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Thieves Guild (2.3)
Updated:01/01/16 08:17 AM
Created:04/14/14 12:54 PM
Monthly downloads:27
Total downloads:8,276
Favorites:46
MD5:
Item Condition Alert  Popular! (More than 5000 hits)
Version: 1.5.10
by: tridman [More]
This litte addon will show damaged gear as soon as the durability sinks below a configurable threshold and allows direct access to the according repair functions. (Just click on the icons)

The roots of the code go back to Graphic Durability Presenter by Stabsome who generously allowed me to build on his code.

Also ingeniousclown agreed to let me duplicate the functionality of his Weapon Charge Alert and include it here, so ICA will also show low weaponcharges as well, with an independant threshold.


Big thanks again to you two.


The configuration can be done via a setup menu powered by LibAddonMenu and some "slash commands".
Just type "/ica ?" to see a list of available commands.
1.5.10
- Updated API-Version to 100014
- Updated LibAddonMenu to 2.0r19

1.5.9
- Updated API-Version to 100013

1.5.8
- Updated API-Version to 100012
- Updated LibAddonMenu to 2.0r18

1.5.7
- Updated LibAddonMenu component to V2.0r17
- Updated API-Version to 100011

1.5.6
- Updated LibAddonMenu to 2.0r16
- Updated API-Version to 100010

1.5.5
- Updated API-Version to 100009

1.5.4
- Updated LibAddonMenu to 2.0r14
- Updated API-Version to 100008

1.5.3
- Updated LibAddonMenu to 2.0r13

1.5.2
- Updated LibAddonMenu to 2.0r8
- Updated API Version to 100007

1.5.1
- Updated LibAddonMenu to 2.0r6
- Added option to configure The Alpha value in normal "movement" UI mode (when reticle is visible)

1.5.0
- Thresholds are now configurable
- Updated LibAddonMenu to 1.0r8
- New layout surrounding the target reticle
- Fixed several small glitches

V1.4.2
Updated API Version

V1.4.1
Fixed slash commands

V1.4.0
!!!! Configuration Version had to be updated. Addon will reset to Defaults after update !!!
- Included functionality of WeaponChargeAlert (thanks to ingeniousclown)
- Added new Layouts


V1.3.1
- Updated Lib Addon Menu to 1.0r7
- Translated the settings and command descriptions to german. (If someone wants to do the french translation, feel free to contact me)


V1.3.0
- Refactoring
- Added command to show the addon within menus
- Added keybindings for
----- Toggeling visibility of undamaged items independent of the configured threshold
----- Showing the addon in menus

V1.2.5
- Fixed a bug which prevented the procentual values from updating correctly

V1.2.4
- Reduced system load by removing the cyclic update and replacing it with an event triggered update
- Addon will also hide when game menu is opened.


V1.2.3
- Added option to display the current durability in percent within the alarm icons
- Addon will now also hide whenever one of the following HUDs is visible:
----- Main Category Bar (the one at the top of the screen allowing acces to most other HUDs)
----- Player Bank
----- Guild Bank
----- Guild Store


V1.2.2
- If the "always visible" option is turned off, the items will stay invisible even if the addon is unlocked.
- Instead a Background is now visible when the Addon is Unlocked to mark its position and size.
- Changed the slash commands to "/ica <command>" format. Type "/ica ?" to see all available commands.


V1.2.1
- Fixed a bug that prevented "DAMAGED"-items from showing correctly.
- Added an option to configure the alpha value of the addon when the UI is in cursor mode


V1.2.0
!!!
- Change config version to 2 thus all settings from previous releases will be overwritten with defaults. (sorry for this)
!!!
- The icons will stay in place on rescaling now
- Added option to reset the Addon to its default values
- Added option to select the threshold of damage for wich items shall be shown
- Addon will now completely hide if one of the following HUDs is visible:
------- Worldmap
------- Crafting
------- NSC Interaction


V1.1.0
- More cleanup
- Implemented posibility to change the scale of the ICA-Displays to better fit into smaler UIs


V1.0.1
- Cleanup and bugfixing
- Added compact Layout
- Removed slashcommands for layout switching
- Introduced slashcommand to toggle visibility


V1.0
- Initial release
Archived Files (23)
File Name
Version
Size
Uploader
Date
1.5.8
54kB
tridman
09/19/15 08:23 AM
1.5.7
48kB
tridman
03/04/15 01:57 PM
1.5.6
44kB
tridman
12/06/14 12:12 PM
1.5.5
44kB
tridman
09/19/14 01:37 PM
1.5.4
44kB
tridman
08/05/14 10:06 AM
1.5.3
44kB
tridman
07/24/14 01:46 PM
1.5.2
43kB
tridman
06/25/14 01:57 PM
1.5.1
43kB
tridman
06/14/14 01:31 PM
1.5.0
25kB
tridman
05/27/14 02:36 PM
1.4.2
24kB
tridman
05/23/14 03:06 PM
1.4.1
24kB
tridman
05/18/14 04:50 PM
1.4.0
24kB
tridman
05/17/14 02:52 PM
1.3.1
23kB
tridman
05/15/14 12:51 PM
1.3.0
19kB
tridman
05/11/14 04:52 AM
1.2.5
19kB
tridman
05/06/14 03:31 PM
1.2.4
19kB
tridman
05/02/14 02:54 PM
1.2.3
19kB
tridman
04/29/14 04:28 PM
1.2.2
19kB
tridman
04/26/14 03:07 PM
1.2.1
18kB
tridman
04/23/14 12:25 PM
1.2.0
18kB
tridman
04/21/14 11:31 AM
1.1.0
16kB
tridman
04/20/14 09:46 AM
1.0.1
16kB
tridman
04/15/14 01:47 PM
1.0
16kB
04/14/14 12:54 PM


