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Updated: 06/28/14 08:52 AM
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Compatibility:
Veteran Crypt of Hearts (1.2.3)
Craglorn (1.1)
Live (1.0)
Updated:06/28/14 08:52 AM
Created:04/15/14 07:13 PM
Monthly downloads:48
Total downloads:41,209
Favorites:168
MD5:
MundusMap  Popular! (More than 5000 hits)
Version: 0.24
by: QuinicAcid [More]
A simple add on that shows the location of every Mundus Stone (the ones that give you the boon buff) in all of Tamriel.

Stones are shown as red marker on the map. Markers can be toggled off in settings once you found the buff you want. Markers show up on top of everything on the map so they are easily found.

The idea behind this addon is simply to find the stone you want, and then turn off the markers once you found it.

English, German, and French (badly) are supported.

More functionality to come in future releases. Current plans are for: compass support, further localization, icon customization, per character settings, easier to see pin options, removal of the CustomMapPins library (as it doesn't seem to be officially supported), and maybe more filter options.

(FYI: Oddly, there currently is no Lord stone in Cyrodiil)

Libraries Used:
LibStub - Seerah
LibAddonMenu - Seerah
CustomMapPins - Shinni

Data Gathering:
http://elderscrollsonline.wiki.fextralife.com/
http://www.esohead.com/

People that have made this possible:
Mitsarugi
Garkin
Shinni
Rhadek
Storm Reaver
Skoodat
Harven
v0.24
Updated client version number.

v0.23
Updated the rest of the coordinates and improved settings screen.
Put markers on top of even the waypoints.

v0.22
Updated client version number and some coordinates

v0.21
Updated some German localization (thanks Rhadek)
There was no release 0.15, it was actually 0.20... updated version number

v0.20
Pins are now attached using texture names so that it works in all languages.
Stone information is now more centralized (takes up less memory)
Optimized code (removed redundant code that was redundant)

v0.11
Corrected some stone locations
Improved tool tips
Optimized code (still a lot to be done here)

v0.10
I wanted to get this "version" out in to the public because I think the changes were needed. However, the tooltips are not quite ready (all relevant data is included, just a tiny but ugly). Hopefully I haven't introduced too many new bugs.

Changed Icons To Red
Added stone type filter
Added Tamriel locations
Added Tamriel map toggle

v0.02
Changed ToolTip a little so that it's easier to read Mundus Stone information when near another pin on the map.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
1.10
47kB
10/24/17 12:32 PM
Patch
02.5b
41kB
04/06/15 06:26 AM
Patch


Archived Files (8)
File Name
Version
Size
Uploader
Date
0.23
16kB
QuinicAcid
05/24/14 09:32 AM
0.22
17kB
QuinicAcid
05/22/14 08:56 PM
0.21
16kB
QuinicAcid
04/30/14 08:21 PM
0.15
16kB
QuinicAcid
04/28/14 11:12 PM
0.11
15kB
QuinicAcid
04/21/14 08:30 PM
0.10
16kB
QuinicAcid
04/20/14 10:25 PM
0.02
12kB
QuinicAcid
04/15/14 08:23 PM
0.01
12kB
QuinicAcid
04/15/14 07:37 PM


Post A Reply Comment Options
Unread 03/09/15, 10:25 AM  
timidobserver

Forum posts: 37
File comments: 300
Uploads: 0
An update for this addon just to make it 1.6 compatible would be awesome if anyone has time.
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Unread 03/08/15, 09:49 AM  
vaagventje

Forum posts: 1
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errors :(

is there a update for this? or is there something that replaces this, its been giving error since 1.6 :\

i realy like this addon, and used it always, i miss it :\

greetings
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Unread 09/23/14, 02:19 AM  
KiriX
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Forum posts: 2
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Uploads: 3
Russian localization for this addon: http://fbe.am/ukE
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Sorry for my English =)
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Unread 08/22/14, 08:26 AM  
Subotai
 
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Originally Posted by Sephiroth018
Originally Posted by Garkin
Please change extension of "Readme.txt" file. It shows "Readme" addon in the addon manager.
I have also reported that as a bug.
Woot...thanks. This is a great addon, BTW. Needs an update for 1.3.3...Got that annoying "Out of Date" label on it...as well as the Readme showing in the addons list...
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Unread 07/06/14, 03:31 PM  
Sephiroth018
 
