not show the correct time for that player (but the times shown by the addons for the other group members should be correct).
    • Example 2: If one group member runs ahead in City of Ash II and enters the Inner Grove long before the other players do, that first player's addon will show the correct time (since the timer starts when the first player crosses the physical threshold) while the other players who lagged behind will have timers that start late (since the addon is only able to detect when the player has crossed the threshold, not when another player has crossed it).
    • In practice, these are just exceptional edge cases--groups that are attempting a speed-run or trifecta achievement are almost always going to be starting the dungeon together rather than blundering in piecemeal.
  • Leaving the dungeon midway--i.e., porting out of the instance and porting back in--will cause the addon to reset the timer. Crashes to desktop or forced game closures might cause a timer reset. Relogging, reloading, disconnecting, or unforced game closures will not cause a timer reset, however.
  • Version 1.0.16 (2024/03/17)
    • Added message letting users know that Dungeon Timer should be replaced by Raidificator

  • Version 1.0.15 (2023/03/11)
    • Added support for Bal Sunnar and Scrivener's Hall

  • Version 1.0.14 (2022/08/20)
    • Added support for Earthen Root Enclave and Graven Deep

  • Version 1.0.13 (2022/03/13)
    • Added support for Coral Aerie and Shipwright's Regret

  • Version 1.0.12 (2021/08/23)
    • Added support for Red Petal Bastion and The Dread Cellar

  • Version 1.0.11 (2021/03/08)
    • Added support for Black Drake Villa and The Cauldron

  • Version 1.0.10 (2020/11/05)
    • API version bump for Update 28 (Markarth)

  • Version 1.0.9 (2020/08/24)
    • Added support for Stone Garden and Castle Thorn

  • Version 1.0.8 (2020/05/13)
    • Fixed an issue with the timer failing to reset when using the Activity Finder to queue for the same dungeon
    • API version bump for Update 26 (Greymoor)

  • Version 1.0.7 (2020/02/27)
    • Fixed an issue with the timer sometimes failing to start in Unhallowed Grave

  • Version 1.0.6 (2020/02/26)
    • The timer for Unhallowed Grave will now start upon the first use of the Grappling Bow, rather than upon first combat

  • Version 1.0.5 (2020/02/05)
    • Added support for Icereach and Unhallowed Grave

  • Version 1.0.4 (2019/10/23)
    • API version bump for Update 24 (Dragonhold)

  • Version 1.0.3 (2019/07/08)
    • Added support for Moongrave Fane and Lair of Maarselok

  • Version 1.0.2 (2019/05/20)
    • API version bump for Update 22 (Elsweyr)

  • Version 1.0.1 (2019/02/26)
    • Fixed the typo causing a Lua error when reloading UI during combat

  • Version 1.0.0 (2019/02/16)
    • Initial version
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Uploader
Date
1.0.15
4kB
code65536
03/11/23 07:56 AM
1.0.14
4kB
code65536
08/20/22 07:59 AM
1.0.13
4kB
code65536
03/13/22 09:54 PM
1.0.12
4kB
code65536
08/23/21 07:17 AM
1.0.11
4kB
code65536
03/08/21 02:26 AM
1.0.10
4kB
code65536
11/05/20 07:54 AM
1.0.9
4kB
code65536
08/24/20 06:53 AM
1.0.8
4kB
code65536
05/13/20 03:00 PM
1.0.7
4kB
code65536
02/27/20 11:15 AM
1.0.6
4kB
code65536
02/26/20 08:25 AM
1.0.5
4kB
code65536
02/05/20 10:22 AM
1.0.4
4kB
code65536
10/23/19 02:13 AM
1.0.3
4kB
code65536
07/08/19 06:27 PM
1.0.2
3kB
code65536
05/20/19 02:39 AM
1.0.1
3kB
code65536
02/26/19 04:22 PM
1.0.0
3kB
code65536
02/16/19 09:16 AM


Post A Reply Comment Options
Unread 12/05/21, 12:39 AM  
novena

Forum posts: 0
File comments: 3
Uploads: 0
This, please! :-)

Originally Posted by Jojoeso
... I would suggest to display the required time too
I second this!
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Unread 04/02/21, 03:15 PM  
Beta

Forum posts: 0
File comments: 12
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Originally Posted by code65536
Originally Posted by Beta
Hi!

