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Updated: 04/21/14 03:54 AM
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Live (1.0)
Updated:04/21/14 03:54 AM
Created:04/16/14 04:42 AM
Monthly downloads:19
Total downloads:17,883
Favorites:81
MD5:
Categories:Discontinued & Outdated, Casting Bars, Cooldowns, Combat Mods
Recharge Counter  Popular! (More than 5000 hits)
Version: 1.0.6
by: ascendon [More]
Recharge Counter shows you how long you have to wait before you can use a
specific skill again if you ran out of magicka/stamina.

The number displayed on your actionbar displays the number of ticks(2 seconds / tick)
you have to wait before you can use this skill again.


There's a new feature in the latest Version of this addon: It can show you the number of times you can use a skill, until you need to wait for stamina/magicka.


You can configure this addon in the settingsmenu of your game.

More features will be added as soon as possible!
1.0.6
-New Font added
-Some minor bugfixes

1.0.5
-New Feature: ActionCounter: Shows you how many times you can use
a skill until you are out of stamina/magicka.

1.0.4
-Minor bug fixed

1.0.2:
-Fixed bug in settings menu

1.0.1:
-Now works correct if player is out of combat
Archived Files (3)
File Name
Version
Size
Uploader
Date
1.0.5
9kB
ascendon
04/18/14 09:54 AM
1.0.4
8kB
ascendon
04/16/14 07:34 AM
1.0
8kB
ascendon
04/16/14 04:42 AM


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Unread 02/29/16, 01:05 PM  
uladz
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Forum posts: 11
File comments: 224
Uploads: 2
Does not work with 2.2.4 .
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Unread 04/26/15, 09:03 PM  
Coreborn
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Forum posts: 0
File comments: 2
Uploads: 4
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Unread 04/17/15, 04:27 PM  
Tonyleila
 
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Forum posts: 290
File comments: 767
Uploads: 7
Realy woud love to see an update on this I get this error:
Code:
EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: attempt to index a nil value
stack traceback:
	EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: in function 'ZO_SharedOptions:InitializeControl'
	EsoUI/Common/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:63: in function 'ZO_KeyboardOptions:InitializeControl'
	EsoUI/Common/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:153: in function 'ZO_OptionsWindow_InitializeControl'
	user:/AddOns/RechargeCounter/libs/LibAddonMenu-1.0/LibAddonMenu-1.0.lua:48: in function 'lam:AddHeader'
	user:/AddOns/RechargeCounter/modules/Settings.lua:22: in function 'Settings:createRechargeSettings'
	user:/AddOns/RechargeCounter/modules/Settings.lua:16: in function 'Settings:createOptionsMenu'
	user:/AddOns/RechargeCounter/RechargeCounter.lua:210: in function 'InitEvents'
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Unread 11/05/14, 07:47 PM  
sigvardsson

Forum posts: 0
File comments: 5
Uploads: 0
Is it possible to update this one, really love it! Helps alot Or do anyone have a tip about Another one that works good?
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Unread 08/16/14, 02:07 PM  
Dingodan
 
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Forum posts: 47
File comments: 247
Uploads: 0
Any chance for an update to 1.3.x. and mybe a new feature? show up an ultimate power counter?
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Unread 07/03/14, 02:46 PM  
Occanum

Forum posts: 3
File comments: 28
Uploads: 0
Thank You

Great addon that makes combat so much more enjoyable. Thank you.
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Unread 05/12/14, 05:59 AM  
Oromis87

Forum posts: 0
File comments: 1
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Originally Posted by Keegar
great idea!

in the future, would it be possible to display a timer ticking down in seconds and then .1 seconds? i.e. 3-2-1-.5-.4-.3-.2-.1-READY
Exactly! That's what's we need

Thanks for Addon!
Last edited by Oromis87 : 05/12/14 at 06:00 AM.
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Unread 04/26/14, 12:51 PM  
Sotales

Forum posts: 0
File comments: 8
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Shadow Cloak

Does not seem to work for the Nightblade skill Shadow Cloak.
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Unread 04/24/14, 12:25 AM  
ascendon
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Forum posts: 3
File comments: 3
Uploads: 1
Originally Posted by Rhadek
German Client

Sorry, my english is bad ... but i try ...

Every time i'm logging in I get "too many anchors processed" errors while using Addons "mhFramework" together with "Recharge Counter".

No "too many anchors processed" error while disabeling "Recharge Counter" addon, if I disable mhFramework and enable "Recharge Counter" there are running without "too many anchors processed" error too.

There are compatibility-Problems? Or "Recharge Counter" bugged?
Does anyone else have this issue?
I use mhFramework myself without any problems so I can't say why you are getting these errors
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Unread 04/23/14, 08:24 AM  
Rhadek

Forum posts: 0
File comments: 21
Uploads: 0
German Client

Sorry, my english is bad ... but i try ...

Every time i'm logging in I get "too many anchors processed" errors while using Addons "mhFramework" together with "Recharge Counter".

No "too many anchors processed" error while disabeling "Recharge Counter" addon, if I disable mhFramework and enable "Recharge Counter" there are running without "too many anchors processed" error too.

There are compatibility-Problems? Or "Recharge Counter" bugged?
Last edited by Rhadek : 04/23/14 at 08:25 AM.
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Unread 04/19/14, 06:17 AM  
Lumber

Forum posts: 0
File comments: 46
Uploads: 0
This addon is a very nice idea.

Can you add a timer on the Quick Use slot ?
Essentially for potions (some builds allow to be permanently under the effect of a potion, provided you don't miss the refresh) but also for others items which can be put on this slot.
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Unread 04/19/14, 02:15 AM  
ascendon
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Forum posts: 3
File comments: 3
Uploads: 1
Thanks for the input guys.

I'll try to implement some of the ideas if it is possible with the current API.
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Unread 04/18/14, 07:12 PM  
trnnq

Forum posts: 0
File comments: 1
Uploads: 0
A real nice Addon. It would also be nice if you could implement a timer in seconds for the skill which have an effect over time like a DoT. So you see when you have to cast the spell the next time. For example for "Searing Strike" or "Spiked Armor" of the Dragon Knight.
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Unread 04/18/14, 07:07 PM  
Shax

Forum posts: 0
File comments: 2
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really cool addon, but can you please fix the ui error when i cast molten armaents for example? i think the overlay must be higher than the bright shine

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Unread 04/18/14, 06:48 PM  
Tonyleila
 
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Forum posts: 290
File comments: 767
Uploads: 7
Code:
1.0.5
-New Feature: ActionCounter: Shows you how many times you can use
a skill until you are out of stamina/magicka.
Wowow. Idea for new usefull addon: Woud it be possible to show this somehow in Character menu? When I skill points into magica or stamina I woud love to see how many points I need to skill to use spell X more often. Like when I only have 5 points left in the end woud I better put then into magica or stamina...
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