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Stonethorn (6.1.5)
Updated:08/13/20 12:48 PM
Created:04/24/20 01:00 PM
Monthly downloads:383
Total downloads:2,151
Favorites:2
MD5:
6.1.5
RoaringOpportunist
Version: 1.2.1
by: tmbrinks [More]
Simple add-on to track whether you are on cooldown to apply roaring opportunist.

Does NOT track off balance on the targets. There are plenty of other add-ons that do that.

Credit to Wheels for I based this addon off of his Olorime add-on.

(Has not been tested in groups >12, such as in PVP)

Required Libraries: LibAddonMenu-2.0
Version 1.2.1
API bump for StoneThorn DLC
Added option for customizable color for both slayer timers (instead of sharing the UP timer)

Version 1.2
Added a second tracker to show the duration of Major Slayer given by Roaring Opportunist.

Version 1.1
Added in a check for number of pieces of RO worn. If wearing 3 or more the timer will show, if less, it will not. Please let me know if there are any issues
Fixed issue where timer wouldn't display for non-perfected RO.

Version 1.0
Initial version
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Uploader
Date
1.2
8kB
tmbrinks
08/07/20 04:36 PM
1.1
7kB
tmbrinks
06/10/20 06:51 PM
1.0
7kB
tmbrinks
04/24/20 01:00 PM


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Unread 09/18/20, 10:32 AM  
Olupajmibanan

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Re: Re: Addon informs user about cooldown on RO only on one half of the grouo

Originally Posted by tmbrinks
Originally Posted by Olupajmibanan
The addon was working great until ZoS changed Roaring Opportunist set to affect only 6 people on 1 heavy attack. Now you need to heavy attack twice to affect 12 people. This leaded to a need to change the addon and take into account new function.

You can track RO cooldown now only if you do two heavy attacks in a row. If you do heavy attacks with bigger time space (e.g. you do 1st heavy attack and the second 7 seconds after) the addon will tell you the cooldown only on 1 half of the group. You'll completely loose track of the second half.

Would it be possible to create two separate cooldown trackers? One that works just like now and the second that will keep track of the second heavy attack. This is needed to be able to effectively use the addon again.

Thank you for your work.
I will look into it.. but it's much more complicated then just adding a second tracker, because of having to grab whether or not you've procced it on somebody other than yourself in your group.

There are some other group buff trackers out there that track buffs like major slayer on the group (like Buff The Group) that you might look into as well. I don't know if that tracks all slayer or not, as RO is only tracking the specific Major Slayer gained from RO (as it has a unique ID)

EDIT: The other issue is where does it stop? Since you can have 24 man groups in IC, I don't really want it to have 4 timers going, as that defeats the purpose of it being simple. It simply becomes unwieldy. I understand the issue though.
In order to reach maximum uptime, you need to track the 22s cooldown and not the Major Slayer buff. You need to time your HA and start channeling (in case of lightning staff) when there is about 2 seconds of cooldown still left. That's what makes Roaring Opportunist addon great. Buff trackers simply fail to give you information wheter heavy attack is ready to be landed or not and when it will be ready.

I've played multiple trials with new RO and must say that under normal circumstances, 1 instance of cooldown tracking is enough. Simply doing 2 heavy attacks in a row was fine. The only problem happens when your 2nd HA is delayed for whatever reason (emergency heal, stun/knock, ...). In that case, you must either delay all subsequent 2nd HAs (which is completely impossible without help of an addon) or not do the 2nd HA once to reset the situation (which is a big uptime loss).

I don't think that RO cooldown is a trackable debuff with specific ID, therefore buff trackers aren't usable for this. If there is another addon that gives you information about the cooldown of RO on your group, than I am sorry, couldn't find anything like that.
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Unread 09/09/20, 03:12 PM  
tmbrinks
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Originally Posted by Burdigalina
I don't think seeing multiple timers is relevant for the simplicity of the addon as stated before.

Considering it only applies to 6 people (for whichever scale the group is), the wearer of the set knows he/she needs to heavy atk X times per amount of 6 people, pretty much in a row until the group is covered.

One "issue" I have found recently is that while trying to apply it in a group of 12 people, the timer will reset to 22s after the second heavy. I believe the trigger is the application of the buff on someone that did not have it and refreshed the timer to its max value.