I can't seem to drag the timer around. I've tried drag it all over the timer but nothing works. Tried reloading ui as well, it's just stuck. Has it stopped working or am I doing something wrong?
I just tried it, and it works fine for me.

My first suspicion is that there is some other "invisible" UI element from another addon that's overlaid on top and intercepting the mouse input.

You can try this...
  1. Go into a vet dungeon so that the Dungeon Timer appears
  2. Run the following three commands in your chat box:
    Code:
    /script DungeonTimer.vars.left = 400
    /script DungeonTimer.vars.top = 400
    /reloadui
  3. Try dragging it around again

This will manually change the position of the timer, hopefully moving it out from under whatever obstruction was there, if my suspicion is correct.
Thanks that worked! You were probably right. I have Azurah installed to always show the experience bar, but I couldn't move it even if I hid the experience bar within its settings. But perhaps it creates an invisible UI element on top?

Anyway, thanks for the quick fix!
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Unread 04/01/21, 12:02 AM  
code65536
AddOn Author - Click to view AddOns

Forum posts: 21
File comments: 369
Uploads: 40
Originally Posted by Beta
Hi!

I can't seem to drag the timer around. I've tried drag it all over the timer but nothing works. Tried reloading ui as well, it's just stuck. Has it stopped working or am I doing something wrong?
I just tried it, and it works fine for me.

My first suspicion is that there is some other "invisible" UI element from another addon that's overlaid on top and intercepting the mouse input.

You can try this...
  1. Go into a vet dungeon so that the Dungeon Timer appears
  2. Run the following three commands in your chat box:
    Code:
    /script DungeonTimer.vars.left = 400
    /script DungeonTimer.vars.top = 400
    /reloadui
  3. Try dragging it around again

This will manually change the position of the timer, hopefully moving it out from under whatever obstruction was there, if my suspicion is correct.
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Unread 03/31/21, 12:46 PM  
Beta

Forum posts: 0
File comments: 12
Uploads: 0
Hi!

I can't seem to drag the timer around. I've tried drag it all over the timer but nothing works. Tried reloading ui as well, it's just stuck. Has it stopped working or am I doing something wrong?
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Unread 01/17/21, 01:54 PM  
code65536
AddOn Author - Click to view AddOns

Forum posts: 21
File comments: 369
Uploads: 40
Re: Forking to for personal use

Originally Posted by Kjallatam
Hello,
Thank you for developing and maintaining DungeonTimer! I love to use it for my dungeon runs with friends to see how fast we can complete each dungeon. Our fastest run so far is Fungal Grotto 1, in 5 minutes.

I would like to make modifications for personal use. Are you currently hosting the Lua source code in a public repository? I would like to fork from the repo to make some modifications.

Let me know.

Thanks,
Kjallatam
You're free to download the addon and modify it as you wish; the source is not in a public repo, however.
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Unread 01/17/21, 01:40 PM  
Kjallatam

Forum posts: 0
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Forking to for personal use

Hello,
Thank you for developing and maintaining DungeonTimer! I love to use it for my dungeon runs with friends to see how fast we can complete each dungeon. Our fastest run so far is Fungal Grotto 1, in 5 minutes.

I would like to make modifications for personal use. Are you currently hosting the Lua source code in a public repository? I would like to fork from the repo to make some modifications.

Let me know.

Thanks,
Kjallatam
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Unread 02/27/20, 04:20 AM  
Jojoeso
 
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Very useful addon

I would suggest to display the required time too
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Unread 05/26/19, 11:22 AM  
Skyshardaddict

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Hey

Installed this a couple of days ago but haven't got it to work yet, any ideas I could try?
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