Post A Reply Comment Options
Unread 05/08/19, 09:48 PM  
Bogdan.Kobzar

Forum posts: 2
File comments: 43
Uploads: 0
Would you please release version 1.5.10

Would you please release version 1.5.10
Both this site and Minion only have version 1.5.9

Thank you
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Unread 03/17/16, 01:48 PM  
tridman
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 21
Uploads: 3
Re: suggestion

Originally Posted by uladz
Can the icons layout be made even more compact, they are too far away from each other IMHO, taking too much of UI space. Also now the icons for each type of armor/weapon are in pre-defined locations which makes layout a bit weird. I.e. when two pieces of armor/weapon that are positioned in two corners of the layout are shown you have this huge gap between two icons. Having all icons just layed out one after another and sorted would be much better I think. I really want to use this addon I just cant find any free space for it even in "compact" mode :/. But otherwise it's an awesome addition to the game, thanks a lot!
I am currently not actively playing and have not much time for programming right now. I just stumble in to update the API-Version from time to time.

The current implementation has static layouts only. There is a skaling option for the icons, but that is all for the moment.

Maybe I can find the time to optimize this scaling option, because right now it is not working as I originally intended, but no promisses.
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Unread 03/09/16, 07:49 PM  
uladz
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 224
Uploads: 2
Arrow suggestion

Can the icons layout be made even more compact, they are too far away from each other IMHO, taking too much of UI space. Also now the icons for each type of armor/weapon are in pre-defined locations which makes layout a bit weird. I.e. when two pieces of armor/weapon that are positioned in two corners of the layout are shown you have this huge gap between two icons. Having all icons just layed out one after another and sorted would be much better I think. I really want to use this addon I just cant find any free space for it even in "compact" mode :/. But otherwise it's an awesome addition to the game, thanks a lot!
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Unread 01/01/16, 12:56 PM  
ContraTempo
 
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Forum posts: 6
File comments: 41
Uploads: 0
Thanks for the updating the API. This is a very useful addition to the UI.
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Unread 09/19/15, 01:07 PM  
Bogdan.Kobzar

Forum posts: 2
File comments: 43
Uploads: 0
Thank You for the update, of what's out there, this is the one I prefer to use!!!!!
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Unread 12/07/14, 01:24 PM  
tridman
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 21
Uploads: 3
Hi,

this shadow is visible while the addon is "unlocked" (freely movable in the UI) so you know where to grab with the mouse if no icon is visible.

To hide the shadow just lock the addon.

You can do this either through the addons menu, or by typing "/ica lock" (without quotation marks) in the chat.
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Unread 12/06/14, 03:24 PM  
dopiate
AddOn Author - Click to view AddOns

Forum posts: 147
File comments: 675
Uploads: 11
I like the idea of your addon but when enabled I get a "shadow"



here I changed the contrast



but it's very annoying in game

any idea why I see this?
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Unread 04/22/14, 09:06 AM  
enhorning

Forum posts: 0
File comments: 6
Uploads: 0
Originally Posted by tridman
I just uploaded the new Version 1.2.0. please have a look at it and tell me what you think.

I was actually working on something like this, although not as a slider but as a dropdown aligned to the different damage levels.
That works great, thanks
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Unread 04/21/14, 11:36 AM  
tridman
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 21
Uploads: 3
Originally Posted by enhorning
Any chance of a slider to let the user determine at what damage level the icons become visible?
I just uploaded the new Version 1.2.0. please have a look at it and tell me what you think.

I was actually working on something like this, although not as a slider but as a dropdown aligned to the different damage levels.

Hope this does what you need.
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Unread 04/21/14, 07:53 AM  
enhorning

Forum posts: 0
File comments: 6
Uploads: 0
Any chance of a slider to let the user determine at what damage level the icons become visible?
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Unread 04/15/14, 11:53 AM  
tridman
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 21
Uploads: 3
Originally Posted by dijicaek
Does this also function for weapons (enchantment charges)?
It definitely does.
But since this is already covered by the Addon Weapon Charge Alert I donīt think that I will include it here.
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Unread 04/14/14, 08:28 PM  
dijicaek

Forum posts: 1
File comments: 18
Uploads: 0
Does this also function for weapons (enchantment charges)?
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