And because of this, the heavy needed to refresh the first group that had it can be done when about 3s are left on the timer rather than when it hits 0 because the second timer took over and is technically delayed.

I haven't done enough tests personally to know if the first heavy will always apply the buff on the wearer but it seems so, so it could be the based timer to know when to start going heavy attack rotation (only twice for PvE raid groups, so fairly easy to keep track of it).

Either way, still a great addon!
I'll take a look at this when I raid again on the weekend. I didn't notice anything myself when I used it, but I'll keep an eye out. That will be a much easier fix, if there is an issue
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Unread 09/07/20, 03:58 AM  
Burdigalina

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I don't think seeing multiple timers is relevant for the simplicity of the addon as stated before.

Considering it only applies to 6 people (for whichever scale the group is), the wearer of the set knows he/she needs to heavy atk X times per amount of 6 people, pretty much in a row until the group is covered.

One "issue" I have found recently is that while trying to apply it in a group of 12 people, the timer will reset to 22s after the second heavy. I believe the trigger is the application of the buff on someone that did not have it and refreshed the timer to its max value.

And because of this, the heavy needed to refresh the first group that had it can be done when about 3s are left on the timer rather than when it hits 0 because the second timer took over and is technically delayed.

I haven't done enough tests personally to know if the first heavy will always apply the buff on the wearer but it seems so, so it could be the based timer to know when to start going heavy attack rotation (only twice for PvE raid groups, so fairly easy to keep track of it).

Either way, still a great addon!
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Unread 09/04/20, 04:28 PM  
tmbrinks
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File comments: 14
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Re: Addon informs user about cooldown on RO only on one half of the grouo

Originally Posted by Olupajmibanan
The addon was working great until ZoS changed Roaring Opportunist set to affect only 6 people on 1 heavy attack. Now you need to heavy attack twice to affect 12 people. This leaded to a need to change the addon and take into account new function.

You can track RO cooldown now only if you do two heavy attacks in a row. If you do heavy attacks with bigger time space (e.g. you do 1st heavy attack and the second 7 seconds after) the addon will tell you the cooldown only on 1 half of the group. You'll completely loose track of the second half.

Would it be possible to create two separate cooldown trackers? One that works just like now and the second that will keep track of the second heavy attack. This is needed to be able to effectively use the addon again.

Thank you for your work.
I will look into it.. but it's much more complicated then just adding a second tracker, because of having to grab whether or not you've procced it on somebody other than yourself in your group.

There are some other group buff trackers out there that track buffs like major slayer on the group (like Buff The Group) that you might look into as well. I don't know if that tracks all slayer or not, as RO is only tracking the specific Major Slayer gained from RO (as it has a unique ID)

EDIT: The other issue is where does it stop? Since you can have 24 man groups in IC, I don't really want it to have 4 timers going, as that defeats the purpose of it being simple. It simply becomes unwieldy. I understand the issue though.
Last edited by tmbrinks : 09/04/20 at 07:36 PM.
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Unread 09/03/20, 03:29 AM  
Olupajmibanan

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Addon informs user about cooldown on RO only on one half of the grouo

The addon was working great until ZoS changed Roaring Opportunist set to affect only 6 people on 1 heavy attack. Now you need to heavy attack twice to affect 12 people. This leaded to a need to change the addon and take into account new function.

You can track RO cooldown now only if you do two heavy attacks in a row. If you do heavy attacks with bigger time space (e.g. you do 1st heavy attack and the second 7 seconds after) the addon will tell you the cooldown only on 1 half of the group. You'll completely loose track of the second half.

Would it be possible to create two separate cooldown trackers? One that works just like now and the second that will keep track of the second heavy attack. This is needed to be able to effectively use the addon again.

Thank you for your work.
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Unread 06/13/20, 12:24 AM  
TypicalPrior

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Thanks for making this simple but trusty cool down tracker for RO!
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Unread 06/04/20, 09:26 PM  
xSkoria

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Post Timer visibility

Don't know if this is the right section to post this, but would it be possible to add a check if im wearing 5 piece opportunist to show the timer, instead of showing it all the time no matter what, even if i don't wear the set?
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