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Originally Posted by Garkin
Please change extension of "Readme.txt" file. It shows "Readme" addon in the addon manager.
I have also reported that as a bug.
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Unread 06/29/14, 04:50 AM  
Garkin
 
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Please change extension of "Readme.txt" file. It shows "Readme" addon in the addon manager.
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My addons: SkyShards, LoreBooks, Dustman, Map Coordinates, No, thank you!, ... (full list)
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Unread 05/24/14, 07:20 PM  
QuinicAcid
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Forum posts: 0
File comments: 23
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Originally Posted by Saftsuse
Just wondered if you could make an option or something to make the Mundus stones white? Would go nicer in with other addons and stuff.
I certainly can. Will work on this next, because it'd be rather easy. =)
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Unread 05/24/14, 02:08 PM  
Saftsuse
 
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Forum posts: 13
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Just wondered if you could make an option or something to make the Mundus stones white? Would go nicer in with other addons and stuff.
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Unread 05/24/14, 11:06 AM  
SkOODaT
 
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Forum posts: 58
File comments: 143
Uploads: 10
Originally Posted by QuinicAcid
Thanks so very much Skoodat... will have to make that change... good catch.
harven caught it lol thank you tho if i get my addon released it would of conflicted and my pins wouldn't of shown up lol i messaged Shinni asking if they could release it as a libstub library but they said don't even bother using it best to just put the API functions in directly but i like using the lib lol


now just to get the author of treasuremaps and merchants to update it ....

for reference tho direct pin API shinni gave me the link eventually ill prolly move away from CustomMapPins.lua

http://www.esoui.com/forums/showthread.php?t=1557
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Unread 05/22/14, 09:43 PM  
QuinicAcid
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Thanks so very much Skoodat... will have to make that change... good catch.
Last edited by QuinicAcid : 05/24/14 at 06:36 AM.
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Unread 05/21/14, 11:28 PM  
SkOODaT
 
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hey ive recently been creating an addon with Mitsarugi and working with harven we both are using CustomMapPins in our addon like mundusmaps is also since the author hasn't officially made a release page for it i figured id give you a heads up about a bug in the code

Line 72 in CustomMapPins.lua

Lua Code:
  1. if pin.zone == GetMapName() then

should be

Lua Code:
  1. if pin.area == GetMapName() then

harven pointed it out for me lol may want to fix it and release an updated version
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Unread 05/20/14, 08:47 PM  
QuinicAcid
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Forum posts: 0
File comments: 23
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Re: Profiles

Originally Posted by Keindissa
Hi there - love the add-on. Am curious if in the coming updates, you will be incorporating profiles for this add-on. Would love to be able to pick the mundus stones for each of my characters (i.e. mage versus warrior).
Yes, this is easy enough to add... although the idea was to find the stone you wanted and then just toggle the addon off. I can, however, add an option so that it saves per character and not across all characters. This, too, like the "discover mode" will be an option that has to be toggled on.
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Unread 05/20/14, 08:45 PM  
QuinicAcid
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Originally Posted by Augmenti-DeMontia
Thanks for all your work on this mod !

I'm not sure if I'm am seeing this correctly, but I seem to have two Mundus icons, once I find the stone. One is the game icon, which turns white and your icon which stays red. If this is correct could you please make your extra icon disappear once we find the stones or maybe an option to remove them.


Thanks
You are seeing it correctly. The addon was designed to help you find a particular stone that you want, not really to discover ones you have not found yet. Red icons are put on by the addon, white icons are from the game.

I will, however, work on a "discovery mode" for you though, so that the icons disappear as you find them. This will be an option you toggle on and off, though, and will not be turned on by default.
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Unread 05/10/14, 11:20 AM  
Keindissa

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Profiles

Hi there - love the add-on. Am curious if in the coming updates, you will be incorporating profiles for this add-on. Would love to be able to pick the mundus stones for each of my characters (i.e. mage versus warrior).
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Unread 05/06/14, 06:43 AM  
Augmenti-DeMontia

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Thanks for all your work on this mod !

I'm not sure if I'm am seeing this correctly, but I seem to have two Mundus icons, once I find the stone. One is the game icon, which turns white and your icon which stays red. If this is correct could you please make your extra icon disappear once we find the stones or maybe an option to remove them.


Thanks
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